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Oh No! UFO!

Oh No! UFO! Steam news

Blunderjack | To be announced | game

Coming Soon

GameSteam Store content

AdventureCasualIndie

  • Steam app typegame
  • Steam App ID3314190
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperBlunderjack

Oh No! UFO! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3314190
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperBlunderjack
  • PublisherBlunderjack
  • Parent gameNot available

Genres: Adventure, Casual, Indie

Company pages: Developer: BlunderjackPublisher: Blunderjack

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Oh No! UFO! Steam news

Oh No! UFO! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Alpha-0.0.7 - 26 March 2026

    This update contains changes from watching people stream the game. Thank you to all the people who played it, seeing you enjoy it embiggened my enthusiasm A LOT.Fixed a lighting bug in the toon shader.A lot more things are interactable.Druids are now collectable.Scanning makes things light up more.Quest markers now have god rays to make them stand out more.Added a Home Base screen marker that appears when the player scans.Cows fart.Pressing release with the Nabbler inside a delivery spot will now trigger deliveries instead of dropping the deliverable.The camera targets both the player and grabbed item when grabbling.The player is no longer yeeted across the map when a grabbed item breaks.Slightly improved framerate when Squiggling.Explosions mark terrain.Quest givers can be messed with after their quest is completed.Added Cutlets, Floofs, and Flooches.Added some ambient music tracks tha…

  • Alpha-0.0.6 - Release Notes - 4 March 2026

    This update contains the following changes:Behind the scenes changes to allow the loading of scenes, opening the gates for gates to challenge rooms.A new quest.Another pass on the existing dialogue to improve it a little.People can now be collected. Try Nabbling the blue house close to the Home Base.Some small map improvements.Various bug fixes. Hopefully all the hard locks are donezo.

  • Alpha-0.0.5 - 8 January 2026

    This update contains some more fixes and improvements from player testing.- Added the ability to scan and see what objects can be interacted with.- Updated the tutorials to reflect that.- Added contextual control hints to HUD.- Show and hide the inventory when the Nabbler is selected.- Added thank you message for when last available quest is completed.- Replaced run with jump. Hold to charge, release to jump.- Added some effects that play when the player bumps into things.

  • Alpha-0.0.4: Release Notes - 13 December 2025

    This update contains some more fixes and improvements from player testing.Fixed flash of old text in dialogue.Turned off audio doppler.Mouse cursor is now only visible in menus.Mouse cursor clicks now work in menus.Now uses Kenney's cursor graphic.

  • Alpha-0.0.3: Release Notes - 24 November 2025

    This update adds control glyphs for keyboard mouse.

  • Alpha-0.0.2: Release Notes - 20 October 2025

    I've been working on items that came from player feedback in the Alpha-0.0.1 build. This integrerates a load of them and sets up the road to having a working demo. There isn't really any new content, but a lot of other things have been streamlined.Added a collect samples quest to track how many samples exist and how many you've found.Delivering samples now plops them into Home Base. Previously it was just running a dialogue, and now it releases the samples when scanned.Added the concept of Quest Groups. Quests now have a relationship to a group, and the pinned objective will default to that when there is no pinned quest.Trees can now be burned with the Squiggler.Cars can now explode.Added a new building destruction system. This is only on a few houses atm, you can find them in the new ghost estate.Prepped for quality levels. All trees and grass are now generated at runtime and in the fu…

Patch notes and updates

S.noRelease datePatch nameGID number
126 March 2026Alpha-0.0.71827626365771775
24 March 2026Alpha-0.0.6 - Release Notes1826362059918976
38 January 2026Alpha-0.0.51821288646578753
413 December 2025Alpha-0.0.4: Release Notes1818752592129507
524 November 2025Alpha-0.0.3: Release Notes1816849002020179
620 October 2025Alpha-0.0.2: Release Notes1813674389070295

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