SPSTEAMPULSELIVE ANALYTICS
Vespia: Shield of Aberration

Vespia: Shield of Aberration Steam metadata

Hourglass Games | Jun 23, 2025 | game

Released

0players observed · 23 September 2026 - 03:28:07 UTC

ActionIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Vespia: Shield of Aberration metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews6
  • Release dateJun 23, 2025
  • DeveloperHourglass Games
  • PublisherHourglass Games

Genres: Action, Indie, Strategy

Company pages: Developer: Hourglass GamesPublisher: Hourglass Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Vespia: Shield of Aberration Steam metadata

Vespia: Shield of Aberration metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3304820/metadata
Steam Storehttps://store.steampowered.com/app/3304820/
Steam Communityhttps://steamcommunity.com/app/3304820
PCGamingWiki search
IGDB searchSearch IGDB for Vespia: Shield of Aberration

Reviews, pricing, and metadata

Review summary

6 user reviews

83% positive, 5 positive, 1 negative

Price and discount

$5.99

Platforms

Windows, Linux

Categories

Single-player, Playable without Timed Input, Steam Cloud, Remote Play on Tablet, Family Sharing

Achievements

Not available

Platform releases
  • Steam 23 June 2025

Latest Steam announcements

  • Price Reduction - 6 February 2026

    Hello everyone!Vespia: Shield of Aberration has been out for some time now, I have decided to permanently reduce the price so that more players can access the game and feel like they are getting good value for their money.Of course there will still be sales, keep an eye out for the tower-defense coming up soon as there will be a large discount!I have been working on a new project which is coming along (slowly), but its starting to take shape.

  • Build 25 - Save file fixes - 30 June 2025

    Hi everyone, thanks for playing, and thanks for reporting many bugs to me! Fixes save files not appearing. Decreased the difficulty when starting the game, you now need to reach wave 5 instead of wave 10 for the first missions. Increased the cost of getting more spirits. Spirit cost now doubles every purchase instead of increasing by 1. Fixes some issues with layering on the city map. Fixes issues with the mana bar of towers appearing below certain objects. Fixes an incorrect message on the red spirit card saying that it consumes mana over time when it does not.

  • Build 23 - Minor fixes - 27 June 2025

    Hi everyone, thanks for all of your support, especially reviews as these help other steam shoppers know if the game is worth purchasing or not! Adds a framerate cap in the settings. Fixes a spelling mistake in the introduction.

  • Build 22 - Minor Bug Fixes - 23 June 2025

    Thank you for the bug reports, this is the first patch to go live post-release and includes some minor fixes to some day 1 issues. Fixes freeze having an incorrect icon. Fixes swift cast having an incorrect icon. Fixes the finish mission button appearing when you start the next wave, even if you haven't completed the current objective. Fixes spell tooltips not correctly showing on hover. I appreciate all of the support received so far, releasing a game is challenging so all the kind comments really help a lot! If you have the game, feel free to leave a review and let others know what you think of the game.

  • Vespia: Shield of Aberration Release! - 23 June 2025

    Good news, after almost a year of hard work, Vespia: Shield of Aberration has finally released!We hope you enjoy the game, and all of the new content we have been working on since the first prototype. The game is launching for $8.99 with a 20% discount, making now the perfect time to pick up the game.Here are a few of the things that we have achieved over the past year:New day progression systemNew boss enemyMultiple new enemy typesNew abilities for the charactersA new card purchasing systemA new experience system for charactersCharacter upgradesA huge number of new cards to unlockNew level typesAn original soundtrack for the game, with different levels having different musicDynamic audio that changes depending on the state of the gameUnlockable perks between each dayA new mission systemThis is just some of the content that you will have access to with the full game, and for the low pri…

  • Progress Report 16 - Release Date & New Hardware - 30 May 2025

    Approaching The Release We are now approaching the final stretches of development for Vespia: Shield of Aberration. It has taken longer than initially expected, but the game has grown and now has a unique identity that sets it apart from other games in the genre. Part of this growth means that the current state of the game is of a significantly higher quality than what is shown on the store-page and demo, so moving forward I will be taking down the demo and working to improve what is shown on the store page. A lot of new content has made it into the game: Multiple full character skill trees. Multiple new end-game cards. A final boss. Tons of bug fixes. A whole new system for picking upgrades after you complete each day. The game will be officially releasing on June 23rd. It will release just before the summer sale and will be participating in the sale with a launch discount. Make sure y…

  • Progress Report 15 - Mid-End Game Overhaul - 28 April 2025

    I have been hard at work over the past month attempting to get the last parts of the game figured out. I am nearing the end of the project now, and my current goals are to be able to reach and defeat the final boss before considering the game completed. In order to make this possible, several new mechanics have been introduced: A new mission map has been created, where missions will appear and slowly move towards the academy. If they reach the academy, then you will have to defend it or lose the game. After each mission, the player will be given a set of upgrades that they can take to modify their gameplay experience. There are 5 different rarities, with the higher rarities giving great upsides but also great downsides. Some upgrades will be given to make the game smoother to play, for example starting on a higher wave once a few missions have been completed to remove the slow starts. S…

  • Development Insights: The new map system - 7 March 2025

    An important part of Vespia: Shield of Aberration will be the management of the city and operations during your run. The end goal of the game is to push the anomalies out of the city, however it is also possible for the opposite to happen: the city can become overrun and the academy is lost, marking the end of the game. The place you manage what operations you perform is the city map, which shows the different possible locations of anomalies. Each opreation has different objectives to fufill as well as a different reward for completing them. Accompanying the map is the meta-shop, where you can purchase new cards so that the further you progress, the more varied your gameplay will be. New characters will be unlocked as a reward for certain special 'rescue missions'. During these missions, you wlil be able to purchase the character from the shop that shows between waves, which will be one…

  • Demo Update 13 - Minor Balance Changes & Bug Fixes - 24 February 2025

    Build 13 has been released, bringing in some bug fixes for the demo as well as some new features: * Balance: Freeze no longer stops enemies from moving, but reduces their movement speed by 50% (stacks). * Tweak: Frozen enemies will now appear with a blue filter on their sprite. * Tweak: Enemies will now prefer to avoid passing through placed characters. * Fix: Various bug fixes from previous version.

  • Demo Update 08 - Bug Fixes - 27 January 2025

    Hi everyone! I know it hasn't been long since the last update, but there have been some major/critical bugs that I've sorted out and it's better to push them sooner rather than later. Changes: Fixes non 1920x1080 resolutions not working. Fixes spirits not being placable in an adjacent tile to another tower. Fixes lag caused by huge amounts of blood on higher waves. Fixes the background music suddenly ignoring volume settings and playing at full volume. Introduces new steam store-page artwork. Fixes spells placed on a tower getting stuck to the mouse for 250ms when releasing after dragging them. Towers can no longer be placed inside walls if you move them after being placed in a valid location.

  • Demo Update 07 - Endless Mode, Upgrades, QOL Improvements - 24 January 2025

    Hi everyone, We've gotten a lot of requests for various features and QOL improvements, and I am pleased to announce that with build 7 these are making their way to the game. They are available to try immediately by downloading the demo. I hope you enjoy these changes, and if you do please wishlist the game! Change List Spells placed on characters will now show their description on hover. Opening a character's UI will show the names of all spells that they cast on fire. Added endless mode. Added an endless mode shop, which allows upgrading various different stats. Added card packs to the shop, which can be used to unlock more cards. Nerfed the laser, it now starts with 4 base damage which reduces by 1 for each enemy it passes to until it reaches 1 damage. All projectiles will be consumed when impacting an enemy, even if the enemy dies before all projectiles have performed their hit code.…

  • Upcoming Content: Endless Mode & Quality of Life - 17 January 2025

    Hi everyone! After we released the game demo in a relatively early state, we have been getting some valuable feedback and data. In this post, we will go other some of the upcoming content that we have been planning for the game. Endless Mode Endless mode is the biggest thing coming with the next demo update. This will likely be the last large content patch we will be putting into the demo before we move to work on finalising and releasing the full game. Endless mode has several new features, and will work in the following ways: In endless mode, the waves are calculated algorithmically using a seeded random. This means that you will have the same waves as everyone else, and each level will be consistent every time you play. You will only start with some basic cards unlocked, further cards need to be unlocked through the mid-wave shop. Between each wave, a shop will open which allows you…

  • Vespia: Shield of Aberration Demo - 13 January 2025

    The Vespia: Shield of Aberration demo has been released. This is a pre-release demo and gives a sample of what gameplay will be like in the final game. We are still testing and tweaking the game, so expect regular updates. https://store.steampowered.com/app/3372730/Vespia_Shield_of_Aberration_Demo We are currently working on testing new features for the game, including an endless mode where you can unlock cards and upgrades between waves. We take all feedback into account, if you play the demo please leave feedback by clicking the feedback link!

  • Upcoming Content - 6 January 2025

    Hey Everyone! We are currently hard at work with getting new content into the game, and with the help of our playtesters, we have a lot of feedback to cover! Here is a small snippet of some content we are currently working on! Spirits One issue we are having in our playtests is that players have nothing to do once they fully upgrade their characters. To address this, we are working to add spirits to the game. Spirits have the following behaviours: Spirits function similar to normal wizards, in that they can be given spells and upgraded. Spirits cost flux to maintain, if you don't have enough at the end of the wave then some spirits will disappear. Overall, spirits are a great way to improve your defense and provide a continued use for your flux once the characters have reached their max level. Minions: Golems Minions are a summonable friendly entity which will move around the map and at…

  • Hourglass Games Discord - 6 January 2025

    Hey Everyone! We have decided to setup a Discord server, where you can come along to chat about the game. We will post regular updates about development there. https://discord.gg/6hgfjRrVJP

Patch notes and updates

S.noRelease datePatch nameGID number
130 June 2025Build 25 - Save file fixes1803527891633217
227 June 2025Build 23 - Minor fixes1803527891537817
323 June 2025Build 22 - Minor Bug Fixes1802893906869264
424 February 2025Demo Update 13 - Minor Balance Changes & Bug Fixes1792116353327930

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3304820
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateJun 23, 2025
DeveloperHourglass Games
PublisherHourglass Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type6 user reviews
Positive review percent83%
Positive reviews5
Negative reviews1
Total reviews6
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3304820/

Short description

A tower-defense game where you combine spells to modify the effects of your projectiles. A tower is defined by how you choose to apply modifications to it - create a shotgun wizard by combining multi-casts, create a swarm of black-holes, and absolutely break the game with your insane combinations!

About this game

Original Soundtrack The game features an original soundtrack ( OST ) created by Honywood Lofi , an independent music studio. About the Game Overview Vespia: Shield of Aberration is a tower-defense game where you combine spells to modify the effects of your projectiles. In this game, it is not the tower that defines its magic power, but how you choose to apply modifications to it. Create a shotgun wizard by combining multi-casts, create shots that explode into a burst of black holes, and absolutely break the game with your insane combinations! In Vespia, you will be tasked with protecting the city for 20 days before a powerful prime anomaly appears. During this time you will earn experience, upgrade your characters and unlock new spells - slack off and the increasing amount and types of enemies will be bound to overrun you. Between each day, you will have the option to unlock special modifier effects which add a little bit of interest to your run; however, the more powerful the benefits, the more powerful the consequences . Features Your journey cannot be completed alone, each new student joining your party will bring something new to the table with unique abilities, spells and upgrade trees. Each new character that you unlock has: A unique skill tree for that character. An upgradable ability card active while you are using that character. Character-specific cards to enhance your deck. During battle, each student can be given modifier cards that bring them closer to mastering the anomalous and becoming an unstoppable force. Spells interact with other spells, creating an expansive range of combinations. Modifier spells modify the fired projectiles with effects like swift-cast and freeze-shot. Cast spells change how your spells are triggered with effects like multi-shot and burst. Projectile spells spawn projectiles that can damage anomalous threats. Between each battle, perform research to gain new cards which unlock an exponential number of formidable combinations. New cards unlock powerful and interesting new spells. Cards are designed with interesting effects in mind, some may upgrade your characters, others may grant some great boon at the cos…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
74Playable without Timed Input
23Steam Cloud
42Remote Play on Tablet
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência
steam germany16Gewalt
igrs15Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

Vespia: Shield of Aberration's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Vespia: Shield of Aberration's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Vespia: Shield of Aberration at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$5.99$5.99No discountSteam Store

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