SPSTEAMPULSELIVE ANALYTICS
Crescent Roll

Crescent Roll Steam metadata

16Naughts | Feb 28, 2025 | game

Released

0players observed · 22 September 2026 - 03:38:10 UTC

CasualIndieRacingSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)377
  • Revenue (VGI)$3,012
  • Review score100% positive

Crescent Roll metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)377
  • Revenue (VGI)$3,012
  • Review score100% positive
  • Total reviews2
  • Release dateFeb 28, 2025
  • Developer16Naughts
  • Publisher16Naughts

Genres: Casual, Indie, Racing

Company pages: Developer: 16NaughtsPublisher: 16Naughts

Top Steam chartsTop 100 gamesGame directorySteam Store page

Crescent Roll Steam metadata

Crescent Roll metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3325680/metadata
Steam Storehttps://store.steampowered.com/app/3325680/
Steam Communityhttps://steamcommunity.com/app/3325680
PCGamingWiki search
IGDB searchSearch IGDB for Crescent Roll

Reviews, pricing, and metadata

Review summary

2 user reviews

100% positive, 2 positive, 0 negative

Price and discount

$9.99

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Full controller support, Custom Volume Controls, Keyboard Only Option, Mouse Only Option

Achievements

10

Platform releases
  • Steam 28 February 2025

Latest Steam announcements

  • August 3 2026 Update v1.7.7 - 3 August 2026

    It's lucky number update 1.7.7! Too bad we missed 7-7-2026. By about a month. Notable Changes: The Daily Special board gives you a bonus 10% Dough earned on those stages. Plus you can doodle on it. Stage Ghosts can now be individually deleted under the Main Menu Options -> Data tab. The Background toggle also now affects the Main Menu. A bunch of graphical issues have been resolved for Steam Deck. And the usual couple of things under the hood, so please let us know if you happen to hit any problems. 'Till next time.

  • June 30 2026 Update v1.7.6 - 30 June 2026

    It's hot, so we're all hiding inside. Which means some extra stuff got done, so we've mixed in a couple of new things in here instead of just bug fixes and version parity features. Notable Changes: 5 New Crumb Buster stages. Jelly is too bouncy to break apart the ball, so you'll have to be precise with your aim. 3 new Hairstyles to collect. A couple of shorter ones to beat the heat. New Achievements tab on the Mode Select, and popup whenever you get something. If you've already got any through Steam, it should sync automatically. Linux save dialog box should now work properly, so both Mod Export and Save Data Backup are back on the table. The itch.io version should now show a little popup when a new version is available. Should. We'll find out if it actually works when 1.7.7 comes out. Left a couple more dev info logs and graphical templates for stuff in the file browser to help out any…

  • June 15 2026 Update v1.7.5 - 15 June 2026

    Another week, another batch of small but oddly specific QoL changes that are definitely not just bugfixes with better press. Notable Changes: Imported mods can now be deleted or exported as their .crescentmod file from the Mod menu. Mods now load on Linux/Steam Deck. Linux/Steam Deck now use an entirely new File Browser for importing mods, as the original would often decide not to show up to work. As always, major thanks to everyone who reports on issues. You're the real MVPs. See you in the next one.

  • June 10 2026 Update v1.7.4 - 10 June 2026

    Hi again. It's only been a week, but we found some broken stuff. Notable Changes: Fixed an issue where the game would show an error when attempting to open the Tiny Shade Garden on some machines Added the ability to re-name your Shade via the portal (for Steam Deck users, the on-screen keyboard can be forced active by pressing Steam+X together if it doesn't automatically open) Made several adjustments to prevent mods from crashing the game For anyone playing on the Steam Deck, we are also actively investigating a system issue where, if the game is stored on a slow SD card, the sound effects lag at the start and then all play in sequence to 'catch up'. It appears to have no impact on the game performance at all, but can sound rather unpleasant. We are currently looking into a fix. That's it for now. Give us a buzz if anyone bumps into anything else.

  • June 3 2026 Update v1.7.3 - 3 June 2026

    None of us have been in school for a solid, what, 10 years now? But we still get that sigh of relief every time June rolls around. Notable Changes: "No Snap" option to have the tilt bar stay where it is instead of snapping back to centered if you're using Touch or Mouse controls New Options page for Gyro configuration, with the Steam Deck gyro input now working 100% (and a plethora of options in case you're playing on something else) Mods can now have their data (stages, cosmetics, etc) hidden separately from the existing option for display (menus, character, animation, etc) More modding fixes and additions. Such as individual animated objects can now define custom functions. Which if you know what that is, is pretty neat Drop by the itch.io community sometime when you get the chance. We have a thread there for some official mods while Workshop support is still being worked on. That's i…

  • May 5 2026 Update v1.7.2 - 5 May 2026

    May the Four- ah, shoot. One day late. Okay then, ¡Felíz Cinco de Mayo! Celebrate with a small monthly update with us (not that we wouldn't do it without a holiday anyway). Notable Changes: New Options page both in-game and on the main menu for Graphics toggles, including Background, Ghost display, as well as options for reduced framerate and resolution for low-power devices New Options page on the main menu for archiving and restoring save data. Not that you couldn't just copy-paste the folders yourself before, but this way handles Steam Cloud sync a little better Significant performance improvements on the Main Menu on certain devices Various fixes and new stuff for mods to use Yup. That's it. As usual, give us a shout if you find a problem or anything. See you in the next update.

  • April 2 2026 Update v1.7.1 - 2 April 2026

    Hi. Remember that really big change, like, two days ago? Yeah. It broke some stuff. So, we fixed some stuff. Notable Changes: Fixed invisible geometry showing up in some Holiday stages Fixed graphics errors on Steam Deck in Crumb Buster mode Fixed dragging motions being dropped on certain touch screens Fixed an issue where physics were sometimes broken for the first stage of Challenge Mode when Jellied was applied Fixed an issue where balls were sometimes incorrectly offset in Challenge Mode when Double was applied Mods can now be entirely disabled (not even loaded by the game) by adding a file with the exact same name and the ".ignore" extension in the mods folder All good now? Alright. 'Kay. Thanks. Bye.

  • The Crumbs and Customs Update - 30 March 2026

    It's spring, and the string of beta updates is over - it's time for the real deal. The big one-dot-seven. It's been a long time coming, so let's get to it. New Crumb Buster ModeA new way to play with your food. The field area will fill up with tasty desserts, so take 'em, and fling 'em into each other. Each time they bounce against a wall, it'll shave down a size and earn some points. If you let them sit too long, they'll get stale and impossible to move or break, so plan carefully or it'll overflow and it will be Game Over before you know it.There's 2 worlds and 10 total stages to sample in this initial batch. And just like the other modes, look out for all of the individual weirdness that comes with the environments in each stage. Unlock it by earning a grand total of 3 hearts in Challenge Mode.Modding API is DoneThis one has been in the oven for quite a bit. We're pleased to announce…

  • v1.7.0 Beta Preview Now Live - 2 February 2026

    Greetings fellow chefs. We've been hard at work in the kitchen, and will have something quite special for all to taste here in just a little bit, but decided that we should probably pop in for a bit of a heads-up for any modders out there that were also cooking stuff up. (Not that you can't read this if you aren't - you probably just won't care that much.) To cut the fat, Version 1.7.0 will contain a significant shift in the modding API that anything other than standard level or cosmetic packs will likely be affected. A lot of the previous menu behaviors were mostly hard-coded to act pretty much how they were shown in Vanilla. In order to make the API more flexible to accomplish some of the new things that we want to add, we ended up re-working the way a lot of interactions were driven. Fortunately, the structure of the json files is identical so nothing needs to be re-made per-say; it'…

  • December 17 2025 Update v1.6.1 - 17 December 2025

    Christmas is right around the corner. So we have to hurry up and get all those bugs squished before ol' Saint Nick comes barreling down the chimney. Notable Changes:Fixed certain Belts completely malfunctioningFixed various Menu layout oversights for Steam DeckAnd that's that. If you see any more of those pesky problems pop up, holler and we'll get the broom real quick. Apart from that, see you guys at the holiday party - we should have something to end the year off with a bang.

  • The Thanksgiving Update - 28 November 2025

    Happy Thanksgiving!While you're fighting leftovers for the next week or so, we have a few little tasty morsels to pair with that plate of cold mashed potatoes.New dishes for the Feast15 new stages brings the grand total up to 100! The full Donuts suite can be tackled, and now that the Thanksgiving courses have been slotted in, the full year of holidays are available too. More Flavor for your TextClick on the Info button under the Equip menu to get a few spare thoughts about your current getup. Is this really front-page-with-a-screenshot news worthy for the update? Probably not. But just having the single section above looked weird all by itself.Other ChangesRuntime has been updated from DotNet 8 to DotNet 10Windows 11 should already have automatically installed the new version, however the game will prompt you to upgrade if it is not present.Linux/Steam Deck users do not need to do anyt…

  • The Halloween Update - 31 October 2025

    Happy Halloween! The sun is getting low, and soon little monsters will roam the streets, looking to pilfer as much candy as they can. Speaking of little monsters... Visit the Tiny Shade GardenWhat's this? A strange shadow creature? Shades are playful little spirits with not much in the way of brains, but they're cute and friendly enough that we're sure you'll be fine caring for one. Time in the garden passes in real time, so pop in on occasion and feed it a bean or two if you can. They're pretty hardy, so no worries if they need to fend for themselves for a bit. Though, if you do raise it carefully, it might be able to help you out with some things in the near future...Check it out from the new Garden button in the Mode Select menu.New Tricks and TreatsHere's our trick for Halloween - it's all Cookie Jar levels this time around! There's 5 additional slightly spookier-than-usual waiting…

  • September 11 2025 Update v1.4.6 - 11 September 2025

    Hi there. We're interrupting our usually scheduled programming to bring you something of an emergency patch to fix some flickering issues introduced with the latest Windows 10 and 11 updates. Notable Changes: Fixed flickering issue on Windows - The change made to Windows as part of their September 2025 update that caused the flickering retroactively affects ALL previous versions of Crescent Roll, unfortunately. We highly recommend updating. Not that there's really much of a reason to stay on any of the older versions anyway, but you know. Miscellaneous hangs relating to malformed and incomplete mods fixed Core Mod File Browser added in the Mod => Docs sub-menu - Use it to pull any of the resources used by the game as a template for your own mods. Be sure to read the license agreement for re-distributing assets though, please. Alright, that wraps it up. Please let us know if anyone hits…

  • August 18 2025 Update v1.4.5 - 18 August 2025

    Well, technically I guess we didn't have to push this update. But it would just be sitting there out on the counter. And then it would get stale. And nobody likes stale stuff. Notable Changes: New preliminary Mod API Interactive Doc available under Options => Mods - Even if you don't ever plan on making your own mod, you should look - it's very fancy. Marvel at its beauty. - The API is considered 'public beta' at this point, which means that installing and using mods is completely 100% safe and supported moving forward with no chance of it harming save data, but any mods made with this specific v1.4.5 API may not be able to be run with future versions v1.5 and beyond without additional modification from the original creator. A bunch of internal improvements for said mod support, as well as other upcoming v1.5 features. Slight reduction in Loading times. Our office will be closed next we…

  • August 11 2025 Update v1.4.4 - 11 August 2025

    I really don't mind the heat. But honestly, I could do without having to cut the grass every week. What? Oh yeah, patch notes. Notable Changes: Preliminary Mods info menu available under Options to help some community members - Mod API is still considered in Beta state, and certain parts may not be forward-compatible Fixed issue where the 4th of July stages would not load correctly in certain cases Fixed issue with green flash on sluggish GPUs More under-the-hood adjustments in preparation for v1.5 Let us know if you hit any bugs, as always. And with that, peace out.

  • August 4 2025 Update v1.4.3 - 4 August 2025

    First day of August and the local grocery store has already started sticking out Halloween candy. Don't worry - we'll resist the urge and hold the line here. Notable Changes: New low-gravity Marshmallow Challenges. 2 new Hats added into the mix. More tweaks to ease the suffering in Challenge Mode: - Streak requirements for earning hearts have been lowered - Several extremely difficult challenge sets have been replaced - The time granted for each stage now takes the types of modifiers into account properly - Any changes to the stage now show up during the intro animation before game play begins Initial loading is significantly faster, and should no longer freeze the UI for most machines The game should now show the correct name and icon in the Windows Volume Mixer Alright. Hit us up if you hit any other issues, and we'll patch those up real quick. 'Till next week - toodles.

  • July 28 2025 Update v1.4.2 - 28 July 2025

    Fancy seeing you here. Me? I live here. Have a cookie- uh, I mean some patch notes: Notable Changes:5 new Orange Tart stages. We may have over-done it on that last one.Fixed issue with Controller/Keyboard input multi-tapping on Menus when the monitor is above 60HzFixed issue where the Large modifier appeared in Challenge Mode stages that could not support itFixed issue where Static interaction didn't take the the size of the ball into account. Yeah, I think that's it. As usual, let us know if something goes wrong. 'Till next time.

  • The Ruthless Capitalism Update - 21 July 2025

    It's a hot one out there. And in here too - our oven PC has been on non-stop for the past two months getting this update ready. And it's a spicy one:Show your skill in Challenge Mode Standard offerings starting to feel stale? Introducing Challenge Mode! The clock is ticking down, and you have a never-ending stream of randomized special orders to fill with all kinds of strange effects. From shrinking your ball down to encasing it in jelly, each changes how you need to approach every stage. The longer you go, the more Dough you earn and the more coins get added to the stage, but the less time is restored and the more effects get piled on at once. How long can you hang on?We've got three packs hot and ready for everyone to try. You'll have to clear the base stages Vanilla first before you can give the spicier versions a shot, though - either clear them through the normal gameplay menu, or…

  • June 6 2025 Update v1.3.2 - 9 June 2025

    Don't mind me - just doing a little bit of preliminary maintenance here before the big stuff shows up. Notable Changes: UI Fixes - Back Button on the Main Menu now shows the controller button. Not sure how we missed that one. - Steam Deck should size stuff like the Cookie Jar setup menu correctly now Performance Tweaks - Stage Loading should no longer lag, and be significantly faster on most machines - Main Menu especially should run consistently faster now, especially on Steam Deck - The initial game load will last a little bit longer now. We're working on getting that back down, but had to make a temporary tradeoff to get the rest of the game running more smoothly. Last chance to explicitly purchase specific in-game cosmetics with the Hearts earned on stages, for real this time. The next update is adding a lot of cosmetics, but switches over to a different in-game currency system and…

  • The Sweet Bee Update - 26 May 2025

    The hazy days of Summer are soon upon us, and that means picnics. And picnics, means bees. And bees, means honey. And you keep honey in jars. See where we're going with this? Probably not. Cookie Jar Mode get an Upgrade A total of 10 individual Cookie Jar stages are now available! Merge the balls together for the ever-elusive king-sized snack in a variety of somewhat inconveniently-shaped-for-storage jars. Also, some of them might be a little sticky with honey. But the hearts earned here can be spent on cosmetics just like the ones in the Main Course mode, so aim for that high score! Please note that a total of 10 recipes need to be cleared in the Main Course mode before Cookie Jar mode is unlocked. I mean, you've gotta bake 'em first. You can't stick Nothing in a cookie jar. Get to New Stuff Faster That extra three seconds of having to sit through the stage setup animation twice if you…

Patch notes and updates

S.noRelease datePatch nameGID number
13 August 2026August 3 2026 Update v1.7.71839676055894652
230 June 2026June 30 2026 Update v1.7.61836506165562998
315 June 2026June 15 2026 Update v1.7.51835236783570140
410 June 2026June 10 2026 Update v1.7.41835236783558372
53 June 2026June 3 2026 Update v1.7.31834602721185520
65 May 2026May 5 2026 Update v1.7.21831432155580425
72 April 2026April 2 2026 Update v1.7.11828894815557876
82 February 2026v1.7.0 Beta Preview Now Live1823191198612120
917 December 2025December 17 2025 Update v1.6.11819386365087761
1011 September 2025September 11 2025 Update v1.4.61810503566417302
1118 August 2025August 18 2025 Update v1.4.51808061939478177
1211 August 2025August 11 2025 Update v1.4.41807332909709477
134 August 2025August 4 2025 Update v1.4.31806698490811696
1428 July 2025July 28 2025 Update v1.4.21806064758740542
159 June 2025June 6 2025 Update v1.3.21801617199532657
165 May 2025May 5 2025 Update v1.2.31798454487734275
1728 April 2025April 28 2025 Update v1.2.21797820624590020
1821 April 2025April 21 2025 Update v1.2.11797185861766222

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3325680
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateFeb 28, 2025
Developer16Naughts
Publisher16Naughts
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type2 user reviews
Positive review percent100%
Positive reviews2
Negative reviews0
Total reviews2
Steam recommendationsNot available
Achievements10
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3325680/

Short description

The all-in-one, super-sweet, physics-based, gravity-altering, action-packed, fully-customizable, bite-sized 2D marble racing game.

About this game

Double, double, tilt and tumble; Bread may burn, but cookies crumble. The all-in-one, super-sweet, physics-based, gravity-altering, action-packed, bite-sized 2D marble racing game. Now available to-go on Steam Deck! Easy to Learn, Hard to Master Controls are simple: Tilt the stage left and right to navigate the treat to the end. Each and every course can be finished in 30 seconds or less, but don't be fooled - you'll need cookie-cutter precision to beat the hardest clear times and earn all all 3 Hearts. From cannons to conveyor belts, to bouncy jelly, slippery ice, zero-g static, and surprisingly nice looking water; among the dozens of recipes you'll find all kinds of unique twists to keep you on your toes. Use them to your advantage to shave seconds off your time. Turn up the Heat in Challenge Mode Once you've got the basics down, it's time to get down to business. In Challenge Mode, the clock is ticking, and you have a never-ending stream of randomized special orders to fill with all kinds of strange effects. From shrinking your ball down to encasing it in jelly, each changes how you need to approach every stage. The longer you go, the more Dough you earn and the more coins get added to the stage, but the less time is restored and the more effects get piled on at once. How long can you hang on? Take a Break with Cookie Jar Mode Need some down time? Once you clear 10 recipes, then you'll have enough sweets to play Cookie Jar mode. In these stages, instead of navigating to the end, you'll need to continuously match two treats of the same type to merge them together into the next size up. Bigger treats are worth more points, so you'll need to plan ahead to use the unique shapes and features of each stage to cram in as many confections as you can, as once the jar overflows, it's Game Over. How big can you go? Earn some Sweet Treats As you play the different modes, you'll net some Dough for your troubles. Spend it on some sweet gear to give a little bit more custom flavor as you perfect your craft. There's dozens of weird and wacky hats and hairstyles to collect, so there's sure to be at least one that you don't totally hate. Maybe. Easy-Bake Mods Wh…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
68Custom Volume Controls
75Keyboard Only Option
76Mouse Only Option
55DualShock Controller Support
79Save Anytime
59Steam Input API Support
77Touch Only Option
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Crescent Roll's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Crescent Roll's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Crescent Roll at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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3Party Animals2,94522 September 2026 - 01:22:39 UTC57,806
4Wallpaper Engine60,32022 September 2026 - 04:22:08 UTC150,271
5Once Human17,34722 September 2026 - 04:09:09 UTC231,343
6Battle Teams 28422 September 2026 - 01:46:14 UTC7,966
7Total Football Online9522 September 2026 - 01:10:37 UTC932
8Dota 2358,61522 September 2026 - 04:28:30 UTC1,291,328
9漫威终极逆转1622 September 2026 - 04:26:02 UTC204

Related Steam games by tag and genre

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero73,60622 September 2026 - 03:38:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine60,32022 September 2026 - 04:22:08 UTC150,2711,008,495Wallpaper Engine Team
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Diablo® IV31,26822 September 2026 - 01:45:17 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 421,41422 September 2026 - 00:20:38 UTC96,185193,399Maxis
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
Garry's Mod13,28622 September 2026 - 04:06:01 UTC73,7501,258,308Facepunch Studios
How to Fish12,66922 September 2026 - 01:18:19 UTC373,97110,040Dazed Games
Factorio12,37022 September 2026 - 02:59:12 UTC118,166233,918Wube Software LTD.
IdleOn11,73122 September 2026 - 02:41:04 UTC21,01828,570Lavaflame2

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero73,60622 September 2026 - 03:38:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine60,32022 September 2026 - 04:22:08 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 257,51222 September 2026 - 04:07:09 UTC574,638199,438Mega Crit
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust51,71822 September 2026 - 02:17:06 UTC259,6461,359,516Facepunch Studios
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Crosshair X27,36622 September 2026 - 01:46:13 UTC87,92844,617CenterPoint Gaming

Racing

GameLatest observed playersTracked peakReviewsDeveloper
Grand Theft Auto V Enhanced33,15022 September 2026 - 01:14:41 UTC161,805217,159Rockstar North
Rocket League®17,36122 September 2026 - 03:31:11 UTC146,902579,707Psyonix LLC
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
Forza Horizon 68,86922 September 2026 - 03:56:08 UTC302,64594,239Playground Games
Assetto Corsa7,63922 September 2026 - 01:13:40 UTC20,019169,192Kunos Simulazioni
MX Bikes3,45822 September 2026 - 00:19:08 UTC4,25734,592PiBoSo
F1® 252,90522 September 2026 - 01:16:58 UTC17,19527,609Codemasters
Forza Horizon 52,24922 September 2026 - 01:16:10 UTC80,745270,901Playground Games
Need for Speed™ Heat2,05722 September 2026 - 00:22:10 UTC85,230147,492Ghost Games
Trailmakers1,77322 September 2026 - 00:13:25 UTC8,02435,469Flashbulb
Stumble Guys1,20322 September 2026 - 03:06:04 UTC43,705135,324Scopely
Desk Top Racer1,16022 September 2026 - 03:05:50 UTC1,23219BRHP

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