SPSTEAMPULSELIVE ANALYTICS
Cave Crusade

Cave Crusade Steam news

LunarTailBlazer | May 9, 2025 | game

Released

0players observed · 25 September 2026 - 12:11:37 UTC

CasualIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Cave Crusade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateMay 9, 2025
  • DeveloperLunarTailBlazer
  • PublisherLunarTailBlazer

Genres: Casual, Indie, RPG, Strategy

Company pages: Developer: LunarTailBlazerPublisher: LunarTailBlazer

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Cave Crusade Steam news

Cave Crusade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Fixes + Demo - 26 June 2025

    Demo Available Fixed an issue where the Archer's upgraded Kill Shot card caused the game to become stuck. Fixed an issue where the Reward Screen closed when a consumable was the last item to loot. Reduced the cost of Shop Upgrade Points from 125 to 100. The Scepter now sets the card upgrade cost to 40 instead of 60. The Scepter now also sets the refresh cost to 10. The Scepter and Persuasive Tool now update shop prices immediately upon purchase; previously, a shop refresh was required. Average rewards in coins have been increased for Normal/Elite/Boss encounters by 8/16/18. Mongrel's Push Attack now pushes the target only once. The Ancient Ent no longer attempts to cast an Unknown attack. The Rage buff is now correctly displayed on the Ancient Ent. The damage of the Ancient Ent's Slam Attack has been reduced from 30 to 27. Rest Heal at the Campfire has been increased from 20 to 35.

  • Hotfix #2 for this clown game - 16 May 2025

    Fixed issues: Paladin's passive should now heal properly (this time for sure!?) Circumstances when some Achievs did not pass through Changes: HP of both Watcher's eyes reduced from 45 to 30 Werewolf's Big Attack reduced from 40 to 36 Werewolf's Multi-Attack reduced from 20 to 18 Werewolf's Danger Attack reduced from 32 to 30 Werewolf's Party Armor reduced from 20 to 14 HP of Cave Rock reduced from 30 to 20 Cave Rock's texture replaced Range value of some buffs generated for rivals in hard mode changed: Barrier from stupid 1-2 to awesome 1 Reflect from 1-3 to 1-2 Sigil from 1-2 to 1 Fortify from 1-20 to 1-14 Strength from 1-3 to 1-2 Tenacity from 1-4 to 1-2

  • Hotfix #1 - 11 May 2025

    Fixed issue when: When upgrading cards was only possible after opening the deck for the second time Cards can be upgraded only by clicking on Upgrade icon (cogwheel icon below deck). Mage card - Curse of Sensation was cast twice. Mage card - Curse of Sensation gave wrong effect. Yellow Slug's curse was not showing poperly. Sigil buff often dropped when other debuff was already applied. Mana tooltip added to Sealed Book artefact. From now Hero's Health is increased by 50 after each boss. Steel Guardian's artificial strength reduced from 10 to 5. Steel Guardian's Claw Attack reduced from 30 to 25. Indicator icon of Steel Guardian's multi-attack is shown correctly now. Mongrel's Heavy Slash attack reduced from 21 to 19. Added name animation at start of combat. Watcher's Left Eye now casting Magic Armor on self properly. Initiative of Fox and Rat companion increased, should now attack befor…

Patch notes and updates

S.noRelease datePatch nameGID number
126 June 2025Fixes + Demo1803527891512636
216 May 2025Hotfix #2 for this clown game1799817379490837
311 May 2025Hotfix #11799088287912678

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