SPSTEAMPULSELIVE ANALYTICS
Red Tears: Angola

Red Tears: Angola Steam metadata

Arun Haines | May 27, 2026 | game

Released

0players observed · 23 September 2026 - 10:04:44 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)754
  • Revenue (VGI)$9,038
  • Review score81% positive

Red Tears: Angola metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)754
  • Revenue (VGI)$9,038
  • Review score81% positive
  • Total reviews16
  • Release dateMay 27, 2026
  • DeveloperArun Haines
  • PublisherArun Haines

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Arun HainesPublisher: Arun Haines

Top Steam chartsTop 100 gamesGame directorySteam Store page

Red Tears: Angola Steam metadata

Red Tears: Angola metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3389460/metadata
Steam Storehttps://store.steampowered.com/app/3389460/
Steam Communityhttps://steamcommunity.com/app/3389460
PCGamingWiki search
IGDB searchSearch IGDB for Red Tears: Angola

Reviews, pricing, and metadata

Review summary

Positive

81% positive, 13 positive, 3 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 27 May 2026

Latest Steam announcements

  • EA 1.9: Behind Enemy Lines, New Gadgets, New Shotgun - 7 September 2026

    Behind Enemy Lines Gamemode. A Roguelike style mode where you start in a random location on the map and must complete all Objectives before Extracting. There are no friendly Encounters & you have Limited respawns, so solo stealth is encouraged! But you can still customise your loadout within captured small locations via the Supply Shop. It may need some polish here and there so let me know how it plays!New UNITA Shotgun: Ithaca 37Added new Gadgets: Frag Grenade, Smoke Grenade, Elephant TrapFactions now have Unique gadgets;MPLA, Cuba have F1 Frag & RDG-2 Smoke.UNITA, SADF, Portugal have M26 Frag & M18 Smoke.Some improvements to Projectile Physics - arrows & throwing knives now rotate to follow their arc, throwables like rocks now interact with BushesAdded Faction changing in the Firing RangeWeapon recoil is now overall more manageable.

  • EA 1.8 - Hunt Squad, Healing Overhaul, NPC Intel & More! - 20 August 2026

    New "Hunt Squad". Once the Escalation meter is filled, an enemy Hunt Squad will spawn on the map and track the player down. Defeating them yields rewards & resets Escalation to 0. However Dying while they are active will Re-Capture a Friendly Outpost (if available) & also reset Escalation to 0.Healing System Overhauled; only allowing non-medkit Critical heals when in the Red zone. You can also now move around while performing a Critical Heal.Friendly NPCs now have a small chance of holding Intel. You can talk to them to learn it.AI can now run for cover when taking fire.Added Inventory Loss on Death options (None, 1 Random Weapon (default), All Weapons)Weapons can be Inspected by pressing "I"!Added 2 new heal animations (with some prop randomisation!)Medkits (and other craftable items) can now be crafted by highlighting their entry in the inventory. Player now gets a slight speed-boost…

  • EA 1.7 - Gear System, Stealth Improvements, Berries! - 4 August 2026

    EA 1.7:New Gear System! 2 Gear slots Handwear & Torso which you can purchase for in the Supply Shop. Torso:Kevlar Vest - Converts 50% of Incoming Damage into Stamina Drain.Bush Suit - Prone still in Grass to Camouflage against Enemy Vision.Handwear (Cosmetic Only):Fingerless Gloves AI Stealth Detection Improvements:Shooting a weapon while inside a bush will make you detectable for a short period. This effect can be reduced with a suppressor.Hiding inside bushes is more consistent; matching up with the screen vignette effect.Added 2 types of Berries (Wildberry & Conkerberry) which have a small chance of spawning on Bushes. They can be looted for Chemicals and possibly a Medkit.Improved Grass & Clutter visual variety.AI using semi-automatic weapons now have a much slower rate of fire.Fixed bug where a weapon could be incorrectly equipped during a healing animation.Fixed being able to loot…

  • EA 1.6 - Playable MPLA, Main Menu Overhaul, New Weapons - 27 July 2026

    EA 1.6:MPLA faction is now playable! Choose your faction when starting a new game.Main Menu Overhaul - Also featuring multiple save slots.New weapon L1A1. A semi-auto British FAL variant mounted with an L2A2 SUIT Optic. (UNITA)New weapon Škorpion smg. (MPLA)New weapon PPSh-41 smg. (MPLA)New UNITA "Shotgunner" Unit (In place of MPLA Sniper)New UNITA "Gunner" UnitNew UNITA "Officer" UnitAdded Prone takedown animationsIncreased Crouch & Prone movement speeds & added a crawl animationMore clothing variety for Units. Eg. Helmet netting for gunners, long sleeve shirts, more pouches, riflemen vests, UNITA khaki variety, hat colours etc..Weapon loot crates now only give weapons supplied by their Faction (Eg. MPLA outpost crate only gives MPLA weapons & vice versa). Also Friendly Broken Truck encounters now have a weapon crate. Operations now save & load making them more persistent.Fixed bug whe…

  • EA 1.5.1 - 12 July 2026

    A quick patch with improvements & bug fixes.- Removed Intel requirement for the POW Hostage operation. (Test how this plays..).- Crouching or Proning now reduces recoil.- When prone, you can no longer crawl & shoot or aim at the same time.- RPD canted aim changed to hip aim. (like Bren)- Fixed rogue kills not fully resetting upon death.

  • EA 1.5 - LMGs, Gunner Unit, New Operations - 11 July 2026

    EA 1.5:New MPLA "Gunner" Unit, they have slightly more health & a helmet which protects against a one time headshot. They also carry an LMG.New lmg RPD - for MPLA New lmg Bren - for UNITA New Operation: Rescue Captured Squad New Operation: Steal Briefcase New location Mechanic Added a Rogue state for Friendly fire retaliation - Killing too many allies in a short amount of time will cause you to go "rogue". Allies will start attacking you for a few seconds! You can either keep killing friendlies to keep up the rogue state or survive until your allies de-aggro. Also killing an actual enemy while rogue will instantly end the rogue state. Added an Interface option for Hitmarkers. Added a toggle aim option.Fixed a bug where dead or inactive AI would still fill an update/tick slot thus giving active AI slower reaction times. Looting dead allies no longer gives Supplies or Chemicals. Increased…

  • EA 1.4 Update - 1 July 2026

    New "Dynamic Operations". Infinite Random Mission types generated in locations on the map. They are available for a limited time before being refreshed with a new mission in a new location. Completing them yields rewards such as Field Manuals & Supplies. More mission types will be added in future updates! Current mission types:Target AssassinateIf you have any feedback with how Operations are handled let me know! (Eg should large outposts be auto-captured?)New rifle G3; Available to both MPLA & UNITANew smg UZI; Available to UNITANew Location: ChurchEquipment Upgrades have been expanded to accommodate the Operations; Including Stamina buffs, & higher capacity for ammo.Field Manuals in Hostile Outposts respawn when it is abandoned.Slightly increased the size of bush colliders (ai vision blockers)Riflemen corpses may now contain Pistol/SMG ammoAdded camera sway intensity settingsIncreased…

  • EA 1.3 Update - 13 June 2026

    EA 1.3:- New UNITA weapon: Star BM- Updated Mosin unjam anim- Fixed some floating props & misplaced enemy spawns (aswell as possible instances of the player spawning under the map) Also a sneak peek at an in development weapon..

  • EA 1.2 Faction HQ - Part 1 - 8 June 2026

    This is a pretty big update, making some improvements to the Sandbox gameplay & Map design. More gameplay updates are planned! Faction HQs - 2 Large fortresses owned by each Faction. Future updates should improve their defenses.Map overhaul - new layout, new & updated locations.A Supply shop has been added - Purchase Faction specific weapons & upgrade your equipment. Accessible in allied outposts via hotkey (physical interaction points will be added in the future).Friendly Outposts can now be Abandoned by interacting with the Flag. Giving their capture state back to enemies.Increased sprint speedsMoved the default/starter spawn point to the Friendly Faction HQ. The starter Tokarev has been replaced with a Fal. Increased durability of Pistol SuppressorsLowered Mosin scope reticle position to better match the bullet trajectoryReduced cases of encounter spawns floating off the ground

  • EA 1.1 Update - 29 May 2026

    EA 1.1: New weapon: Mosin Nagant MPLA Snipers may now use an SVD or MosinFixed assassination target statuses not resetting with a New GameUpdated FAL description

  • Early Access 1.0 Release - 27 May 2026

    Red Tears: Angola has officially released into Early Access! Thank you to everyone who has played the demo and supported development thus far! Differences from the Demo include:Brand new map3 New weapons (FBP 9mm, Auto-5, Bow & Arrow)Equipment upgrading systemGameplay improvements, more customisation optionsAnd more!I will release the roadmap soon, so expect more to come!The demo has also been deactivated on Steam due to the differences in content. Closer to full release I may release an updated demo. You can still play the old demo on itch.io

  • EA Demo 1.14 - 28 February 2026

    - Added an intro & short tutorial sequence when starting a new game- AI vision reduced during night time- Fixed the Knife Throw takedown chaining to more than 1 enemy & the ui prompt staying visible when it hasnt been triggered- Minor improvements/optimisations to how some sound effects are played

  • EA Demo 1.13 - 24 February 2026

    - Added a "Toggle Lean" option.- Added "Detection Meter" UI visibility to the interface options.

  • EA Demo 1.12 - 22 February 2026

    - Added a Fortress location (as an endgame objective), it is invulnerable until the Escalation is filled out.- Tweaked the escalation meter requirements to match the amount of content on the map (for demo).- Added objective UI when inside of locations + other ui tweaks- Made AI firing more consistent, rifles will have actual full auto bursts.- "Metal Scraps" renamed to "Scraps"

  • EA Demo 1.11 - 15 February 2026

    EA Demo 1.11New bandage wrap heal animation with persistent bandage visuals (can also take them off by pressing the heal button & if no other heal action is prioritised)Some tree branches are now climbableAdded fall damageOpening weapon crates now discover Weapons without having to pick it up (blueprints still have to be picked up).New WIP Escalation Meter (just ui for now, will be developed further in future)Updated loading screen visualsFixed the Knife Throw Takedown sometimes missing enemies if they are crouching.Fixed the Journal ui not receiving input when looking down.Fixed window mode sometimes not applying correctly when launching the gameDay/night cycle adjustments

  • EA Demo 1.10 - 31 January 2026

    - Added a stumble state which has a chance of happening when an entity gets shot while sprinting (player & ai)- Added weapon wall collisions (prevents shooting through obstacles by putting the barrel through it)- NPCs have a different hold animation when they are relaxed.- Renderer has been switched to Mobile (from Forward+) for better performance on low end devices.- Fixed cursor being hidden in inventory when equipping while the map is equipped- Disabled finger bones in NPC Skeletons, improves performance- Fixed hostages snapping to ground when freed - Fixed the game sometimes being paused on a black screen when loading in

  • Demo 1.0.9 - 25 January 2026

    - Added respawn scenarios (Hostage Capture, Rescued by Allies), still early version of it- Added Python snake encounters- Added the "Snider-Enfield" rifle, it does not spawn in weapon crates and can be found in 1 spot on the map!- Added a new rare encounter - a broken down transport truck containing an outpost weapon crate.- Added weapon crate open animation- New back takedown animation & visible wounds on the victim from takedowns- Improved Shadow quality settings- Reduced weapon sway framerate dependency- Made nighttime brighter- Added crafting blueprints to the progression tab- Added interaction visual improvements- Behind the scenes stability improvements

  • Demo 1.0.8 Update - 1 January 2026

    Happy New Year everybody!- Added craftable suppressors to weapons! Requires a blueprint which can be unlocked around the map- Added new Hostage world encounter. - World encounters can now have randomised factions (previously only patrols were randomised).- Outpost loot crates now priorities items which haven't been discovered yet.- Added hipfire sway offset- Added reload progress continuation to all weapons- New FAL animations- New sounds for SVD, FAL- Increased the radius in which gunshots alert AI from 50 to 60- Increased sprint speeds- Slightly reduced heat haze effect from firing- Improved SVD scope clarity- AI no longer get stuck colliding with eachother- Knife throw takedown ui prompt improvements- Added physics to hats from headshots- New inventory animations- Some performance optimisations- New input sprite ui- Removed Tokarev\ variant (in favour of the attachment system).

  • Demo 1.0.7 Update - 18 December 2025

    - Added game progress saving and loading- Added a unit identifier text popup when looking at friendlies- Changed some visuals on the Journal- Fixed loot respawning in friendly outpost captures- Fixed time progressing while game is paused

  • Demo 1.0.6 Update - 11 December 2025

    - Outposts can call in reinforcements when under attack & can only be captured if there are no more guards in the area.- Outposts now contain weapon loot crates and crafting material loot- Added a day/night cycle- New weapon FAL, used by UNITA Riflemen (placeholder animations)- Added randomised faction patrols (biased by nearby location factions, should result in some dynamic ai outpost attacks!)- Added an Assassination Target, roaming somewhere on the map..- Added Intel system, discovers locations and assassination target clues (Can be found in locations or by looting Officer's corpses)- Location map markers now only appear if that location has been discovered. (Getting close or via intel)- Small locations can now be captured by whichever dominant faction is present in the area, so locations can dynamically change hands, even by AI without player interference (outposts are still captur…

Patch notes and updates

S.noRelease datePatch nameGID number
112 July 2026EA 1.5.11837955055360489
224 February 2026EA Demo 1.131825093633196356

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3389460
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateMay 27, 2026
DeveloperArun Haines
PublisherArun Haines
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent81%
Positive reviews13
Negative reviews3
Total reviews16
Steam recommendationsNot available
AchievementsNot available
Average playtime forever168 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3389460/

Short description

Red Tears is a dynamic Stealth-Action FPS set within a non-linear Open-World featuring brutal bush warfare. Employ guerrilla tactics, strike from the shadows, and endure violent gunfights to survive. Gather intel, loot resources, and fight boots on the ground in this Cold War-Era conflict.

About this game

Brutal Bush Warfare in an Open World Historical setting. Red Tears: Angola is a fast-paced and immersive stealth-action first person shooter. Take advantage of your tools and environment to surprise and survive against outnumbering odds. Welcome to Angola in the late 1970s. As a fighter surviving in a hostile open world, avoid dynamic patrols and attack outposts for intel, resources and conquer alongside your faction. Features Playable Factions - UNITA, MPLA (SADF, Cuba and Portugal to come in Future Updates). Choose your approach with each encounter - stealth or loud. Brutal Takedown & Healing animations. Variety of Cold War-era weapons & gadgets, with jamming & crafting. Nonlinear Open World with chaotic AI Skirmishes & Faction Conquest. Capturable Outposts and smaller locations which can change hands dynamically. "Operation" Missions - Assassination Targets, POW Squad Rescue etc. Which can generate, persist & expire independent of player action. "Faction Conquest" Gamemode. Chaotic & Dynamic Sandbox where 2 Factions fight for control over territory. " Behind Enemy Lines " Gamemode. Randomised objectives with limited lives. Complete all Operations before Extracting. Random Events - (Patrols, Hostages, Cargo etc). Intel Gathering System & Map Fog of War. Death Events - Get captured as Hostage or Rescued by Allies. Dense Foliage, hide in shrubs, climb trees and avoid snakes! Customisable difficulty settings - Adjust Global damage output and AI Difficulty to suit your experience. More is planned! Diegetic UI

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria
steam germany16Drastische Gewalt Schimpfwörte
igrs18Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Red Tears: Angola's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Red Tears: Angola's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Red Tears: Angola at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

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Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld43,66323 September 2026 - 08:59:40 UTC2,101,535451,088Pocketpair
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Project Zomboid29,95023 September 2026 - 10:12:12 UTC122,811467,999The Indie Stone
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
RuneScape: Dragonwilds10,61623 September 2026 - 10:13:24 UTC39,10324,686Jagex Ltd
R.E.P.O.7,42023 September 2026 - 08:30:16 UTC266,908420,693semiwork

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