- The Transmutation Update is Now Live! - 17 September 2026
The Transmutation Update Is Here! September 17Hey Raiders!The Transmutation Update is finally here!This one puts a pretty big focus on what you do with your loot once you get your hands on it. Muriel has learned a few new tricks, equipment can now be transformed and upgraded through the new Transmutation System, there are also 25 new Perks, 11 new Unique Items, new Champion Talents, more stash space, and a whole bunch of balance changes and fixes throughout the game.We’ve also continued working through multiplayer and reconnect issues, alongside changes to difficulty progression, equipment drops, Champion stats, and more.There’s a lot to get into, so let’s get started.🔮 Equipment TransmutationMuriel the Mystic has some new tricks up her sleeve!Once you unlock Equipment Transmutation through Atlas, Muriel can help you take the equipment you find during your raids and mess with it in a f…
- A Closer Look at Transmutation - 14 September 2026
A Closer Look at Transmutation Hey Raiders! With the Transmutation Update right around the corner, we wanted to take a little more time to break down one of the bigger new systems coming with it: Transmutation.In our latest Dev video, we walk through how Transmutation Cubes and Artificer Orbs work, how they interact with your equipment, and what they’ll let you do with your gear. Watch the Transmutation Video HereWe also touch on some of the broader changes coming with the update, including the shift of many equipment bonuses from flat values to percentage based effects near the end of the video.If you wanted a better idea of how the new Transmutation system works before jumping into the update on September 17th, this video should give you a much clearer picture!Give it a watch, and we’ll see you on September 17th! ⚔️
- The Transmutation Update - September 17th - 4 September 2026
The Transmutation Update Arrives September 17th! Our Transmutation Equipment Update officially arrives September 17th, bringing a major equipment rebalance, the new Transmutation System, new materials, more stash space, a dedicated Currency Stash Tab, and a bunch of new ways to build your Champions.This is one of our most exciting updates yet, and we’ll be sharing more details as we get closer to September 17th. For now, here’s a look at some of the major changes coming your way. Equipment RebalanceOne of the biggest changes coming with this update is that Champions will now have base Attack Damage, Ability Power, and Healing Power.These stats, along with Health, will increase as your Champion levels up throughout a raid. Equipment is being rebalanced around this system, with key stats like Attack Damage and Ability Power now scaling by percentage.That means your equipment will continue…
- Hotfix #7 - August 3rd - 3 August 2026
Raiders of Blackveil Hotfix #7Hey Raiders!This update is our first hotfix following The Fangs and Faith Update.We've worked on improving the reconnect and late-join experience, refining exit portal and raid map voting, and addressing champion issues across Foxley, Valora, and more. You'll also find a batch of UI polish and quality-of-life improvements reported since The Fangs and Faith Update launched.As always, we'll continue monitoring feedback and bug reports as they come in.Full patch notes can be found below:Multiplayer & ConnectivityMultiplayer stability remains our highest priority. This hotfix contains the first batch of multiplayer fixes and late-join experience fixes.We'll continue monitoring your reports, reproducing issues, and rolling out additional multiplayer improvements in future hotfixes as this is only the first batch. Thank you to everyone who has taken the time to r…
- The Fangs and Faith Update is Now Live! - 14 July 2026
The Fangs and Faith Update Has Arrived!Hello Raiders!Today marks the release of one of our biggest updates since launching into Early Access, and we're incredibly excited to finally share it with you.The Fangs and Faith Update brings together some of the most requested quality of life improvements we've been working on alongside a wave of new content. Whether you're jumping in to try Reconnect & Save & Exit, meeting our two newest champions Foxley and Valora, hunting down brand new Unique Equipment, or experimenting with one of our largest balance passes yet, there's plenty waiting for you in this update.Every major update is another step toward the vision we have for Raiders of Blackveil, and today's release is no exception. We're excited to see the new builds you'll discover, the champions you'll master, and, of course, the feedback you'll have once you've had a chance to jump in.Let'…
- Developer Q&A Posted! - 11 July 2026
Hello, Raiders!It’s time for our first developer Q&A! Join Game Director Chris and Community Manager Alex for a one-hour discussion in which they answer questions from the community. We hope you enjoy it!Timestamps in the description, topics discussed:Introduction Future Content & ChampionsPriorities for Upcoming Updates Champion DesignMost Exciting Upcoming AdditionEndgame & ReplayabilityEquipment, Loot & Build CraftingIn-Game StatsMultiplayerReconnect FeaturesProgression WipesPlans After Full ReleaseRaiders of Blackveil Lore
- Minor Update #1 - July 1st - 1 July 2026
Minor Update #1 Hey Raiders!Minor Update #1 is now live!This update focuses on improving gameplay clarity, updating ability and perk descriptions, and addressing a handful of bugs and balance adjustments that have been reported by the community.One of the bigger additions in this update is an overhaul to how flat damage and healing values are displayed. Perks and abilities will now show values that scale with your current stats, along with their scaling percentage, making it much easier to understand exactly how your build is affecting your abilities while planning your run.As always, thank you to everyone who has continued sharing feedback and reporting issues. It genuinely helps us track down problems and continue improving Raiders of Blackveil. GameplayTrap damage now scales based on the current Alarm Level.Traps can no longer crit.Removed friendly fire on Sap Spike traps.Tweaked the…
- Hotfix #6 - June 15th - 15 June 2026
Raiders of Blackveil Hotfix #6Hey Raiders! This update tackles a number of reported issues across gameplay, UI, champions, status effects, and achievements. Some notable fixes include Legendary and Mythic perk recipes not dropping correctly, the Assassin level 6 bonus not applying properly, improvements to Bleed calculations, and several UI issues reported by players since the Ghoulag update.As always, we'll continue monitoring feedback and bug reports as they come in. Full patch notes can be found below:UIFixed HP bars being visible during death animations.Fixed DPS numbers disappearing at 2.1T. The counter now uses numeric abbreviations with localization support.Fixed Elite Room modifiers not being displayed for clients.Fixed an issue where button glyphs didn't update on the Post-Run stats screen when the control method was changed.Fixed a formatting error causing danger modifiers abo…
- Hotfix #5 | Fixes & Improvements - 3 June 2026
Raiders of Blackveil Hotfix #5Hey Raiders!We've been closely monitoring feedback, bug reports, and issues reported since the release of the Ghoulag Update. Today's hotfix tackles a wide range of issues across gameplay, achievements, UI, champions, talents, perks, and more.Some highlights include improvements to controller aiming, fixes for several reported bugs, adjustments to enemy pathfinding, fixes for long run Warlock summons disappearing, and a failsafe for the UI fade issue after boss encounters. Full patch notes below:GAMEPLAYDodge is now capped at 80%.Ghoulag exit trigger areas adjusted to be larger.Fixed an issue where the Caretaker enemy could become unkillable at high difficulties when combined with the Regenerator Elite room modifier.Fixed an issue where Base Hearts could be "killed" rather than destroyed.Improved aiming for certain abilities when playing with a controller.F…
- The Ghoulag Update is Now Live! - 19 May 2026
Hello Raiders! After months of development, testing, iteration, and feedback, The Ghoulag Update has officially arrived.This is by far the biggest update we’ve released yet for Raiders of Blackveil, introducing an entirely new biome, Champion Talents, the Perk+ system, Offline Mode, Steam Cloud integration, new items, major balance changes, UI improvements, bug fixes, and a huge amount of overall polish across the game.The Ghoulag Update is a major step forward for Raiders of Blackveil and touches nearly every part of the game, from progression and build variety to replayability, balance, stability, and overall player experience.A huge focus for this update was addressing many of the concerns and feedback we’ve seen from the community throughout Early Access so far. A lot of time has gone into improving the overall gameplay loop, expanding build depth, improving reward pacing, reducing…
- Feature Preview: Perk+ - 15 May 2026
Let’s talk about Perk+!Hello Raiders!Welcome to another feature preview covering a key feature coming to Raiders of Blackveil in our next major update: The Ghoulag Update. What is it?Perk+ is a new system that allows you to upgrade perks, making them far more powerful and potentially build defining. Each perk can be upgraded twice through the Alchemy Table, which is a new type of room reward. Why this feature?Build IdentityWe want runs to have a stronger sense of build identity. Our goal is for players to put together a specific set of perks that noticeably changes how their champion performs. You should be able to clearly see and feel when a build starts coming together. We believe that having slightly fewer, but more impactful, perks is the first step in that direction. Build VarietyRight now, we rely on perk rarity to determine a perk’s strength and impact. While this works, some per…
- Feature Preview: Champion Talents - 11 May 2026
Let's have a look at Champion Talents! Hello Raiders!We cannot wait to release our first major update: The Ghoulag Update.We know it's taken longer than expected, and we aim to do better moving forward. We hear you, loud and clear!In this post, we will talk about one of the key features coming to Raiders of Blackveil: Champion Talents.What is it?Champion Talents are champion-specific upgrades that you acquire as you level up during a raid. These talents are aimed at modifying your champion’s playstyle and opening up new builds and synergies. A consistent piece of feedback we’ve received since launch is that champions can feel repetitive over time. We agree. Champion Talents represent a powerful design space for us to address this. Some talents will radically change how champions are played, such as giving Draskyl a ranged attack, turning Beatrice’s turrets into bombs, or making Jaméra’s…
- Ghoulag Update Release Date - 5 May 2026
🎮 Ghoulag Update Release Date - May 19th Hey everyone,We’re excited to officially share that the Ghoulag Update for Raiders of Blackveil will be releasing on May 19th.This is our biggest content update yet, and it’s something we’ve been working on for a while now. We know it’s taken some time to get here, and we really appreciate everyone sticking with us along the way. 🧪 What to ExpectThe Ghoulag Update brings a mix of new content, systems, and improvements, including:Offline ModeA brand new Ghoulag biomeA new biome mechanic for the Ghoulag biomeNew enemies, encounters, and itemsThe new Perk+ upgrade systemChampion Talents unique across all championsBrand new Atlas ProductsGameplay improvements and overall polishIf you’d like a more in depth look, feel free to check out our recent dev video on the Raiders of Blackveil YouTube channel, where we go over some of the major upcoming chang…
- Dev Update + Roadmap - 23 March 2026
Upcoming Ghoulag Spring Update 🎮 Hey everyone, We’ve just released our first dev update video on our socials, along with a roadmap outlining what’s coming next for Raiders of Blackveil. In the video, we take a closer look at some of the major features in the upcoming Ghoulag Update, including Champion Talents, the Perk+ system, Offline Mode, and more. The written breakdown below covers everything shown in the video 👇 📴 Offline ModeOffline Mode is confirmed for the upcoming Ghoulag update! This means you can play uninterrupted and start your runs wherever you go. ⚔️ Champion TalentsChampion Talents introduce new ways to modify and enhance each champion’s abilities. This system gives you more control over how each character plays, allowing for different approaches and playstyles depending on how you build your run. 🧪 Perk+Perk+ adds a new encounter to your runs by allowing you to upgr…
- Hotfix #4 - January 30 - 30 January 2026
Hotfix #4 - January 30 Progression and Server Fixes, Balance Improvements, and Quality of Life UpdatesThis upcoming patch focuses mainly on stability, progression reliability, and multiplayer issues, alongside balance changes, UI improvements, and quality of life updates across the game.Two major areas that have received significant attention: Progression loss issues – We’ve identified the root causes and implemented fixes to mitigate lost progression going forward. Ghost / inactive servers – Several underlying issues have been addressed to reduce invalid servers appearing. Below is a full breakdown of what’s included: Bug FixesCompletely reworked how save data is handled to prevent loss of game progression.Save data is now stored both locally and on the backend. If a mismatch occurs, players can choose which data to use.Fixed an issue where Jameras Ultimate would consume extra charges…
- Current Focus & Development - 15 January 2026
What We’re Working On Right NowHey everyone,We wanted to share a clearer overview of what the team is currently focused on. A lot of work has been happening behind the scenes, and while not everything is ready to ship just yet, these are the main areas we’re actively pushing forward. Tech and StabilityOur top technical focus right now is stability, reliability, and multiplayer experience. This includes:A fix for lost progression issues, along with safeguards to prevent similar casesFixes for ghost / inactive serversImproved server list filtering for easier matchmakingRemoving the most severe crashesBetter and clearer error messages when issues occur Our goal here is to make sessions more reliable and reduce frustration when things go wrong. ContentOn the content side, we’re continuing to expand the world and playable experience:New playable charactersBiome 3Smaller improvements to Biome…
- Hotfix #3 - December 30 - 30 December 2025
Hotfix #3 - December 30Equipment and Smuggler fixesEquipment and Smuggler fixesClients in multiplayer should now be able to equip items properlyThe Smuggler will now auto-extract any items left in his inventory if you forget to press “Extract”Closing remarksThis will be the last hotfix before 2026 - and while it is a small one, these two fixes have been heavily requested by the community - so here it is! We've got tons of stuff to improve at the beginning of next year, and we will hit the road running and get straight to it when everybody is back from holidays. Also, once we enter 2026 we will start sharing more of what we're working on. As you know, there's a lot of fixes, quality of life improvements, as well as balancing to address - but there's also a lot of new and fresh content, as well as new features, that will be added to the game as we continue development in 2026. We're super…
- Hotfix #2 - December 23 - 23 December 2025
Hotfix #2 - December 23Server List FixesImprovements to server list experience:Fixed an issue where players where unable to see and join each others games (Big thank you to Broken's Playz for Discord engagement and patience to resolve the problem)Added "Any Region" to enable search for MP games across all regionsFixed an issue that left a lot of un-joinable zombie sessions in the session list Closing remarksThis hotfix is a part of our continuing efforts to improve the experience and address early issues during Early Access. We’ll continue monitoring feedback closely and rolling out updates as quickly as humanely possible. As always, thank you for your patience and support, and please keep the bug reports coming!Yes, this is admittedly a smaller update than Hotfix-1 last Friday. We had a few things that we wanted to get to you before Christmas, but sadly we didn’t get all of them into r…
- Hotfix #1 - December 19 - 17 December 2025
Hotfix #1 - December 19Multiplayer, Progression, Stability, Crashes and more.Hello everyone, To start off with, we want to say clearly that we are very sorry for how things kicked off over launch, and that we take full responsibility for the issues that a lot of you have run into. This really wasn't the start that we had hoped for, and we know that there has been a lot of critique pointed towards, especially, the multiplayer experience and the progression loss. We understand the frustration, and we are 100% committed to resolving these issues asap - which is exactly what this update is all about! :)Please know that we are doing everything we can, as best as we can, and that we hope you will have patience with us as we learn and grow. We also want to say thank you to everyone who has shared feedback and bug reports, this update is directly informed by what you’ve been experiencing in gam…
- Raiders of Blackveil goes into Early Access!! - 15 December 2025
Hello Raiders! 🧙♂️We're incredible excited to share that "Raiders of Blackveil" is releasing in Early Access today, December 15th, 2025. Raiders of Blackveil officially enters Early Access today 🥳This launch marks a huge milestone for us, and we’re incredibly excited to finally share everything we’ve been building with you.Early Access marks the next major step in shaping Raiders of Blackveil into its full potential. This update brings a brand new biome, new enemies and bosses, expanded systems, major gameplay improvements, and loads of quality of life upgrades across the entire game.Below is a breakdown of what's new in Early Access 📝 New Biome: The Harvest Operation 🌳Step outside the Meat Factory and into The Harvest Operation, a brand new biome with fresh visuals, angry enemies, and new gameplay mechanicsNew levels with distinct layouts and visual storytellingShield generators a…