OCTOPTICOM 3D news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews3
- Release dateNov 14, 2024
- DeveloperUP DEVELOPMENT LTD.
- PublisherUP DEVELOPMENT LTD.
Genres: Simulation, Early Access
Company pages: Developer: UP DEVELOPMENT LTD.Publisher: UP DEVELOPMENT LTD.
OCTOPTICOM 3D Steam news
OCTOPTICOM 3D news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 1.0.3 - sandbox fixes - 22 September 2026
Changelog for version 1.0.3: Fixed incorrect loading of custom levels in the sandbox caused by a version change. Fixed crash when removing an input or output in a custom level if the corresponding component is on the board. In custom levels, IO components on the board now update when changing the streaming type from the menu.
- Version 1.0.2 - Disabled the Accumulator and Flip-Flop in level R3 - 16 September 2026
Changelog for version 1.0.2: Disabled the Accumulator and Flip-Flop components in level R3 (Three-color problem) in the Appendix to prevent unintended solutions.
- Version 1.0.1 - fixed incorrect metrics displayed in the solutions window - 15 September 2026
Changelog for version 1.0.1: Fixed incorrect metrics displayed in the solutions window.
- Early Access Is Over - Version 1.0 Is Here! - 10 September 2026
After almost two years, I’ve decided that it’s finally time for the full release.OCTOPTICOM 3D is leaving Early Access today, September 10th, just in time for the Steam Programming Fest 2026. Jumping over 0.8 and 0.9 straight to version 1.0, it comes with three new (and slightly different types of) levels requiring the use of the Random Passthrough component.The other highlights are the full validation of player solutions (8,000+ files checked) from the Early Access period for the histograms (previously, the solutions were not thoroughly checked), changes to input generation, and some new test cases for some levels (as a result of the validation process). There are also challenges for all levels, as well as bug fixes for the Random Passthrough and Flip-Flop components.For the full list, check the changelog below or in the game.The 6 months that I originally planned for Early Access obvi…
- Version 0.7.1 - changed the pixel format of recorded videos - 21 November 2025
Changelog for version 0.7.1:Changed the pixel format of recorded videos to resolve an issue when posting them on X.
- Version 0.7.0 - recording solution videos - 18 November 2025
It’s been a while since the last update. The highlight of this release is the new video-recording feature, which lets you easily record and share your solutions.And here is a recorded videoYou can control the length of the video from the Settings.Changelog for version 0.7.0:Added recording of solution videos, available from the Histograms dialog.Fixed solutions for custom levels not appearing in the solutions window.Fixed an issue preventing solutions for a custom level from being deleted while editing that level.Fixed glow setting not applying to beams and components in menus.
- Version 0.6.9 - 10 April 2025
Changelog for version 0.6.9: Fixed a regression that prevented fixed components from loading correctly, affecting levels 8 and 32.
- Version 0.6.8 - 13 March 2025
Changelog for version 0.6.8: Fixed a bug that allowed passing tests without using all outputs on levels with multiple outputs. Fixed the 'Random Passthrough' component not using a new seed, which caused it to produce the same result on levels with a fixed seed, like Level 53.
- Version 0.6.7 - 7 January 2025
Changelog for version 0.6.7: Fixed a regression where components could not be properly selected when the mouse was dragged very quickly during selection (they appeared selected but behaved as separate objects). Fixed a regression that caused the sound for a clicked button to play when picking a component from the board.
- Version 0.6.6 - 4 January 2025
Changelog for version 0.6.6: Fixed a typo in the tooltip for the Demux component. Fixed an issue with "prev" lines in histograms being drawn when the result falls outside the interval. Added a check to prevent blueprints containing source or I/O components. Added new test cases and updated existing ones for levels 30 and 40 to prevent solutions that only work for specific inputs. Updated the option for automatically creating a new solution for levels without solutions (accessible via the Next Level and Previous Level buttons in the Histograms menu) to also apply when loading a level from the "Levels" menu.
- Version 0.6.5 - 18 December 2024
Changelog for version 0.6.5: Fixed an issue that prevented components from rotating using keyboard controls. Fixed a Windows-specific issue preventing renaming solutions when the new name differed only in letter casing. Added two labels in the controls menu: "Primary Controls" and "Alternative Controls." Added an option to change the default name of new solutions. Added an option in the histograms dialog to directly load a solution using the Next Level and Previous Level buttons, if only one solution exists. Added an option in the histograms dialog to automatically create a new solution for levels without one when using the Next Level and Previous Level buttons.
- Version 0.6.4 and a Web Demo - 11 December 2024
Changelog for version 0.6.4: Web demo available at https://updevgames.com/octopticom3d_web/ and https://updevgames.itch.io/octopticom-3d/ Added sound effects for the blueprints buttons. Added support for importing saves from the web demo.
- Version 0.6.3 - 4 December 2024
Changelog for version 0.6.3: Added one more deterministic test case for Level 54 (Multiplication). Fixed an issue where a key for deleting selected components was not working. Fixed a bug in the XOR gate component showing nonexistent loops. Fixed an issue where a solution was saved under its old name instead of the new name after being renamed. Fixed histograms not displaying when bins are very small. Components can now be selected and deselected during a simulation. Selected components now update dynamically while panning and zooming while selecting.
- Version 0.6.2 and a Demo - 26 November 2024
Changelog for version 0.6.2: Fixed Switch 2 leaking in certain cases. Fixed random passthrough causing nonexistent loops. Added a sound effect for clicked buttons, which can be disabled in the settings. Corrected Level 54 (Multiplication) to use non-streaming instead of streaming I/O. Added a simple tutorial in Level 1. A demo with the first 18 levels is now also available.
- Version 0.6.1 - 20 November 2024
Changelog for version 0.6.1: Added a new test case for level 49 (Sort), made some cells' colors deterministic to prevent non-deterministic solutions, and reset leaderboards and histograms. Added tick marks in histogram graphs. Adjusted tick marks and numbers for histograms where bins equal the max value (aligned with bin centers). Fixed positioning of 'best' and 'latest' lines in histograms. Added 'prev' stats for the histograms (previous run data). Rearranged metrics in solutions and histograms for consistency. Simulation restarts from test 1 after stopping on a different test. Added version checking and last changes panel. Added Discord and Reddit links. Switch type 1 can now detect when it is in an infinite loop.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 September 2026 | Version 1.0.2 - Disabled the Accumulator and Flip-Flop in level R3 | 1844115010489081 |
| 2 | 15 September 2026 | Version 1.0.1 - fixed incorrect metrics displayed in the solutions window | 1843481262703955 |
| 3 | 21 November 2025 | Version 0.7.1 - changed the pixel format of recorded videos | 1816849002015815 |
| 4 | 10 April 2025 | Version 0.6.9 | 1796631172247217 |
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