WIZARD PUNKS!!! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews21
- Release dateMar 15, 2026
- DeveloperEyeOfStormCat
- PublisherEyeOfStormCat
Genres: Action, Casual, Indie, Sports
Company pages: Developer: EyeOfStormCatPublisher: EyeOfStormCat
WIZARD PUNKS!!! Steam news
WIZARD PUNKS!!! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- WIZARD PUNKS!!! 0.92 - 17 March 2026
Hello Wizard Punks!Just back again with another quick bugfix - no long preamble on this one (I was maybe a little but sleep deprived and delirious when I wrote that last one).Here's the changes:Stopped BLACKOUT theme unlocking at the wrong point (the old unlock code hadn't been properly removed)Fixed the lines disappearing on the striped backgroundStopped the lag spikes that would cause players to fall through the groundLet me know if you see any bugs while playing! I'll get to them as quick as a I can.- StormCat
- WIZARD PUNKS!!! v0.91 - The Mandatory Post-Launch Quick Bugfix Update - 16 March 2026
Yes, I've fallen to the whims of the crowd. I'm sliding like a penguin into the sea of unoriginal ideas. I travel on, in, down into the cavernous waters of Mandatory Post-Launch bugfix.A greater game developer might say that "a game shouldn't have a small handful of game breaking bugs the day it comes out", but this is a vapid notion. QA is only a fairy tale that is told to make Game Major students and interns at AAA studios sleep well at night. In reality, it's impossible to tell what could or would break the game.An indie video game is like a feral beast. I have but merely tamed it for your amusement - yet it could break free of its chains and bound once more into the wild at the slightest whim.An indie game is a field of flowers, and no good garden would be complete without the bees, the butterflies, the insects of all kinds. To use insecticide on an indie game leaves it devoid of th…
- WIZARD PUNKS!!! IS OUT NOW!!! - 15 March 2026
If you're reading this - WIZARD PUNKS!!! is out right now!WIZARD PUNKS!!!'s first ever showcase - Game A Week 2024 at the Sabby Gallery in Melbourne, AustraliaIT'S HERE! WOW!To be perfectly honest, it feels weird! What??!!!?! This game I made in my spare time around Uni classes is out?? on STEAM??It's pretty cool. I'm chuffed, as some would say.This game has always been intended as a bit of a learning experiment for me. Originally, I made it for a one week game jam (back in January 2024), and then I would occasionally update it for events every few months. Turns out, a local multiplayer party game is pretty fun to play in person.I showed it off at a handful of Uni related things, and some local game dev meetups - then I thought, why not just try put it on Steam?Well, obviously I did. But the plan was always - "Hey, I'm a Uni student, you know what would be some great experience? Doing t…
- Demo Update 0.53 - 13 March 2026
Hello! The full game of WIZARD PUNKS!!! is out in just 3 days - so I thought I would quickly update the demo with the new features that are going into the full game. Most of the new stuff isn't in the demo, but a bit is.Speaking of - here's the new stuff:Features:Added 3 new maps - 2 large, and 1 smallChanged the map rotation to be dependent on the number of players - small maps only appear with 2 or 3 players, and the largest maps only appear with 3 or 4 playersAdded the full credits (minus the Many Funny Wizard Names)Added a new song, and new sound effects, in the Test ChamberAdded a new brain to the CPUs for the Options, Join and Win screensBugs:Fixed bug where the Laser would sometimes hit the wrong player when firing at multiple players in a lineFixed bug where the Homing Laser would aim straight right if there were no target playersMade players spawn lower in the Options screen to…
- Demo Update 0.51! - 6 March 2026
Wow! Here with another update for the WIZARD PUNKS!!! Demo - and this one has some pretty cool stuff.First up: The Test ChamberFrom the main menu, you can now access the Test Chamber! This is a small map designed to help you experiment with spells. Pickups spawn in the map on loop, allowing you to construct whatever combination you want. A floating descriptor will tell you exactly what you spell combination you have as well. And, if you're worried about dying to someone else's spell and having to sit around...Feature #2: Extra LivesYou can now enable extra lives! By default, the game sets you to 2, but you can also change it to 3 or to 1 (which is what the game was at in the previous build).When you're in the Test Chamber you'll have infinite lives - respawning after a few moments whenever another player shoots you, allowing for a fun practice scene if you want to fight instead of just…
- Demo Update 0.43 - 25 February 2026
Features:- Added 4 additional levels to the game (There were originally 7, now 11 total)- Improved CPU pathfinding and behaviourBug Fixes:- Fixed issue where the Cowboy hat would occasionally crash the game when self-intersecting in SHRINK RAY- Correctly made the CLASSIC achievement unlock in Steam- Stopped certain hat particles from spawning as the wrong colour- Stopped CPUs from standing and staring at each other in most cases- Stopped a certain vertically-focused level from spawning with 2+ CPUs as a preventative measureYou won't be seeing this scenario anymore!Thanks for playing the demo so far! Some more updates will be on the way soon,- StormCat
- THE DEMO IS BACK!!! - 23 February 2026
Wow! Here we are!After 2 months (almost exactly), the WIZARD PUNKS!!! Demo has returned to its natural habitat... your computer! Or at least, hopefully it'll get there soon.The full game is going excellently as well - with some Cool New Features that will hopefully be revealed soon. Maybe even partway through Steam Next Fest...Make sure to check out the release on March 16th!As for this demo, though - here's what's new!Added in achievements (which are tied to the Themes - just like in the full game)Updated most (if not all) the UIImproved the CPU AIAdded a summonable Shield - allowing for counterplay to the powerful spellsAdded in 4 Themes - CLASSIC, PERILLA, OBSERVERS and SHRINK RAYA whoooooole bunch of little Quality of Life changesAnd some other stuff I probably forgot to mention!This game has been developed fully in my free time while studying at University - so it's awesome to see…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 March 2026 | WIZARD PUNKS!!! 0.92 | 1826992588603416 |
| 2 | 16 March 2026 | WIZARD PUNKS!!! v0.91 - The Mandatory Post-Launch Quick Bugfix Update | 1826992588600750 |
| 3 | 13 March 2026 | Demo Update 0.53 | 1826992588595820 |
| 4 | 25 February 2026 | Demo Update 0.43 | 1825727806703795 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
