Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3312510 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $5.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $5.99 |
| Current price USD | $5.99 |
| Release date | Nov 21, 2024 |
| Developer | Levi Star Grimsley |
| Publisher | EXISTINITY |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 2 user reviews |
| Positive review percent | 100% |
| Positive reviews | 2 |
| Negative reviews | 0 |
| Total reviews | 2 |
| Steam recommendations | Not available |
| Achievements | 13 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3312510/ |
Short description
1000 Waves is a bullet hell arcade game that becomes progressively difficult as you approach the 1000th wave. Strengthen your ship by leveling up and conquer the final boss!
About this game
1000 Waves is a game about progression as the player's ultimate goal is to clear all 1000 waves and defeating the final boss. Procedurally generated dungeons hinder the movement of the player as they must maneuver around and avoid hazardous obstacles that may appear. Within the center of the arena powerups will spawn the will temporarily enhance the player. A vast amount of unique enemy types will be encountered as you make your way to the 1000th wave. Utilize an array of unique weapons where some are more beneficial than others towards defeating certain enemy types. Every 25th wave you will encounter a tail pickup necessary for utilizing the bomb function and can be useful towards blocking enemy bullets and swiping away enemy swarms. Additionally 0-3 perks have a chance at spawning that will boost many aspects of one's playthrough such as stronger bombs and enhancing powerup abilities. Experience points are gathered via destroying enemies, collecting multiplier gems, and completing objectives within a certain amount of time. A few objectives include but are not limited to: Pathway - Following a defined number of points, reaching 0 completes the objective. Defend - Destroy surrounding enemies before they collide with the objective, when the timer runs out it completes the objective. Maneuver - Collect a defined number of orbs scattered around the arena before time runs out, once they have all been brought to the main objective it will be completed. Experience points gained can be used to level up your ship in many ways such as increased firepower, heightened defense capabilities, and powerup longevity. Enjoy the soundtrack or want to listen to it as is? Music can be found on my Spotify here:
Supported languages
English
