- Hotfix 1.0.8.1 - 4 September 2026
Bugs Solved: Bug Drag Paint Tool: When "Release and Click" setting is on, the Drag Paint tool prevents players from continuing to play the game.Bug Grab Tool: Rotating an item on a wall-like surface resets the rotation every time the Item is moved with the Grab tool over the wall.Bug Duplicate Linear: Original duplicated Item looks like it is visually floating after it was duplicated.Bug Ungroup: Main Items in groups (the ones that are not over other items inside the group) that are not matching the original group rotation do not properly place on the surfaces after ungrouping, even when they look like they are in the right position.Bug Items Counter: The Items Counter inside the Scene shows a negative number after starting a new Scene, leaving you in what everyone furniture debt.
- Update 1.0.8: Snap to Grid - 28 August 2026
Hello everyone, it's been almost a month since the launch and the amount of feedback and ideas that have been shared has shaped the experience in the best possible way.Today's update (1.0.8) brings Snap to the Grab tool, but also brings hot fixes related to groups.Snap to GridLong waited feature perfect for a more precise organisation has been added to the game, now you can snap items to a grid even when it is over another item and change the snap value just like the rest of the snap features in other tools. This new addition also works with Linear Duplicate.Group button when selecting a GroupYou have always been able to include groups as part of a new group, but for this you needed to select non-group item first, now the group and ungroup button are next to each other allowing you to start the group tool even from a group.Tool Settings from GamepadNow it is possible to change the tool'…
- Update 1.0.7: Puzzle Progress Save and OpenGL Support - 19 August 2026
Hello everyone, it has been 2 weeks since the launch and there have been a bunch of bug reports and feature requests. I read and organised all of them and implemented the ones that feels more needed first, especially game breaking ones.Today's update(1.0.7) is kind of packed with some big additions and some fixes.Puzzle ProgressReally demanded lately and probably great for accessibility, now you can leave off in the middle of a puzzle and come back later to continue in the last step you leave it, you are going to be asked next time you try to play the puzzle if you want to restart or continue where you left off.OpenGL/Compatibility Mode supportThe way the game was built doesn't totally work for this Render mode, using it makes it possible to play on more devices, especially the oldest ones. Sometimes the game itself changes to this mode automatically if the main game is not supported on…
- Launch Discount and Demo Future - 14 August 2026
Hello everyone, I just want to bring some small announcements while I am still bringing more stuff together for the game.First I want to mention that our Launch Discount is almost over, and is great to get with 10% off.My second announcement is about the Demo, before the launch, I announced that it would be removed today, but I decided that the Demo is going to be up, running and updated with any bug fixes needed.I hope you like the experience so far, there are more updates to come, and as usual, I want to invite you to let a review that can make wonders for the project.Best,Aender Lara
- Update 1.0.6: Export your Scene as 3D file - 12 August 2026
Hello everyone, it has been a week since Block Block Block launched on Steam after almost 5 years of slowly developing, and it has been a week full of emotion and of course, bugs here and there.I would like to announce that we reached 1000 copies sold ❤️🙌 and as usual I want to invite you to leave a review on Steam that could do wonders for the project.For today, I wanted to announce a new feature available in 1.0.6 since not everything needs to be bug solving.You can now export your scenes as 3D files in the full version of the game, this allows you to save all you see in your current open scene as .glb file that you can open on a software like Blender. At the moment, only meshes are exported, which means textures and colors are not included in the final file.I hope you like this little addition.Best,Aender Lara
- Hotfix 1.0.5 - 10 August 2026
Bugs Solved: Bug History and Groups: Undo/Redo items over a scaled item change the scale of the group. Bug History and Groups: Undo a created Group was visually placing items in the right position, but their origin was not in the same position as it was before grouping them. Bug History and Groups: Recreating the Group using History was not saving the right data for it at the moment it happened.
- Wholesome Games Celebration and Bundles - 8 August 2026
In case you didn't notice before, we are part of the Wholesome Games Celebration, you can go and try more amazing games and, of course, enjoy this weekend our 10% launch discount and Demo.I also want to show you the amazing bundles we are part of, with Sand Blocks, Rolling Hills and Mazey Village.
- Patch 1.0.3 - 7 August 2026
Hello everyone, game is up and weekend is almost here.I want to take this opportunity to invite you to review the game on Steam, that could do wonders for the project and of course any feedback is welcome to create a better experience. 😀There have been a couple of reports, some really annoying bugs and others game breaking ones. There have already been already 3 updates for it, but today I finally have the time to report the changes. Take a look:What changed:UI: Offset Horizontal/Vertical now communicates better to the player what the operation is going to do when it is over a Vertical surface.Grab Item: The way rooms and window items work together to create holes in the walls has been improved to increase performance when you move them, this was an issue especially apparent when starting a puzzle experience on Steam Deck.Bugs Solved:Bug Camera: Camera jumping after moving an item whil…
- Block Block Block - Available Now! - 5 August 2026
Hello everyone, the day is finally here, after almost 5 years of development, Block Block Block 1.0 is finally live.🥳I am probably gonna be around reading feedback and checking any possible reports the next days, and I am really excited about what that could bring and to see what you can create.Don't forget to share your creations, and if you have a little extra time give a review to this little builder, something that could do wonders for the project.♥️Thanks for following along!— Aender Lara
- One more day for Launch - 4 August 2026
Hi everyone, the big day is just around the corner and I wanted to share some updates. As always, I'm very excited and nervous, but everything is going smoothly. And as always, thank you for all your support.❤️New CoverI am really excited to show you the final cover of the game done by the great illustrator Lumaga.The DemoI just want to remind you that the Demo is going to be deactivated, but not on the release day, is expected to be up and running until August 14th with extra limitations coming with the release day compared to the current Demo version.One more puzzleI just want to show you some screenshots of another puzzle that is going to be available for you to put together, this time a little Bathroom.Russian LocalizationI am also glad to announce that Russian is going to be available on Launch day thanks to Daria Zemliakova and Cozy Words.Don't forget to share your creations, and…
- Kitchen Puzzle - 2 August 2026
Hello everyone, the day is almost here and today we reached a new milestone, so far we are launching with 30k wishlist, and why not, to celebrate I wanted to show you some screenshots of another puzzle that is going to be available with the game, this time, a Kitchen.Don't forget to share your creations, and if you have a little extra time give a review for the Demo, something that could do wonders for the project.♥️Best,Aender Lara👉 Wishlist the game on Steam👉 Join the community on DiscordThanks for following along!— Aender Lara
- Demo Update: Coffee Shop glow up - 29 July 2026
Hello everyone, in exactly a week the big day is happening, after almost 5 years of development, my little project is going to be released.Probably the biggest surprise is that I expected to have 15k wishlists at launch, and today we are quite close to 30k, something that I never thought would happen for this little project.There are a lot of emotions between stress and excitement, and of course, work to do.Today I want to talk a little about the future of the Demo and show you the new version of Coffee Shop Puzzle.The DemoDemo is going to be deactivated, but not on the release day, is expected to be up and running until August 14th with extra limitations coming with the release day compared to the current version.Coffee Shop PuzzleI am bringing for you today a new version of the Coffee Shop Puzzle, this one was the first one to be created, and it feels quite outdated compared to the ch…
- Demo Update: Puzzle Rewards and Gamepad Onboarding - 7 July 2026
Hello everyone, we are in less than a month away from release next August 5th, but there updates don’t stop to arrive.Your feedback, support all these years and ideas are shaping the game experience to be the best, and even when I want to put all of them before launch, I need to deliver them in the smarter way possible for the game and for my mental health♥️Before continuing to talk about the update, I want to invite you to be part of the Steam Keys Giveaways happening on different social media this week: Bluesky - Instagram - TiktokWe are almost at 21k wishlist🥳Back to the update(1.0.0-6_7_2026-0), the biggest addition today is the Rewards for puzzles, now progressing through the Puzzles and cleaning them up is going to unlock some items for the build mode. Cleaning the wood chips has been improved in many ways and now includes its own bar for you to know when you finish. And there is…
- Demo Update: Gamepad Full Support - 13 June 2026
Hello everyone, it's been a week since the new trailer with release date was announced during the Latin America Game Showcase (Trailer Here) and here I am with a new update for you.Today Demo Update (1.0.0-13_6_2026-0) brings a couple of game breaking fixes bugs that you reported, more tooltips to communicate better what is in the game and above anything I am glad to announce that Gamepad officially supports all current features in the game.Today's list is small but changes are big, take a look:All the changes:UI: Toolbar over items upgrade to support submenu with more options related to the button hovered, at the moment available for Grab, Rotate and Scale.UI: More Toolips are available with their shortcuts, especially to communicate when you can interact with a part of the item, when you can toggle a part of the item that is a light, duplicate options when duplicating, and puzzle hove…
- Block Block Block - Official Release Date Trailer - 5 June 2026
Hello, everyone, if you were watching the broadcasts of the Latin American Games Showcase 2026 - Summer Game Fest you probably saw the new Block Block Block Trailer with the release date announcement, and if you don't, here is for you to watch:That's right, Block Block Block will officially launch on August 5th on Steam. What did you think of the trailer?Along with the trailer, I'd like to highlight a few things that weren't shown before:We have two more puzzles officially coming to the release, with a couple more on the way.New items that weren't shared before.And puzzle selector makeover.With nothing more to announce, I can only say that there is still work to be done and that we'll see you on August 5th. Remember that you can enjoy our Demo which has received a lot of feedback since its launch, and obviously don't forget to share your creations.Thanks for following along all those ye…
- Demo Update: Items Toolbar and Gamepad Groups - 27 May 2026
Hello everyone, it's been almost a month since the new Demo release and there has been a lot of feedback and changes already with last week's updates.Today Demo Update (1.0.0-27_5_2026-2) with the bug fixing and Gamepad supporting Group screen, we also have a great highlight with the new Items toolbar.Once again I am expecting to focus on the missing Gamepad features that if I am not mistaken is Duplicates, Offset and Interact. Still, let me know what you would like to see around, but for today...Update HighlightNew Items Toolbar:This new piece of UI element was requested a couple of times before and helps to visualise better all the tools available for you to edit an item, tools that are usually quite hidden between shortcuts or input combos that you can still use when it is active, this also brings more options to mouse only experience.Easy to activate, just click the new button next…
- Demo Update: Lock items with Gamepad - 21 May 2026
Hello everyone, I am finally back on the Dev chair after finishing the marketing stuff I mentioned before, and I hope you enjoy soon, unfortunately, I can't tell about it yet, but it is happening soon and I hope you love it.♥️Today Demo Update (1.0.0-21_5_2026-1) brings some more bug fixes you have been reporting and smaller improvements to the experience. Gamepad has also some updates bringing the Lock Items Screen for Gamepad.Since I am back to the Dev chair, I am expecting to focus on the missing Gamepad features. Still, let me know what you would like to see around, but for today...What changed:Audio: Deform and Scale Items now have sound effects when the item shape is changing.UI: Tools UI over the items now shows information when the mouse is over them with the Tooltip.UI: Tooltip now shows next to the cursor on Lock Items and Groups Items screen when mouse over an item to tell pl…
- Demo Update: New way to handle Lock items, Tooltips and of course Bugs solved. - 12 May 2026
Hello everyone, it has been a week since the new Demo release and there has been some feedback, suggestions, and bug reports.Although, as I mentioned on Discord, I haven't been able to be in Dev's chair lately, since I have to handle some little marketing stuff, this was the perfect excuse to drop some lines of code, so today Demo Update (1.0.0-12_5_2026-0) is here with some answers.Additions and ChangesLock Items: Totally changed the way lock works, now is similar to group items, when pressing the Lock in the top menu it takes you to the screen where you can Lock or Unlock items by clicking over them, instead of drag and drop the Lock constantly over the items, is more efficient and prepares the Lock feature for gamepad support.UI: Back button to go back to scene selector from scenes removed since it was confusing, and you can now go back from menu to the scene selector.UI: Shortcuts f…
- Block Block Block new Demo is Out Now! - 5 May 2026
Hello, everyone, the day has arrived and after months of improvements and new features, the new Demo is finally here.And although today isn't the launch, there are no words to describe how nervous I am about this milestone.I would also like you to know that all feedback is welcome and expected to further improve the experience ahead of the launch, and I hope to interact with you and learn more about your opinion of this small sandbox that has grown over the years.If you would like to know more about the new Demo, check the last Devlog here.With no more to say, I am excited to see you build again with this new Demo version. And if you're excited about Block Block Block, don’t forget to:👉 Wishlist the game on Steam👉 Join the community on DiscordThanks for following along!— Aender Lara
- What to expect from the new Demo on May 5th - 3 May 2026
Hello, everyone, I want to talk to you about the new demo coming next Tuesday, May 5th.You are going to be able to play 2 of the puzzles available from start to end: the Coffee Shop and the Laundry Room.You can also edit those puzzles after they are completed on the sandbox mode that is also going to be available for you to try.Demo items are fewer compared to the complete game, and you can check the complete list of items in the catalog if you like.You also would be able to try all the current available tools and materials like:GrabRotate RollScaleDeformOffsetMaterialsColorsInteractGroupDuplicate Linear Duplicate RadialDuplicate StackLightsStudio You would also have access to the recently added gamepad support that completely changes the game to an experience completely adapted for it, with some missing adapted features that are being added in the upcoming weeks.And to finish, I am gla…