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Timefront

Timefront Steam metadata

Flama Craftworks | Coming soon | game

Coming Soon

GameSteam Store content

Strategy

  • Steam app typegame
  • Steam App ID3328840
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperFlama Craftworks

Timefront metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3328840
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperFlama Craftworks
  • PublisherFlama Craftworks
  • Parent gameNot available

Genres: Strategy

Company pages: Developer: Flama CraftworksPublisher: Flama Craftworks

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Timefront Steam metadata

Timefront metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3328840/metadata
Steam Communityhttps://steamcommunity.com/app/3328840
PCGamingWiki search
IGDB searchSearch IGDB for Timefront

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Includes level editor, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Timefront Alpha Playtest - 15 September 2026

    Alpha PlaytestI'm glad to announce a new playtest, the first one of our Alpha phase starting tomorrow, September 16th. There is no restrictions for this one so feel free to invite your friends over.On this playtest you can play with the Eldmen or the Travelers in the free-for-all game mode against 7 other players handled by the AI. The Eldmen are only missing two Commanders, while the Travelers are missing two buildings, two units and two commanders as well.You can also play the first two scenarios of the campaign and watch the first two cutscenes. You get only a glimpse to the commander bonuses system we implemented for the campaign but you'll get an idea of what we are going for.Head over to our Discord server, ask in #general for a key and we'll get you one ASAP. Don't forget to fill out the feedback form so your valuable feedback doesn't get lost!This playtest is going to be single…

  • Dev Update - September - 1 September 2026

    ConceptsFollowing the Tower, we are now working on the next building concepts for the Ironfolk, our third race, focusing on the Extractor (similar to a Collector, to harvest Source) and the Royal Forge, which opens up the Tech Tree for the race. Like always, we are doing this new "metalpunk" identity we found very fitting for them. Needless to say, the top spins while harvesting Source near a Rift.GameplayThe Travelers are now a playable race within the game, the second of the four we have planned. To select it, go to the Loadout and just pick the Travelers. They have an array of abilities, most related to the death of units and the "Cursed" mechanic. Their racial trait is called Void Charges, giving you free units after a certain number of your own units die.NOTE: The race is not fully implemented yet since we are missing animations and models for a couple of their units and buildings.…

  • Dev Update - August - 31 July 2026

    ConceptsDiscovery for the Ironfolk's design language and mood has finished and we moved right into concepting a building. We came up with a style we like to call "Metalpunk" and here you can see the result in the Ironfolk Tower (at the right). We don't have a banana for reference, but we do have the Eldmen Tower so you can compare sizes. This is, of course, hand drawn by our concept artist on 3D and will not be the final model you will see in-game.Main MenuWe are working on a new main menu to immerse yourself in the world we've been creating as soon as you open the game. This main menu comes with a 3D background scene + a choir music. From here you can launch any game mode.Please note that these are placeholder UI elements, the plan is to replace the 2D clocks with 3D sundials.GameplayMigration to 5.8 is completed so we can now count with the latest features of the engine. We also imple…

  • Dev Update - June - 2 June 2026

    ConceptsI'm happy to say the concept (and some splash) art of the Travelers is finished. With this we are able to wrap up the second race with all their models done on 2D and just a couple left on 3D.CutscenesWork for the first cutscene is finished and will be included in the next playtest so now the missions you are able to play are chained by it and the story starts to take shape..GameplayPathfinding rework is complete. There are still odds and ends that we will keep iterating on but it is 90% there where we want it to be. Engine migration to UE 5.7 is underway and we expect there will be some friction that we'll need to work around, but this will let us use the latest tools and tech the engine has to offer. Lastly, blockout and internal playtests are underway for the Free-for-all (FFA) game mode. For now it will only be playable against 7 AIs in a similar way you would play a battle…

  • Dev Update - May - 6 May 2026

    ConceptsRagsul, a nightmare straight from the deepest Void comes to the Known World. This is the last commander for the Travelers and we are only missing a single unit to finish the concept of the Travelers and to move on to the Ironfolk, the last race to concept.UIWireframe exploration for the main menu UI has started. We wanted to use the theme of the game (Time) and portrait that into the menu somehow. So, a changing seasons scene was proposed for the background while sundials will make the primary UI interaction. You can see the beginnings of this below (very much WIP):Engine MigrationWe have been working on UE5.4 for the past year and it has been enough for our purposes. But, lately we found ourselves wanting to use some of the newest tools the engine provides with the latest version, so the decision was to migrate to 5.7. This is not an easy task to do, as with all engine version…

  • Dev Update - April - 9 April 2026

    ConceptsA new threat comes from the mind of our concept artist, but this time is a double-threat! The abomination is a creature from the void that can only be summoned by the Travelers. The Autumn Lord is a campaign mini-boss. We are gonna experiment with re-using the model and animations but changing the textures to create 2 characters in 1. CutscenesWork has started and has been steadily advancing for the cutscenes of the game. These are not going to have the full quality of a cinematic but it will be the next best thing. They play in-between missions of the campaign and add context to the story of the game.3D CharactersOh, and btw, the Abomination/Autumn Lord is ready and in the engine too!PlaytestLast month, we were busy with a playtest. The main objective of the playtest was to validate the innovative mechanics of the game, such as battle-royale, and that they blend well with the c…

  • Dev Update - February - 3 February 2026

    Read below what the team has been working on during JanuaryConceptsWe worked on a scene for the background of the campaign lobby plus the tower for the TravelersGameplayCampaign and Skirmish vs AI has been the focus for this month. Below, you can see a short video of how the development progress stands for the prologue of the campaign.Level DesignSkirmish 1v1 map is finished and you will be able to play it during the next playtest, to be announced soon.Join our Discord server so you can stay tuned on when the playtest will start and how to join.

  • Dev Update - January - 4 January 2026

    First of all, happy new year! We wish every one of you a prosperous 2026, surrounded by the ones you love. ConceptsConcept art has been progressing steadily for the Travelers' buildings. We are discovering the right design language for the structures that involve portals/gates as you can see below.GameplayCampaign mission 1 is ready and we are starting work on mission 2. The idea is for February have a build ready on Steam for testing both scenarios. Upgrading your Commander between missions is also planned to be released as well as Skirmish against the AI.UI/UXSpeaking of upgrading your Commander abilities, we've been progressing with some UI/UX designs towards this end. You can see a small example below (not final).We took these last two weeks for a well deserved rest but now we are back in full force to reach February with a playable build and to launch the Kickstarter campaign. We h…

  • Dev Update - December - 2 December 2025

    November has been busy! Lets go over what we were working on:ConceptsWe've been working on the last concept for the buildings of the Eldmen: the Imperial Stable. Without breaking stride, we moved over to the Travelers buildings and started with the Harvester.LightingWe decided to step up our game with our lightning and we are re-lighting most of our levels. "Lighting makes or unmakes a scene". This resonates true for all artistic endeavors and you can see a clear example below.GameplayOn the gameplay side we are still solving bugs and optimizing for multiplayer, while we work on adding new stuff for single-player modes. The campaign has a dedicated Trigger & Quest system now and the adversarial AI is being rehauled to make it smarter.Level DesignWe redesigned the first level of the campaign. If you played the last version, you'll find this one is similar but with better distribution of…

  • Dev Update - November - 4 November 2025

    New CharactersEfecius, Quintus' right-hand man and a high-ranked leader between the Legionnaires, is an important character within the story of Timefront and will play a key role during the campaign.New BuildingsThe Sanctum is a place of contemplation, study and healing. It functions as a hospital and university fused into one and it is the center of learning for curious citizens of the Twin Empires.New ConceptsThis is the concept art of a Siege Workshop. You can probably see the clear influence from good old Age of Empires II.Aside from these updates, we've been working on new lighting, unit flocking, pathfinding and combat to have a smooth multiplayer experience when we start playtesting (soon).

  • Dev Update - October - 1 October 2025

    UpdatesWe updated the website, you can find it at: https://playtimefront.com.We also updated our Steam page, namely we added:New videos, screenshots and descriptionsNew trailer:New game poster:New models and conceptsThe Luminarcher is a ranger from the Motherworld of the Travelers, you can see her in action on the trailer linked above.Concept is ready for the Longcannon (name not final), which is the first Siege unit type of the game. Can you guess to which race it belongs to?KickstarterAs stated before, we are happy to say the Kickstarter's pre-launch page is ready. We'll be filling out the story shortly but for now you can follow us to be notified at launch and grab those early birds discounts!https://www.kickstarter.com/projects/flama/timefront-high-fantasy-rts-game-with-innovative-gameplay

  • Dev Update - September - 9 September 2025

    August has been busy! This is what we've been working on:ReplicationOptimizations for multiplayer. We now do not replicate what is it on the fog of war. This gives two competitive advantages: the first one and the obvious one is performance. If the engine doesn't have to render what the client is not seeing, then we save a lot in terms of optimization.The second one is anti-hacking. Yes, it is still early to think about this but if we build from the ground up with this in mind, we build a robust system that is hard to circumvent. And it comes for free with our architecture design, is not that we are diverting resource to do this.New CharactersThe Carnager is the first mounted unit for the Travelers. They do not only look menacing, they also ARE menacing. Swift and hard-hitting this double-threat will be a staple in your Traveler army.New BuildingsThe Eldmen Trading Outpost is currently…

  • Dev Update - August - 3 August 2025

    We have been silent for a while but for good reason. See the updates below:Multiplayer ReadyThe game is now on a multiplayer playable state. The core gameplay loop is functional and other loops such as base-building are still under development. We are also polishing how it feels to play over the internet for long distances and optimizing replication. First internal playtests were promising in terms of performance which was our main concern.New CharactersIntroducing the Evocator, this ranged unit from the Travelers can debilitate that pesky front-line with Curses and status changes. They are squishy but can make for a good back-liner.New BuildingsThe Tower of the Eldmen not only looks beautiful, but also can guard your base against enemies trying to sneak up on you.New VFXsSource Collection is now functional and stylish! We'll still have to polish it but we have an initial visual indicat…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3328840
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperFlama Craftworks
PublisherFlama Craftworks
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Timefront is an RTS game blending battle royale mechanics where you control one of four asymmetrical races in a fight for conquest over an ever-shifting battlefield. Brave the Known World and try this refreshing take on the RTS genre.

About this game

Wage all-out war in 8-player free-for-all on a battlefield that changes over time. Try new races, commander, units, abilities and artifacts in your Loadout to find your preferred playstyle. There are endless combinations! The battlefield shrinks! You and surviving players are forced to fight for what little resources and space is left. Will you position yourself strategically early to defend to the last or will you build up your army and economy to raze everything in your path? Four races with vastly different units, commanders, bonuses and buildings: the Eldmen, the Travelers, the Ironfolk and the Rogdakar. The Timefront forces your hand by locking areas of play as time advances. Plan ahead or risk being frozen in time for Eternity. Every match gives you new ways to shape your faction. Combine racial traits, techs, commanders, units, abilities and artifacts to create wildly different armies. Expand your economy by capturing new territory. Your income increase with each province under your control. Immerse yourself in a rich, character-driven story and fight back against Eternity itself to reclaim the lands lost to the Timefront. This single-player, roguelite campaign will ensure replayability is fresh and engaging in every run. Use Worldshaper, Timefront's game editor, to build your own custom games and publish them. Join an awesome community of creators and get rewarded for your time and effort!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Not available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Timefront's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Timefront's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Timefront at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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