- Update 1.4.3 - 17 May 2026
New Added new gadget: Electroshocker (+ new achievement) Added 3 new skills. Locked doors now have a visual lock. You can now "cancel" a selected heist in the lobby. Achievements can now be viewed via the pause menu. Added new ambience sounds. Added some sound variation. Added new sound effects. Changes Expanded DEA Office heist: more rooms, more loot, more randomizations! Updated Unity and some dependencies. Updated main menu background. Fixes Fixed heist ending successful when all players are cuffed. Fixed some translations. Fixed some sync issues. You found a bug or have an idea for the next update? Then join the Discord server: https://discord.gg/y68nXD5bPz
- My next game: Caribbean Frontier - 3 April 2026
Wishlist my next game on Steam: Caribbean Frontier! A single-player strategy game with advanced economy simulation. Releasing in 2026. More info on the store page: https://store.steampowered.com/app/4389010/Caribbean_Frontier/
- Update 1.4.2 - 29 March 2026
New Added missing doors to the Nightclub underground. You can now escape even if players are cuffed. If all players escape without anyone being cuffed, there is an EXP bonus. This also means that the heist ends immediately if all players are cuffed. Changes The side door advantage in Big Bank has been changed to reflect the changes from the last update. Some dependencies have been updated. Fixes You no longer fall under the map when running into the preplanning table in the lobby. Steam stats for achievements now sync correctly. Fixed several synchronization bugs. The resolution dropdown now works correctly when using a monitor with a refresh rate higher than 60 Hz. NPCs should no longer push players around (or into the ceiling). You found a bug or have an idea for the next update? Then join the Discord server: https://discord.gg/y68nXD5bPz
- Update 1.4.1 - 1 March 2026
New Added alarm lights to Nightclub. Added models for Suburbia and Nightclub to the preplanning table. Changes Reworked back section of Big Bank a bit. The underground area in Nightclub has been significantly enlarged and the entrance to the underground area has been moved. Carried bags are now automatically secured when fleeing. Fixes Guards no longer close doors behind them that have been opened with keycards or similar items. Statues in Big Bank are now synchronized correctly. Bar counter in Nightclub reduced in size so that you can sneak past it. It is no longer possible to climb over the fence in Nightclub by spamming "Jump". The garden gate in Suburbia now has the correct collider. The cameras in Suburbia can now be deactivated using the gadget. Adjusted the collider of the sofa in Suburbia so that the keycard can be picked up. The cooking indicator in Suburbia is now synchronized…
- Update 1.4.0 - 9 February 2026
New New Heist: Nightclub (+ 4 new achievements) Added sound to container doors. Added light to secret buttons in Big Bank. Changes Small rework of Small Bank. Changed how cooking works in Suburbia. Updated some rooms in DEA Office. Updated model for hacking tool. Updated Unity and other dependencies. Improved load times of audio files. Improved bag throwing. Made radio slightly louder. Removed "Roadmap" from main menu. Fixes Fixed skill synchronization for players with no skills. Fixed players being rendered through walls. Fixed some crates and briefcases that were stuck in walls. Fixed some door colliders. Fixed collider for keycard readers. Fixed collider for hackable keypads. Fixed camera animation when camera disabler gadget is removed. Fixed blackjack payout rate. Fixed blackjack betting. Fixed door size in Tutorial. Fixed audio for when picking up certain loot objects. Fixed camer…
- Update 1.3.2 - 11 November 2025
New It is now visible when other players have their flashlights turned on. Night vision goggles added as a new gadget. Police cars added to Big Bank and Suburbia. New artifact variant added for Docks Warehouse. Some heists now feature radios that can be turned on to distract nearby guards. Guards now have peripheral vision. (slow detection when seen out of the corner of their eye) Changes Some translations have been adjusted. Some dependencies have been updated. Animation of police cars improved. Fixes Colliders for masks in the shop have been fixed. Colliders for motion detectors have been fixed. Colliders for light switches have been fixed. You found a bug or have an idea for the next update? Then join the Discord server: https://discord.gg/y68nXD5bPz
- Update 1.3.1 - 3 October 2025
New More loot added to Suburbia. "Big" bet added to the blackjack table. Changes Updated Unity and some dependencies. Bets placed at the blackjack table are now displayed in the form of chips. Fixes Adjusted some colliders. Fixed a randomisation bug in Suburbia. Adjusted translations. Fixed a bug when securing loot in the DEA Office.
- Update 1.3.0 - 27 September 2025
New New Heist: Suburbia (+ 4 new achievements) When a player leaves the lobby, they drop their carried bag and other items are given to the host. New animations added for NPCs. Changes Updated Unity and dependencies. Lobby Rework: There is now an outdoor area with shops. Previous loot is displayed in the lobby. There is a blackjack table. Rework of the Jewelry heist: Expansion of the building, more rooms, more randomization! Rework of the Docks Warehouses heist: New warehouse, walk-in containers, more loot, more randomization! Some UI improvements. Randomization has been slightly changed on higher difficulty levels. Fixes Many different sync issues have been fixed. Lobby sync logic has been completely rewritten. The field of view of cameras and guards is now correct. (was previously twice as large) Poisoning the camera guard now works correctly. You can no longer interact through walls…
- Update 1.2.1 - 26 June 2025
New Blueprint for Big Bank added. Changes The decorations in DEA Office have been updated. The camera is now fixed when pressing TAB. Fixes Collider for stairs fixed. Guards no longer get stuck when trying to eat or drink. "Keycard" Advantage in DEA Office will now be correctly unlocked.
- Update 1.2.0 - 17 June 2025
New "Back to lobby" button added to the pause menu. Advantages: advantages can now be purchased at the planning table in the lobby. Gadgets (can be placed once with ): Camera Jammer, Motion Detector & Mini Camera Switchable lights are now available in many rooms. 4 new skills, two each for flashlight and pings. When the police arrive, police cars now actually drive up. New Heist: Big Bank (+ 4 new achievements) In some heists, there are now civilians that run to the closest guard when they detect a player. The brightness can now be adjusted in the settings. Added some new sounds. Added Discord rich presence. Changes Removed third camera in the front room of the Jewelry and adjusted spawn chances of the other cameras. PC names in Small Bank are now randomized. Update to Unity 6.1 The camera on the top floor of the Small Bank has been moved slightly. (no longer looks directly at the stair…
- Update 1.1.1 - 29 April 2025
Additions The elevator in the DEA Office heist now has lights. Hint arrows added to DEA Office heist. Cooldown of pings decreased dramatically. Position Pings are now visible through walls and will get bigger the further they are away from the player. Fixes Missing localizations added. Level selector (Projector) will now be correctly synced to players that join later. Picked up objects will now correctly despawn. Fixed problem when player tried to join running heist.
- Update 1.1.0 - 25 April 2025
New New heist: DEA Office. (with 4 new achievements) Spanish localization Ping system: use middle mouse button to ping positions, guards or cameras Stamina system: sprinting now costs stamina, but you can now sprint with a bag! Changes Upstairs layout of Jewelry Store heist changed a bit. Guards no longer walk behind the containers on Docks Warehouse heist. The level calculation has been adjusted. You now need less experience to progress to the next level. (This will subsequently increase your current level) Fixes Fixed buttons for level selector (projector) showing for non host players. Fixed some doors on Docks Warehouse heist. Fixed ready zone and escape zone not detecting players to already stand in zone once it activates. Fixed spawning duplicate loot. Fixed difficulty seletor showing for non host players when joining a lobby. Fixed money not updating after buying tool. Fixed some…
- Update 1.0.3 - 9 April 2025
Changes Adjusted detection values of cameras & guards. This should make lower difficulties easier and more forgiving. Adjusted collider of fence on Dock Warehouses to make it easier to throw over bags. Increased experience reward on higher difficulties. Improved scenery of all levels. Small adjustments & fixes to localization texts. Added interaction time to tool racks to avoid accidental buys. Fixes Fixed freeze/ crash on host when player got detected. Fixed interaction text not displaying when looking at certain doors or computers. Fixed collider of "Employee of the Month" going through wall. Fixed wrong door opening when hacking front door in Small Bank. Fixed heist timer sometimes not resetting when restarting the heist. Fixed money display in lobby not updating after ending a heist. Fixed "Kinky" achievement unlocking for all players. Fixed level selector (projector) in lobby not b…
- Hotfix 1.0.2 - 7 April 2025
Changes Fixed issue with starting an online lobby right after finishing the tutorial. (Potentially) Fixed error when avatar catching fails.
- Hotfix 1.0.1 - 7 April 2025
Changes Fixed a problem on Small Bank and Docks Warehouses where the objective wouldn't progress correctly.
- Stealth Strike is now available - 7 April 2025
Stealth Strike is now available! There are currently 3 heists in 3 different difficulties playable, plus 12 skills and 4 tools to unlock. But that's not the end! Just like my last game, more content updates will be released in the coming days and weeks! A small roadmap can be found in the main menu.
- Release Date - 24 March 2025
Stealth Strike will be available from 07.04! Add the game to your wishlist to be notified. There will probably also be another playtest shortly before the release!
- Playtest starts soon - 25 February 2025
The playtest for Stealth Strike will take place from 28.02 to 03.03. During this time, the tutorial and the first level, the Jewelry, will be available. The goal of the playtest is to test the multiplayer functions and sync. Not all gameplay features are final and many things will be reworked and improved until the release! (especially the UI and UX) I look forward to any feedback and bug reports!