DEMONOLITION news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak5
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score88% positive
- Total reviews17
- Release dateSep 24, 2025
- DeveloperHEX512
- PublisherHEX512
Genres: Action, Adventure, Casual, Indie, Massively Multiplayer
Company pages: Developer: HEX512Publisher: HEX512
DEMONOLITION Steam news
DEMONOLITION news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Upcoming Updates - 10 November 2025
Hey everyone! Today we want to share what the team is currently working on and give you a peek at our upcoming updates.First of all, we’re adding voice chat! You’ll be able to configure it through the Settings menu — adjust volume, enable noise suppression, test your mic, and more. Communication and teamwork are about to get much easier.We’re also working on a new map, featuring fresh visuals and updated architecture. Expect new combat zones, improved level design, and dynamic encounters that make every wave more exciting.Another big addition is the legendary weapon: the RPG. It’s a powerful tool of destruction, perfect for taking down groups of enemies or especially tough opponents.And finally, a new enemy type — flying demons — is coming to the game. They’ll bring chaos and unpredictability to the battlefield, forcing you to stay sharp and adapt quickly.This is just a glimpse of what’…
- Patch 1.5 - 18 October 2025
Hey everyone! We’re back with Patch 1.5 — focused on improving visual clarity, performance, and overall gameplay comfort.ChangedRemoved the screen shake caused by the huge demon (and the demon itself) on the Welcome to Hell map. The horde now screams outside the map, making it less distracting. Shortened the model length of the pump shotgun for a more natural appearance.AddedTwo types of hit markers: white for body shots and red for headshots, along with a hit sound. Added bullet tracers — making it easier to track your own and teammates’ shots.ImprovedReduced the number of impact effects on surfaces, decreasing FPS drops when shooting shotguns at close range.FixedAdjusted the AK-47 sights — they now align more accurately with the weapon model. Improved head hitboxes for Tormentress, Dread Knight, and Crushborn.Stay tuned — more improvements and content are on the way!
- Patch 1.4 - 8 October 2025
Hello everyone! We’ve been listening to your feedback and present Patch 1.4 with new improvements and experimental changes.Balance and Experimental WavesBalance has been updated in 10-wave mode on Normal difficulty. An experimental feature has been added: sometimes waves will consist of enemies of a single type. These enemies are slightly weaker than their regular versions to maintain balance and keep fights interesting.SoundPlayer and enemy footsteps are now more audible, helping you better navigate the battlefield and plan your actions.WeaponsVector recoil has been fully reworked to make shooting more controllable and enjoyable.UI and NotificationsUI has been improved. New notifications before the start of a round help you better assess the situation and prepare for the upcoming wave.
- Patch 1.3 - 1 October 2025
Hello everyone! It hasn’t been long since the last update, and we’re back with more news — welcome Patch 1.3.Balance and DifficultyWe’ve listened to your feedback and improved the balance in the 10-wave mode. Enemies now deal less damage at the start, with their strength growing more gradually. This allows you to better adapt to the game’s rhythm and prepare for tougher moments.Enemy Visibility and VFXThanks to new visual effects, enemies are now easier to spot. Battles feel clearer and more dynamic, with foes standing out more against the map.Head HitboxWe’ve increased the head hitbox for all enemies. This means aiming feels smoother, and every precise shot is rewarded as it should be.That’s all for now — stay tuned for future updates!
- Patch 1.2 - 30 September 2025
Rendering & GraphicsReworked lighting and shading: now using physically accurate smooth transitions.Improved lighting on the Graveyard map: added additional light sources.Enhanced Graveyard environment: new effects and objects for greater atmosphere.SoundFixed a bug where the can-opening sound could be heard across the entire map.Perks & AnimationsPerks are now granted instantly, without waiting for the end of the animation.Faster can-opening animation.WeaponsReworked weapon switching system.Adjusted weapon switch speeds: Raise time reduced from 1.0 to 0.75 for all guns.Slightly reduced recoil on the AK-47 and Vector.Adjusted AK-47 aim position: now closer to the player.Limited weapon rotation visuals for weaker systems. In aiming mode, weapons no longer drift upward and to the right.GameplayFixed a bug with interactive objects: interaction now triggers immediately without needing to st…
- Patch 1.1 - 27 September 2025
Hello everyone! It’s been a few days since the game’s release, and we’re here with the first news. We listened closely to player feedback and decided to add a difficulty selection system. Now you can customize the game to your liking and choose how challenging your experience will be.The old difficulty you’re used to is now called Hard. The new Normal difficulty is a slightly easier version of Hard, perfect for those who want a lighter but still dynamic experience.In addition, we improved the Graveyard map: updated skybox and reworked lighting to make the gameplay more atmospheric and visually pleasing.If you enjoy this system, we’ll continue developing it — adding new difficulty levels and refining balance.Which difficulty suits you best? Try it out and let us know!
- Demonolition Release - 24 September 2025
It’s been just over a month since the demo release, and now we celebrate the full launch of Demonolition. We want to give a huge thanks to all our players for their feedback and support. Your input helped us fix issues, refine mechanics, and make the game significantly better. Without you, this would not have been possible.New AdditionsIf you played the demo, be ready for a flood of new content. We’ve added more maps, weapons, achievements, and a brand-new type of Random Box, which drops only the best guns. On top of that, we rebalanced the weapons to make them more fun and satisfying to use. Every gun now feels different and adds extra excitement to each match.Future UpdatesThe release is just the beginning. Our team is already working on more maps, new weapons, and fresh mechanics that will bring variety to your battles. We’ll also keep improving the game with balance updates — and of…
- Pre-Release Patch Notes - 23 September 2025
Thank you all for your support! The full release is coming on September 24, and it’s only possible thanks to you. But before that, here’s one more big step — the pre-release patch!Wave ModesYou can now choose between 10, 20, 30, or 40 wave modes. Each wave has its own economy and balance, making the difficulty and pacing feel fresh and dynamic.UIAdded HP and stamina indicators for the player.Before each wave, a notification with short info will appear.At the end of a wave, a notification with your earned rewards is displayed.BalanceThe game has been carefully rebalanced again.GrenadesAdded grenades on the G key.They can be obtained at the start of the game or when picking up a Max Ammo power-up.AdditionalFixed various bugs.Improved optimization.
- Community Patch #3 - 18 September 2025
Hey everyone! We’ve listened closely to your feedback and prepared another wave of changes for you!BalanceAdjusted the balance of several weapons.Updated enemy wave balance.During matches, enemies now gain increased movement speed and damage.Reworked map prices.QoL (Quality of Life)Power-ups now blink a few seconds before disappearing, so you know they’re about to vanish.Picking up a power-up now plays a voice line to notify the team about the buff.Improved language selection screen (both on first launch and in the menu).Bug FixesFixed a critical bug that caused FPS drops during matches.Fixed an issue where some achievements couldn’t be unlocked.Enemies no longer teleport in multiplayer when joining another player’s game.Fixed several game crashes.Technical ImprovementsImproved support for Intel and AMD integrated graphics.Updated Vulkan rendering.Thanks for your support — it’s what kee…
- Community Patch #2 - 3 September 2025
Welcome to Community Patch #2!Thank you all for your feedback — it helped us shape this update.Visuals: improved post-processing and a colder (gray) palette where weapons, enemies, and interactive objects stand out.Perks: reworked system — each vending machine now has its own perk. There are 4 machines, so 4 perks.UI (QoL): added hints showing which perks can stack (be used repeatedly) and which cannot.Maps: expanded to give you more space, plus a progression system for unlocking parts of the map with money.Fix: resolved a bug that affected how enemies inside interiors were displayed.
- Demonolition at DevGAMM Awards! - 1 September 2025
Demonolition has reached the DevGAMM Awards — and it’s all thanks to you, our fans! Your support made this possible, and we’re truly grateful. But that’s not all: we’re excited to announce that another major update is already in the works. Stay tuned for more details soon!
- Community Patch №1 - 25 August 2025
These changes are based on your feedback. We truly appreciate your activity and attention — thanks to you, the game keeps getting better. Please keep sharing your impressions and ideas!WeaponsReworked recoil for all automatic weapons (AK, MAG, Vector) — they handle much better and feel less frustrating.Minigun — recoil fully reworked.Minigun — damage per shot significantly increased.Double-barrel Shotgun — slightly adjusted recoil and increased max ammo.Pump Shotgun — damage reduced.MAG — damage per shot increased.PerksConditioning and Second Wind renamed to Bigger Health and Regenerator.Bigger Health now stacks twice (from 100 HP to 150 and 200).Double Shot — fixed a bug where activating the perk unintentionally increased weapon fire rate.NEW PERK — Rapid Fire: increases weapon fire rate and reload time (does not stack).System ChangesPower-ups now show their names when you hover over t…
- Bugs & Suggestions Megathread - 22 August 2025
Hey everyone!We’ve just released the demo, and now we need your help to make Demonolition even better. This thread is the place to:Report bugs you encounter in the demo.Share your gameplay suggestions and balance ideas.Let us know what features you’d love to see in the future.Every piece of feedback is super valuable and will help us improve the game. We’ll be checking this thread regularly and keeping track of everything you post.Thanks for supporting us, and have fun demon-smashing!
- Demonolition Demo Now Live! - 22 August 2025
The Demonolition demo is now live on Steam! Jump in with your friends and face endless waves of demons.To help newcomers get started, here are some quick tips:Kill enemies to earn cash.Spend cash on new weapons and perks.Weapons can also drop from loot boxes.Wall-mounted weapons are cheaper and easier to grab.Vending machines offer perks like extra health or increased damage.Some enemies drop power-ups that give a short bonus to the entire team.Try these tips to survive longer and get the most out of your demo run. We can’t wait to see your feedback!
- Demonolition Demo Coming Soon - 22 August 2025
Demonolition is a 4-player co-op shooter where you and your squad battle endless waves of demons. Each wave gets tougher, so teamwork is the only way to stay alive. Kill enemies to earn cash, spend it on new weapons and perks, and push your run as far as you can.The upcoming demo will feature part of one map and a limited set of perks and power-ups. This is just a small slice of what the full version will bring.We can’t wait for you to try it out and share your feedback with us!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 September 2025 | Pre-Release Patch Notes | 1811138915552696 |
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