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15 Minutes

15 Minutes Steam news

Construct Games | Oct 23, 2025 | game

Released

0players observed · 24 September 2026 - 21:46:43 UTC

ActionCasualIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

15 Minutes news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews4
  • Release dateOct 23, 2025
  • DeveloperConstruct Games
  • PublisherConstruct Games

Genres: Action, Casual, Indie, Simulation

Company pages: Developer: Construct GamesPublisher: Construct Games

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15 Minutes Steam news

15 Minutes news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Steam Nextfest is here! - 13 October 2025

    Steam Nextfest is officially in full swing and 15 Minutes is joining in on the action. A few hours ago I pushed an update for the Demo which now includes an important piece of the narrative that will be expanded further in the full release which will be coming on the 23rd October, that's less than 2 weeks from now! Along with this update are a number of major quality of life improvements such as the ability to skip the Credits at the end of the demo and a new cinematic intro which introduces B9 as she sets the stage for what is to come in the upcoming narrative in 15 Minutes. A number of issues have been addressed in this latest build including some audio balance problems that had persisted and issues relating to the introduction tutorial not behaving as expected. 15 Minutes is currently having its final touches put into place with a custom OST some of which recently joined the Demo. Th…

  • Demo update 1.1.0 - 29 September 2025

    Hey there! Its been a hot minute since the demo for 15 Minutes launched last week and in that time I've been collecting a lot of feedback and taking the time to see where I should focus most to improve 15 Minutes before its launch next month. I recently added a Patch notes panel to the main screen with a list of known issues, upcoming features and latest changes. This I hope will help keep everyone up to date on the latest changes as I process player feedback and push updates out. With that kind mind, what is in the latest batch of updates? Changes:- Updated Menu- Added Introduction panel- Added Vsync- Updated LODs - General code optimizations- Added introduction- Added Starting Guides- Added Screen modes Known Issues:-Unable to skip Credits-Audio balance favors music-Steam Deck auto-configures for Steam Input-Menus can lose focus when using controller This is currently being investigat…

  • Development update - 7 June 2025

    Hey there! It's been a while since I last gave an update on the progress of 15 Minutes so I thought it was time to start talking about what has been going on in thast time. Since launching the Steam page announcing 15 Minutes the game has been going through major development with most recently having a new UI overhaul to accomodate handheld gaming devices like Steam Deck and others. Recently I reworked the mission manager to make it more flexible for handling multiple endings and also game modes, NG+ will be a unlockable play mode where players will be able to set the number of loops and randomize the anomalies during those loops. This brings the challenge of how to apply this to the idea of 15 minutes but there are interactable objects placed in the map which when activated will alter gameplay in some interesting ways. One of the most recent changes is how Entities work in 15 Minutes.…

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