SPSTEAMPULSELIVE ANALYTICS
BattleGroupVR2

BattleGroupVR2 Steam metadata

SpaceOwl Games | Nov 7, 2025 | game

Released

10players observed · 4 October 2026 - 22:46:23 UTC

ActionStrategyEarly AccessSteam Store

  • Latest observed players10 · 4 October 2026 - 22:46:23 UTC
  • SteamPulse tracked peak29
  • Units sold (VGI)7,655
  • Revenue (VGI)$134,000
  • Review score85% positive

BattleGroupVR2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players10 · 4 October 2026 - 22:46:23 UTC
  • SteamPulse tracked peak29
  • Units sold (VGI)7,655
  • Revenue (VGI)$134,000
  • Review score85% positive
  • Total reviews212
  • Release dateNov 7, 2025
  • DeveloperSpaceOwl Games
  • PublisherSpaceOwl Games

Genres: Action, Strategy, Early Access

Company pages: Developer: SpaceOwl GamesPublisher: SpaceOwl Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

BattleGroupVR2 Steam metadata

BattleGroupVR2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3385960/metadata
Steam Storehttps://store.steampowered.com/app/3385960/
Steam Communityhttps://steamcommunity.com/app/3385960
PCGamingWiki search
IGDB searchSearch IGDB for BattleGroupVR2

Reviews, pricing, and metadata

Review summary

Very Positive

85% positive, 181 positive, 31 negative

Price and discount

$24.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

Not available

Platform releases
  • Steam 7 November 2025

Latest Steam announcements

  • Patch Notes v0.253 - 18 September 2026

    v0.253 - Fixed multiplayer ships appearing frozen on the holo-map. - Fixed upgrading mounted equipment not updating ship stats. - Restored the full ship tooltip when hovering over a blip; it had sometimes shown only the callsign. - Restored the sensor-visibility update for directly synced ship blips, so distant enemy nameplates and health bars should no longer appear on the bridge holo-map. - On Meta, changed main-rack equipment holograms to Simple Transparent materials and reconnected ship-blip health bars to current health.

  • Patch Notes v0.250 - 17 September 2026

    - Fixed Conquest warp-lane and sector connection display issues. - Improved related map navigation, sector/fleet data handling, and Conquest news UI. - Standardized session-joining behavior and added diagnostics. - Removed late joining from Open World mode. - Updated Open World networking, lobby flow, multiplayer UI, and affected maps. - Added a haptics-strength setting. - Voice-command controls improved initialization reliability. - Improved holomap and ship/squad blip health-bar registration. - Equipment matching now uses unique IDs more reliably. - Added safeguards for fleet upgrades. - Improved Korean translations.

  • BattleGroupVR2 is Coming to Meta Quest! - 21 August 2026

    I’m excited to announce that BattleGroupVR2 is officially coming to Meta Quest!After months of work getting the game optimized and running well on standalone VR, the Quest version will enter Early Access on August 28th.New Trailer:Wishlist BattleGroupVR2 on Meta Quest:https://www.meta.com/en-gb/experiences/battlegroupvr2/9386827918099701/The Quest release will feature cross-play with PCVR, so commanders on Steam and Quest will be able to play together. Bringing BattleGroupVR2 to standalone VR has been a major milestone for the game, and I’m looking forward to welcoming a whole new group of commanders next week.Want to help test the Quest version before launch? Join the Discord and head over to the Quest testing channel: https://discord.gg/4aCZ56WIf you know someone with a Quest who’s been waiting to jump in, spread the word!BattleGroupVR2 launches in Early Access on Meta Quest - August…

  • Update Notes for v0.242 - 8/20/26 - 20 August 2026

    - Fixed a crash in the tutorial when using certain localized languages - Fixed a crash in tutorial when trying to command multiple ships - Changed the repair dock requirement to only need 1 ship from the fleet to be docked to repair all ships in the fleet, to be in line with the rest of the docking requirements

  • Small Update v0.238 - 8/12/26 - 12 August 2026

    - added a level display on ships based on ship value for easier threat assessment - added repair service to mining, refinery, and some admin stations for more ship repair accessibility - added a dialog notification when sector hostile invasions occur

  • Update Notes for v0.235 - 8/9/26 - 10 August 2026

    - split save data into multiple files to prevent corruption in one area from corrupting the whole save - added flight mode to helm controls; you can toggle this on to use the hand controller as a flight stick (rotating it will yaw/pitch/roll the ship while gripping the handle) - setting hide controls on the captain's chair will also hide the extra display surfaces for better lower visibility - fixed joystick map controls for sector map and ship inspect view - reworked holomap recenter code, should be more reliable when recentering on distant objects with map compression - fixed issue with restart from last warp in failing to load the save

  • New Feature: Ship Insurance - 25 June 2026

    V0.227 New Feature: Ship Insurance Losing a fully outfitted ship can be painful, so I've added Ship Insurance to help soften the blow. At any Admin Station, you can now purchase insurance coverage for your ships. Insurance premiums are one-time payments that are based on a percentage of the ship's hull value (equipment is not included in the insurance cost). Available coverage levels: • 25% Coverage • 50% Coverage • 75% Coverage • 100% Coverage If an insured ship is destroyed, visit a Shipyard to rebuild it. Your replacement ship will be restored with all of its leveled equipped modules intact, and the insurance coverage will reduce the rebuild cost by the amount covered. For example: A ship with 75% coverage receives a 75% discount on rebuild costs. A ship with 100% coverage can be rebuilt at no cost. Insurance can help protect your investment and get you back into the fight faster. Ot…

  • Localization Update - 13 June 2026

    Hello everyone!Today's update adds localization support to BattleGroupVR2.The game can now be played in the following languages:EnglishSimplified ChineseSpanishFrenchGermanRussianJapaneseKoreanItalianI want to be transparent about the current state of these translations. At the moment, they have been generated using Google Translate rather than professional localization services. This means there will undoubtedly be mistakes, awkward phrasing, incorrect terminology, and text that simply doesn't read naturally in some places.BattleGroupVR2 contains thousands of lines of text across tutorials, mission briefings, story dialog, tooltips, ship descriptions, UI elements, objectives, and more. Professional translation for a project of this size is unfortunately outside the scope of what I can currently afford as a solo developer.Rather than leave the game English-only, I decided to provide mac…

  • New Campaign Story Missions - 5 June 2026

    Hey everyone,I've just released a major update (v0.212) that adds a new batch of story missions to the campaign.One of the things I've wanted to focus on recently is giving the game a stronger narrative and a clearer sense of progression beyond the battles themselves. This update continues the main storyline, introduces several new characters, and starts digging deeper into the mystery surrounding your father's death and the events that set everything in motion.The new missions include:New story content and dialogueNew mission objectives and combat encountersNew characters and faction interactionsVarious bug fixes and improvementsThe campaign is still a work in progress, and there's plenty more story content planned. I think we are about halfway there, plot-wise. I also plan on having side missions from the other factions and side characters you meet along the way. I added subtitle opti…

  • Small Patch v0.209 - 21 May 2026

    V0.209 - fixed missiles not impacting ships and shields - added new option: grip button sensitivity threshold for index users - changed story mission 3 to start with station targeting your target - fixed gauntlet fleet setup not showing credits - fixed save data recording empty ship entries, causing softlock when loading fleet - fixed holomap blip visibility showing ships when out of sensor range - updated left holomap behaviors to reflect updated changes - added ship orientation pointer back in, but only shows when ship behavior orientation is none

  • v0.206 - Small balance and new ship behavior features - 10 May 2026

    - Testing some balance changes regarding ships feel too fast and fighter-like complaints, and time to kill in the early game. - Reduced all ships' base combat speed by 25% to be closer to the speeds in BGVR1 - Increased small and medium weapon damage - Increased lancer beam damage - Adjusted ship blip orientation arrow to be more visible reworked behavior settings for clearer control -- Move settings: (new) close = ship will get into weapons range if it has a target keep = ship will maintain the distance that you set hold = ship only moves when you tell it so -- Distance settings: Same as before, no change min = smallest weapon range equipped opt = range where the most weapons can fire max = the largest weapon range equipped -- Flank settings: Same as before no change, only works with Keep movement setting none = no behavior left, right, rear = will position the ship to the targets flan…

  • Small Update v0.203 - 30 April 2026

    Version: 0.203 - fixed shipyards not taking station level when showing the full selection of ships - added early access mission notification when reaching the last implemented mission - added a pop-up tutorial for mining and error notifications if asteroids are not selectable - added exit with save option on exit window

  • UI Improvements and Quality of Life Patch - v0.201 - 21 April 2026

    This patch is a result of the great feedback from: https://steamcommunity.com/app/3385960/discussions/0/806848332664384403/ These changes should help improve the holomap interactions and provide additional information on the holomap view: - Added ship class icons to the holomap to replace generic triangles - Added additional flagship lock HoloMap setting: rotate map while remaining locked to flagship - Revamped right-side roster: create battlegroups and transfer units between them - Updated roster controls: trigger to select on holomap, A/X to toggle multi-select - Added Command Mode while in remote view to order your fleet while in 3rd person space view. Toggled via the top menu/time bar when in remote view. - Added additional information when hovering over a holomap blip. - Added ship status (idle, moving, engaged, etc) to hover info and right ship roster - Enemy ship names replaced w…

  • Small Patch v0.194 - 10 April 2026

    v0.193 Fixes: - Fixed salvage ship blueprint not being discovered - Fixed asteroid clearing at important locations - Fixed radio notifications for new contacts and identified ships - Fixed holo map recentering behavior for distant compressed targets Improvements: - Enabled mipmap streaming - Reduced largest texture sizes - Reduced game size from 15GB to 7.5GB and lowered VRAM usage Known Issues: - In open world multiplayer, if the host is already in-game and a player joins late, the host’s first ship in the fleet may appear not to move for the joining player

  • Multiplayer Update - Now Live - 7 April 2026

    After 3 months of work, multiplayer is finally here. I heavily underestimated the amount of work that was needed to get networking online. So in mil-sim tradition, it was behind schedule and over budget, but we got there!Full networked multiplayer is now available for up to 4 players. You can squad up and play across all major modes:Gauntlet - A combat-focused mode with escalating encounters and randomized rewards. Push your combined fleets as far as possible and manage risk vs reward as difficulty ramps up.Open World - Explore a vast galaxy with missions, factions, trading, and dynamic events. Play cooperatively as you expand your fleets.PvP - Go head-to-head against other players in direct fleet combat. Test your builds, tactics, and coordination in direct engagements.Endless - Survival mode where waves continue indefinitely. Optimize your fleet and coordinate with your fellow command…

  • Multiplayer Progress - 3 March 2026

    Hey everyone,First off — apologies for the radio silence.I’ve been heads-down for the past couple of months working on one of the biggest technical upgrades the game has ever had: full multiplayer support. What I expected to take a few weeks has turned into over two months of deep networking work — refactoring systems, rewriting core logic, syncing objects properly across clients, and solving a lot of edge-case bugs.The good news: I’m getting close.We’re approaching full multiplayer functionality for both co-op and PvP, and it’s finally starting to feel solid. Ships, ownership, scene transitions, and open world state syncing are all coming together. There’s still testing and polish ahead, but the foundation is now in place.🧪 DevReview Branch TestingMultiplayer is currently being tested on the devreview branch.If you’re willing to help stress test co-op and PvP, I’d really appreciate yo…

  • Update Dec 15th, 2025 - v0.146 - 16 December 2025

    - fixed overjump button not working - fixed certain missions allowing mission success before all tasks were finished - fixed illegal delivery mission not able to be accepted - fixed build ship button appearing in invalid station menus - fixed station supply mission not crediting supplies - fixed open world mission 4 captured destroyer not being saved - fixed shipyards not crediting transactions to station level - changed ship behavior range setting to none, min, best, max based on individual ship range - reduced cost of upgrading equipment - buffed dreadnaught, increased shields and changed large cannon turrets to large turrets - fixed rival fleet spawn calculation weighing equipment inventory as part of fleet value - added safty check to fleet warp in to try to fix missing warp ships - standardized colored level displays for stations and equipment - reduced L1 equipment to be less brig…

  • Patch Notes - Dec 7th, 2025 - 7 December 2025

    Fixes and Changes: - fixed heavy corvette armor - added captain auto-use button to roster view - fixed M5 not getting transponders in salvage - fixed Gauntlet station destroy mission not having objectives - fixed fighters/bombers not engaging - fixed captain details panel missing the unassign button - added icon to mark reserved ships on the sector map - fixed jump efficiency not being calculated in fuel costs - removed back-to-lobby; continue button is now default when fleet is lost - Fixed duplicate equipment upgrade in Gauntlet Mode. - Fixed minimum range of missile launchers on bombers. - Fixed boarding bay not launching. - Added station levels to Open World. - Added 10% station-level points for credits spent when transacting. - Fixed issue where each new ship incorrectly extended jump range of fleet. - Fixed chaff clouds allowing weapons to fire from inside. - Moved pirate interdic…

  • BattleGroupVR2 - 30 Day Update Roundup - 7 December 2025

    Thank you all for an incredible past 30 days - your feedback, support, and enthusiasm have pushed the game forward in a huge way. Here's a round-up of all the changes this month:🛠 Core Fixes & StabilityA huge wave of systems cleanup and save-logic corrections:Save & PersistenceFixed a save-access lag loop causing periodic stutters or freeze-ups.Fixed newly purchased ships not saving mounted equipment.Fixed several Conquest save issues:Captain personal data not saving.Save button not updating the Conquest server.Stations reverting to construction state.Sold ships reappearing.Special weapons not saving their upgrade level.Fixed inventory not updating correctly on first warp into a sector.Fixed modules not applying bonuses when leveled.Fixed reactors failing to equip when energy balance was negative.Warp, Navigation & MovementFixed Gauntlet warp-forward bug where you couldn’t warp straigh…

  • Patch Notes: v0.137 - 12/02/25 - 3 December 2025

    - fixed heavy corvette armor - added LACT turret, close-range machine gun turret - added captain auto use skills button to roster view - fixed open world story mission #5 not getting transponders in salvage

Patch notes and updates

S.noRelease datePatch nameGID number
118 September 2026Patch Notes v0.2531844115010496009
217 September 2026Patch Notes v0.2501844115010490918
320 August 2026Update Notes for v0.242 - 8/20/261841579228667139
412 August 2026Small Update v0.238 - 8/12/261840944183775065
510 August 2026Update Notes for v0.235 - 8/9/261840310314350112
625 June 2026New Feature: Ship Insurance1836506165548261
721 May 2026Small Patch v0.2091833334318569588
810 May 2026v0.206 - Small balance and new ship behavior features1832065502820008
930 April 2026Small Update v0.2031831432155569595
1021 April 2026UI Improvements and Quality of Life Patch - v0.2011830163047269209
1110 April 2026Small Patch v0.1941829528821309475
1216 December 2025Update Dec 15th, 2025 - v0.1461818752592136882
137 December 2025Patch Notes - Dec 7th, 20251818118366180869
143 December 2025Patch Notes: v0.137 - 12/02/251818118366168878
1528 November 2025Patch Notes - Nov 28, 20251817483467040206
1623 November 2025Patch Notes - Nov 22, 20251816849002018046
1718 November 2025PATCH NOTES - Nov 17th, 20251816307528972335
1815 November 2025Hot Patch - Nov 15th, 20251816307528966824
1911 November 2025Hot Patch - Nov 11th, 20251815580768432724
209 November 2025Patch Notes - Nov 8th, 20251815580768372053

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3385960
Live current players10
SteamPulse tracked peak29
Live count (today's peak floor)10
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateNov 7, 2025
DeveloperSpaceOwl Games
PublisherSpaceOwl Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent85%
Positive reviews181
Negative reviews31
Total reviews212
Steam recommendations215
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3385960/

Short description

BattleGroupVR2 is a virtual reality real-time space strategy where you explore the galaxy and lead a fleet of powerful warships from the bridge of your flagship. Explore, mine, trade, hunt. Grow your fleet, upgrade your ships, train your captains, and battle the enemy from the captain's chair.

About this game

Take command of your fleet in a vast galaxy where strategy, skill, and cunning determine your fate. In this real-time space strategy game, you don’t just command from the above - you lead your fleet firsthand, making tactical decisions in the heat of battle. Choose your path across multiple distinct game modes, each offering unique challenges and opportunities to expand your power among the stars. Deep Space Real-Time Strategy, Perfected for Virtual Reality Engage in tactical fleet combat designed for a fully 3D space battlefield. Maneuver your forces, coordinate fleet formations, and execute precise attacks against intelligent enemies. Every battle is a test of strategy and skill. 🪐 Open World – Explore a procedurally generated galaxy, full of opportunities and dangers. Mine asteroids, trade valuable commodities, hunt pirates, and forge your reputation as you grow your fleet. Every decision shapes your rise to power. 🛰️ Combat Gauntlet – A relentless test of endurance and strategy. Fight through the map, packed with escalating challenges, high-risk missions, and powerful enemy fleets. As you push forward for greater rewards, will you risk your fleet for just one more mission? ⚔️ Conquest Mode – A persistent galactic war where every player competes for dominance. Expand your territory, fortify key sectors, and battle rival players' fleets in a dynamic, asynchronous multiplayer, struggle for control. Your fleet fights even when offline, so every choice you make shapes the battlefield. Command a variety of starships, from nimble corvettes to devastating battleships. Equip them with powerful weapons, shields, and support systems to match your playstyle. Recruit skilled captains, each bringing their own tactical expertise, to turn the tide of battle. The galaxy is yours to conquer. Will you thrive, or be lost among the stars?

Supported languages

English * , French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
54VR Only
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Not available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

BattleGroupVR2's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

BattleGroupVR2's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records BattleGroupVR2 at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$24.99$24.99No discountSteam Store

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Black Desert21,8974 October 2026 - 14:23:52 UTC59,91792,632Pearl Abyss

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS213,9834 October 2026 - 21:50:24 UTC399,748Not availableBULKHEAD
Valheim156,2004 October 2026 - 22:21:46 UTC498,478533,888Iron Gate AB
Project Zomboid63,6344 October 2026 - 22:11:45 UTC122,811467,999The Indie Stone
Palworld51,7264 October 2026 - 21:24:26 UTC2,101,535451,088Pocketpair
Slay the Spire 245,3974 October 2026 - 22:43:28 UTC574,638199,438Mega Crit
VRChat41,5534 October 2026 - 22:43:35 UTC74,217269,026VRChat Inc.
RuneScape: Dragonwilds30,5564 October 2026 - 17:49:34 UTC39,10324,686Jagex Ltd
The Isle26,3814 October 2026 - 14:44:35 UTC27,916121,501Afterthought LLC
Path of Exile 225,0594 October 2026 - 22:32:56 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended23,2954 October 2026 - 21:55:28 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive18,8884 October 2026 - 22:22:45 UTC44,232392,944BeamNG
R.E.P.O.16,4424 October 2026 - 22:29:41 UTC266,908420,693semiwork

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