- Community Opinion: Frenetic mode - 15 September 2026
Hello everyone! First of all, thanks for the discussion on the previous post about turning the shop into an incremental system. I saw that most of you prefer to keep the game simple and cozy, unlike my first impulse. Maybe you just saved the game's concept! Hahaha. My idea was actually the opposite: even while being incremental, keep it very simple. Where each item could be upgraded several times and arranged in a tree layout where you don't know what it will unlock next. But since most of you are happy with the current system for now, I'll shelve my fantasies for the moment. At least until this incremental games trend passes and I can think more rationally instead of following a trend that's affecting my personal taste. The problem with Frenzy Mode! Today I'm bringing up another topic where I'd really like to hear your opinion, because after several years developing the game I no longe…
- Dungeon DLC is Out Now! - 10 September 2026
Hi everyone!The Dungeon cosmetics pack is finally out! As promised a few weeks ago, it's the RPG equivalent of the Halloween pack, and I think it might be my favorite one so far, given all the time and care I've put into it 😅What's inside: 🏰 New kitchen decoration: give your place the feel of a medieval stronghold. 🌃 New outdoor RPG environment: serve burgers with a view of a fantasy dungeon. 🧙♂️ 6 new customers with their own custom toothpicks. 🏹 New weapons...? 🔍 A few secrets and decorations to uncover. 📻 New songs with a cozy, adventurous, and tribal vibe.Like the Halloween pack, this is purely cosmetic. You can switch it on or off at any time, so it never gets in the way of however you like to play.🔍 About those secrets... I couldn't resist hiding a few things in this one. There are some hidden mechanics scattered around the new environment, the most obvious being the cros…
- Should I change the kitchen upgrade system? I want your opinion - 13 August 2026
Hi everyone!I'm Nau, the developer behind Burgie's.Today I'm writing to ask you about something that's been on my mind for a few days. I'd like to hear what all the players think before I start coding it, since maybe I'm overcomplicating things here 😅Besides being a developer, I'm also a player, and lately I've been really hooked on incremental games. So my head has started filling up with ideas about implementing a mechanic I really like from them, one that could fit Burgie's really well.Right now, the purchase and unlock tab for new items looks like this:If you've already played, you'll have noticed there are even certain locked items you can only buy once you've bought another item first, like the Smasher, which requires having the Grill before it shows up in the shop.I'm thinking about changing it into an upgrade tree. Instead of buying items directly, you'd upgrade dish-washing sp…
- Collectible card system - over 400 unique cards! - 25 July 2026
Hi everyone!Today comes a big update focused entirely on the card system.Over 400 new cards based on characters from my other games.I've redesigned the card system from scratch, adding over 400 new cards across several rarities:CommonRare*Legendary (two different types!)*On top of that, rare cards reference popular anime and video games, which I hope you'll enjoy finding and recognizing.What happens to my old cards?The cards from the previous system have been removed to make way for the new content. But don't worry: I've created a compensation system that takes into account the cards you had before, giving you a bit more luck on your next drops during the first few days. My idea is for you to enjoy the process of unlocking the new cards yourselves, rather than me just handing them all to you.This new system has been designed to be easily expandable, so in the future I'll be able to add…
- Gamepad Controls Update - 8 July 2026
Hey everyone!I just pushed an update that adds gamepad support to Burgie's Cozy Kitchen! I'll be honest with you all, figuring out the "right" control scheme has been surprisingly tricky. There are so many ways to map things, and what feels natural to me might not feel natural to you. So please don't expect this to be perfect right out of the gate!That said, I'd love for you to give it a try and let me know what you think. Some things that would help a ton:Does the current button layout feel intuitive?Any actions that feel awkward or in the wrong place?Anything missing that you'd expect from a gamepad control scheme?One thing to note: the ESC menu currently doesn't have gamepad support. The settings menu was designed with PC/mouse-and-keyboard in mind, and adding gamepad navigation there was getting complicated fast, so I decided to leave it out for now rather than rush it. If I ever do…
- Gameplay improvements and motion sickness reduction - 24 June 2026
Hello everyone! This is a new update focused on improving the gameplay experience and responding to your feedback.🎮 Movement and motion sickness improvementsI’ve been working for quite a while to reduce as much as possible the discomfort some players experienced while moving around the kitchen.In this update I’ve made several adjustments:General control fluidity has been improved.Controls have been slightly adjusted to make movement feel smoother and more gradual.You can now change the floor color to lower-contrast tones, which helps reduce motion sickness.If you previously experienced motion sickness, I’d love to know if this version feels more comfortable. Any feedback about movement or controls is very welcome.🚚 Rider outfit adjustmentsIn Relaxed and Pomodoro modes, time is disabled so players can focus on preparing dishes and enjoy a more relaxed experience.Some players didn’t not…
- [LOOKING FOR IDEAS] Suggest me new characters for the game - 16 June 2026
In a few days, around July 13th, I’m planning to officially leave Early Access.This update won’t add brand-new core content, since the game has already been evolving gradually throughout development. However, I would like to use this moment to introduce a few special customers to celebrate the release.That’s where you come in!I already have a few ideas of my own, but I’d love to hear suggestions from the community. The goal is to make the most of the current mechanics by creating new types of interactions. ideally, a single mechanic that can be used in multiple creative ways.What kind of special characters or unique customers would you like to see in the game? I’d love to hear your ideas!Some examples:- Annoying kid (backward cap): It rings the bell, and wants you to ring too.- Critic (Sofisticated glasses): Any fail will become a 0-rating.- Paranoid (tin foil hat): Wants you to build t…
- Merry christmas and happy new update! - 16 December 2025
Merry Christmas everyone! 🎄 Like with almost all my updates, I’ll start by saying that this will be the last one for quite a while, as I need to focus on my next game (Wishlist it on Steam). Buuut… with all the love Burgie’s gets every day, the lovely reviews, and the streamers who play it and have a great time… here I am once again 😅 This new update includes: 🥤 Drinks system: With 3 basic drinks, and leaving the door open to possibly add lids and straws in the future. 🍟 Tray system: Set up so that new products can be added later on, such as fries, nuggets, chicken burgers, onion rings, and more. ⛄ New customers: Now there's a total of 31 different skins. 18 common, 2 Halloween, 6 Xmas, 2 secret & 3 streamers. 🎁 Little Christmas surprise: I said there wouldn’t be a Christmas DLC this year… and I kept my promise 😏 But I’ve added a small piece of free content that you can discover o…
- Burgie's Halloween DLC! - 31 October 2025
If you love that cute spooky vibe, you can now enjoy it in Burgie’s! The entire decor, music, and effects have been updated to fit a Halloween theme while keeping the same cozy atmosphere as always. This DLC includes: 🌃 New decorations in the street, kitchen, and alley. 🎻 Themed background music. 🎃 Two new Halloween characters: Skeleton and Scarecrow. 🫓 Some other small surprises. As many of you know, this is a Halloween-themed DLC was available to play for free for everyone in October, the perfect month for enjoying it. But now, if you'd like to keep the Halloween decorations for the whole year (or just support the game), you can get it as a DLC. Please note that this pack is purely cosmetic. https://store.steampowered.com/app/4127290/Burgies_cozy_kitchen__Halloween_pack Thank you so much for continuing to play Burgie’s Cozy Kitchen! I’ll be reading your comments! ⭐ Nau
- Warehouse, outdoors and new mechanics - 28 September 2025
I always say that this will be one of the last updates before I consider the game finished… but here we are! What was supposed to be a small project is receiving such a warm welcome and so much love that I often feel like adding new mechanics and systems. For the past few days, some of you have already been able to enjoy the new major mechanic: the warehouse. Warehouse The warehouse replaces the previous automatic restock system, making the game flow much smoother. In the warehouse, you can find all the ingredients you purchase to restock when needed, but be careful! If you restock during a service or leave the boxes in the kitchen, customers will complain. Still, I decided to keep the classic restock system in case you make a mistake by throwing a pan in the trash or mess up the kitchen so much that you need help to serve your burgers again. Small Mechanics This is unusual for me, sinc…
- Sauces, stains, and keeping your kitchen clean - 28 August 2025
Hello! I’m still cooking up improvements in Burgie’s Cozy Kitchen, and today I bring a couple of new features that I’m sure you’ll enjoy, especially if you’re one of those who love a bit of chaos. I keep thinking about mechanics that could have good synergy with the rest, and one I just couldn’t leave out are stains — especially with all the sauces around and how common it is to spill things all over the floor.Here’s what’s new:Floor stains: Now sauces and tomatoes will leave a stain on the floor when they fall. Watch out where they end up! To clean them you’ll need to buy kitchen paper, which adds a little extra challenge to your daily management.Smoother experience: I’ve tweaked several functions to make everything feel more fluid and natural, from the controls to interactions with customers. There are new complaints for different actions, and customers will now react with better judg…
- New customers are arriving - 9 July 2025
Hey! As summer gets closer, I’ve been working on wrapping up a few things in Burgie’s Cozy Kitchen before taking a bit of a breather. The game is almost done (we’re getting there!), but I wanted to leave a few fun updates ready for you to enjoy in the meantime.Here’s what’s new:New sauces! I’ve added a handful of new sauces to keep things fresh and tasty. Each one has its own vibe and mechanics, and I hope they give you more room to experiment with orders.Special customers with unique outfits: Outfit system is joining the mix! Customers will show up with different clothes, modifying their tastes and behavior. It adds a bit more personality and challenge to each shift.Secret customers to discover: There are now a few hidden customers in the game. If you find them, their names will appear and you’ll even be able to use them as a skin. It’s a little extra fun, especially if want to show up…
- Play Burgie's in your language! - 11 June 2025
Hi everyone, I’m Nau, the developer of Burgie’s Cozy Kitchen 🍔It really warms my heart to see the game reach players from so many different countries. That’s why this past week I’ve been focused on preparing localization for the languages I’ve seen most in the community.I just released an update that adds full support for 8 new languages:GermanPolishTurkishRussianUkrainianJapaneseChinese (Simplified)KoreanSo far the game was only available in English, Spanish, French, Italian, and Portuguese — so now there are a total of 13 languages available!I did my best to translate everything well, but some languages are completely beyond what I can handle. If you play in one of these new languages, would you be up for telling me how it feels? I hope everything works smoothly 😅I’d also love to know if your language is among these new ones and if adding it was useful. It makes me feel closer to th…
- Streamers' update! (Connect to your Twitch, YouTube, Kick or Tiktok LIVE) - 23 April 2025
Even though Burgie's Cozy Kitchen started as a chill single-player cooking game, it’s always had a fun twist, a Twitch mode where your viewers can jump in and order virtual burgies while you stream. Well, we’ve got some tasty news: We're now the first game to bring this feature to even more live chat platforms! You can now connect with: - Twitch.tv chat - YouTube Live chat - Kick.com chat - TikTok LIVE chat That means more viewers, more interactions, and way more engage with your audience. Perfect to make your channel grow! Plus, there’s now a Bit queue system: viewers who donate get priority when placing their orders. Just a couple of burgers and you’ve basically paid off the game! 😁 If you stream it, drop your stream links here. I’d love to see your burger joint empire in action!
- The grill and Smash burgers have arrived - 13 March 2025