- Community Assets - 7 August 2026
Attention Scavengers, We are thrilled to announce that the Nightmare Frontier Steam Community items have officially arrived! You can now collect, craft, and customize your Steam profile with theme-inspired gear earned simply by playing the game. Here is a look at what is now available in your Inventory and the Steam Community Market: Trading Cards: Collect the full set of cards featuring key characters from the frontier.Craftable Badges: Complete your card set to craft the exclusive game badge. Level it up to unlock higher tiers, or chase the rare Foil Badge for ultimate bragging rights.Profile Backgrounds: Show off your love for the game with custom profile backgrounds to give your Steam page a proper nightmare aesthetic.Emoticons: Express yourself in Steam chats and discussion boards with a fresh set of thematic emoticons.How to get them: Simply launch Nightmare Frontier and play as y…
- Update 1.0.1.1652B - Patch Notes - 5 August 2026
We're releasing a new update for Nightmare Frontier. Please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.BUGFIXESFixed the issue causing holstered Items to disappear when transferring between characters of different classesFixed the blocker on Restarting Transmitter missions, caused by undoing actions following the Transmitter restartDISCLAIMERIf the Restart Transmitter mission won't complete on its own, perform any action (move, attack, end turn) to complete it
- Update 1.0.1.1651 - Patch Notes - 30 July 2026
We're releasing a new update for Nightmare Frontier. Please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.IMPROVEMENTSTactical ModeAbility icons introduced in Scavenger tooltips during deployment phase'Restart the Transmitter' 2nd stage objective description changed from "Survive 1 round for the Transmitter to restart." to "End Turn and survive next round for the Transmitter to restart."'Restart the Transmitter' objective icon changed to make it clear it's about fixing the transmitter and not obtaining a batteryAoE explosions VFX sizes were improved and made to match the area of effectPiercing shot VFX now matches distance to the selected targetGameItem scrapping introduced in level summary screensResources in Hideout's Stash now stack up to 10 000Nightmare Essence, Parts and Manpower now display tooltips when hovered over in th…
- V1.0 is out now - 22 July 2026
The wait is officially over. Nightmare Frontier has officially left Early Access and entered Version 1.0.To everyone who supported us during Early Access, reporting bugs, sharing feedback, and sticking with us through every patch. Thank you.Your passion and insights shaped Nightmare Frontier into what it is today. We truly couldn't have built this game without such an incredible community behind us.Major 1.0 Highlights & ChangesOverhauled Narrative: We have drastically rewritten the events of the story behind the game to deliver a much richer lore and world-building experience!Item Transfer & Swap (Most Requested QoL): Effortlessly manage gear between characters in both Hideout and Raid modes.Transfer: Overwrites the target’s loadout (replaced items move to Backpack/Stash; class-incompatible items stay put).Swap: Swaps full loadouts between two characters while keeping incompatible item…
- Nightmare Frontier will be featured at Slitherine Next - Save The Date - 15 July 2026
Mark your calendars and get ready, Slitherine Next is back on July 22, 2026 at 6 pm CEST on our official channels.Expect updates from your favourite franchises such as Distant Worlds 2, Nightmare Frontier, Bolt Action and a lot more unexpected and never seen before news. On top of the 1.0 release of Nightmare Frontier, our first showcase of the year will bring you exclusive announcements, updates, first looks at upcoming titles, and much more. It's your chance to dive into the future of strategy gaming and discover what's coming next.During the event, the developer will dive deep into everything you can expect for the 1.0 release. We're thrilled to announce a special host for this year's event: 2DKiri. A great friend who will guide us through the entire show.Tune in on 22nd July to be the first one to find out.YouTube: Twitch:
- Release date announcement - 3 July 2026
Hello scavengers! The moment you’ve been waiting for is finally here. After an incredible journey through Early Access, Nightmare Frontier is officially launching on July 22nd. First and foremost, a massive thank you to our amazing community. Your feedback, bug reports, and passion during Early Access have been vital in shaping the game into what it is today. We couldn't have crossed this finish line without you. Prepare yourselves the true nightmare begins soon. Mark your calendars for July 22nd, and get ready to dive back into the frontier.
- Twisted Prosperity update out now - 4 June 2026
The frontier just got a lot more hostile and a whole lot more rewarding. Welcome to the Twisted Prosperity update, Scavengers! In this major patch, we are radically reshaping how you navigate the shadows of the Nightmare Frontier. Survival now demands a sharp eye and even sharper reflexes as we introduce the Deadwood, a terrifying new "Fear of Forests" enemy that turns every treeline into a death trap. But you aren't going empty-handed. We’re also introducing the highly anticipated Ricochet mechanic, allowing you to bounce bullets off metal interactables to pull off impossible trick shots and flush out threats from absolute safety.NEW FEATURESFear of ForestsNew introduced featuring community picked Deadwood enemySurvivors fearing Forests can be rescued not sooner than in Chinatown Handguns Revamp / Ricochet interactablesRicochet mechanics introduced - it allows the player to bounce bull…
- The Deadwood Awakens: Open Beta Now Live! - 8 May 2026
Scavengers, the fog is shifting. We are thrilled to announce that the Open Beta for our latest Nightmare Frontier update is officially live!This update introduces a haunting new threat and a complete evolution of gunplay that will change how you approach every encounter. Here is what’s waiting for you in the Frontier:New Fear: The DeadwoodA new nightmare has taken root. The Deadwood is not just a monster; it is a relentless, sprawling entity that blurs the line between the forest and the nightmare. It thrives on stillness, so keep moving, or find yourself part of the scenery.New Mechanic: RicochetMaster the environment like never before. The new Ricochet mechanic allows you to bounce projectiles off metal surfaces and interactables.Bypass Cover: Use stoves, pots and electrified contraptions to nail enemies hiding behind high covers.Elemental Infusions: Bouncing a shot off certain ricoch…
- Hotfix v0.5.7.1132 - 31 March 2026
Hi Scavengers, we are releasing a hotfix for Nightmare Frontier. This small update will fix some bugs that you have encountered during your extractions. Hotfix v0.5.7.1132Fixed a blocker during the "Spark in the Dark" dialogue. Fixed a blocker during enemy turns, related to Verminshade and Creepy Puppet enemies.
- Reap what you sow update out now - 23 March 2026
The 'Reap What You Sow' update has officially arrived in Nightmare Frontier, transforming the way you survive, progress, and face the end. With a terrifying reimagining of the Death now stalking the higher tiers, it’s no longer just about how long you can survive—but how you'll answer when the Reaper finally comes to collect.NEW FEATURESHeadquartersHeadquarters Menu introduced with 3 trees for unlocks and upgrades of game mechanics - change % of items retained after a failed run, backpack capacity, additional Party slots etc.Headquarters unlocks require Manpower resourceManpower no longer equals the number of Scavengers rescued, Scavengers have to be delegated in Quarters to become ManpowerQuestline unlocking Headquarters introduced after collecting Cannibal Foreteeth questQuests opening locked Districts no longer require ManpowerBreach InteractableBreaches are portals from beyond. They…
- Reap what you sow | Release date announcement - 16 March 2026
The next major update for Nightmare Frontier, “Reap What You Sow,” launches on March 23rd.This update brings a complete reimagination of one of the game’s existing Fears and enemies. Something familiar is about to change.Can you guess which Fear and enemy are being reborn? Let us know in the comments.
- Not Dead Yet patch out now - 29 January 2026
Death wasn’t the end.The Not Dead Yet patch pushes Nightmare Frontier deeper into the abyss, expanding the boss fight first unleashed in December with a brutal second stage that tests everything you’ve learned so far.This update also introduces a brand-new Fear: Mirrors. What once reflected reality now fractures it, spawning the twisted Manifold and reshaping the horrors you’ll face in Nightmare Frontier.Here the full changelog of today's update:NEW FEATURESEndgameEven more challenging 2nd stage of the boss fight and endgame storyline introducedBoss DropsIntroduced 4 powerful Items obtainable by killing the boss - Dream Machine, Doc's Tophat, Staff of Storms and Vacuum Tubes. Obtaining all the items requires completing the boss fight multiple timesShotgun RevampAll Shotguns can be upgraded to knock back targets instead of pushing them. If a knocked back unit is stopped by an obstacle, t…
- Nightmare Frontier | New update - 9 December 2025
Slitherine Becomes the Official PublisherWe’re proud to announce that Slitherine is now the official publisher of Nightmare Frontier. Their long-standing expertise in strategy games makes them the perfect partner as we continue to grow and refine the project. This collaboration marks an important step forward for the game’s future.New Update Featuring the Final Boss StorylineAlong with this announcement, we’re rolling out a new update that introduces the first phase of Final Boss storyline. This major content addition delivers new missions, key narrative moments, and the climactic encounter that pushes the campaign closer to its endgame. We’re excited for you to experience this new chapter.We really want to thank all the scavangers for the support, the feedback, and the passion for Nightmare Frontier. More news and updates are on the way — stay tuned!Here the full changelog of today's u…
- Nightmare Frontier | Demo ending soon - 2 December 2025
Hello scavengers! A quick heads-up: the Nightmare Frontier demo will be disabled in one week. If you haven’t had the chance to test your strategies, loot, or face the Dreadweavers, now’s the perfect moment.We appreciate everyone who tried the demo and shared feedback — it’s been incredibly helpful as we continue shaping the full game. More updates are coming soon, so stay tuned.Thanks for your support, and good luck out there… you’ll need it.
- Pumpkin Patch [0.5.4] - 27 October 2025
This scavenger party is coming home just in time for Halloween! Apologies for the long silence - we ventured a bit too deep into the Nightmare this time around, but we made it back and we’ll have some exciting news to share pretty soon.Meanwhile, the Pumpkin Patch is ripe for harvest! Pumpkin Patch \The changes apply to both the Early Access version and the Demo. What we added:New Fear unlocked - added the Fear of Harvest spawning Pumpkin Head enemies. Pumpkin Heads drop Pumpkin Spice resource, opening new upgrade options, The Sickle - added Sickle to the common melee weapons pool,Fiery Upgrades - Jawblade and Chopper received new upgrade levels,Node counter - added a counter displaying the number of nodes visited during current Raid,Node tooltips - node tooltip’s visibility is no longer limited to 1 row ahead - all nodes display tooltips, allowing for more strategic path planning in th…
- Grab this deal before it's too late... ⌛️ - 10 August 2025
Last chance! Our discount ends today—snag the game now while the loot is still up for grabs at a great price! ⤵️ 📢 Ends: Mon, Aug 11 at 10 AM PDT (7 PM GMT+2) 📢
- Patch [0.5.3] - 6 August 2025
What we fixed: Combo & Passive Behaviors - Fixed the trigger order for various behaviors to ensure better gameplay flow. Resource Stacks Count - Fixed the resource stack count bug in the run summary. What we added: Stun Resistance Buff - Added a stun resistance buff for scavengers. Wrangler’s Wraps - Added Wrangler’s Wraps to the uncommon pocket items pool. As always, thank you for the reports and feedback. 🙇 Remember, if you spot anything weird after the hotfix, drop a note in the Community Hub or ping us on Discord. ːsteamhappyː https://store.steampowered.com/app/3310950/Nightmare_Frontier/
- Ancient Forge has launched their latest title in Early Access 🎊 - 24 July 2025
Our friends at Ancient Forge have just launched their newest title, Hotel Galactic, in Early Access! We know the team personally and can say with full confidence, they’ve poured their hearts into this project. https://store.steampowered.com/app/2183670/Hotel_Galactic/ It may not be a nightmare (quite the opposite ➜ it’s a cozy game!), but we think fans of tactical experiences like Nightmare Frontier may enjoy running a hotel and exploring the charming features of Hotel Galactic. It combines cozy management with a heartfelt tale. Build and decorate your dream tourist getaway, aid Gustav in his search for redemption, and explore a nostalgic world where bonds with creatures and serene gardens sustain a thriving colony! 🏩🌌
- Grab this deal before it's too late... ⌛️ - 30 June 2025
If you were planning to grab Nightmare Frontier, a deal like this might not come around again anytime soon... Take the advantage of our Early Access launch discount while it lasts! ⤵️ https://store.steampowered.com/app/3310950/Nightmare_Frontier/ 📢 Ends: Mon, Jun 30 at 10 AM PDT (7 PM GMT+2) 📢
- Hotfix [0.5.2] - 27 June 2025
What we fixed: Handgun & Camera Zoom - Fixed a soft-lock triggered when using handguns with the camera fully zoomed out. Boomstrike & Backstab - Fixed line-of-sight issues with Ethereal Boomstrike V and corrected behavior of backstab mechanics. Dead Character VFX - Fixed some visual effects on dead characters for a cleaner view during combat. Korean Localization - Fixed the incorrect translation for “Hold” in the Korean version. Bug Reporting & UI - Fixed minor issues with the in-game bug reporting tool and some UI related elements. Quest Notifications - Fixed an issue where the quest notification background was too short (text was overflowing outside the background). Rebinding Popup - Fixed layout and visibility issues with the key rebinding popup. Push Softlock - Fixed a rare softlock that occurred when a push action was blocked by another animation. Bullet Sound - Disabled the incorr…