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Celestials Door

Celestials Door Steam news

Breakbound Studios | Feb 24, 2025 | game

Released

0players observed · 25 September 2026 - 08:39:25 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Celestials Door news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateFeb 24, 2025
  • DeveloperBreakbound Studios
  • PublisherBreakbound Studios

Genres: Adventure, Indie

Company pages: Developer: Breakbound StudiosPublisher: Breakbound Studios

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Celestials Door Steam news

Celestials Door news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch notes v2.3.5 - 2 March 2025

    Bug Fixes Fixed Temple Wall Puzzle where an wall turned incorrectly. Fixed gate clipping into the wall. Fixed boat and lift materials despawning unexpectedly. Fixed clipping objects in the House Map. Fixed TV widget not spawning correctly. Fixed TV material appearing translucent. Fixed carpet collision that caused players to be lifted up. Fixed mask interaction not functioning properly. Fixed widget issue on unlocked objects, which caused them to move after unlocking. Fixed end dial puzzle on the Compound level. Possible fix for tape not spawning on the second House Map. Fixed certain SFX sounds not being adjustable via the SFX slider. Changes & Improvements Adjusted boss fight animations for better fluidity. Increased culling distance on items in the Mess Hall for better visibility. Improved puzzle validation by increasing how often the game checks if the code is correct. Overall game…

  • Hotfix patch v2.3.4 - 25 February 2025

    Bug Fixes Replaced White Truck with a normal car to fix collision issues. Fixed Lift and Water Transport so that LODs don’t spawn when far away. Fixed Floor Collision at the Temple Entrance and consolidated sound sources. Fixed Light Bouncing off the metal shelf in the Kitchen by removing specular. Made the Crafting Screen smaller to prevent pixelation. Fixed the Note to Pierre in the Mess Hall to have proper collision. Potential fix for Boss Fight Music continuing after defeat. Fixed Non-Aligned Meshes for a more polished look. Fixed Note Detection issue preventing players from reading notes. Changes Added New Hints for the Dial Puzzle. Rescaled Textures for improved visual quality. Full light rebuild due to lights bleeding trough objects Work in Progress Fixing Texture Rendering Issues. Relighting Dark Areas for better visibility. Adding new Brightness Settings for player customizatio…

  • Hotfix Patch 2.3.3 - 24 February 2025

    Bugfixes Fixed Dials not turning during the Boss Fight. Fixed Collision Boxes not disappearing in the Boss Fight Scene. Fixed Sound Issues in the Temple. Fixed Camera Issues during the Temple Boss Fight.

  • Patch notes V2.3.2 - 24 February 2025

    Changes Decreased visibility in Temple Map to enhance atmosphere. Added new notes in Compound to help players with progression. Added a guide to help players find the Gear. Added new cutscenes in Compound to enhance storytelling. Added Credits screen. Added new Menu Settings for improved player customization. Bug Fixes Possible fix for Tape not spawning in the Second House. Fixed interaction widget not spawning on Mobile Home Door. Fixed collision issues on Dock. Removed overlay on Wall Lights. Removed Soft Focus effect. Fixed bug where players were unable to leave Inspection Mode. Fixed Fridge Sound not playing. Fixed bug preventing players from exiting NPC Interaction. Fixed bug causing Compound Chase Music to loop after player death. Fixed bug causing Saved Game to load even when it didn’t exist. Fixed players being stuck in Map Transition after using tape. Work in Progress Sensitivi…

  • Patch notes v2.3.1 - 18 February 2025

    Changes Doors on the House Map now rotate in the correct direction. Adjusted overlay on the mask for better visibility. Changed item name to match its description to complete the Gate Puzzle. Removed mesh that allowed players to walk up shelves on House Map. Bug Fixes Fixed gap between door and wall on House Map. Fixed interaction prompt showing through walls on House Map. Fixed issue where the camera wasn’t removed after interaction. Fixed loud sound when bird flies past. Fixed excessively loud sound when opening the Church Door. Fixed missing collision next to Pierre’s Shack that allowed players to walk out of bounds. Fixed ceiling collision in the Mess Hall, allowing players to walk upstairs properly. Fixed locker sounds using incorrect default audio. Fixed arrow widget spawning in Mobile Home. Removed testing overlaps on House Map that allowed players to skip levels. Fixed bug where…

Patch notes and updates

S.noRelease datePatch nameGID number
12 March 2025Patch notes v2.3.51792751526117341
225 February 2025Hotfix patch v2.3.41792116353369468
324 February 2025Hotfix Patch 2.3.31792116353335059
424 February 2025Patch notes V2.3.21792116353332729
518 February 2025Patch notes v2.3.11791580426137755

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