- OLAPU V1.2.9 - 12 February 2026
GeneralChii's shield visual has been updated.Bug fixesFixed a bug that would cause Kiri to be in an unplayable state due to an engine update.
- OLAPU V.1.2.8 - 11 February 2026
GeneralFrost and Ignite attacks now no longer cause a flash when critting.Bug fixesKiri's Turret sounds now adjust with the SFX-Volume Slider
- OLAPU V1.2.7 - 5 February 2026
GeneralAll melee character attacks are now colored by their representative colors.Quality of LifeFlashing effects when enemies are hit are heavily reducedRegular attacks now darken the enemies hitCritical hits still blink the enemy white, the way they used toWe would like more feedback on this, if this is still an issue to some players, there will be an option to toggle this entirely!Supernova effect has been nerfed to no longer blind you, instead it reddens the entire map and still lets you see.Player hitboxes are now rendered above almost everything else, in order to make them always perceivable.
- OLAPU V1.2.6 - 4 February 2026
GeneralChanged the global dash to move in the direction you are currently moving, instead of the way you are point. If you are not moving, it will move you in the direction you are pointing.BugfixesFixed a bug that would Precision constellation to not appear in game
- OLAPU V1.2.4 - 2 February 2026
BugfixesFixed a visual bug with the display order with the final two stars of the Attack Damage constellation
- The Overwhelming Overhaul [Patch V1.2] - 2 February 2026
Hello again!Today we are introducing many new requested features and gameplay overhauls that should keep the game more interesting. Thanks so much for playing :)Read more about all the changes in the Patch Notes below!Powerful Powerups:Powerful Powerups can now appear in the world when enemies are defeated. When picked up, they cause a multitude of different effects. The effect include:Heal: Spawns a healing circle, that heals one health point.Speed: Increases movement speed for a limited time.Strength: Increases damage dealt for a limited time.Double Stars: Doubles all collected stars for a limited time.Black Hole: Pulls in all stars in the game world.Freeze: Slows down all enemies drastically and applies stacks of frost to themSupernova: Defeats all non-elite enemies in the world. Elite enemies take damage and receive the burning effectThe spawn rate of each powerup is not equal, some…
- OLAPU V1.1.6 - 29 December 2025
BugfixesFixed a bug that would give kill credit to the Host, if the elemental effects Frost or Ignite were used by a client.Fixed a bug that would cause the distance travelled at the end of a game to be too large for clients.Fixed a bug that would cause Ultimate Experience Orbs to reward far less experience than expected.
- OLAPU V1.1.5 - 29 December 2025
Patch NotesGeneral:Current Stats of the character can now be viewed at anytime using the \-key. This view can also be locked to always stay by clicking the lock within the little window that appears. Controllers are currently not supported for this feature.Gear Modifiers are now colored depending on how high/low their value is in comparison to the range of values that they can assume.The equipped food is now displayed in the pause menu.Additional controller binds now displayed in the pause menu (More to come with a later overhaul of the settings screen)Enemy Eclipse Buffs are now displayed when hovering the difficulty in the lobby.Balancing:Frost Explosion now only deals 20% of the damage to nearby enemiesYuvi Attack Speed 1.2 >> 1.12Swiftness Constellation: Decreased Movement Speed Gain on last star in Variation I from 5% per statck >> 3% per stackChii Attack Speed 1 >> 1.05Kiri Turret…
- V1.1.4 - 18 December 2025
Patch NotesGeneral:Introduced an achievement for reaching Level 10 on Kiri.The number of cogs gathered for Kiri's Ultimate are now limited to the required amount to upgrade her Turret.Kiri's Turret Damage now scales slightly with Ultimate Effectiveness. Specifically her Ultimate Effectiveness at the time of upgrading will be utilized until the next upgrade.Bugfixes:Fixed a bug that would cause Kiri's Turret to not spawn additional projectiles based on Max Health, if this constellation was unlocked.Fixed a bug that would cause the Elites in the Abyssal Depths to move infinitely in one direction.Fixed a bug that would cause the descriptions of the difficulties in the lobby menu to not appear when hovering them.Make sure to update your game to V1.1.4 before playing together!
- Introducing Kiri! [Patch V1.1.3] - 17 December 2025
Hello everyone!Today we are introducing the newest character Kiri! As well as the all new Eclipse Levels, new Constellations and more! We plan to make a second half to this update with additional new Constellation Variations and some other asked for features! Thanks so much for playing and thanks for all of the support :) Read more about all the changes in the following Patch Notes!Kiri:Kiri is the newest character added to the roster! Attack: Kiri uses her small butcher knife to attack rapidly in a linear area. Her Attack Area is narrow but very long.Ultimate: Kiri places her Turret, that targets nearby enemies. Her turret can be upgraded repeatedly after gaining a sufficient amount of Kills. Once the turret reaches max level it goes into overdrive and destroys itself after a certain amount of time.Eclipse Difficulty:The Eclipse Difficulty is the newest introduced difficulty and works…
- V1.0.12 - 1 November 2025
Patch NotesGeneral:Fixed a bug that would cause an error when displaying the descriptions of some itemsSome general visual adjustments to the interface
- V1.0.11 - 31 October 2025
Patch NotesGeneral:Fixed a bug that would cause Chii and Yuvi to not be able to attack on rare occasions after using their respective ultimate.Fixed a bug that would that would cause movement speed to reset after a certain amount of time has passed, if the final star in variation 1 of the Movement Speed constellation was unlocked.Fixed a description in the Shuriken constellation.Balancing:If Attack Speed scales with Movement Speed it can no longer go below normal Attack Speed.If Attack Speed scales with Movement Speed it no longer takes Attack Slowdown into consideration.
- V1.0.8 - 29 October 2025
Patch NotesGeneral:Items in the inventory is now sorted based on raritySummon Size and Summon Damage Modifiers are now obtainable through gear dropsThe in-game constellation screen now displays which variation you have equippedYou can now right click constellation next to your player avatar to inspect the according constellation (only in voting screens)Potions and their according buffs are now displayed next to the player avatarThe little spiders on the cobweb of the spider constellations have been made more visibleFixed a bug that would cause newly spawned bees to not update their size according to the Summon Size modifierFixed a few spelling mistakes and reworded some descriptions to be more in line with the overall gameBalancing:Starshower damage is now adjusted by Summon DamageStarshower puddle and impact size is now adjusted by Summon SizeThe number of shurikens spawned by the Shur…
- V1.0.7 - 28 October 2025
Patch NotesGeneral:Fixed a bug where Mi's Ultimate Explosion radius was larger for Princess MiReload Speed Modifier has been renamed to Reload TimeBlooming Gearset has been adjusted to reduce Reload Time instead of increasing itFixed a bug that would cause the Revive potion to trigger twiceFixed a bug that would cause the revive potion to revive a player after they failed a boss enrageDamage numbers appear correctly now across map boundsDamage numbers have been made larger on bossesFixed a bug that would cause Reload Time on gears to re-roll every time the game is launchedAdded a pass button on the chest screenFixed a bug that would cause bees to respawn instantlyFixed a bug that would cause tavi's ultimate cooldown to be too short if the healing upgrade was equippedBalancing:Changed Qingwa's and Chii's shield to block many more boss attacksNo longer receive knockback with Qingwa's or C…
- V1.0.6 - 27 October 2025
Patch NotesGeneral:Fixed a bug that would cause Mi to shoot her Ultimate twice on certain occasionsFixed a bug that would cause the wave attacks to the jellyfish mermaids in the Abyssal Depths to sometimes not be visibleChanged damage statistics to track to far higher valuesBalancing:Changed how Mi's projectile count is calculated if she has the triple shot upgrade equippedHard Difficulty:Adjusted enemy modifiers for high difficulty:Enemy Health 115% >>> 150%Enemy Speed 120% >>> 140%Enemy Knockback 75% >>> 65%
- V1.0.5 - 26 October 2025
Patch NotesGeneral:Fixed a bug that would cause bleed explosions to heal instead of dealing damage.Fixed a bug that would cause the Abyssal Depths Achievement to not registerFixed a bug that would cause everything that scales using Max Health to only scale with the base Max Health of the character Added Achievement for reaching max level on AthenaAdded Achievements for defeating bosses in the Abyssal DepthsAdded a visual for the Starshower impactMade the scroll in the Stargazer more pleasant to useBalancing:Mi's Ultimate now shoots double projectiles if double projectile potion is usedMade all Elites in the Abyssal Depths immune to knockback
- V1.0.4 - 25 October 2025
Patch NotesGeneral:Fixed a bug that would cause the stage to freeze if the first boss in the Abyssal Depths was killed prior to teleporting outBalancing:Reduced Enemy slowdown amount when Chii is using her ultimate and she has the according upgrade equippedIncreased the health of final boss in the Abyssal Depths as it was a little too easyDecreased damage dealt by Mi's Ultimate Explosion Upgrade to +300%Additional:We are aware of a bug that can cause enemies to be invulnerable in rare situation but are unable to reproduce this situation. If you have any further information please let us know!
- V1.0.3 - 25 October 2025
Patch NotesGeneral:Fixed a bug that would cause Character Skills to be unlockable without being the adequate levelFixed a bug that would cause the Overpowered and How did we get here? Achievements to not trigger correctlyFixed a bug that would cause some Constellation Variations to not be used correctlyAdded Controller-Button Visuals to the Self Revive IndicatorIncreased Overpowered Achievement requirements to 700 eliminationsAdded a check for certain achievements after opening the game, in case these achievements were unlocked within the demo version of the gameBalancing:Buffed Kana's damage slightly and reduced her reload timeReduced Range of Mi's Ultimate Explosion UpgradeGlobal XP gained has been increased
- V1.0.1 - 24 October 2025
Patch Notes:Fixed a bug that would cause in progress lobbies to appear in the server browserFixed a bug that would make all melee attacks bleedFixed a bug that dashing on top of the Soulwitch would cause the player to take damageMake sure to update your game to V1.0.1 before playing!
- OLAPU is now available! - 24 October 2025
Hello everyone!OLAPU is finally available in Early Access!Thank you all so much for your patience and support while we worked to make the game the best it can be! If you encounter and problems or have any suggestions please let them be known in the appropriate channels in our Discord. We will make sure to have them addressed/resolved as quickly as possible! Once again many thanks to everyone who has contributed and supported us along the way :)