Towers of Altrac - Epic Defense Battles news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak27
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score58% positive
- Total reviews132
- Release dateJan 5, 2015
- DeveloperJsmael Stieger, Manuel Stieger, Andreas Stieger
- PublisherCybertron Design Studios
Genres: Action, Indie, Strategy
Company pages: Developer: Jsmael Stieger, Manuel Stieger, Andreas StiegerPublisher: Cybertron Design Studios
Towers of Altrac - Epic Defense Battles Steam news
Towers of Altrac - Epic Defense Battles news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update Notes 3.2.0 - 4 May 2017
With v3.2.0 we bring some great changes. Advanced mouse control, endless tower levels and additional rewards in the form of bonus upgrades for the towers. General Bugfix for a campaign achievement Multiplayer Bugfix for wave info synchronization Game Interface Speed button always visible and controllable with the mouse Towers Bonus upgrade for all towers added. Can be unlocked if you defend a map on higher difficulty. If you have already done this in the past you get the upgrade immediately. Bonus: Medium -> Bronze Upgrade: +3% Damage, +2% Range Hard -> Silver Upgrade: +6% Damage, +4% Range Extreme -> Gold Upgrade: +9% Damage, +6% Range Endless Mode No more limit for tower levels (only in endless mode)! You can upgrade tower on level 10 and higher (Excluded the special towers with percentage effects) Graphic Options Bloom Effect Control added (you can also change the Bloom in the ingame…
- Update Notes 3.2.0 - 4 May 2017
With v3.2.0 we bring some great changes. Advanced mouse control, endless tower levels and additional rewards in the form of bonus upgrades for the towers. General Bugfix for a campaign achievement Multiplayer Bugfix for wave info synchronization Game Interface Speed button always visible and controllable with the mouse Towers Bonus upgrade for all towers added. Can be unlocked if you defend a map on higher difficulty. If you have already done this in the past you get the upgrade immediately. Bonus: Medium -> Bronze Upgrade: +3% Damage, +2% Range Hard -> Silver Upgrade: +6% Damage, +4% Range Extreme -> Gold Upgrade: +9% Damage, +6% Range Endless Mode No more limit for tower levels (only in endless mode)! You can upgrade tower on level 10 and higher (Excluded the special towers with percentage effects) Graphic Options Bloom Effect Control added (you can also change the Bloom in the ingame…
- Upcoming Update v3.1.4 - 18 April 2017
Hi guys, we are working on the next update v3.1.4. Here are some infos: Bloom Effect Control It is possible to adjust the power of the Bloom effect via a slider. Advanced mouse control It should now be possible to control the camera only with the mouse. Camera Motion (Forward, Backward, Sideward) with the screen edges The camera can be rotated with the right mouse button (hold down) Press the middle mouse button to change the camera rotation. Pressing the button again changes the mode back Camera Modes Camera rotates around itself (default) Camera rotates around the center of the screen (cool effect 😊) Test Version The update is uploaded as a trial on Steam. If you want to test it before the release and give us feedback, you can do this as follows: Steam -> Library -> Right click on Towers of Altrac -> Properties -> Tab "Beta" -> Select v3.1.4_Test -> The game should list an update The…
- Upcoming Update v3.1.4 - 18 April 2017
Hi guys, we are working on the next update v3.1.4. Here are some infos: Bloom Effect Control It is possible to adjust the power of the Bloom effect via a slider. Advanced mouse control It should now be possible to control the camera only with the mouse. Camera Motion (Forward, Backward, Sideward) with the screen edges The camera can be rotated with the right mouse button (hold down) Press the middle mouse button to change the camera rotation. Pressing the button again changes the mode back Camera Modes Camera rotates around itself (default) Camera rotates around the center of the screen (cool effect 😊) Test Version The update is uploaded as a trial on Steam. If you want to test it before the release and give us feedback, you can do this as follows: Steam -> Library -> Right click on Towers of Altrac -> Properties -> Tab "Beta" -> Select v3.1.4_Test -> The game should list an update The…
- Update Notes 3.1.3 - 15 April 2017
General Added some tips on the load screen Interface Bugfix Versus Mode: The interface for base fortress and the mines are now displayed correctly Multiplayer Bugfix Versus Mode: The base fortress now has the desired damage
- Update Notes 3.1.3 - 15 April 2017
General Added some tips on the load screen Interface Bugfix Versus Mode: The interface for base fortress and the mines are now displayed correctly Multiplayer Bugfix Versus Mode: The base fortress now has the desired damage
- Update Notes 3.1.2 - 30 March 2017
Towers of Altrac have now 21:9 aspect ratio support. Resolution of 3440x1440 and higher is possible! User Interface User Interface rescaled 21:9 support added
- Update Notes 3.1.2 - 30 March 2017
Towers of Altrac have now 21:9 aspect ratio support. Resolution of 3440x1440 and higher is possible! User Interface User Interface rescaled 21:9 support added
- Update Notes 3.1.1 - 16 March 2016
General All tower textures optimized or replaced Graphical bugfixes Balancing Maps rebalanced (Hermatus, Tark, Mikonor, Tresha, Menusal and Gate of Direk)
- Update Notes 3.1.1 - 16 March 2016
General All tower textures optimized or replaced Graphical bugfixes Balancing Maps rebalanced (Hermatus, Tark, Mikonor, Tresha, Menusal and Gate of Direk)
- Update Notes 3.1.0 - 23 February 2016
General Unique new bosses for every map Wave info extended with detail information Replaced dreoks campaign pictures with new video story (other nations will follow) Main menu background changed Dreoks shot effects made more visible New bulk waves implemented New background music on several maps Boss wave music added Textures optimized Maps Grintor bugfixes Grintor: New bomb target, one target less Balancing All maps rebalanced (except Tark, Mikonor, Tresha, Menusal, Gate of Direk which will follow in the next 2-3 weeks) Towers Bugfix for fast shot types (Speed mode no more influences accuracy) Several towers adjusted Enemies Complete redesign of enemy types applied to bosses (Resurrection, Regeneration, Mole, Converter, Portal, Mage, Rider, Rage, Duplicator, Cocoon) Over 30 new enemy models added (unique bosses, some standard mobs) New boss sounds (Footsteps, wing flap, ...) Enemy scal…
- Update Notes 3.1.0 - 23 February 2016
General Unique new bosses for every map Wave info extended with detail information Replaced dreoks campaign pictures with new video story (other nations will follow) Main menu background changed Dreoks shot effects made more visible New bulk waves implemented New background music on several maps Boss wave music added Textures optimized Maps Grintor bugfixes Grintor: New bomb target, one target less Balancing All maps rebalanced (except Tark, Mikonor, Tresha, Menusal, Gate of Direk which will follow in the next 2-3 weeks) Towers Bugfix for fast shot types (Speed mode no more influences accuracy) Several towers adjusted Enemies Complete redesign of enemy types applied to bosses (Resurrection, Regeneration, Mole, Converter, Portal, Mage, Rider, Rage, Duplicator, Cocoon) Over 30 new enemy models added (unique bosses, some standard mobs) New boss sounds (Footsteps, wing flap, ...) Enemy scal…
- Update coming soon - 14 February 2016
Dear community We are working hard on the next update to bring several new stuff for the game which improves again the gameplay, such as Unique Boss for every map Complete new enemy types New story with story videos Performance & disk space improvements New bulk waves to bring more enemy wave variety Whole game has been rebalanced ... Stay tuned!
- Update coming soon - 14 February 2016
Dear community We are working hard on the next update to bring several new stuff for the game which improves again the gameplay, such as Unique Boss for every map Complete new enemy types New story with story videos Performance & disk space improvements New bulk waves to bring more enemy wave variety Whole game has been rebalanced ... Stay tuned!
- Update Notes 3.0.0 - 13 December 2015
General New versus mode (PvP) in multiplayer Added a wave visualization system Campaign map interface redesign Mages spawn point adjusted Maps New map “Dracon Forest” added (PvP) Multiplayer Server location selection added Lobby bug fixes Campaign progress is now synchronized Balancing Ogek, Laros, Mikonor adjusted Several towers adjusted
- Update Notes 3.0.0 - 13 December 2015
General New versus mode (PvP) in multiplayer Added a wave visualization system Campaign map interface redesign Mages spawn point adjusted Maps New map “Dracon Forest” added (PvP) Multiplayer Server location selection added Lobby bug fixes Campaign progress is now synchronized Balancing Ogek, Laros, Mikonor adjusted Several towers adjusted
- Update Notes 2.2.1 - 1 September 2015
General New achievements added Lifes interface animation in case of life-loss added Campaign bugfix Multiplayer DLC: Lobby bugfix for Baragor Towers Changed the beam effects for Blue Focus, Magical Ray, Arcane Sphere and Der’dak’elan
- Update Notes 2.2.1 - 1 September 2015
General New achievements added Lifes interface animation in case of life-loss added Campaign bugfix Multiplayer DLC: Lobby bugfix for Baragor Towers Changed the beam effects for Blue Focus, Magical Ray, Arcane Sphere and Der’dak’elan
- Update Notes 2.2.0 - 21 August 2015
General New DLC « Endless Mode » added New achievements Preview map added Mage sound added Multiplayer bugfix Adjusted Goblin & Orc scale Maps Fixed bomb targets on Miria & Blood Iron Pass Sirakh SAD bugfix Miria and Blood Iron Pass SAD bomb target bugfix Camera max height enlarged for Miria & Linoran Towers Adjusted level 6 tower strength Altar of Incantation multiplayer symbol height fixed Der’Dak’elan, Sphere Converter aura effect height fixed Shadow Tree debuffs now air enemies too Battleship Destroyer fly height bugfix Other bugfixes Technical Update Special abilities bugfix Adjusted brightness in main menu https://steamcommunity.com/linkfilter/?url=
- Update Notes 2.2.0 - 21 August 2015
General New DLC « Endless Mode » added New achievements Preview map added Mage sound added Multiplayer bugfix Adjusted Goblin & Orc scale Maps Fixed bomb targets on Miria & Blood Iron Pass Sirakh SAD bugfix Miria and Blood Iron Pass SAD bomb target bugfix Camera max height enlarged for Miria & Linoran Towers Adjusted level 6 tower strength Altar of Incantation multiplayer symbol height fixed Der’Dak’elan, Sphere Converter aura effect height fixed Shadow Tree debuffs now air enemies too Battleship Destroyer fly height bugfix Other bugfixes Technical Update Special abilities bugfix Adjusted brightness in main menu https://steamcommunity.com/linkfilter/?url=
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 4 May 2017 | Update Notes 3.2.0 | 4249665521681271983 |
| 2 | 18 April 2017 | Upcoming Update v3.1.4 | 4249665521681272086 |
| 3 | 15 April 2017 | Update Notes 3.1.3 | 4249665521681272181 |
| 4 | 30 March 2017 | Update Notes 3.1.2 | 4249665521681272279 |
| 5 | 16 March 2016 | Update Notes 3.1.1 | 4249665521681272381 |
| 6 | 23 February 2016 | Update Notes 3.1.0 | 4249665521681272475 |
| 7 | 13 December 2015 | Update Notes 3.0.0 | 4249665521681272668 |
| 8 | 1 September 2015 | Update Notes 2.2.1 | 4249665521681272768 |
| 9 | 21 August 2015 | Update Notes 2.2.0 | 4249665521681272870 |
| 10 | 22 June 2015 | Update Notes 2.1.1 | 4249665521681272966 |
| 11 | 6 March 2015 | Update Notes 2.1.0 | 4249665521681273070 |
| 12 | 26 January 2015 | Update Notes 2.0.3 | 4249665521681273179 |
| 13 | 11 January 2015 | Update Notes 2.0.2 | 4249665521681273280 |
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