- Hotfix - 0.61 v3 - 13 August 2026
Fixed incorrect quests Added a bed in the office Added a hint about a bed in the office Corrected some translations
- Hotfix - 0.61 v1 - 10 August 2026
- Optimized Bike Shop 3D model - Returned some missed textures from PC, electronics, gadgets etc.
- Back in Development: New Patch Notes for Grand Mall Simulator - 9 August 2026
Hey everyone, sorry for going quiet for so long, let me explain everything from the start!Some of you know I made this game together with my partner, that's why we were called Minds 2 Bros, we'd been friends for a long time and dreamed of making games together. He handled the coding, and I handled everything else: design, mechanics, textures, materials, 3D models, registering the company, registering on Steam, basically everything except programming, since back then I had zero clue about it. We released the game, put out patches and everything was going fine, we each got 50% of the revenue, exactly as we'd agreed from the startBut at some point he said that I still wouldn't be able to keep the game going without knowing how to code, and demanded we split the profit 70/30, claiming he was doing more work. That put me in a really tough spot, because I knew without him the game was basical…
- Hotfix - 0.56 v2 - 16 August 2025
Fixed a bug where the notification did not appear after completing the entire quest chain. Fixed a bug where purchasing materials one by one was not counted for the quest. Fixed a bug where the contract payment could be deducted twice. Fixed a bug where NPCs sometimes did not enter the furniture store.
- Hotfix - 0.56 v1 - 6 August 2025
– Fixed a bug with furniture racks in the storage area. You need to re-select the furniture in them, save the game, and the rack will retain its purpose on subsequent re-entries. – Fixed a bug with quests for ordering materials, now everything works correctly. We optimized textures and materials a little, so the patch is heavier than usual.
- Patch Notes v0.56 - New materials system! - 5 August 2025
New Materials Procurement System- We’ve completely overhauled the purchasing flow—it’s now more interactive- Starting today, you can no longer order materials from the tablet- The map now features 4 suppliers; each offers several product types at reasonable pricesYou can:- Visit a supplier’s office and buy several boxes individually- Sign a contract (with a one-time fee) and order materials both at their office and from your office PC; deliveries will be brought to your warehouseWhen placing an order:- Choose the material, specify the quantity, and select a delivery time slot to your warehouse’s loading bay- Sign the order and pay for the materials and deliveryVolume discount:- The more boxes in a single order, the higher the discount—up to 14% at 100 boxes (100 is the per-order maximum)Important:- Pick up materials on time and keep the loading bay clear for the next delivery- If you fa…
- Hotfix - 0.55 v1 - 16 July 2025
- Fixed a bug where shelves were not saved in the new store - Optimization of shelves in the new furniture store - Fixed the computer in the office, now the new furniture store is displayed there - NPCs now correctly build a route to the new store
- Patch Notes v0.55 - 16 July 2025
Patch Notes v0.55Optimization: Code rewritten and sped up (~15 %)Refactoring touched NPC movement logic, lighting calculations, and part of the UI systemTexture compression and repacking (~10 %)Overall project optimization — 10 %Light NPC optimization — some scripts moved to an event‑driven system, reducing extra updates Fixes: Fixed LOD meshes on several shelf modelsFixed an issue where some saves weren’t deleted when starting a new gameFixed a bug that hid tasks when opening the tablet or PCSquashed numerous small and medium bugs across mechanics and UI New and Changed Content: Added supplier buildings (currently non‑functional); suppliers will come in the next patch, and orderingNew furniture store on the mall’s first floor70 + new décor items, signs, posters, and interior details bring the mall and streets to life What are we working on right now? We’re tackling several major areas…
- Hotfix 0.53.2 #2 - 14 May 2025
Hotfix 0.53.2 #2 - Property save data is now deleted when you start a new game
- Hotfix - 0.53.2 v1 - Fatal Error Resolved - 12 May 2025
Fatal Error Resolved
- Update 0.53.2 — Housing + Major Optimization Patch - 12 May 2025
🔧 Systems & Logic We’ve overhauled the core movement and priority algorithms. Shoppers now glide around obstacles more smoothly, get stuck in aisles far less often, and reach the checkouts more reliably. We also refined the shopper behavior model. Agents now weigh nearby items and queue lengths before picking a shelf, so their choices look more natural and predictable—no “overthinking,” just fewer random face-plants into walls. Fixed a bug that prevented stores from earning a rating higher than 4.2 stars. 🏠 Housing & Sleep Home ownership is finally here! Choose from 3 houses and 10 apartments—each fully furnishable with our décor catalog (see below). Important: you can no longer crash on the office couch or “skip” the night on your tablet, so grab a bed for your new place! 🎨 Décor The catalog now features 50+ new items—posters, sideboards, lamps, home furniture, and more. Mix and mat…
- Hotfix 0.52 #1 - 11 April 2025
Fixed a bug with the mall name and its dimensions Fixed an issue in the fitness center where mats couldn’t be placed and payments couldn’t be collected Fixed a font bug in the fitness center that caused ticket prices to be invisible Fixed a color issue with floor indicators in the computer interface Updated the app icon to a new one
- Update: 0.52 — Growing and Improving! - 8 April 2025
Greetings, Managers! We've done a massive overhaul of the game — both inside and outside your favorite shopping mall, things have become much nicer. Here's what's new: 🏢 Major Changes: - The main shopping mall building has been completely replaced — now it's more beautiful and modern. - There's more greenery on the streets: vegetation has been added to bring the city to life. - The warehouse has been redesigned: it's now more convenient, spacious, and brighter thanks to additional windows. 🛍 Outdoor Shops: Shops have appeared outside! Among them: - Car dealership - Lighting store - Plant shop (added and in progress) - Bicycle shop - Furniture store - Music store 📱 Interface & System: - The main menu has been redesigned - Fonts have been replaced with more readable and modern ones - The background scene in the main menu has been updated - The lottery is now available on the tablet — t…
- Patch Notes v0.51 - 28 February 2025
🔥 Key Changes • Engine upgrade – transition to Unreal Engine 5.5. • New Mechanics: • Added vending machines and sales kiosks. • Introduced a new split decoration system. • 60+ new decoration objects added. 🎮 Gameplay Improvements • 21 Steam achievements added. • Easter eggs added – find and collect them in the game world. • Fixed task completion logic – purchasing materials through Office PC now counts towards task completion. • Fixed rating calculation issues in fitness centers and cinemas. 🎨 Graphical Changes • Improved post-processing, lighting, and sky sphere. • Revamped the mall’s exterior and interior. • Enhanced exposure in post-processing. • Adjusted nighttime lighting. • Optimized trees for better performance. • Temporarily removed bushes and other vegetation from streets for performance research. • Added posters on the mall walls. 🚀 Optimization • Complete rework of all LO…
- HotFix v0.48 #1 - 4 February 2025
Fix Storekeepers salary payment in taxes menu.
- Don’t miss out on the chance to grab some free Grand Mall Simulator keys! - 4 February 2025
On February 28, 2025, we’ll be rewarding all active content creators (streamers, reviewers, etc.) who share their Grand Mall Simulator videos in our content_hub channel on Discord! ✨ How to get the keys? Create content about Grand Mall Simulator. Post the link to your video in #content-hub 💡 What happens next? The key giveaway is scheduled for February 28, 2025. These keys can be used for giveaways among your audience or shared with friends! We can’t wait to see your amazing content and truly appreciate your support. This is your chance to showcase your talent and give your viewers the opportunity to experience the game! Join us now and stay tuned for updates: Discord.
- Patch Notes v0.48: - 4 February 2025
Added a small grid for ceiling lights to make it easier to place them symmetrically. Fixed wall decor: now, there will be no large gaps between the wall and the decor when placing it. Reduced worker salaries. Increased the chance of receiving tips. Fixed Store Manager logic where they performed unnecessary actions. Fixed a bug where Store Managers couldn’t enter the café to restock shelves. Fixed user interface (UI) bugs. Fixed a bug where the Storekeeper's salary was not displayed. Fixed a bug in the key remapping menu.
- HotFix v0.47.5 #3 - 3 February 2025
Fixes: Resolved an issue in the shoe store on the second floor; shelves can now be placed flush against the wall. Adjusted the ceiling in Vexelion Electronics. Fixed a bug causing incorrect statistics to display. Fixed multiple issues in the logic of Store Managers. Resolved a bug where modified items on shelves were not saved. Fixed a bug where workers' salaries were calculated incorrectly. Addressed several UI-related bugs. Additions: - Added a new feature: when changing the price of an item, the probability of it being purchased by customers will now be displayed. Changes: Reduced the frequency and amount of tips received. Increased salaries for all workers at THE MALL (times are tough, we care about our employees).
- HotFix v0.47.5 #1 - 2 February 2025
Improvements: - Adjusted the brightness of light sources to improve visibility across all areas. - Revised the behavior of certain NPCs for better gameplay flow. - Added optimization for certain objects to improve overall performance. Bug Fixes: - Fixed an issue where customers would occasionally fall through the ground. - Addressed a bug that caused some Store Managers to refuse to work under certain conditions. - Resolved an issue with storage shelves in the warehouse, ensuring correct activation of Gadgets. Changes: - Increased the maximum number of boxes available for purchase from 15 to 25. - Made several updates and adjustments to the mall map layout for better navigation and design. - Temporarily removed one type of tree for optimization purposes. Enjoy the improvements, and thank you @everyone for your continued feedback and support!
- Hotfix v0.47.5 released! - 1 February 2025
Improvements and Fixes: Corrected action prompts (E and R) display. Fixed bank purchase task: now properly checks ownership. Disabled tablet interface while using the shelf widget. Added an "Apply" button for price changes. Fixed store managers' and customers' behavior. Added shelf debugging: shelf highlights are automatically removed after 15 seconds of placement. Increased the number of iterations for NPC collision calculations. Added NPC debugging: stuck NPCs will reset and return to their starting point after some time. Increased warehouse light radius for better visibility. Shelf UI now shows hints for maximum item prices. By the way: it seems like NPCs are secretly hinting they want a raise in a future patch. 😅 And some more small improvements... Thank you @everyone for your feedback! More improvements are on the way! 🚀