SPSTEAMPULSELIVE ANALYTICS
Escape the End

Escape the End Steam news

Damaged Development Studio | Nov 28, 2024 | game

Released

0players observed · 24 September 2026 - 05:59:50 UTC

SimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Escape the End news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateNov 28, 2024
  • DeveloperDamaged Development Studio
  • PublisherDamaged Development Studio

Genres: Simulation, Strategy, Early Access

Company pages: Developer: Damaged Development StudioPublisher: Damaged Development Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Escape the End Steam news

Escape the End news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New Content / Patch Dec 10th - 10 December 2024

    Tutorial Experience Added a the tutorial level designed to welcome new players Introduces core gameplay mechanics in an interactive learning environment Helps players learn basic concepts before tackling main gameplay Combat & AI Improvements Fighter Unit Behavior Fixed a critical pathfinding issue where fighters would incorrectly return to previous attack locations after executing regular move commands Resolved a targeting system bug that prevented fighters from properly engaging all elements of Raider Camps These fixes significantly improve combat reliability and unit responsiveness Known Issues We are actively monitoring and addressing any issues that arise. Please report any bugs or unusual behavior through our Discord channel. Join our community on Discord to: Report bugs and technical issues Submit feature requests and suggestions Connect with other players Stay updated on future…

  • Patch Notes Dec 7th - 7 December 2024

    Major System Improvements Complete rebuild of the upgrade interface to better match game theme Comprehensive rebalancing of core systems including upkeep, resource generation, and cost structures New Features Introduced new Enemy Base game mode Bases dynamically build up over time Enemies now spawn from established bases rather than waves Customizable difficulty settings instead of progression-based scaling Enemy statistics now properly save and load between sessions Gameplay Updates Incresed grace period timer to 5 minutes for more dynamic gameplay Implemented 5-minute Upkeep reduction of 25% Added new strategic upgrade options Join our community on Discord to report bugs, submit feature requests, and connect with other players: Discord

  • New Patch Available - 6 December 2024

    Major System Improvements Core system optimizations resulting in significant FPS improvements Completely overhauled enemy base code with improved movement, detection, and targeting systems Re-implemented upkeep system and global statistics tracking Enhanced raycasting for more reliable UI interactions and fixed dead spots in clickable elements Combat & Enemy Updates Fixed bugs in enemy statistics - defeat and victory screens now display accurate information Added missing enemy animations Improved NPC event system Fixed point application system Increased enemy spawn rates per cycle Enhanced boss enemy spawn rates for populations above 20 Bug Fixes & Technical Updates Resolved UI interaction issues across the game screen Fixed point calculation and distribution in the NPC event system Re-enabled previously disabled features including statistics page and upkeep system Known Issues Enemy St…

  • Gathering and other Overhauls - 2 December 2024

    Major Improvements Enhanced Resource System: Completely rebuilt how resources work behind the scenes, making gathering and management more reliable and consistent Improved NPC Gathering: NPCs are now smarter and more dependable when collecting resources for you Better Performance: Resource handling is now more efficient, resulting in faster loading times and smoother gameplay Combat Updates Enhanced Wave Difficulty: Adjusted enemy point calculations to create more challenging and dynamic combat waves Technical Updates Save/Load Improvements: Fixed several bugs related to saving and loading resources and NPCs Day timer is now properly saved and loaded with your game Overall improvements to save/load stability Temporarily Disabled Features The Statistics page has been temporarily removed while we update it to work with the new systems. It will return in a future update with improved funct…

Patch notes and updates

S.noRelease datePatch nameGID number
110 December 2024New Content / Patch Dec 10th1785321795772388
27 December 2024Patch Notes Dec 7th1785321795673197
32 December 2024Gathering and other Overhauls1784506359151957

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