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Catmouth Island

Catmouth Island Steam news

Colonthree Enterprises | Dec 31, 2014 | game

Released

0players observed · 23 September 2026 - 05:55:36 UTC

AdventureCasualIndiePoint & ClickSingleplayerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score52% positive

Catmouth Island news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score52% positive
  • Total reviews93
  • Release dateDec 31, 2014
  • DeveloperColonthree Enterprises
  • PublisherColonthree Enterprises

Genres: Adventure, Casual, Indie

Company pages: Developer: Colonthree EnterprisesPublisher: Colonthree Enterprises

Top Steam chartsTop 100 gamesGame directorySteam Store page

Catmouth Island Steam news

Catmouth Island news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • We do not give out keys for this game anymore :'3 - 25 February 2018

    Greetings, reader. Lately we have received a lot of requests for keys to this game, but no work has been done on this game for a long while due to other projects, and the fact that porting this game from an earlier version of Unity to a newer version, or even a different game engine, would take a considerable amount of time. So why aren't we giving out keys anymore? For one, it's the new Steam rules regarding handing out keys. We do not want to be on Valve's bad side, and wish to keep our relationship with Valve as good as we can when it comes to this platform for game releases. For two, it will diminish the value of this game, and can be abused. Imagine if I were to give out 10000 keys to someone. That's per the game's price today a lot of money in potential value. Admittedly, this game has not sold the best and performed that well due to sad happenings during the development, and that…

  • We do not give out keys for this game anymore :'3 - 25 February 2018

    Greetings, reader. Lately we have received a lot of requests for keys to this game, but no work has been done on this game for a long while due to other projects, and the fact that porting this game from an earlier version of Unity to a newer version, or even a different game engine, would take a considerable amount of time. So why aren't we giving out keys anymore? For one, it's the new Steam rules regarding handing out keys. We do not want to be on Valve's bad side, and wish to keep our relationship with Valve as good as we can when it comes to this platform for game releases. For two, it will diminish the value of this game, and can be abused. Imagine if I were to give out 10000 keys to someone. That's per the game's price today a lot of money in potential value. Admittedly, this game has not sold the best and performed that well due to sad happenings during the development, and that…

  • It's 80% off for the Steam summer sale! :3~ - 11 June 2015

    Maybe the reviews put you on the fence. Maybe the price put you off. Maybe the time wasn't quite right. Maybe there were other games. Maybe so! But! Unless you are dirt poor you have no reason not to buy it to try it now! So what are you waiting for? It's just a few clicks away! ːlttː http://store.steampowered.com/app/336380

  • It's 80% off for the Steam summer sale! :3~ - 11 June 2015

    Maybe the reviews put you on the fence. Maybe the price put you off. Maybe the time wasn't quite right. Maybe there were other games. Maybe so! But! Unless you are dirt poor you have no reason not to buy it to try it now! So what are you waiting for? It's just a few clicks away! :ltt: http://store.steampowered.com/app/336380

  • It's now officially released on Mac! :3 - 30 March 2015

    To those of you who have waited for this game to be released on Mac: Thank you all for your patience! I hope it will be worth the wait. ːx3ː The game has been tested and found to work on a Mac, but if there's a bug or anything off please report it. ːB3ː Otherwise, please enjoy the game! ː3ː

  • It's now officially released on Mac! :3 - 30 March 2015

    To those of you who have waited for this game to be released on Mac: Thank you all for your patience! I hope it will be worth the wait. :x3: The game has been tested and found to work on a Mac, but if there's a bug or anything off please report it. :B3: Otherwise, please enjoy the game! :3:

  • Updated with a minor bugfix! x3 - 12 March 2015

    Since I started work on Episode 2 a few things haven't been updated as they should, and one of them is the ending game animation of Mya. It has now been fixed and tested to work as it did before. Sorry to all who have experienced it, but at least it should give you an incentive to complete the game again. Maybe you also missed something on the way, like the RPS-game with the flower. ː3ː

  • Updated with a minor bugfix! x3 - 12 March 2015

    Since I started work on Episode 2 a few things haven't been updated as they should, and one of them is the ending game animation of Mya. It has now been fixed and tested to work as it did before. Sorry to all who have experienced it, but at least it should give you an incentive to complete the game again. Maybe you also missed something on the way, like the RPS-game with the flower. :3:

  • Stealth update should be live :3c - 11 January 2015

    A potential sequence-breaking bug has been fixed with thanks to input from the user Saraphel. The bug related to how many items the player would have in the inventory and how many the puzzle would need for your to have to proceed. At a later part of the game you'd have given/spent many of the items and you'd be one item short of being able to solve the puzzle. This has been fixed now. Thank you to all the users who help with reporting bugs and other issues. :3

  • Stealth update should be live :3c - 11 January 2015

    A potential sequence-breaking bug has been fixed with thanks to input from the user Saraphel. The bug related to how many items the player would have in the inventory and how many the puzzle would need for your to have to proceed. At a later part of the game you'd have given/spent many of the items and you'd be one item short of being able to solve the puzzle. This has been fixed now. Thank you to all the users who help with reporting bugs and other issues. :3

  • Update should be live! :3 - 6 January 2015

    It fixes the inventory object, hand walk speed and save games. Please check if there is a download update ready for the game, download it and let me know if there is anything.

  • Update should be live! :3 - 6 January 2015

    It fixes the inventory object, hand walk speed and save games. Please check if there is a download update ready for the game, download it and let me know if there is anything.

  • New update with some hotfixes coming soon! :'3 - 6 January 2015

    Apparently there was a scaling issue with one of the inventory items so it appeared as one pixel large in the inventory screen. This has been fixed. Also there are some issues if you load a game right after completing the game without exiting and reentering the game first, but it is being looked into now. Please let me know if you find anything. These bugs were discovered by a player just now and we appreciate your feedback and do what we can in order to fix it.

  • New update with some hotfixes coming soon! :'3 - 6 January 2015

    Apparently there was a scaling issue with one of the inventory items so it appeared as one pixel large in the inventory screen. This has been fixed. Also there are some issues if you load a game right after completing the game without exiting and reentering the game first, but it is being looked into now. Please let me know if you find anything. These bugs were discovered by a player just now and we appreciate your feedback and do what we can in order to fix it.

  • Added Windows 32-bit support and fixed the menu bug! :3 - 3 January 2015

    Now you can play this game even on a 32-bit version of Windows. Please let me know if something isn't right.

  • Added Windows 32-bit support and fixed the menu bug! :3 - 3 January 2015

    Now you can play this game even on a 32-bit version of Windows. Please let me know if something isn't right.

  • Now also available for Linux! :3 - 2 January 2015

    Keep in mind this is not tested across all distros and there might be some errors like graphical glitches, game not running and so on. Please refer to The Steam for Linux community, and report all errors to me. I hope you will enjoy the game! :3

  • Now also available for Linux! :3 - 2 January 2015

    Keep in mind this is not tested across all distros and there might be some errors like graphical glitches, game not running and so on. Please refer to The Steam for Linux community, and report all errors to me. I hope you will enjoy the game! :3

  • The game is here! :3 - 31 December 2014

    http://store.steampowered.com/app/336380/ Get it now! Currently only available for Windows but Linux and Mac is coming soon! :3

  • The game is here! :3 - 31 December 2014

    http://store.steampowered.com/app/336380/ Get it now! Currently only available for Windows but Linux and Mac is coming soon! :3

Patch notes and updates

S.noRelease datePatch nameGID number
130 March 2015It's now officially released on Mac! :34249665521681299610
212 March 2015Updated with a minor bugfix! x34249665521681299714
311 January 2015Stealth update should be live :3c4249665521681299808
46 January 2015Update should be live! :34249665521681299918
56 January 2015New update with some hotfixes coming soon! :'34249665521681300022

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