SPSTEAMPULSELIVE ANALYTICS
Lost in Anomaly

Lost in Anomaly Steam news

Aximus Games | Dec 13, 2024 | game

Released

15players observed Ā· 25 September 2026 - 14:46:28 UTC

IndieEarly AccessPsychological HorrorWalking SimulatorHorrorSteam Store

  • Latest observed players15 Ā· 25 September 2026 - 14:46:28 UTC
  • SteamPulse tracked peak700
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score64% positive

Lost in Anomaly news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players15 Ā· 25 September 2026 - 14:46:28 UTC
  • SteamPulse tracked peak700
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score64% positive
  • Total reviews1,099
  • Release dateDec 13, 2024
  • DeveloperAximus Games
  • PublisherAximus Games

Genres: Indie, Early Access

Company pages: Developer: Aximus GamesPublisher: Aximus Games

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Lost in Anomaly Steam news

Lost in Anomaly news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update: Quality of Life Fixes & Welcome to Axakal Interactive! - 26 July 2026

    Hello Anomaly Hunters!Before getting into the updates, let's talk about the image attached to this announcement. What you are seeing is a sneak peek of the completely overhauled laboratory environment I am currently building for the upcoming 1.0 Full Release. Please note that these graphical upgrades are NOT included in today's update. The transition to Unity 6 and the High Definition Render Pipeline (HDRP) is a massive undertaking, and that visual evolution is strictly reserved for the 1.0 launch. However, in my previous announcements, I promised to address some of the bugs and difficulty spikes in the current version. Since the 1.0 update is taking time to perfect, I didn't want you to be left struggling with frustrating mechanics in the meantime. So, I am releasing a "Quality of Life" update today to smooth out your current anomaly hunting experience!šŸ”§ What's New & Fixed?True Pause…

  • Devlog #1: Graphical Evolution and the New Dark Side of the Facility - 27 May 2026

    Hello Anomaly Hunters!I've been working solo behind the scenes on a massive transformation for a long time. I wanted to finally share the first official "sneak peek" from the journey towards the Lost in Anomaly 1.0 full release.My goal wasn't just to upgrade the graphics; I wanted to build a realistic atmosphere that makes you feel the claustrophobic and eerie nature of the facility in your bones. That's why I have completely overhauled the game's entire visual infrastructure.The corridors of Section 9 are no longer just the plain, cold walls you once knew. Volumetric foggy lights, floor reflections, and the pitch-black darkness at the end of those long corridors... The facility has turned into a nightmare, and you will feel it much more clearly: you are not alone in that darkness.The rules are being rewritten. I'm working full steam ahead to bring the 1.0 release to its most stable and…

  • The Road to Version 1.0: A New Chapter for Lost in Anomaly - 17 February 2026

    Hello everyone,I want to be as transparent as possible with this amazing community. Lost in Anomaly is my debut project as a solo developer, and creating this anomaly-based horror experience from scratch has been a massive learning curve. I am incredibly grateful for the support you've shown.Evolution & The Learning ProcessI’ve seen questions regarding the lack of updates since December 2024. As this was my first title, I reached a point where I felt the need to step back to sharpen my technical skills and explore more advanced development methods. As a solo creator, it was important for me to learn how to provide the quality that this project deserves. The recent surge of new players has truly motivated me to bring those new skills back to the game and finalize my vision.The Path to 1.0: What to ExpectI am officially working towards the Full Release (Version 1.0). This phase is dedicat…

  • Lost in Anomaly: Limited Time "Free to Keep" Event! šŸŽ - 7 February 2026

    Hello everyone,We are excited to announce a special community event for Lost in Anomaly. As we continue our journey through Early Access and head toward the 1.0 release, we want to invite more players to experience the anomaly.For a limited time, you can add the game to your Steam library for free, and it will be yours to keep forever!Event Schedule:Start: February 11, 2026, at 10:00 AM PTEnd: February 16, 2026, at 10:00 AM PTWhy join now? Our main goal is to expand the player base to gather vital feedback on late-game mechanics and performance before the full launch. Your participation, bug reports, and suggestions in the Community Hub are what help us shape the final version of the game.How to support the project:Reviews: If you enjoy the game, please consider leaving a Steam review. It is the most impactful way to help a solo project grow.Community: Join the discussions in our Steam…

  • Game balancing adjustment and bugs hotfix - 15 December 2024

    Hello gamers! Small fix and game balance adjustments for today. - The possibility of anomalies and jumpscares on upper floors has been reduced. - The probability of anomalies and jumpscares has increased as you descend to the lower floors. - In rare cases, the mouse may become locked in events that cause the player to look at the jumpscare. For this purpose, a mouse bug fix button has been added. If you experience this bug, press R to get rid of it. If you have any suggestions or problems, let me know! Thanks!

Patch notes and updates

S.noRelease datePatch nameGID number
115 December 2024Game balancing adjustment and bugs hotfix1785774543631440

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