- Did 2 greedy developers ruin the game? - 11 September 2026
Dear players! Thank you to everyone who stays with us, supports the game, and helps it grow. Only two people work on this project, so your support truly means a great deal to us. Over the past few days, there has been a lot of negativity surrounding the new rules. We have been accused of greed and of trying to force players to buy a subscription. That is why we want to speak openly about what is actually happening. A few important facts:The developer receives around 7% from item trades on the Steam Community Market. If profit were our only goal, it would be in our interest to remove every obstacle to accessing the market. Our revenue has barely changed since the new rules were introduced. The number of subscribers rose only slightly for a short time, then returned to its previous level. The new restrictions were not introduced to sell subscriptions. Overall concurrent player numbers are…
- Changes to the In-Game Currency Withdrawal System - 6 September 2026
Changes to the In-Game Currency Withdrawal SystemThe new withdrawal system introduces two additional rules:Withdrawing in-game currency requires an active Runepass subscription.After withdrawal, the currency is subject to a seven-day restriction on transfers and trading on Steam.These changes are already in effect.Why did we make this decision?World of Eggs is being developed first and foremost as a game. The economy, trading, and interaction between players are important parts of the gameplay, but they should not turn the game into a platform for uncontrolled money-making, speculation, and the withdrawal of valuables.We are not against fair trading or making a profit within the game's economy: these are intended parts of the game. The restrictions target users who view the game solely as a way to extract real-world value and use bots, additional accounts, concealed links between accoun…
- Passive Gold Income - 2 September 2026
Passive currency generation through selling knowledge at hubs has been added to the game.Collect knowledge and sell it to a merchant:• Uncommon Knowledge — reward: 100 coins• Valuable Knowledge — reward: 1,000 coins• Anomalous Knowledge — reward: 10,000 coinsKnowledge can be obtained at the camp, in the library, or with the Lucard Journal.To sell knowledge, sail to the nearest hub and find a merchant there.
- [0.4.016] Licenses, Field Repairs, and Client Improvements - 29 August 2026
Important RulesPlease review the important game rules: the in-game Rulebook → Important Rules LicensesAs announced earlier, resource gathering on all islands now requires a suitable license: LicenseRoyal LicenseBlack LicenseThe required license depends on the activity. Licenses are consumed according to the activity rules. Treasure Map EncountersTreasure-map encounters now require the corresponding map: Treasure MapSunken Treasures MapRepair KitsShips and fleets can now be repaired while away from the city by using Repair Kit. One kit is consumed for each selected ship. One kit restores 500 durability. Repair takes 120 seconds. Regular city repair for coins remains available. MarketAn order creation fee is now displayed. The current fee is 0. New orders can no longer outbid a large existing order by only 1. For example, an order of 10,001 cannot be placed over 10,000. The order creation…
- [0.4.015] Today's Patch Changes - 23 August 2026
Arena Building Added the new “Clash of Spawns Portal” building, providing access to Ranked Arena. New Perks — Hall of Wisdom The number of technologies has increased from 18 to 30. New perks affect sailing and fleet characteristics. Added improvements for sea encounters. Added improvements for resource gathering. Added improvements to the maximum number of production buildings. New Quests “Beyond the Ice Deposits” — Cryolite will be required. “Abyss Call” — Abyssarite will be required. “Elemental Combo” — Hatched Lava, Frost, and Lightning Spawn Eggs will be required. City Storage Level 1: capacity 300,000 → 500,000. Level 2: capacity 1,500,000 → 2,000,000. Added Level 3 with a capacity of 6,000,000. Added Level 4 with a capacity of 15,000,000. Resource Gathering Added the fourth level of the Fishing Bridge with a new fishing activity. Golden Osetra Caviar can be obtained from the new a…
- [0.4.7] Global Game Rebalance - 16 August 2026
ContentTier 4 Sawmill and Mine have been added.The Hospital has been completely replaced by the Mixtorium, a new crafting building with two tiers.Three new neutral resource sites have been added: a woodworking site, a fish-processing site, and a stoneworks.BalanceEncounters have been completely rebalanced: nearly free rewards have been reduced, event pacing has been slowed, and the distribution of risks and difficulty has been revised.Output from a number of harvesting recipes has been reduced, while timers for advanced activities have been significantly increased.Neutral resource sites now have far more charges and can support more players, but their work cycles take much longer.Shards have been rebalanced: effect combinations and availability have been revised, and new shard types have been added.The Merchant's buy and sell assortments and prices have been revised.ImprovementsEncounte…
- [0.4.0] Ancient Kraken - 9 August 2026
Patch 0.4.0 - Ancient Kraken Patch 0.4.0 introduces the first world boss, guilds, the Nature element, new warships, and a major shard balance update. World Boss: Kraken The depths of the sea have awakened. Kraken has arrived as the first world boss. Players can fight the boss together and compete on a new leaderboard based on their total damage contribution. Boss Information: Element — Frost Health — 40,000,000 Duration — 7 days Victory Reward — Kraken Tenderloin Kraken Tenderloin is a new tradable epic item awarded after defeating the boss. Hunting the Kraken requires special warships capable of carrying unique creatures: Barge — 3 creature slots Barge Drakkar — 5 creature slots The Barge Drakkar offers 100,000 cargo capacity, 2,200 durability, increased speed, and an extended vision radius. Prepare your fleet carefully. The sea does not forgive weakness. Dragonpack DLC The cosmetic Wo…
- [Dragonpack] Cosmetic Support DLC Release — 9 Aug 2026 - 7 August 2026
This Sunday, 9 August 2026, the World Boss will arrive in the game, and alongside it we will release the Dragonpack cosmetic developer support pack.The pack includes:A special skin for your island that other players will be able to see4 new avatars for customizing your profile4 new chat emojisA new "Dragon Fang" status (don't ask why there is an eye)The pack does not provide any additional advantages or gameplay features.Add the pack to your wishlist so you don't miss the release.
- [0.3.107] Patch Notes - 4 August 2026
Changelog for version A new connection mode called Network 2.0 is now available in the game to help resolve connection stability issues. We recommend using it, as it should provide significantly better connection stability and responsiveness.Bug FixesMerging dragons no longer results in completely random attributes and now uses a gradual stat improvement systemFixed an issue that prevented special characters from being displayed in chatContentAdded a new talent called "Golden Age", which allows you to turn sand into gold in the SmelterAdded a Creatures section to the Journal explaining how the elements interact with each otherAdded newspapers to hubs. You can now receive information about goods through newspaper distributionAdded a new Premium logistics option: deliveries are 3 times faster at twice the costBalanceDragon stat balance has been completely reworkedThe capacity of the highe…
- [0.3.106] Patch Notes - 3 August 2026
Patch Notes \Bug FixesFixed a crash that could occur when collecting a reward from an encounterFixed an issue with searching for items in warehouses during deliveryFixed localization issues in the RulebookImproved stability during extended play sessions. This issue could occasionally cause the game to crash or the process to terminate. Such situations should now occur less frequentlyContentAdded a journal that records encounters discovered at sea on the global mapAdded a Tier 3 Igloo that increases child productionImprovementsRecipe requirements are now visible in the Elemental NexusThe ship warehouse list now displays your custom ship names and their loading status instead of system-generated namesShips now have additional icon indicators that display their current statusUpdated the icons for random events on the mapBalanceThe Book now has a duration of 14 minutes instead of 4Some basi…
- [0.3.105] Patch Notes - 2 August 2026
Changelog for Version \Bug FixesFixed an issue that prevented the quest granting the maximum building limit expansion reward from workingContentAdded an in-game mailbox where you can receive messages from the administrationAdded a new building type: Elemental Nexus (Synthesis)Added 10 unique dragons that can be created in the NexusAdded a new perk: Dinner Is Served!Added new shard types: Fried Fish and Toxic Mushroom, which can be created in the Kitchen with the corresponding perkImprovementsRandom events on the map now display their danger level using skull icons, helping you estimate the event's potential riskThe Rulebook has been completely updated with more information about the game rules, an improved structure and navigation, and a new visual designDeliveries can now be initiated even from empty warehouses and shipsYou no longer need to pay the full repair price. You only pay for…
- [0.3.104] Patch Notes - 1 August 2026
Changelog v0.3.104Bug FixesFixed an issue where the quest rewarding an increase to the maximum building limit was not workingFixed an issue where players were unable to upgrade the castle and expand territoryFixed a bug causing item drop modifiers granted by shards to multiply incorrectlyFixed UI issues in random events where reward quantities were hiddenContentAdded new buildings: Hatchery, The Fang KeepAdded a new unit type: Wrangler, available by upgrading a Farmer in a Tier 2 Farm or Tier 2 Field CampAdded a new neutral island for gathering Early EggsAdded a new shard type from sea random events: Pearl BeadsAdded new types of random events at sea — please note that events can now be negative and harmfulImprovementsThe ships panel can now be hidden and movedCargo can now be delivered not only from the city warehouse to an island, but also in reverse and directly from the holds of doc…
- [0.3.99] Changelog - 30 July 2026
Changelog vNetwork IssuesWe have significantly reduced the game's network traffic consumption, and we will also further optimize traffic in the future and store core game sprites locally on the clientBugsFixed a sorting bug in the task scheduler that caused the order to resetFixed bugs related to the neutral island where processes would not visually completeContentAdded the creation of spawn eggs to the Creature Incubator: lava, frost, lightning, voidAdded a new resource type, Abyssarite, as well as the Void Core crafted from itImprovementsAdded a logistics panel for purchased and dispatched shipments so you can track your packagesAdded a low PC resource consumption mode, which lowers the game's visual qualityIt can be used when the game is left running in the background or if visuals are not important to youUnpacking has been added to tier 1 of the carpentry workshopBalanceRequirements…
- [0.3.98] Patch Notes - 28 July 2026
Changelog Network IssuesThe game has increased server performance, and our peak load threshold has now grown even higher, which should provide you with a more comfortable gaming experience. Thank you for your patience regarding network delaysBugsFixed a bug where purchasing a warehouse required restarting the game for it to be recognizedFixed a bug where the private channel was always selected by default in chatImprovementsAdded an automated machine translation feature for chat messagesThe friend list now displays selected avatars and statuses. It has also received a collapsed interaction menu: private messages, trade, and removing from friendsClicking trade in the friend list now automatically opens the trade window with that userA warehouse button has appeared in the market, taking you directly to itShip repair has been added to the city interfaceAdded /join and /leave commands, allow…
- [0.3.96] Changelog - 27 July 2026
Changelog v0.3.96Server stability improved.Server stability showed high metrics today, though some issues persist and we are working on resolving them. Thank you for your supportBug FixesFixed a bug where neutral harvesters could be launched in the sea;Windows 10 support added;ChangesThe player market is now available in the top menu; hovering over a city is no longer required to open it;Ships now take straight routes on the map to improve path calculation performance;The in-game chat has received a 3rd text scale level;Departure time can now be hidden to fit more information;Added vertical chat scaling alongside horizontal scaling;Improved UI element display at 2560x1440 screen resolution;Added links to the marketplace in the rulebook;The Steam Marketplace now opens via the overlay instead of an external browser link;Fixed visual icons for individual elements: neutral resource collecti…
- [0.3.94] Patch Notes - 26 July 2026
Changelog 0.3.94We are aware of connection issues and are working to improve the situationServer capacity has been expanded to stabilize connections, though some issues may still persist. We are preparing our infrastructure for user growth.Bug FixesFixed an issue related to harvesting on neutral islands that prevented them from being launched;Fixed some issues related to displaying perks in harvesters where they shouldn't have been. Also added the display of perk impact on modifiers where appropriate;Fixed an issue that prevented scaling and moving the island map in build mode;Fixed the display of harvesting coefficients for percentage-based reward variants;ChangesIn-game chat now features proper language channel separation, alongside defaulting to channels matching the system language;In-game chat is now also available on the global map;The time balance for T3 primary gathering buildin…
- World of Eggs launches on July 24. - 21 July 2026
World of Eggs: Idle Adventures launches in Early Access on July 24!You can set a reminder for the release date so you don’t miss it.World of Eggs is an incremental MMO strategy game focused on player-driven trading. You will build your own settlement, explore the sea, and discover rare and valuable artifacts.At launch, the game will feature settlement building, resource production, crafting, technology tree progression, trading, sea exploration, neutral resource islands, and random events across the map.The game is free to play, and we do not use pay-to-win monetization. Instead, we offer two optional subscription plans that automate some repetitive tasks and provide additional quality-of-life features.Since the game is launching in Early Access, new content will be added over time. We will closely listen to the community to improve weak points in the balance and make different progress…
- The demo has ended. We’re preparing for the July 24 release. - 11 July 2026
Thank you to everyone who took part in the testing and played the demo. Thanks to your feedback, we were able to improve the game. We officially announce that the demo has now ended, and the game is being prepared for its Early Access release. Release date: July 24
- World of Eggs: Idle Adventures Demo Is Now Available! - 15 June 2026
The public demo is finally live! The world is waiting — and your settlement is just the beginning. In World of Eggs: Idle Adventures, you will build, trade, craft, sail, and shape your own path in a growing idle MMO world where every decision matters. What can you do in the demo? Grow and manage your own settlement Search for rare ingredients and craft valuable items Send ships on sea expeditions Trade with players and NPCs Experiment with the skill tree and create your own build This is only the first step, and we want to build the game together with the community. Join our Discord, share your feedback, suggest ideas, and tell us what you would like to see next. Play the demo, explore the world, and help us shape the future of World of Eggs: Idle Adventures!
- Attention, Egg-splorers! The Playtest is LIVE! - 5 May 2026
Attention, Egg-splorers! The Playtest is LIVE! The next phase of World of Eggs: Idle Adventures has officially begun! Check your library and dive back in—the gates are open. This is our final major milestone before the public demo, and we’ve prepared a brand-new format for you to experience: Return to Your Roots — Brush up on the core mechanics and rebuild your island empire from the ground up. Conquer the High Seas — Break through to the open ocean, establish your shipyard, and start your fleet. Just remember: every ship needs its own Pen-Viking captain at the helm! Global Trade & Logistics — For the first time, the entire world map is yours to sail. Master new trading routes and manage logistics to distant cities in our brand-new exploration mode. Civilization Perks — Visit the Research Center to unlock unique, powerful abilities that will define your civilization’s legacy. 🎁 MYSTERY…