Overview
SkyTaxi comes from Fabio Felgueiras and is published by FFgames. Steam currently lists it for Coming soon, so SteamPulse focuses the page on launch metadata, followers, regional audience, and store setup rather than unreleased player counters.
Store reviews and relationship
SkyTaxi has not launched yet, so player observations, tracked peak, and monthly player history are intentionally hidden. The early signals worth reading are followers, regional audience mix, wishlist age, library-size patterns, and official launch updates.
Language and system requirements
SkyTaxi is available in 10 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | Intel Core i3-2100 or AMD FX-6300 | 4 GB RAM | NVIDIA GeForce GTX 750 Ti or AMD Radeon HD 7850 (2 GB VRAM) | 2 GB available space |
| Windows | Recommended | Windows 10 (64-bit) | Intel Core i5-8400 or AMD Ryzen 5 2600 | 8 GB RAM | NVIDIA GeForce GTX 1060 or AMD Radeon RX 580 (4 GB VRAM) | 2 GB available space |
| macOS | Minimum | macOS 10.13 (High Sierra) or later | Intel Core i5 (2015 or newer) or Apple M1 (via Rosetta 2) | 4 GB RAM | Intel Iris Plus Graphics 645 or Apple M1 integrated GPU | 2 GB available space |
| macOS | Recommended | Not listed | Not listed | 8 GB RAM | Apple M1 GPU or AMD Radeon Pro 560X (2 GB VRAM or higher) | 2 GB available space |
| Linux | Minimum | Ubuntu 20.04 LTS or SteamOS 3.0 (64-bit) | Intel Core i3-2100 or AMD FX-6300 | 4 GB RAM | Not listed | 2 GB available space |
| Linux | Recommended | Ubuntu 22.04 LTS, SteamOS 3.0, or a similar 64-bit Linux distribution | Intel Core i5-8400 or AMD Ryzen 5 2600 | 8 GB RAM | NVIDIA GeForce GTX 1060, AMD Radeon RX 580 (4 GB VRAM), or AMD RDNA 2 (Steam Deck) | 2 GB available space |
Recommendations and store value
SkyTaxi currently has recommendation data pending, while regional audience and wishlist signals can still show who is following the release before launch. Twitch and unit-sales metrics become meaningful only after the game is public.
