SPSTEAMPULSELIVE ANALYTICS
A World At War Tactics

A World At War Tactics Steam metadata

Wolfsoft Games | Coming soon | game

Coming Soon

GameSteam Store content

ActionIndieStrategy

  • Steam app typegame
  • Steam App ID3325740
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperWolfsoft Games

A World At War Tactics metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3325740
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperWolfsoft Games
  • PublisherWolfsoft Games
  • Parent gameNot available

Genres: Action, Indie, Strategy

Company pages: Developer: Wolfsoft GamesPublisher: Wolfsoft Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

A World At War Tactics Steam metadata

A World At War Tactics metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3325740/metadata
Steam Communityhttps://steamcommunity.com/app/3325740
PCGamingWiki search
IGDB searchSearch IGDB for A World At War Tactics

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Color Alternatives, Custom Volume Controls

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • The Battlefield Keeps Growing - 7 August 2026

    Hello, Commanders!It’s been a while since our last update, but development on WW2 Tactics has continued moving forward.Over the past few weeks, much of our work has focused on something fundamental: bringing more variety and personality to the battlefield, while continuing to build some of the game’s most important — and challenging — systems.🚜 More Units and VehiclesThe arsenal keeps growing.We’ve been working on new infantry units, support weapons, vehicles, and aircraft for the different factions.The goal isn’t simply to add more units. We want each one to be instantly recognizable, with a clear silhouette even at the small scale of our sprites.🎨 A More Consistent Visual IdentityWe’ve also continued refining the game’s pixel art style.We’re sticking with the isometric perspective and slightly chibi proportions of the units while improving proportions, shading, colors, and small det…

  • New Features and Maps - 2 September 2025

    Hello commanders! This month I’ve been working on several improvements that I’d like to share with you.🎮 Expanded controller supportI’ve added support for a wider range of controllers so you can play with the gamepad you prefer. I want the tactical experience to feel comfortable from the couch, and I’ll keep expanding this compatibility in future updates. ⚔️ New Local VS ModeYou can now bring a friend! I’ve implemented a local versus mode for two players on the same screen. Nothing beats recreating WWII battles in strategic duels right from the sofa.🌍 New MapsI’ve also been designing new scenarios that bring more variety both visually and tactically:🍂 Autumn maps with colorful forests.🪖 Fortifications and trenches that change how you position your units.📦 Environmental details like crates, barrels, and obstacles that affect combat.These changes make each battle feel different and f…

  • Summer Update: Back on the Battlefield - 2 August 2025

    Hey Commanders,I know I’ve been radio silent for a while… truth is, I was going through a bit of a rough patch. Solo development can take its toll sometimes. But I’ve kept working behind the scenes, and I’ve got some exciting progress to share! 🧠 Smarter EnemiesI’ve been improving the enemy AI so they make better tactical decisions—taking cover, choosing smarter positions, and coordinating attacks. Flanking them won’t be so easy anymore! 🎶 New Music In the Works I’ve started working on the game’s soundtrack, aiming for something that feels both epic and tactical. Music that enhances the mood of each battle without overwhelming the strategy. 🛠️ Map Design Mode One of the features I’m most excited about: a Map Design Mode! Players will be able to build their own battlefields and later use them in Skirmish Mode. It’s still early in development, but the foundation is in place. Thanks for…

  • Devlog: Resumen de Mayo – A World at War: Tactics - 28 May 2025

    Hello Commanders! This month has been a bit quieter in terms of public updates, so I wanted to take a moment to explain why — and also show you what I’ve been working on behind the scenes. 🎨 Still looking for a lead artist I’m still searching for a lead pixel artist to join the project. In the meantime, I’ve been learning pixel art myself to keep things moving. I’m not quite at the quality level the game deserves yet, but this process has helped me explore and test out new ideas. 🧱 Animation & art progress While still a work in progress, here are some early results from what I’ve been experimenting with: Infantry idle animation Marching animation Explosion effect (including terrain impact) 🧭 Complete overhaul of the units in-game UI This month, I also finished a full redesign of the in-game UI. It’s now much clearer, more readable, and visually consistent with the rest of the game's…

  • No Artistic Reinforcements For Now... But We're Still In The Fight - 7 May 2025

    Hello, Commanders! This week has been a bit unusual: our lead artist has had to step away temporarily, so we won’t have new sprites for now. But don’t worry! Development is still moving full speed ahead, and here are the updates: ⚔️ Combat Rebalance Damage vs. Defense: We adjusted the formulas so light units (infantry) aren’t wiped out by a single artillery shot, while heavy weapons still retain their tactical impact. Cover and Terrain: We added minor penalties in difficult terrain (mud, ruins) and +20% defense bonuses in fortifications and trenches. 🔄 Improved Turn System Turn Order Bar: We added a visual indicator showing the current unit, the next unit, and the one after, so you can plan your tactics in advance. 🏰 Fortification System Construction and Repair: The combat engineer can build light trenches and fortifications and repair them. Scalable Durability: Each fortification has…

  • Devlog: Our First Month on Steam — Thank You for the Support! - 28 April 2025

    Hello Commanders This April was a very special month for us. It's been just a few weeks since we launched our Steam page, and we have already received incredible support from all of you! In our first month: - We reached over 5,600 impressions and nearly 2,000 visits to our store page. - We participated in our first #WishlistWednesday. - We opened new social media channels like Bluesky to share more development updates. - We published weekly devlogs to show our progress. Here’s a quick look at some of the recent developments: Testing new attack animations – Flamethrowers lighting up the battlefield! 🔥 Heavy machine gunners providing support fire! 💥 Polishing unit visuals – Tanks now have subtle vibration when idle to feel more alive! 🚜✨ Every small step is bringing us closer to the vision we have for A World At War: Tactics, and we are thrilled to share this journey with you. We are c…

  • Devlog: Details Matter - 20 April 2025

    Hello, Commanders! This week we focused on improving the moment-to-moment feel and visual clarity of the game. These might seem like small tweaks, but they make a big difference in the overall experience: ❤️ Redesigned Health Indicator Each unit now displays a visible health icon on the battlefield. We wanted something clean, integrated with the art style, and easy to read at a glance. It’s a small change… but it adds a lot of life to the battlefield! 📍 Tactical Facing System In a tactical game, knowing which direction your unit is facing is crucial. This week we implemented a new visual system that lets you choose the unit’s final orientation after moving. It's not only great for planning flanks and ambushes — it also brings that classic tactical flavor we love. (And yes, watching the arrows spin in real time is oddly satisfying 😄) 🎨 New Sprites and Animations We gave the M4 Sherman…

  • Devlog: Steam SDK Integration, New Animations, and Achievements! - 14 April 2025

    Greetings, commanders! This week, we’ve made some exciting progress behind the scenes, and we’re thrilled to share the latest updates for A World at War: Tactics. Here’s a breakdown of what’s new: Steam SDK Integration We’ve successfully integrated the Steam SDK into the game, bringing Steam features like achievements, and other platform-specific functionalities directly to A World at War: Tactics. This is a major step toward preparing the game for Steam’s release, ensuring that all the necessary features are in place to enhance the player experience. What does this mean for you? Steam Features Incoming: Soon, you'll be able to enjoy all the benefits Steam offers, from achievements to Steam Workshop support, making your experience even more immersive! New Animations: Bringing Your Units to Life! We’re working hard on implementing new animations for the units to make their movements feel…

  • More Character, More Strategy! Graphic and Gameplay Updates - 7 April 2025

    Greetings, commanders! This week, we've been working hard to improve the gameplay experience in A World at War: Tactics, and we're excited to share our progress with you. Here's a summary of the most important changes: New Graphic Style: A Bigger, Easier-to-Animate Chibi Style! We've redesigned the game's units to feature a bigger chibi style. This not only makes them more visible on the battlefield but also makes animation easier. The larger heads and compact bodies now allow for greater expressiveness and movement. This change will improve visual clarity, especially at smaller resolutions and when units are deployed on the terrain. What does this mean for you? More charismatic characters and smooth animations that will immerse you further into the action! UI Improvements: Detailed Terrain Information at Your Fingertips We've made significant improvements to the user interface to provi…

  • Devlog: Reworking the Combat System - 31 March 2025

    Greetings, Commanders! In this update, we want to share an important improvement to the combat system. After several tests and adjustments, we have reworked how unit engagements are calculated to make battles more strategic and balanced. Now, damage is determined by the following formula: ((Attacker’s Health × Unit Type Multiplier) − Adjustment Value) / 2 📌 What does this mean in practice? ✔️ The attacker’s health influences the damage they can inflict. ✔️ The multiplier factor depends on the unit type, reflecting strengths and weaknesses. ✔️ The adjustment value balances the damage to prevent imbalances. ✔️ The final result is divided by 2 to keep values more controlled and prevent battles from being too explosive. Why this change? We aim for a system that rewards tactical positioning and strategic unit choices. With this new formula, factors like unit type advantage and the attacker'…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3325740
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperWolfsoft Games
PublisherWolfsoft Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Immerse yourself in intense World War II turn-based tactical battles with a charming pixel art style. Modify the terrain to your advantage and enjoy a unique isometric perspective as you lead your troops to victory.

About this game

Dive into the pixelated battlefields of World War II with A World At War Tactics , a turn-based tactical combat game where every decision counts. Command your troops across isometric landscapes that offer a unique camera perspective, blending the charm of pixel art with modern gameplay mechanics. Key Features : Turn-Based Tactical Combat : Plan each move in intense battles that require strategy and foresight. World War II Setting : Experience historical events through immersive campaigns and scenarios. Pixel Art Style : Enjoy a retro aesthetic that provides a detailed and captivating representation of war environments. Terrain Modification : Transform the battlefield to your advantage. Build defenses, create cover, and surprise your enemies. Isometric Perspective : Explore meticulously designed levels that offer depth and an unparalleled visual experience. Prepare to lead, strategist. History is in your hands with A World At War Tactics ! Dive into the intensity of armored warfare! In A World at War: Tactics , armored units like tanks will be crucial to your strategy. Each vehicle has its own impact on the battlefield, from firepower to durability. Get ready to command armored units like the legendary Panzer IV and much more as you fight across the most iconic battlefields of World War II. Will you be able to harness the power of mechanized warfare to secure victory?

Supported languages

English, Spanish - Spain

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
75Keyboard Only Option
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
79Save Anytime
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt Alkohol / Tabak
igrs18Kekerasan Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

A World At War Tactics's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

A World At War Tactics's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records A World At War Tactics at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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