Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3361190 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | 2026 |
| Developer | EON ONE VISION |
| Publisher | EON ONE VISION |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
They react to your every move. Fight, run, or disappear. Every decision buys time. Every mistake gets you killed.
About this game
☣️ ZOPHARION Here, survival instinct is all that matters. You are in a place where technology exists only to prolong agony. The research station has become an ecosystem of hunters that see, hear, and react to your every move. 🩸 FIGHT, CLINCH, OR FLEE In ZOPHARION, every second is a decision. A mistake is a death sentence. Physical Clinch — when an enemy catches you, you lose control. Struggle. Push back. Break free. Your energy drains — and so do you. Brutal Melee — fight with whatever you find. Miss once — it’s over. Escape — some cannot be defeated. You run or you die. ⚖️ NO WAY BACK You encounter survivors. Every choice has a cost. Help them — you lose resources. Ignore them — you lose them. Your decisions reshape the station. There’s no going back. 👁️ CAMERAS Surveillance is your eyes. But images can lie. Through the cameras, you find codes, access cards, and a way forward. On the monitors, you’ll see things that shouldn’t be there. Not everything you see is real. 🔩 EQUIPMENT & RESOURCES The path is blocked. You have to find a way. You use tools and gather what you need to move forward. Every action risks noise. This isn’t loot. It’s time. • battery = minutes of visibility • meds = seconds of life You burn through them faster than you find them. 🧩 INTERACTION & PRESSURE The world reacts. You push objects, block passages, and create your own path. You solve puzzles while being watched. One mistake gets you killed. 🔻 CORE You have no advantage. Only decisions. Every action costs. Every cost buys time. And you’re running out of it. 👉 ADD TO WISHLIST
Supported languages
English * , French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Turkish, Ukrainian * languages with full audio support
