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Empluna

Empluna Steam news

BigCodersPlanet | Coming soon | game

Coming Soon

GameSteam Store content

CasualIndieSimulationStrategy

  • Steam app typegame
  • Steam App ID3354960
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperBigCodersPlanet

Empluna news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3354960
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperBigCodersPlanet
  • PublisherBigCodersPlanet
  • Parent gameNot available

Genres: Casual, Indie, Simulation, Strategy

Company pages: Developer: BigCodersPlanetPublisher: BigCodersPlanet

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Empluna Steam news

Empluna news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The construction progress is ready to be tested - 7 September 2026

    The construction phase has hit a new milestone 🧱 and is ready to be tested. A quick recap: after that first early demo on Steam, it was important to us to work your feedback into the game. Because you had some genuinely great suggestions. And now you can test it. You can join the Playtest on our Steam page and try out the new changes. (Store Page) For now, the Playtest only covers the changes coming to the demo version, which will then go live in the demo itself, provided they don't contain any major bugs. So how are we imagining this testing works? If you're in the Playtest pool, you get to play a new, unstable version ahead of time. If you run into any ideas, bugs or things that feel off, there are two ways to send them our way: Option 1: The built-in report tool, available in the individual scenes and in the settings. Bugs via the bug report, ideas and comments via the other form. Y…

  • Next Fest Recap - 23 June 2026

    Phew, what a week and first of all: thank you.Thank you to everyone who took the time to play our Empluna demo during Next Fest.To be honest, we were quite surprised ourselves at how many of you gave our game a go. Especially as Empluna is still at a relatively early stage of development.That makes us appreciate your support, your patience and, above all, your honest feedback all the more.A special thank you also goes to everyone who sent us feedback, started discussions or reported bugs. Some of you even spotted issues that we hadn’t noticed internally beforehand.In some cases, we worked with you directly to investigate the causes of errors, analyse logs and narrow down bugs. This exchange was incredibly valuable to us and helped us in many areas.That’s exactly why a demo is so important to us.What we’ve learnt from your feedbackMuch of your feedback was very constructive and, in some…

  • 🎢 Rollercoasters and the Steam Next Fest are here! - 16 June 2026

    The Steam Next Fest in June 2026 has officially begun and we’re right in the thick of it! First of all, a huge thank you to everyone who’s already tried out our demo!A little taste of the late-game 🎠We know that many of you are curious to see where the journey with Empluna is headed. Today, we’d like to give you a first glimpse of something we’re currently working on for the late game:Yes, you read that right. In Empluna, you won’t just be building cities and production chains, but you’ll also be able to create your own little amusement parks.The image above shows our current progress: an early work-in-progress screenshot featuring a completely custom-designed rollercoaster layout, a Ferris wheel, circus tents and plenty of atmosphere. All set within the typical Empluna world.What this means:You’ll be able to freely lay out rollercoaster tracks, including curves, elevation changes and,…

  • It's almost time! - 18 May 2026

    The time has come – or almost. We’re currently in one of the most exciting phases of Empluna’s development, and today we wanted to give you a glimpse of what the next few weeks will look like for us and for you.In short: the demo is ready. It’s currently with Steam for review, and as soon as it’s approved, the fun can begin. But first things first.16 May – Internal testing phaseBehind the scenes, our internal testing has been in full swing since 16 May. Before we put the demo in your hands, we want to make sure the most serious bugs are already a thing of the past. Anyone who’s ever developed a game knows: there’s always something left to find. But that’s exactly what this phase is for.1 June – Demo ReleaseThe demo launches on 1 June – a full two weeks before the official Steam Next Fest. This is a deliberate choice: we want you to have the chance to try out Empluna at your leisure, set…

  • ModernEra – One world, many possibilities: The vision behind Empluna - 25 January 2026

    When we started Empluna, one question came up very early on:Why should a city-building game be limited to a single world or era?The answer was clear: it shouldn’t.Empluna is designed from the ground up to be playable across a wide range of settings and eras. Each era comes with its own rules, challenges, and opportunities and that’s exactly what makes it so exciting. Empluna begins with the Modern Era, the present-day world of the 21st century.Here’s a brief look into the background story:The Beginning: A Discovery No One ExpectedAn expedition encounters something unknown. A land that should not exist. Since the 19th century, the world was considered nearly fully mapped, and yet suddenly an island appears, hidden in the fog, untouched and seemingly forgotten.What is discovered there quickly exceeds all expectations:Dense forests, astonishing biodiversity, and nature that appears to have…

  • Crowds And Demo - 8 December 2025

    Hello everyone!If you write devlogs regularly irregularly, that’s still a form of regularity, right? 🙂 Okay. What is definitely not irregular is the steady development of Empluna.And to bring you right up to speed: In June we want to release the demo for the next Steam Next Fest! Hurray! 🎉----------------------------------------------------------------------------------------------------------------What’s on the roadmap until then?Contentwise, we already have more than enough for a solid demo. But on the technical side we still need to rework and optimize a few things, some of it mandatory, some simply because we want it to be better. 🧍‍♂️ Overhaul of the Population / NPCsThe last two weeks were all about the NPC population. Our old, fully custom-built system did work, but it was difficult to maintain and hard to adapt to future engine versions. On top of that, we wanted better perfo…

  • A first sign of life - 6 October 2025

    Hello dear community, Finally, we're back with a sign of life! From now on, we would like to give you regular insights into the development and progress of Empluna via the Steam devlogs. These devlogs are intended to be a kind of milestone blog where we show you what we are currently working on, how we are incorporating your feedback, and which features have already been implemented. This way, you can participate directly in the development and help shape the game. So let's get started and take a look at what has happened so far and what new features there are. Just writing it down: Level Content We are currently in the development phase of working out the content of the game. All features are complete and need to be filled with content. We are currently planning 8 levels, which will be playable seamlessly and without a linear structure. You will be accompanied by 5 social groups, whose…

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