- UPDATE V3.0.2 - 12 September 2026
Bugfixes, bugfixes, bugfixesMostly because unity de-referenced things ¯\\_(ツ)_¯ CHANGES:VOICE:Fixed voice auto gain not workingFixed player's mouths not movingAUDIO:Fixed vacuum sound not playingIncreased player shove sound effect volumeBALANCE:Decreased the amount of enemies the maps spawns on later rounds (I'll tweak the value a bit more if it's too low). For example, this is apartments:MAP:Reduced trenches door sizeHave an awesome weekend, and thanks for the support & playing!~Failcake (aka HyenaQuest)
- UPDATE V3.0.1 - 7 September 2026
Big performance improvements
- UPDATE V3.0.0 - 9 July 2026
Quality of Life + Performance improvements. Settings & Keybinds have been reset due to new inputs / settings.Where's the new maps?I've been working on this game after my day job for nearly two years straight (started around 28th October 2024). Been dealing with burnout, so, I've been taking small breaks from the game (and brainstorming some fun ideas for what's next). This does not mean support is dead - I'm still looking at bug reports, performance improvements, suggestions, ideas, and I still want to add 2 more maps (space & casino)Some WIP concepts for the next game:UPDATE:SETTINGS & KEYBINDS HAVE BEEN RESET TO DEFAULTGENERAL BUGFIXES / IMPROVEMENTS:Fixed DamageController exceptions.Fixed changing settings causing lag.Fixed fading not working correctly.Networking improvements (smoother physics & player rotations)Updated steam linux runtime to 4.0Renamed Delivery Boy item to Delivery…
- UPDATE V2.1.3 - 7 May 2026
Big performance improvementsCHANGES:VOICE:Now directly uses opus library for encoding / decoding. Reducing CPU & allocation to almost nothing.VACUUM CABLE:Now uses LineRenderer instead of a Model mesh. Reducing CPU usage.You should notice improved performance on SteamDeck & Windows with these 2 changes
- UPDATE V2.1.2 - 19 April 2026
Bugfixes & small improvements.CHANGES:MAPS:Reduced trenches enemy spawn & map sizeReduced fracture enemy spawn & map sizeFixed getting stuck on the trees on the city mapTRANSLATIONS:Updated translations
- UPDATE V2.1.1 - 30 March 2026
Bugfixes & small improvements.CHANGES:MAPS:Added a door to fracture's entrance (in case the world generation is evil)Fixed spots where players could get stuck on the bunker (in trenches)Fixed trenches being picked too often, compared to the other mapsACHIEVEMENTS:Fixed tuna pizza achievement.When steam fails to load achievements, it would reset stats. Now, stats will not save if this happens. Achievements will still try to unlock, even if steam failed the loading.Game no longer checks achievements to see if you are a new player (forcing apartments), it now instead checks if you have at least 1 round time set on the save file. If you were only getting "apartments" then this might have been the reason why :STRANSLATIONS:Updated translationsSPRAY:Increased speed & jump max decals to 60.Increased normal spray max decals to 100.GENERAL:Fixed "entity_prop_phys pieces count must match health v…
- UPDATE V2.1.0 - 24 March 2026
Modders can now create custom maps! Bugfixes, small tutorial improvements, more customizationCHANGES:Workshop / Modding:Now supports unity bundles (bundles/ folder).Custom unity map project released + SDK (still work in progress, but should not have major changes)https://github.com/edunad/delivery-beyond-custom-maphttps://delivery.hyena.quest/tutorials/mapA tutorial video will be created later.Game now supports loading custom map bundles.Example workshop:Tutorial:Improved tutorial sections (now explain a bit better the controls and why)Now shows new players how to start a round.Audio:Removed Steam Audio ːSadCrowː (this should fix the "not being able to hear friends / sounds" issue and decrease CPU usage).Optimization:Improved FPS on the shipEnabled DirectStorage on WindowsDeliveries:Fixed computer delivery not fitting correctly.Canister now has a chance of randomly causing the leak.Acce…
- UPDATE V2.0.2 - 16 March 2026
Welcome to 2.0.2! New maps, customization, speedrun timers, achievements, and more!BUGFIXES / IMPROVEMENTS:Saving:Fixed bailout upgrade triggering when loading a game (giving you 1 extra life)Achievements:Added Welcome achievementFixed outfit not showing to players that do not own the achievementOther:Added more happy yeen picsAdded more yeen videosDecreased game sizeUpdated translations, once again, thanks for everyone who helped translate the game so far (sorry if i missed your name, this is based on crowdin's member list) :mate108Mothezzz网址233 (WangZhi233)闻风 (BigBadHyena)Yeenvibes (Dulak)Matyáš Čagala (MatyX)Vojta Ječný (volkot120)Spatium Vagus (spatimvg)Paulo Roberto (xPRx)Alvaro (alvaro.marcus)wilcox3Kofu Jpun (Yavorobyev)veydzh3rOrange Goose (_yadog)Beems 8 (Beems8)KapkaHene_SoulestАзат Акопян (azatikus2004)Андрей Решетник (Andrei1290)Gabriel Rodrigues (nyell)sionzeeczWuTheCatMew…
- UPDATE V2.0.1 - 15 March 2026
Welcome to 2.0.1! New maps, customization, speedrun timers, achievements, and more!BUGFIXES / IMPROVEMENTS:Map Generation:Moved lasers on city layoutFixed pictures not flipping correctly on roomsFixed map generation creating rooms inside the ship's basementFixed not being able to play other levels if you have cheats on and no APARTMENTS achievementDeliveries:Added input you cannot press inside the orb deliveryImproved player tracker glitch effectUpdated blu birbPhysgun:Added Invert X & Y physgun rotationImproved physics collisionsEnemies:Improved bawbaw collision detectionNetworking:P2P & Hosting improvements Other:Stats tracking improvementsFixed outfits not updating when unlocking an achievement
- UPDATE V2.0.0 - 13 March 2026
Welcome to 2.0.0! New maps, customization, speedrun timers, achievements, and more!Thanks everyone for playing so far! And for all the feedback & ideas over at discord!More maps and things to come! But do keep in mind that i am a solo developing these updates, so it can take some time between them!THE BIG CHANGES:MAPS:Added 2 new maps (more templates / traps will be added over time)Added new templates to the city map:Added rats templateAdded new curve template (with a small store)Adjusted pitsAdded furnace to the factoryReduced water damageFixed rain falling through the roof on entry-1DELIVERY MALFUNCTION MODIFER now shows "sparks" on the map.Added new scrap-able items (bathtub, toilet, etc)Game will now force apartments until the host either has the APARTMENTS achievement or has some best times (this is to prevent new players from having savage maps as their first experience)PLAYER CUS…
- UPDATE V1.5.1 - 21 February 2026
SLIME FIXED, MISSING DECALS FIXED, SCREENS FIXEDCHANGESBUG FIXES:Fixed slime being super bright (unity corrupted the shader on build :P)Fixed decals disappearing on the train mapFixed upgrade screens not turning off after buying a upgradeFixed tv not removing the video after playing itFixed end screen hint text being super far from the cameraTRANSLATIONS:Updated translations
- UPDATE V1.5.0 - 20 February 2026
NEW LOCALIZATIONS, BAN LIST, GENERAL BUG FIXES. THERE IS A LIGHT GLITCH WITH THE SLIME, A FIX WILL BE DEPLOYED SOON, SORRY NOTE: Save files have been reset due to the ban list migration & different save systemCHANGESLOCALIZATIONS (WIP need verification):Czech (WIP)TurkishGreek (WIP)UkrainianDanish (WIP)Portuguese (Brazil)You can help verify these by joining discord and checking out the crowdin project!ANIMATIONS:Added cookie eating animation (and maybe soon chalk?)BUG FIXES:Fixed vacuum not stopping after switching inventory slotFixed hint not disappearing while end game report is showingFixed missing colliders on the currencyImproved collisions on the "outside" mapFixed being stuck near the rails on the train mapFixed cookie being turned into a medkitFixed spray being turned into speed / jump spraysFixed ICE and GAS being applied on the ship basementBAN LIST:Host can now unban players…
- UPDATE V1.4.0 - 12 February 2026
SAVING, NEW SHIP AREAS, SHOP RE-BALANCING, AND PERFORMANCE IMPROVEMENTSCHANGESSaving:You asked for 'saving.' I don't know what that means, but our boys in the company figured it out and crammed the entire known universe onto a VHS tape. Once you load it? Gone. The tape eats the data itself. That's not a bug, that's a feature. Storage is expensive. Side effects may include spontaneous species reassignment.You can save anytime, once per roundYou can only load on round 1Save is deleted after being loadedYou might experience some species swapShip:Ship now contains a basement.You wanted a mirror. Mirrors are for bathrooms. Our engineers built the Ultimate Camera 3000 instead, it does everything a mirror does, plus things a mirror shouldn't. If it starts glowing orange, that's normal. If YOU start glowing orange, you've got about four seconds. Shop:I've cut a deal with our fellow STAN and dec…
- UPDATE V1.3.2 - 8 February 2026
PLAYERS CAN NOW JOIN ANYTIME, REDUCED FLICKERING ON BARRIERS, FIXED SERVER LISTCHANGESGame:NOW SUPPORTS PLAYERS JOINING ANYTIME (will spawn dead if round already in progress)Now shows a notification when a player joins / leavesServer list:Fixed russian / chinese characters being culled from the server's nameNo longer hides "in-progress" serversBepInEx:Updated BepInEx to latest LTS versionTutorial:Fixed \ and \ not being replaced with their respective keys on the hintGraphics:Added FOV slider supportBARRIERSNo longer flicker, reducing headaches and subliminal messages.Chalk:Red is now the new redOh, hey, it's me again, have a quick update! More items & ship basement soon :3~ FailCake
- UPDATE V1.3.1 - 7 February 2026
MAP GENERATION UPDATES, CONTAINER IMPROVEMENTS, TRANSLATION UPDATES, GENERAL BUGFIXESCHANGESMap generation:City will now get selected starting round 1Train is still reserved for round 3 and aboveScrap Containers:Ship starts with one extra container (if you don't have enough containers, then you need to force a delivery fail :))Chalk:Added yellow chalkAdded brown chalk Added red chalkGraphics:Fixed screen resolution not applying properly when game startedGame will now save the window locationTranslations:Updated dutch (thanks d3lta)Updated russian (thanks mate108, azatikus2004, _yadog, Beems8, and many others ː8bitheartː)If you wish to help on translating the game, join the discord server!Enemies:Fixed mimics "scrap" hint not being translated.Fixed cursed deliveries doing too much damage (was missing a damage cooldown)Have nice weekend ː8bitheartː, i will focus on making round in progres…
- UPDATE V1.3.0 - 5 February 2026
CONTROLLER IMPROVEMENTS, SHADOW QUALITY, GENERAL BUGFIXES, SERVER BROWSER IMPROVEMENTSCHANGESHosting:Added a max player slider to the hosting menu. Keep in mind that over 5 players achievements and stats will be disabled! Performance will also take a hit if you go over 5 players! So make sure you are the BEST HOST.Controller:Added controller vibration supportFixed an issue where the controller would lose focus, preventing interaction with objects.Options:Added shadow quality options.Q: Where are the rest of the options?Anisotropic Filtering: This is currently disabled engine-side, so no option is required.Render Scale: The game is set to run at a fixed 0.8 render scale.Spray:Fixed sprays not cleaning up properly when a new round starts.Achievements:Fixed an issue where achievements were being cleared.Important Note: Steam is currently in the "Learning about this game" phase. While achie…
- Delivery & Beyond is a free new chaotic physics-based co-op game - 4 February 2026
Need a new game to play with some friends? Delivery & Beyond is a funny online co-op game about scrapping everything from various locations. Read the full article here: https://www.gamingonlinux.com/2026/02/delivery-beyond-is-a-free-new-chaotic-physics-based-co-op-game/
- UPDATE V1.2.1 - 3 February 2026
OPTIMIZATIONS, VISUAL IMPROVEMENTS, GENERAL BUGFIXESThanks for all the feedback & bug reports ː8bitheartː, there are still a few bugs & optimizations on the TODO list.CHANGESTranslations:Fixed italian failing to show scrap countBalance:Store no longer picks "Switcher" item for solo players.Input:Added Taunts bind override supportGame will no longer confine the cursor, hopefully this fixes the issues on LinuxVisuals:Vacuum hand now follows looking up / downProps being scrapped now shake and decrease size (improved visual feedback)Fixed weird dark block on the city's warehouse templateNotifications are brighterIncreased tooltip text sizeFixed inventory scroll not looping correctlyFixed KO-FI QR codeAdded invite friends button on pause menuFixed brightness slider not workingGlass:Yet again, attempt to fix glass (third time's the charm?)Delivery:Fixed delivery being on the spot, but not reg…
- UPDATE V1.1.1 - 1 February 2026
STEAMWORKS FIXES, OPTIMIZATIONS, JAPANESE TRANSLATION, GENERAL BUGFIXESBUGFIXESTranslations:Fixed japanese showing broken textSteamworks:Fixed game not initializing steam when started directly from the .exeOptimizations:Decreased shadow quality on the window lightsRemove volumetric volume on holes / darkness and replace with a simple fake shader.KNOWN ISSUESWhen accepting a invite while on "training" it does not join the invitee properly, and requires clicking "join" again (on mainmenu).The squasher on the city map does not properly kill players.Round not ending when kicking the last alive player.Apartment dead-end has weird collisionsMore fixes and optimizations on the way! Thanks everyone for playing my silly yeen game so far
- UPDATE V1.1.0 - 31 January 2026
SOLO PLAYER BUFFS, KEYBINDING IMPROVEMENTS, NETWORK FIXES. THANKS FOR THE FEEDBACK SO FAR