SPSTEAMPULSELIVE ANALYTICS
KYORA

KYORA Steam metadata

Pugstorm | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureCasualIndieRPG

  • Steam app typegame
  • Steam App ID3337850
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperPugstorm

KYORA metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3337850
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperPugstorm
  • PublisherChucklefish
  • Parent gameNot available

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: PugstormPublisher: Chucklefish

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

KYORA Steam metadata

KYORA metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3337850/metadata
Steam Communityhttps://steamcommunity.com/app/3337850
PCGamingWiki search
IGDB searchSearch IGDB for KYORA

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Online Co-op, Full controller support, DualShock Controller Support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • KYORA Dev Blog #6 - What goes up... - 15 July 2026

    Hey everyone!It’s Pugstorm’s resident Associate Game Director, Felix here again 👋 Today I’m going to share a sneak peek at some of the ways we’ve been experimenting with fun and (mostly) efficient ways of traversing around the world KYORA. So what is our approach to 2d, verticality and gravity… 🛠 All footage shows experimental ALPHA gameplay - title in development. Visuals are work-in-progress!Staying GroundedGravity is a humble but core part of the gameplay in KYORA, and as such we must treat it (and in extension verticality) with great respect. This requires us to spend a lot of effort on movement systems and options, and come up with fun ways to utilize it in the best ways possible. In general, we think of movement as having two broad ‘modes’: controlled and uncontrolled. Controlled mode is when the player feels in sync with what their character is doing. They might be running arou…

  • KYORA Dev Blog #5 - Survival of the Craftiest - 9 April 2026

    Hey everyone! Max here, gameplay programmer at Pugstorm 👋 Today I’ll be sharing my insights on how KYORA approaches giving you the right tools and a sense of progression, and how we try to make that loop engaging. If you missed our previous posts, you can catch our deep dives on World Generation, Environment Design and Character Design here!PIXELS AND PICKAXESI’ve always liked sandbox games that drop you into a world with almost nothing and let you figure things out at your own pace. The goal is learning how the environment works, understanding what different materials can do, and gradually becoming more confident as you go. In KYORA, we follow that same spirit, but add the ability to pixel terraform right from the start. We’re big fans of how these games encourage exploration and experimentation, and we’re hoping that giving players this level of control adds an interesting twist to t…

  • Thank You for 500,000+ wishlists! - 29 January 2026

    Hello to all 500,000+ of you - wow! This was such a lovely way to start 2026. Huge thank you to everyone who has hit the wishlist button, each of you has helped ensure KYORA finds its community! It’s really encouraging to see so many of you excited about what we are building. Cheers! As a little thank you, we wanted to share a little teaser and insight into where we’re at! So, what have we been up to? With early access still a way down the road, we wanted to share a peek at where we’re at right now. Last year was all about nailing down our vision - lots of building systems, experimenting with prototypes, testing, tweaking, removing and replacing, and creating new dev tools to make this whole thing a lot easier going forward. It’s been difficult but incredibly rewarding. Here’s a taste of what we’ve tackled so far (in no particular order!): The core systems: improved player feel and move…

  • KYORA Dev Blog #4 - A First Look at our New Character Design - 4 December 2025

    Hey everyone! Linus here, Gameplay Lead at Pugstorm 👋 It’s been a little while since we first revealed KYORA and since then we’ve overhauled and refined almost everything in the game, including the topic of our blog today, character customization and gear! Before I jump into things, I want to take a moment to mention that everything we show today is a work in progress. Everything from the UI, to the customization options that players will have available to them will be changed and improved in some way, or even removed entirely. With that out the way, let’s take a look… The good, the beard, and the ugly One of the most common pieces of feedback we saw from the community when we first revealed KYORA was that players wanted more detailed character and customisation options, and so we’ve been hard at work to iterate on something that felt fun and fantastical, but remained grounded and true…

  • KYORA Dev Blog #3 - Environment Design - 22 October 2025

    Hey everyone! Anders here, Art Director on KYORA. In our last dev blog, Felix kindly walked us through the world generation that builds the foundation of KYORA. Today I want to dig a little deeper and talk to you about what goes on top of that foundation: environment design! Many of us on the team have had the pleasure of working on Core Keeper which means we’re pulling in all of our experience and learnings to KYORA’s design process. Our aim with KYORA is to create environments that aren’t just cool to look at, but are also an active part of the adventure; mechanically and narratively. Exploration: Inviting Players to ‘Dig’So, how do we fill an entirely destructible pixel world with mystery, adventure and life? KYORA’s destructible environment poses a really interesting challenge when it comes to building a coherent, fun play space. We want you to feel that ‘just a little deeper’ pull…

  • KYORA Dev Blog #2 - World Generation - 23 June 2025

    Hello and welcome back to our 2nd dev blog! My name is Felix (though I usually go by Fewes) and I’m the associate game director on KYORA. Last time, Fredrik (Prantare) talked about how the pixels in our game work, and today I thought I’d talk a little about a topic that very much ties into that: world generation.What in the world?To give some background: just like Core Keeper, KYORA is a procedurally generated game. This means that we utilize various methods to build a big world in a unique way for every player, and all of these methods fall under the umbrella of world generation. Think of things like the terrain, caves, greenery, resource/creature placement, points of interest and the like, and you have an idea of what we’re talking about.Many of the methods we use are great at making the world randomized, but we must take care to rein this in a bit and make sure the system does what w…

  • KYORA Dev Blog #1 - The Wonderful World of KYORA - 25 March 2025

    Hey everyone, Fredrik here (or Prantare, whichever you prefer!). Welcome to the first-ever KYORA dev blog. In these quarterly updates, we will pull back the curtain just a bit, sharing glimpses of what we are building behind the scenes. And whether you are joining us from Core Keeper, Starbound, another game ;), or just stumbled upon us by chance, we are really glad you are here. First off: wow. The response to our teaser trailer at The Game Awards completely floored us. Seriously — thank you. It gave us an enormous boost to kick off 2025. That energy? We are pouring it straight into KYORA — which is all about creativity, adventure, and freedom. And under the hood, we are building tech that runs deeper than you might expect. So, what’s special about our pixels? KYORA is built around pixels — tiny, interactive units of terrain you can directly shape and manipulate with pixel-level precis…

  • Core Keeper developer announced KYORA that looks suspiciously like Terraria where "every pixel is yours to shape" - 13 December 2024

    Terraria 2? Well, they can't call it that of course, but it sure looks like it. Coming from developer Pugstorm and published by Chucklefish, KYORA looks quite delightful. Read the full article here: https://www.gamingonlinux.com/2024/12/core-keeper-developer-announced-kyora-that-looks-suspiciously-like-terraria-where-every-pixel-is-yours-to-shape

  • Welcome To KYORA - 13 December 2024

    Hello everyone! Here at Pugstorm and Chucklefish, we are incredibly excited to announce our brand-new game, KYORA, which will be coming first to Steam Early Access. Check out our teaser trailer, first revealed in The Game Awards showcase! KYORA is a 2D sandbox adventure for 1-8 players, where every pixel is yours to shape, mine, build or EXPLODE. Mine precious resources, craft physics-altering wands, take on powerful bosses, and build your base by terraforming the world around you. https://store.steampowered.com/app/3337850/KYORA/ Core Features: Explore KYORA Journey into the unexpected, in a procedurally-generated open world. Carve into the earth or sculpt toward the sky in search of magical materials. Craft matter-manipulating wands, upgrade your gear, and take on the powerful bosses in control of each biome: the Heralds. These bosses will test your reflexes, wit and careful preparati…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3337850
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperPugstorm
PublisherChucklefish
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Delve into KYORA, a mystical multiplayer sandbox adventure, where every pixel is yours to shape, mine, build or explode.

About this game

‎ ‎ From the creators of the multi-award-winning mining sandbox, Core Keeper , comes an all-new mystical multiplayer adventure… ‎ Cross into a realm of ruins, where every pixel is a tool to create something new. Mine precious resources, craft physics-altering wands, take on powerful bosses, and build your base by terraforming the world around you. Journey into the unexpected, in a procedurally-generated open world. Carve into the earth or sculpt toward the sky in search of magical materials. Craft matter-manipulating wands, upgrade your gear, and take on the powerful bosses in control of each biome: the Heralds. ‎ ‎ Let loose your sandbox creativity with pixel-by-pixel terraforming. Build bridges to new areas, sculpt and customise your dream base with pixel materials, or even use your terraforming powers mid-battle to construct platforms and cover. ‎ ‎ The world of KYORA is filled with secrets. The further you venture, the more dangers await. To survive KYORA’S forest-cloaked ruins and cross its blistering desert sands, you’ll need to use each biome’s resources to your advantage. Gather materials, forge powerful weapons and armour, plant seeds and cook up recipes to help you traverse the wilds... ‎ ‎ It’s dangerous to go alone! Bring your buddies with you to combine skills, creating fun synergies between wand abilities, in up to 8-player online co-op gameplay.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 8, 2026 to Oct 8, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

KYORA's USD price history spans from Oct 8, 2026 to Oct 8, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

KYORA's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 8, 2026 through Oct 8, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records KYORA at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-08$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.