- Rooms is coming to consoles! - 15 June 2018
Long time no see, but we never met directly so anyways... here's a big news! Rooms: The Unsolvable Puzzle is coming to PS4 and Nintendo Switch! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7579421%2Fce6095a61c2524d63f5fc443a507cf30afe51ee1.jpg PlaysStation 4 The PS4 version features 144 levels with PSVR support. It will hit the US and EU market on June 19th! (That's right next Tuesday) Nintendo Switch The Nintendo Switch version features a Co-Op mode with a new character and story line. It will hit the global market around the end of Summer, 2018. We'll also update the SteamVR version to include all 144 levels soon. Thanks! -Jake
- Patchnote 1.06 - Jump between VR & non-VR! - 9 May 2017
Hello there! We made a few updates! 1. Save file syncing (Windows only) -Finally, the Save files between VR and non-VR version (Windows) are synced now! -If you have any progress on the non-VR version, run the non-VR version first. It will copy the save files to the new location (C:/Users/(UserName)/AppData/LocalLow/HandMadeGame/Rooms2). -When you run either VR or non-VR version, it will cross-check another version and sync the save data. - This means, if you RESET the game date from one version, it will also RESET ANOTHER VERSION's date, so BE CAREFUL. 2. Minor visual fixing -Fixed broken lightmap -Unlocked levels are much brighter now. 3. Audio stuttering issue fixed -Sometimes music was stuttering, but but this should be fixed. As always, if if encounter any issue, please send email at [email protected] Also, please take a look at CRANGA!: Harbor Frenzy, our new VR game :) Thanks…
- Patchnote 1.06 - Jump between VR & non-VR! - 9 May 2017
Hello there! We made a few updates! 1. Save file syncing (Windows only) -Finally, the Save files between VR and non-VR version (Windows) are synced now! -If you have any progress on the non-VR version, run the non-VR version first. It will copy the save files to the new location (C:/Users/(UserName)/AppData/LocalLow/HandMadeGame/Rooms2). -When you run either VR or non-VR version, it will cross-check another version and sync the save data. - This means, if you RESET the game date from one version, it will also RESET ANOTHER VERSION's date, so BE CAREFUL. 2. Minor visual fixing -Fixed broken lightmap -Unlocked levels are much brighter now. 3. Audio stuttering issue fixed -Sometimes music was stuttering, but but this should be fixed. As always, if if encounter any issue, please send email at [email protected] Also, please take a look at CRANGA!: Harbor Frenzy, our new VR game :) Thanks…
- CRANGA!: Harbor Frenzy is coming soon! - 28 November 2016
Our new VR game, CRANGA!: Harbor Frenzy, is coming soon on Steam and Oculus! CRANGA!: Harbor Frenzy is a casual VR puzzle game that brings popular block-pushing games to a whole new level. In CRANGA, players control an industrial crane to push and remove shipping containers from a teetering tower. In order to ensure the container's safe removal, players must utilize physical space to move and see the container tower from various angles. With different container types, items, and game modes, this seemingly simple task will turn out to be a great challenge. Jump into the whimsical harbor where your physical and mental skills will be tested! One wrong move will bring about epic destruction… Unique twist on the popular Block-Pushing game with Crane in VR Simple, Fun, and Comfortable yet Challenging Gameplay Various Container Types, Items, and Game Modes Local Multiplayer - Play with Friends…
- CRANGA!: Harbor Frenzy is coming soon! - 28 November 2016
Our new VR game, CRANGA!: Harbor Frenzy, is coming soon on Steam and Oculus! CRANGA!: Harbor Frenzy is a casual VR puzzle game that brings popular block-pushing games to a whole new level. In CRANGA, players control an industrial crane to push and remove shipping containers from a teetering tower. In order to ensure the container's safe removal, players must utilize physical space to move and see the container tower from various angles. With different container types, items, and game modes, this seemingly simple task will turn out to be a great challenge. Jump into the whimsical harbor where your physical and mental skills will be tested! One wrong move will bring about epic destruction… Unique twist on the popular Block-Pushing game with Crane in VR Simple, Fun, and Comfortable yet Challenging Gameplay Various Container Types, Items, and Game Modes Local Multiplayer - Play with Friends…
- Patchnote 1.05 - Achievement in VR, Fixing bugs - 8 November 2016
Hello, It's been a while. I apologize you guys for being late patching these ːsteamsadː We've been quite occupied developing our next VR game, CRANGA This patch is only for the VR version. 1. Achievement now works in the VR version 2. Made all arrows / menus clickable in VR -You could press the Right/Left side of the touchpad to flip the page, but many people seemed like they couldn't find it and thought the game is broken. Now, it's just clickable with Vive controller. 3. Removed the "trial version" text One of the major upcoming patch is integrating the SAV file between VR and non-VR version. This needs to be done very carefully, so I need some time to implement and make sure everything works fine. Meanwhile, if you find any issue, please send an email directly to me at [email protected] (I often miss hecking the forum) Thanks! -Jake, HandMade Game
- Patchnote 1.05 - Achievement in VR, Fixing bugs - 8 November 2016
Hello, It's been a while. I apologize you guys for being late patching these ːsteamsadː We've been quite occupied developing our next VR game, CRANGA This patch is only for the VR version. 1. Achievement now works in the VR version 2. Made all arrows / menus clickable in VR -You could press the Right/Left side of the touchpad to flip the page, but many people seemed like they couldn't find it and thought the game is broken. Now, it's just clickable with Vive controller. 3. Removed the "trial version" text One of the major upcoming patch is integrating the SAV file between VR and non-VR version. This needs to be done very carefully, so I need some time to implement and make sure everything works fine. Meanwhile, if you find any issue, please send an email directly to me at [email protected] (I often miss hecking the forum) Thanks! -Jake, HandMade Game
- Patchnote 1.04 - Vive controller visual - 7 August 2016
Hello, We have been getting comments from some players that Vive controller doesn't work. Actually, only one of them works (as the game needs just one controller), but I was assuming it was not clear which one is active controller. -Made active controller more visible. (the highlighted one) -Modified puzzle piece rollover effect Thanks! -Jake, HandMade Game
- Patchnote 1.04 - Vive controller visual - 7 August 2016
Hello, We have been getting comments from some players that Vive controller doesn't work. Actually, only one of them works (as the game needs just one controller), but I was assuming it was not clear which one is active controller. -Made active controller more visible. (the highlighted one) -Modified puzzle piece rollover effect Thanks! -Jake, HandMade Game
- Vive controller support is patch up! + Chinese & Spanish updated! - 2 June 2016
http://i.imgur.com/TDK3hVs.gif Hello there, So, the long-awaited Vive controller support is patch is up! It's basically as simple as below. -Basic Control: Point & Click -Selecting Mansions / Level Pages: Press Left/Right side of the touchpad -Using lamp: Point Lamp & Press Trigger (or) Press Grip Button Also, we uploaded the Chinese (simple) and Spanish support for the VR version. Gracias! 谢谢! If you see any issue with the patch, please comment here or send email to [email protected] Thanks! -Jake, HandMade Game
- Vive controller support is patch up! + Chinese & Spanish updated! - 2 June 2016
http://i.imgur.com/TDK3hVs.gif Hello there, So, the long-awaited Vive controller support is patch is up! It's basically as simple as below. -Basic Control: Point & Click -Selecting Mansions / Level Pages: Press Left/Right side of the touchpad -Using lamp: Point Lamp & Press Trigger (or) Press Grip Button Also, we uploaded the Chinese (simple) and Spanish support for the VR version. Gracias! 谢谢! If you see any issue with the patch, please comment here or send email to [email protected] Thanks! -Jake, HandMade Game
- Discontinuing Oculus Key distribution soon & DK2 support on Steam - 16 May 2016
Hello there, We are discounting giving out the Oculus Key for Steam purchasers soon. We will only accept the request by the end of May. The reason for the decision is to keep the value fair with different stores. We want various virtual reality stores to grow and make a healthy ecosystem. However, we were giving too much advantage on Steam purchasers by giving out the Oculus keys for free. We want more users to buy and play the game on the Oculus Store, too. As this is an unpleasant news for some, we'll have some time before stopping this support as mentioned above. Also, please note that Oculus DK2 does not work in SteamVR. If you wish to play the game with DK2, you should buy it from the Oculus Store. Thanks! -Jake, HandMade Game
- Discontinuing Oculus Key distribution soon & DK2 support on Steam - 16 May 2016
Hello there, We are discounting giving out the Oculus Key for Steam purchasers soon. We will only accept the request by the end of May. The reason for the decision is to keep the value fair with different stores. We want various virtual reality stores to grow and make a healthy ecosystem. However, we were giving too much advantage on Steam purchasers by giving out the Oculus keys for free. We want more users to buy and play the game on the Oculus Store, too. As this is an unpleasant news for some, we'll have some time before stopping this support as mentioned above. Also, please note that Oculus DK2 does not work in SteamVR. If you wish to play the game with DK2, you should buy it from the Oculus Store. Thanks! -Jake, HandMade Game
- VR version updated for Vive and Oculus Rift. - 6 April 2016
The VR edition of Rooms: The Unsolvable Puzzle is live now on Steam! It's all part of one package - If you already have Rooms, the VR version is already there for you :). The VR version features improved visuals with beautiful dollhouse and additional gameplay optimized for VR, and it runs on HTC Vive, Oculus CV, Oculus DK2. Are you ready to (literally) jump into the mysterious mansion of the toymaker?
- VR version updated for Vive and Oculus Rift. - 6 April 2016
The VR edition of Rooms: The Unsolvable Puzzle is live now on Steam! It's all part of one package - If you already have Rooms, the VR version is already there for you :). The VR version features improved visuals with beautiful dollhouse and additional gameplay optimized for VR, and it runs on HTC Vive, Oculus CV, Oculus DK2. Are you ready to (literally) jump into the mysterious mansion of the toymaker?
- Rooms: The Unsolvable Puzzle is coming to Oculus VR (and more) - 16 March 2016
Rooms: The Unsolvable Puzzle is coming to Oculus VR along with 29 launching titles on March 28th! The VR version features improved visuals with beautiful dollhouse and additional gameplay optimized for VR. If you get an Oculus and have not tried the game yet, give it a shot in VR :) The VR version will be launched on Steam, too! Stay tuned :) -Jake
- Rooms: The Unsolvable Puzzle is coming to Oculus VR (and more) - 16 March 2016
Rooms: The Unsolvable Puzzle is coming to Oculus VR along with 29 launching titles on March 28th! The VR version features improved visuals with beautiful dollhouse and additional gameplay optimized for VR. If you get an Oculus and have not tried the game yet, give it a shot in VR :) The VR version will be launched on Steam, too! Stay tuned :) -Jake
- Rooms: The Unsolvable Puzzle is coming to Oculus VR (and more) - 16 March 2016
Rooms: The Unsolvable Puzzle is coming to Oculus VR along with 29 launching titles on March 28th! The VR version features improved visuals with beautiful dollhouse and additional gameplay optimized for VR. If you get an Oculus and have not tried the game yet, give it a shot in VR :) The VR version will be launched on Steam, too!
- Patch Note 1.03 & Recovering save files (if deleted) - 23 December 2015
Hello there, It's been a while. I added some features and fixed some bugs. -Changed basement level access icon to make it more visible => Many players didn't seem to realize that there are basement levels, so I made it more clear. There are 48 (= 12 levels x 4 themes) basements levels. -Added Steam Controller support. => You can slide the right touchpad to move a room. -Fixed a bug when exiting the game - sometime the game froze when exiting. And... a few users have reported save data being reset after the last patch. I think the different branch of the game have been mixed up. I am terrible sorry. In the latest version, the game stores save files in the local Steam folder below. C:\Program Files (x86)\Steam\steamapps\common\Rooms2\Data\user If you still have the issue after the latest patch, please navigate to the folder below and copy and paste PlayData.SAV & Rooms.SAV to the Steam lo…
- Patch Note 1.03 & Recovering save files (if deleted) - 23 December 2015
Hello there, It's been a while. I added some features and fixed some bugs. -Changed basement level access icon to make it more visible => Many players didn't seem to realize that there are basement levels, so I made it more clear. There are 48 (= 12 levels x 4 themes) basements levels. -Added Steam Controller support. => You can slide the right touchpad to move a room. -Fixed a bug when exiting the game - sometime the game froze when exiting. And... a few users have reported save data being reset after the last patch. I think the different branch of the game have been mixed up. I am terrible sorry. In the latest version, the game stores save files in the local Steam folder below. C:\Program Files (x86)\Steam\steamapps\common\Rooms2\Data\user If you still have the issue after the latest patch, please navigate to the folder below and copy and paste PlayData.SAV & Rooms.SAV to the Steam lo…