Dash Dash Dead news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3379780
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperVirtual Void Studio
- PublisherVirtual Void Studio, Drillhounds
- Parent gameNot available
Company pages: Developer: Virtual Void StudioPublisher: Virtual Void Studio, Drillhounds
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Dash Dash Dead Steam news
Dash Dash Dead news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Thank you for trying Dash Dash Dead - 20 July 2026
Thank you for Playing Dash Dash Dead Demo!In these past months, thousands of inmates tried to escape the inevitable and faced both Doctor Plague and The Kingslayer! From the bottom of my heart I want to thank you all, it is an incredible feeling to see my game played and even got two reviews!But now it's time to focus on finishing the game!This demo gave me valuable insights into what is missing, what are the pain points and what is still needed for launch. I've also made fundamental changes to the game, making it both time consuming to update the demo and work on the full experience AND make sure the demo always represents the direction we are going with.As a result, I'll be retiring the demo from Steam so I can focus entirely on completing the full game.If you'd like to stay up to date with development, feel free to join the Discord!
- Demo Update - 20 June 2026
Changelist:More levels have been addedFirst of their kind items have a pop up with descriptionMenu button opens inventory by defaultMain menu text is more colorfulDive in and don't disappoint the Warden!
- SteamDeck Hotfix - 16 June 2026
Changelist:Fixed the level transition freeze on SteamdeckImproved Menu button Readibility
- Next Fest Demo Update - 15 June 2026
NEXT FEST IS HERE!Changelist:The warden will occasionally give random challenges you need to complete before moving on from a roomA nifty safety deposit box has been added so you can keep items between runsHotkeys changed on keyboard from J-K-L -> 1-2-3Fixed a bug where healing tiles spawn over dungeon entrancesRevised tutorial room sizeVarious text fixesBalancing updateand a lot more bugfixes! For this build the high scores have been reset, please delete your save file & see you on the set!
- Demo Update Live - 6 June 2026
Changelist:Fixed a crash with using empty hotkeysImproved readibility on sewer and ratgrenadesWeapon attack readibility improvedBroom is now locked behind progressionFaster & auto scroll on tutorial textRebalanced weapons and damageMinor text adjustmentsFor the best possible experience, please delete your save file.
- Demo Update Live - 28 May 2026
Changelist:Fixed hidden rooms blocking player actionsCan no longer eat rat skewer if HP is full, same for healing tilesGrenade rats can no longer go through wallsDoctor Plague will no longer stay silent and can't skip him anymoreBalancing of enemies and weaponsIn game text updateHP change should be easier to seePlus the dog is not a cardboard cutout, they are happy to see you!For the best possible experience, please delete your save file.
- Dash Dash Dead Demo is here! - 20 May 2026
Dash Dash Dead Demo is Live!This is a huge milestone and I could not have gotten here without the support and feedback the playtest has brought. The stage is now set, cameras are rolling. Time to make your mark!The demo contains the first two episodes along with:80+ items to discover/unlock40+ hand crafted rooms to survive or dominateCharming enemies that just want a hugOne needy dogHidden rooms and a warden to commentate your every move.Jump in and decide how the crowd will remember you with the games Moniker system!Try for free, wishlist if it hooks you.
- Playtest is Live! - 12 May 2026
Welcome to Dash Dash Dead! This is the last playtest before the demo goes live and it comes jam packed with cool things! As a recap, since the last playtest:- 24 new items have been added- Art style changed drastically- 2 bosses await you in this build instead of one- There is a leaderboard now- New UI has made it's way in- Brand new Tutorial flow Plus another boss, Doctor Plague!What I need your help with:- How does balancing feel?- Readibility (is it clear where you can walk/what you can interact with/where you are/what is an enemy)- Are the quests interesting?- ANYTHING regarding tutorial! (seriously I have people telling me barely 20% is covered and there are others saying this is way too much already)- Overall Fun! (I personally love it, but stockholm syndrome is a thing)plus anything that comes to your mind! Discord | Feedback Form
- April Dev Log | Playtest Announcement! - 8 May 2026
Hey friends! April was a busy month with preparing the build for the next public playtest, but it's HERE! So let's go over what happened and what to expect.Brewing a bunch of cool stuff right now, so make sure to wishlist, follow, and hit that sign-up button for playtest to stay in the loop!Changelist:All enemies got their animations tweaked, dripping with juice nowFancy new arena for the Kingslayer to decorate with blood30 more items have been added to the build, killing has never been this stylishThe warden became a lot more chatty and the general facelift to sfx made it inQuests became easier to track and findYou can now show your skills off in a leaderboard.... and for the big one:Playtest Starts on 11th May and goes all the way till 18th May! Up Next:Introducing the next boss, the AnarchistWrapping up remaining UI workQoL fixes
- March Dev Log | Major Art Style Overhaul! - 3 April 2026
Hey friends! March has been a big one for Dash Dash Dead, with a major visual overhaul! Now that the world is messier, deadlier, and more unpredictable than ever, this feels like the perfect time to start sharing more development updates. Brewing a bunch of cool stuff right now, so make sure to wishlist, follow, and hit that sign-up button for playtest to stay in the loop! Changelist: Calm Calamity, Derelict Stronghold levels are rebuilt with new assets and art direction.All demo enemies have updated sprites.Breakable props (crate, fuse box, red barrel), water that cost 2 movement and tall grass to lose aggro.Added 25 new items \Item descriptions are now formatted and colorful.Updated Quest system including better announcement method and Main Quests now have multiple stages.A new special scenario mechanic has been added: Players are notified in advance to prepare before the special area…
- Playtest Update & Thanks For Playing! - 9 February 2026
Thank you everyone for taking part in the playtest and giving me a lot of awesome feedback, this build aims to address part of it. Tutorial is now on by default and hopefully the new Inventory layout helps with UX! The Kingslayer was too merciful, his behavior has been corrected. The person responsible for randomizing the world received a stern talk about what is appropriate to show inmates and what is not. Any feedback is welcome \forms.gle/xwus7oMiEUToUZs18], except for cafeteria options. Those will be discussed individually. Love, Definitely not the Warden
- Dash Dash Dead as Part of Tiny Roguelikes Event! Playtest Live Now! - 31 January 2026
Welcome to Dash Dash Dead!I wanted to say this for years and the time has finally come. Dash Dash Dead took root after a Global Game Jam (the same one happening right now!) project and evolved into a satirical, chaotic and fun experience. Blending turn-based gameplay with real time consequences, in a fictional capitalistic dystopia is something most Eastern European developers feel in their hearts and I'm no exception.As a solo developer who left AAA/AA productions, this is a special moment. One that I'd like to share with you all, because:Playtest is LIVE!From 31st of January to all the way to 14th of February you can participate in the first public taping of Dash Dash Dead!If you signed up, check your inbox. Not in yet? Don't worry, you can still apply to join!What to ExpectThis build is about 8-15 minutes of gameplay for one playthrough, but with every Systemic - Chaotic Roguelike, t…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 June 2026 | SteamDeck Hotfix | 1835236783575402 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
