SPSTEAMPULSELIVE ANALYTICS
Frontier Forge

Frontier Forge Steam news

Goodline Games | Jan 5, 2025 | game

Released

0players observed · 25 September 2026 - 14:27:47 UTC

CasualIndieRPGSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Frontier Forge news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews8
  • Release dateJan 5, 2025
  • DeveloperGoodline Games
  • PublisherGoodline Games

Genres: Casual, Indie, RPG, Simulation, Early Access

Company pages: Developer: Goodline GamesPublisher: Goodline Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Frontier Forge Steam news

Frontier Forge news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • patch 20-09-2026 - 20 September 2026

    Patch notes: Add research bench to unlock technologies. fix missing sounds Added ranged combat mode for workers and bandits: they will now switch to melee if a target comes close, and switch to a bow / ranged weapon if their enemy runs too far away Added damage mitigation % to bronze gear. Added tutorials. Updated the swamp biome. Fixed a shield block bug for Workers and bandits. Now they will properly block an incoming attack. They also have a stamina / poise bar that will drain when they get hit while blocking. Fixed a stamina bug that would cause endless stamina. Now theres a small cooldown on stamina while in combat, so it wont regenerate before 4 seconds has passed. Also weapons properly drain stamina. So now you have to watch your stamina more closely while in combat. Added a target lock on for player. This was neccessary to make combat better. Updated the boar NPC. Now its behavi…

  • new patch - 17 September 2026

    patch notes: -added flanking behavior for combat. ie npcs will try to flank when fighting eachother, to create more space and better get a target. -added a visual battle tag to distinguish between teams -added combat commands. you can press F5 and command your troops to a point. -added tactical view -added a rabbit to hunt -updated new models for workers and bandits -updated the dialogue UI

  • Patch sep 16 - 15 September 2026

    Hey whats up. It's time for a new patch. Patch notes: This patch has mainly been focusing on fixing lag, adding content and improving combat. Since last patch mid august i have pushed around 90 commits to git. Many of the fixes wont be noticed right away, as they arent visual or directly gameplay related, but more stability updates to make the game run smoother. Main areas: Combat: -Player vs bandits - should feel a lot smoother now -Workers vs bandits -Combat vs wildlife -Added a bow for the player - player can now hunt and engage in combat with bows. -Added shields and bows for NPCs, melee and ranged combat -Formations. -Added stats to armor for damage reduction. -Bandits can raid and destroy your base, but your villagers can also defend it. -misc -new visual gear updates -bandit raids -lot of optimizations Going forward This should be the last push for fixing stuff and optimizing. Ov…

  • New patch - 15 August 2026

    time for a new patch new stuff: - added a bed for respawning - added waypoints to travel between - added rain - added a day night cycle - added volumetric fog for visuals - added durability to weapons - a lot of performance tweaks - added behavior to bandits - now they will idle / attack / chase player. also have a pre attack phase where they telegraph their attack before attacking -fixed a bug where player couldnt deal dmg to bandits -fixed a bug where bandits couldnt dmg player -replaced houses in the world with modular houses for better look - cleaned up the questline, so now the entire questline should almost be completable. but theres still some missing pieces - added rain - alot of world building fixes. added more variety to different biomes by using procedural generation - optimized a lot of trees so performance should be better - day night cycle - it will now be dark at night an…

  • new patch - 29 July 2026

    Hey time for a new patch. This time i have been working on a lot of npc bugs. patch notes: Fixed a bug where the workers would move really slow, almost unable to do tasks. Fixed a bug where wolves wouldnt chase after engaging in combat, just running on the spot Fixed a bug where rabbits wouldnt play their death animation. Fixed a bug where animals wouldnt have the correct name when dead for looting. Fixed a bug where bandits couldnt move and chase the player. Fixed a bug where workers couldnt craft campfires. Fixed a bug where workers would stop crafting hammers to build. Added a compass to the game to easier navigate quests etc - thanks to BUBBLEGUM8466 Fixed a bug where workers wouldnt chase hunting prey up on hills. Added shield blocking, you can now equip a shield and when you get hit it will drain stamina untill you run out of stamina. when ur stamina is low u cant block and u will…

  • small patch - 23 July 2026

    gameplay fixes player can attack wolves more wolf bugs worked some animation issues fixed some building issues added in door camera collision so camera wont clip through walls fixed a worker crafting bug, now they can craft

  • mega giga huge update - 18 July 2026

    hey, so its been a while since the last update. but this one is really big, i think i have pushed around 90 commits on github, which each has around 2-5 bug fixes, so theres anywhere from 200-500 bug fixes in this one and i think the base game is soon close to complete. so really excited for that.This patch includes fixes to everything in the game, the worker system, player, UI, combat.Also added modular building back as well as multi story buildings, as shown here in the gif. workers can now navigate up stairs and build on any levels. They will find the piece closest to the ones already build so they dont try to build something they cant reach.the combat in the game still needs some work, and there are still some worker glitches, but i think thats for the next thing to work on try to solve it.if u encounter any bugs or glitches please post them on the steam community site and ill take…

  • New patch - 3 June 2026

    time for new patchthis patch has mainly been focused on world updates and bug fixes.Have also been working on adding modular building again, because its adds extra depth to the game.Also added so it removes grass where you build, so theres no grass in your houses.Added weapon draw and sheathe animationMore world updates:Army of workersUpdating the run animation for the player. Patch notes:weapon draw / sheathe animation for playeradd npc patrol points in townsetting up modular building system for floor, wall, corner piece, roof.Added a blacksmith modelAdded a woodchopper campAdded a mining campUpdated storage box modelAdjusting size of workers and banditsAdded a bedAdded cloth armor, head, chest, legs, gloves, bootsAdded bronze armor, legs, gloves, boots, headAdded iron armor, chest, legs, head, gloves , bootsAdded tools: hammer, pickaxe, axeAdded resources: wood sticks Added resources:…

  • Huge milestone - 16 May 2026

    Hello, its been a while since the last patch unfortunately i have been busy with a lot of things and also developing the game.so in this patch i think the game is closing in on being finally somewhat playablethe worker system and goap system is finally done. it took a really long time since i added extra actions but also since its a bit of a complex system and requires a lot of optimization and attention to detail but now it runs really smoothly with no hiccup or bugs and the workers can work pretty autonomously. you hand them a building task and they build. you tell them to farm and they farm etc.my inspiration came from playing bellwright originally and thats a great game but after 20 hours or so i noticed the ai starting to get really laggy and it would just stop doing tasks etc so i wanted to make my own system, and i think i can say im getting there:its fun to see the idea i had an…

  • Patch 0.24.439 - 24 March 2026

    Hello everyone, excited to bring a new patch. This patch includes minor gameplay fixes. Patch notes: Fix buildings not loading properly sometimes. Fixed a bug where the UI wouldnt show up when the player died. Fixed a bug where the player character would lock up after attacking and after running out of stamina. Fixed a bug when getting hit the animations would bug out. Adjusted stamina regen rate. Adjusted stamina regen delay from 0.5 seconds to -> 0.35 seconds. Fixed a bug where resolutions wouldnt show up when trying to change resolution (lmk if its working) Updated the quest notification UI. Fixed some UI bugs with the death UI. thanks to everyone for playing the game and untill next time

  • Patch 0.24.430 - 23 March 2026

    Hello everyone Time for a new patch. This patch has mainly been focused on minor gameplay changes and bug fixes. I have also added all the quests into the game, just need to add content and make sure they work 100%. But for now the forest area should be complete :) Patch notes: Updated the combat You can now take your workers into combat and fight large scale fights vs bandits, for example 10 versus 10 Added archers Equipping your workers with a bow and toggling guard mode will now make them into archers - they will take the back position of the squad and fire at enemies at range Added formation to combat When you hire workers you can put them into guard mode or worker mode - putting them into guard mode will make them follow you Job and task system Made a huge optimization for the job system. There was a lot of lag when switching between priorities but that should be fixed now. Workers…

  • Patch 0.24.400 - Big changes - 19 March 2026

    Hello,Time for another update.This has been a pretty big rework of the game, but all aspects should be working pretty smoothly now.Have been working on fixing worker bugs, combat bugs and just general gameplay bugs.So yea im pretty excited that its finally working now and should run smoothly :)The game now contains around 10 quests and one zone that can be completed, together with fully autonomous workers that can help you out. As well as full fledged combat, crafting, building etc.There are still tons of bugs that needs to be fixed etc. But yea this should be a solid start.Also updated the graphics in general and worked a ton on the UI and settings and stuff.Also uploaded a new trailer. Best

  • patch 24.120 - 3 March 2026

    a lot of new stuff. mostly UI work, animations but also minor tweaks to combat etc

  • patch 0.24.100 - 26 February 2026

    minor fixes

  • patch jan 31 - 31 January 2026

    new trailer general gameplay updates

  • Patch v0.23.35 - 9 December 2025

    Hey everyone.This patch adds a lot of bug fixes and tweaks. Have spent a lot of time rewriting the current task and priority system for the workers, so that it works flawless when switching between different tasks, without any hiccups or bugs. Most of the changes arent really noticable yet, as its mostly optimizations to the current system, but in the long run it will feel nicer to play.Basically i have been working on streamlining the flow for workers, so its easier for them to navigate the world and assist the player. Most of whats left to do is to add content and make the game more presentable so it doesnt look like a rough prototype :) all the fun stuff.The game will be heavily focused on automation and having workers do the work for you, so you can do other stuff :) they will do stuff like building, crafting, harvesting, hunting, farming, mining, chopping wood, putting items in sto…

  • v0.19.5.1 - 5 November 2025

    Hello New patch. Patch notes: Added hunting Added animals to hunt such as wolves, rabbits, boars and bears. Added smeltables for crafting. Fixed a bug with the tech tree. Added grass (very exciting yes) Added the wood armor set. Added bronze armor set. Added an anvil and a smelter for crafting bronze bars. Added a storage crate. Added a cloth loom to craft the cloth set. Added a campfire to cook meat. Added iron smelting and the iron armor set.

  • v0.15.2.3 - 28 October 2025

    Hello Time for a new patch! This patch has mostly been focused on fixing bugs that caused lag, but now most of the game is working i just need to add content. Patch notes: -Added buildings. You can now build houses and the workers will try to help build it. -Fixed a lagspike that would occur when changing priorities for workers. It might not seem like theres a lot of gameplay right now, because there isnt. I have mostly been working on backend stuff, making the game more optimized and running smoother. But that is almost done. Right now theres a worker system, where you can assign them priorities and they will go do things in the world, like chopping wood or mining stone, as well as building, farming hunting or crafting. Systems that are in the game but need to be implemented: -Questing -Dialogue -Merchant / shops -Combat -Tech tree -All kind of crafting, hunting, farming etc From now o…

  • v0.14 farming - 25 October 2025

    Hello. New patch. In this patch the workers are able to do farming. They will try to grow crops, and in order to do this they will find seeds, then they will plant the seeds, water them and then harvest the final product :) patch notes: -introduced farming. worker will now attempt to grow crops.

  • version 0.13 - 24 October 2025

    new patch patch notes: -worker can now hunt rabbits -fixed a huge lagspike that would occur when a worker was done with a task

Patch notes and updates

S.noRelease datePatch nameGID number
120 September 2026patch 20-09-20261844115010499834
217 September 2026new patch1844115010491774
315 September 2026Patch sep 161844115010487685
415 August 2026New patch1840944183781407
529 July 2026new patch1839676055881731
623 July 2026small patch1839041357025694
724 March 2026Patch 0.24.4391827626365766707
823 March 2026Patch 0.24.4301827626365762908
93 March 2026patch 24.1201825727806720714
1026 February 2026patch 0.24.1001825727806706217
1131 January 2026patch jan 311823191198606951
125 November 2025v0.19.5.11815580768241547
1328 October 2025v0.15.2.31814309641587811
1425 October 2025v0.14 farming1814309641503782
1524 October 2025version 0.131814309641460946
1623 October 2025v0.121814309641429444
174 October 2025Back to the roots1811772772550887
186 April 2025Patch #9 Combat Update1795917897431044
192 April 2025Patch #8 Performance + new raid mode1795917897289602
2025 March 2025Patch 7. Small combat update1794830911017158

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