Soul•Apocalypto news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score84% positive
- Total reviews25
- Release dateAug 1, 2025
- Developer卜乙冈(Ploygon)
- Publisher卜乙冈(Ploygon)
Genres: Adventure, Indie, RPG, Strategy
Company pages: Developer: 卜乙冈(Ploygon)Publisher: 卜乙冈(Ploygon)
Soul•Apocalypto Steam news
Soul•Apocalypto news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Level Reset 1.0 Update Announcement - 16 September 2025
Thank you for your support and feedback! We are about to roll out our first major version update. This update will bring a more linear level experience, clearer strategic skill combinations, more balanced distribution of in-level and store resources, and significantly improved game efficiency. Both new and old players will enjoy a smoother gaming experience. Additionally, we have fixed numerous bugs reported by players.95% of the levels have been reset: ● More linear level routes● Easier difficulty to get started● More rhythmic progression● More balanced distribution of level resources Bug Fixes: ● Fixed the issue where some devices get stuck on the loading screen, preventing normal gameplay.● Fixed air wall and obstruction bugs.● Fixed monster spawn point duplication bugs.● Fixed level continuity issues.● Fixed the problem of overlapping teleport point positions with air walls.● Fixed…
- Announcement of "Soul • Apocalypto" Level Reset Plan - 14 August 2025
Dear Players, Thank you for your continuous support and feedback! We have carefully compiled all your suggestions and plan to conduct a comprehensive optimization of the game levels, including: Route design: Adjust the exploration logic to improve fluency.Resource distribution: Optimize the collection rhythm and balance strategic choices.Challenge difficulty: Restructure enemy configurations and level pacing.Fixing skill bugs: Fix the bug in the Nomadic Shaman's healing skill and the bug in the Stone Hammer's dying strike skill. This adjustment covers a wide range and will require some development time. We will update the progress through subsequent announcements. Your patience is crucial to us, and you are welcome to put forward suggestions in the community at any time! — The Development Team
- Bug Fixes - 8 August 2025
Fixed equipment stat calculation bugFixed additional stat allocation bug for Soul Cards
- Development Plan: What's Next? - 3 August 2025
The official release is just the beginning! Although we're a team of only two people, based on player feedback from all directions, all our upcoming updates will be available for free, including: Priority fixes for major bugs, including issues with game launch, in-game bugs, and optimizations for lower-spec PCs.Improvements to the Challenge Mode. We'll refine it to make it more meaningful, aiming to enhance the excitement and sense of achievement when players complete a challenge.Adjustments to character skills. We'll remove some redundant skills and strengthen specific skills that align with each character's role.Tweaks to equipment stats, including adjustments to the drop rate of the Resurrection Necklace.A significant update to the levels, which will focus the level gameplay to better complement the Challenge Mode.Difficulty Adjustment The above content will be rolled out gradually o…
- Developer living - 1 August 2025
Developer living
- Game Launch Announcement - 31 July 2025
We are excited to announce that Soul - Apocalypse has now officially landed on the Steam platform! After a long period of development and optimization, this role - collecting and nurturing RPG game full of innovative gameplay is finally ready to meet everyone! Launch time: 19:00 on August 1st, 2025.Launch discount: Enjoy a 70% discount when purchasing in the first week!Supported languages: Simplified Chinese / English / Japanese / Korean. Update content: Added challenge monster groups.Added resurrection necklace items.Optimized game efficiency.Fixed bugs such as loading and character skills. Thank you for your support:Thank you for your attention and expectation all the way! Both the feedback during the trial phase and the enthusiastic discussions in the community have helped us continuously improve the game. We will launch more updates and DLC in the future, so stay tuned! Encounter an…
- Trial version 1.02 update announcement - 11 March 2025
Content of this update: 1.Added the function of manually challenging the enemy squad. 2.Added WADS keys for movement, while retaining the right-click on the ground for movement. 3.Added random treasure chests in the grass and grass monsters. 4.If the equipment of our side is looted, it can be retrieved by killing the looters. 5.The vein crystals that have activated skills will be recycled after the units of our side die. 6.Simplified the guidance system. 7.Fixed the UI adaptation bugs for multiple languages. Thank you to the players for their active feedback on the game content.
- Update Notice: Core Mechanics Overhaul - 27 February 2025
During the trial period, we collected extensive feedback from Soul • Apocalypto players. The predominant criticism focused on the overly frequent manual collection of soul balls, which led to gameplay fatigue. Based on your input, we’ve prioritized the following key changes: 1. Soul Furnace now auto-collects soul balls – no manual pickup required. 2. Added Auto/Manual Merge toggle to the Soul Furnace. 3. Drag Soul Cards from slots to character avatars or 3D models to upgrade allies and enhance stats. 4. Soul Card capacity doubled from 8 to 16. 5. Streamlined UI layout with enlarged critical elements for clarity. We’ll continue monitoring feedback and iterating on improvements. Thank you for your support!
- Trial version 1.01 update announcement - 22 February 2025
Contents of this update: 1. The basic operations have been reworked, and the operation of the soul ball has been changed to dragging. 2. The game has added support for Japanese and Korean (not fully tested). 3. The skill values of the trial boss have been corrected. 4. Elite monsters have been added. Thank you players for your positive feedback on the game content.
- Trial version update announcement - 21 February 2025
The main optimization contents are: 1. Add an automatic fusion switch for soul fusion 2. The team bar is classified according to the character type 3. Add gameplay and operation tips to the menu page 4. Modify the boss difficulty and add two groups of elite monsters 5. Modify some interface display errors and skill description errors We will continue to pay attention to everyone's feedback and follow up on optimization and modification. Thank you for your support
- Soul Furnace! Set Off Now! - 19 February 2025
We are a small development team of two people . After one and a half years, our first work has officially exited the trial demo! This is a patchwork monster, a monster collection and development role-playing game, but players need to fully consider their own lineup combination, and flexibly change their lineup characteristics through skill activation and replacement, so as to only see the final Boss, but the Boss is the ultimate challenge to test the strength of your team. Currently the game supports Chinese and English. English is in the testing phase, and we will support other languages later. If you encounter a bug during the game, or have any comments or suggestions, you can give us feedback in the comment area. We will pay attention to any suggestions and comments from you, and we value your feedback very much! Our contact information: QQ号 3964286155 QQ邮箱: [email protected] Gmail:p…
- About the Demo and Testing - 18 February 2025
We have received all your applications, and your test requests are our adrenaline! Thank you all for your support. We have received test applications from 125 players, all of which have been approved. I hope you enjoy the game—your appreciation is my greatest motivation. Please feel free to share your suggestions, and we will make improvements as soon as possible. Also, the demo version is currently under review. Once approved, you can experience the game directly without needing to apply.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 8 August 2025 | Bug Fixes | 1807332909608133 |
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