- 0.1.2a) Quadrant 4 Added - 20 June 2025
Patch contents Added Quadrant 4 Fixed a minor UI glitch in the in-game menu (no functional change) Fixed unintended breach effect flicker at the end of a round Added several small maps to Quadrants 1 & 2 Enabled travel between specific nodes within each quadrant; the links are visually indicated
- 0.1.1b) Hotfix - 2 June 2025
Patch contents Fixed several incorrect Rana's trait values Fixed the issue that Rana's traits counting stat-reward tokens as items Tweaked the item pools in Quadrant 1 maps Fixed an issue where a certain boss round did not function properly
- 0.1.1a) New Character & Visual Feedback - 1 June 2025
Patch contents: https://i.postimg.cc/FRv9H0sG/rana-pick.png New character Rana -Has multiple unique traits that interact with the number of items in the inventory Fixed a typo in the save/load code that could prevent saves from loading correctly Fixed bug where trait data was not being saved Fixed error that occurred when downgrading a trait Fixed intermittent malfunction of item highlight Corrected a merge typo in blueprint (no functional impact) Fixed an abnormal behavior that could occur after a monster died on certain stages Fixed Juggernaut trait (adds STR based on max HP) which was not including the base HP in the calculation now includes base HP. Trade menu now re-rolls items when Skip is selected The item reward panel now visually marks items that can be combined Added icons for stat rewards Fixed a bug where items disappeared if the inventory was full when claiming a reward Nex…
- Save&Load is fixed...again - 31 May 2025
I hope this is the last patch related to saving and loading.
- 0.1.0a) Stat Window · Character Select · Boss Added, etc. - 27 May 2025
Long time no see. Patch contents: Added stat display window graphics. Added multiple new items. Added R-key binding (rotate item). Tweaked several terms/sentences in the Japanese localization. Implemented character-select screen (slots + preview). -The new character is complete but still in internal testing; it will be enabled later this week. Fixed Piercing stat not applying. Added Traits. Fixed error when combining three items. Fixed bug where item rewards were not granted even with empty inventory slots. Fixed boss-HP UI display error. Added a new boss. Fixed edge cases that could occur when the inventory was full. Adjusted damage calculation for player projectile weapons and enemy ranged attacks. Cleaned up Quadrant 1 maps, item rewards, and monster tables. Fixed meta-progression stall in very long runs. Rebalanced the Crystal Staff item line. Added new enemy movement patterns. Adju…
- 0.0.1b) Map Revision and Item Type Addition - 4 March 2025
Patch Notes: Fixed an issue where, when the World Core was discarded, the number of World Cores obtained did not decrease. Adjusted the visibility of projectiles. Reduced the player's collision range. Revised maps where the collision range was inappropriate. Adjusted item rewards. Added new item types. Certain item types grant bonus stats when placed in specific positions within the inventory. Next Patch (This Wednesday (2025.03.05 PST)): Additional maps in Quadrant 1 Addition of new enemy types New map adjustments Addition of new items Planned Updates for March: Adding new items to default blueprints (In Progress) Addition of new blueprints Addition of new characters Completion of Quadrant 1 (with 2 additional bosses, making a total of 3 bosses) ← At this point, the game version will be 0.0.2. Thank you.
- 0.0.1b) Boss and Map Additions - 2 March 2025
Patch Notes: Five maps and a new boss have been added to Quadrant 1. Adjustments to item rewards and enemy compositions are needed. To be honest, I took a break. I'll do another patch on Monday. Next Patch (Next Monday (2025.03.03 PST)): Additional maps in Quadrant 1 Addition of new enemy types New map adjustments New item effects Planned Updates for March: Adding new items to default blueprints (In Progress) Adding new blueprints Adding new characters Completion of Quadrant 1 (Addition of two bosses)
- 0.0.1b) Map Additions, Addition of Field Obstacles - 27 February 2025
Patch Notes: Two new maps have been added to Quadrant 1. Item rewards have been adjusted. New obstacles have been added during rounds. In the previous patch notes, it was stated that a large number of maps and a boss would be added. Although the work has been completed, insufficient testing has prevented these features from being added to the game. They are scheduled to be added in the next patch. Next Patch (Next Saturday (2025.03.01 PST)): Additional maps in Quadrant 1 Addition of enemy types Addition of one boss Planned Updates for February: Resolution settings in Options (Completed) FPS settings in Options (Completed) Key Mapping (Completed) Adding new items to default blueprints (In Progress) Completion of Quadrant 1 (Addition of two bosses)
- 0.0.1b) Map Additions, Item Reward Adjustments, etc. - 22 February 2025
Patch Notes: -Two new maps have been added to Quadrant 1. The enemy compositions in these two maps are temporary and will be revised in the next patch. -Added missing item descriptions. -Adjusted item rewards. Currently Identified Bugs: -We have found an occasional bug where item rewards or trade transactions sometimes fail to grant items. We are investigating the conditions that cause this issue. For now, if this bug occurs, moving an existing item somewhere within your inventory should allow you to receive the reward normally. We wanted to fix this in this patch, but we were unable to do so. We apologize for the inconvenience. -There is a bug where, if the inventory is full during item crafting, the crafted item gets ejected out of the inventory. Next Patch (Next Wednesday (2025.02.26 PST)): -Massive map additions for Quadrant 1 -Addition of new enemy types -Adding environmental hazar…
- 0.0.1b) Perk Additions, Enemy Attack Type Additions, and Bug Fixes - 19 February 2025
Patch Notes: -The character selection screen has been added to the main menu, but it is not yet functional. We hope to activate it before the end of the month. -The final remaining perk has been added, completing the default character’s perks (total 19 perks). -New enemy ranged attack types have been implemented: The red attack now is affected by Defense, while the new blue attack is affected by Resistance. -The visibility of Auras has been adjusted. -Fixed an issue where Auras were not fully applied; it seems some code was left unfinished in the previous patch. -The Slime Stick now has an Aura that slows down enemy projectile speed. -Tooltip visibility has been improved. -Fixed an issue with ranged weapons where the attack count was not applied. -Two new maps have been added to Quadrant 1. The enemy composition in these maps is temporary and will be revised in the next patch. Bug Fixes…
- 0.0.1b) Perk Additions, Temporary Items Completed, Bug Fixes, and More - 15 February 2025
Patch Notes: -Item descriptions, sprites, and translations have been added for Gloves of Swiftness, Crystal Cape, and Cowl of Illusion. -The Frozen Armor effect has been implemented. -New perks for the default character have been added. Bug Fixes: -Fixed an issue where items that provide additional HP or ST would increase maximum HP/ST at the start of a round, but current HP/ST remained the same. -Although it was not technically a bug, repeatedly acquiring the same World Core from a single map has been disabled. Now, once the boss has been defeated, you cannot re-enter that map. More bosses will be added soon, so we ask for your patience until then. Known Issues: There is an occasional bug where item rewards or trade transactions fail to grant items. We are investigating the conditions that cause this issue. For now, if this happens, try moving an existing item inside your inventory—thi…
- 0.0.1b) Perk Additions, Temporary Items, and More - 12 February 2025
Patch Notes: -Adjustments have been made to the Quadrant 1 map that was added last time. -Temporary items related to critical hits and attack count have been added. Sprites and item descriptions will be added within this week. -New attack-related perks have been added. Next Patch (This Saturday, 2025.02.15): -Further expansion of Quadrant 1 map -Additional perks for the default character (Just two more to go!) -Adding sprites and descriptions to temporary items Planned Updates for February: -Resolution settings in Options ✅ (Completed) -FPS settings in Options ✅ (Completed) -Key Mapping ✅ (Completed) -Adding new items to default blueprints (In Progress) -Adding new blueprints -Adding new characters -Completion of Quadrant 1 (including two new bosses) ← At this point, the game version will be 0.0.2. Thank you!
- 0.0.1b) Temporary Quadrant 1 Map - 8 February 2025
Patch Notes: -A map has been added to Quadrant 1, but the enemy composition and item rewards are temporary. these will be changed in the next patch. -An excuse for this rather incomplete patch: I had personal matters this week, so I couldn't work on it. That's also why today's patch was delayed a bit. Next Patch (Next Tuesday, 2025.02.11): -Refining enemy composition and item rewards in Quadrant 1 -Adding perks for the default character -Adding new items to the default blueprints Planned Updates for February: -Resolution settings in Options (Completed) -FPS settings in Options (Completed) -Key Mapping (Completed) -Adding new items to default blueprints -Modifying default blueprint item recipes -Adding new blueprints -Adding new characters -Completing Quadrant 1 (adding two bosses) ← At this point, the game version will be 0.0.2. Thank you!
- 0.0.1b) Options and Perk Additions, and More - 5 February 2025
Patch Notes: -Resolution settings, FPS settings, and Key Mapping have been added. -The Precision perk has been added. It is related to critical hit chance. -The Patience perk has been added. It is related to HP recovery. -Improved stat visibility in item descriptions. -Changed the font for damage numbers. -Changed the font for timer display. -Dialogue can now be skipped. Bug Fixes: -Fixed an issue where attack speed and movement speed were not functioning as intended. Now, acquiring related items should make a noticeable difference. Next Patch (This Friday, 2025.02.07): -This time for real—Quadrant 1 map will partially be added. Really! -Perks for the default character will be added. Planned Updates for February: -Resolution settings in Options (Completed) -FPS settings in Options (Completed) -Key Mapping (Completed) -Adding new items to default blueprints (New) -Modifying default bluep…
- 0.0.1b) Dialogues are Added and More - 1 February 2025
Patch Notes: -The cost for additional perk points has been adjusted. -In-game stat descriptions have been revised. -A bug related to item crafting has been fixed. Hopfully this time... The above three changes were applied on January 28, 2025. -An issue where inventory items and crafting lines appeared incorrectly depending on resolution has been fixed. Was it always like this...since the beginning? -Dialogues have been added. Next Patch (Next Tuesday, 2025.02.04): -The long-awaited perk additions will finally be implemented. -Partial addition of Quadrant 1 map. These should have been part of today’s patch. Planned Updates for February: -Resolution settings in Options -FPS settings in Options -Key Mapping -Blueprint Additions -New Playable Character -Completion of Quadrant 1 (including two new bosses) ← At this point, the game version will be 0.0.2. Thank you.
- 0.0.1b) Added Discard Item Function and More - 25 January 2025
Patch Notes: -You can now discard items from your inventory. -If your inventory is full, you will no longer be able to receive rewards or trade items. You must discard or sell items to make space. This change addresses a previous issue that could cause soft-lock situations. Next Patch: -The perk update originally scheduled for next Tuesday will now be combined with the dialogue addition patch. In other words, next Friday, perks, partial work on Quadrant 1, and additional dialogue content will all be included in a single update. Known Issue: -Occasionally, item recognition fails during crafting, but moving the items or the target crafting items within the inventory resolves the issue temporarily. The cause has been identified, and we will patch this as soon as it’s fixed. Thank you!
- 0.0.1b) Brick based items added and etc. - 23 January 2025
Patch Notes: -Brick Armor, Brick Hammer, and Carapace Hammer have been added. Hammer-type items have a Strength scaling of 2 and high stagger potential. -The "Juggernaut" perk has been added. -Save structure has been slightly modified. There should be no noticeable changes during gameplay. -Several bugs have been fixed. Next Patch (Next Tuesday): -Add a "Discard Item" function -Add more perks Planned Updates Before the End of the Month: -Partial work on Quadrant 1 -Dialogue content Playable characters are expected to be added early next month. Thank you!
- still 0.0.1a) Complete the second quadrant map - 22 January 2025
In this patch: -The second quadrant map is complete (except for one). -Adjusted options for several items. -Max HP increased by 1 when leveling up. In the next patch: I thought I could add perks and items all at once, but I was wrong. I'll update before the end of the week and move on to 0.0.1b. What's in the patch before the end of the month: -Partial work on the first quadrant map. -Finished 19 total perks for the default character -Added dialog -Add playable characters Do you think the schedule above is possible? Stay tuned... Translated with DeepL.com (free version)
- 0.0.1a) patch for this week - 19 January 2025
I initially planned to complete the quadrant 2 map by the end of this week, but an urgent matter involving family business has come up, and I couldn’t finish it on time. It is expected to be completed within the next couple of days. Patch Notes for This Update: -Fixed various bugs related to item merging. From now on, there should be no more malfunctions concerning items. -Made slight adjustments to map patterns, enemy patterns, and item rewards. Next Patch Notes (Expected within two days): (0.0.1b) -Completion of quadrant 2 map (11 new maps added) -Addition of 2–3 new perks -Addition of stone-based items Expected Patches by the End of This Month: -Partial work on the quadrant 1 map -Completion of all 19 perks for the default character -Addition of dialogues -Addition of a new playable character Thank you.
- 0.0.1a) Selling items added, perks added, enemies adjusted - 13 January 2025
You can now view your Blueprint in the in-game menu. Items can now be sold in trades. Flying enemies no longer have collisions. Damage interval increased from 0.1 to 0.4 seconds. Added 7 new perks. It looks like the 2nd quadrant map will be finished by the end of the week.