- Dominova Soundtrack Is OUT! + 25% discount - 14 January 2026
Hey everyone!First of all, thanks to everyone who played Dominova! Seeing everyone's reactions is a big reason why I make games. If you haven't left a review yet, please do. I love to hear what you think. :) ALSO, the soundtrack for Dominova has been uploaded and can be purchased! All money earned from the OST goes directly to the composer, HappyHappyCloudMusic.To celebrate the game will be 25% off for the next 14 days.Hopefully I'll have something to say about my next game very soon. Follow my gamedev profile to stay updated: https://store.steampowered.com/curator/45578440 Have a nice day!Glenn
- Demo Update + Final Price - 12 November 2025
Hey everyone,Dominova launches in a week! After so many hours working on it I am really excited to present you the full game.The discounted price of the game in the first 2 weeks of launch will be around $9.99. The full price will be $12.99. So if you want a cheaper game make sure you buy it fast when it releases. :) The demo version is now a shorter sample of the full game. I am planning to keep this demo up after release.That’s all, have a nice day! :)
- Release date + Pricing Announcement - 24 October 2025
Thanks to everyone who tried out the Dominova demo and / or wishlisted the game! It was great to see so many of you enjoy the demo!If you haven’t already, please drop a review on the demo page or fill in the feedback form, I always appreciate it when people let me know what they think. :)https://docs.google.com/forms/d/e/1FAIpQLSd-MRGTASLC4lJG-CGJQOaDcPLUIWMu5odASr0kG5uzGJUfwA/viewform?usp=headerDominova will release on November 19th, 18:00 CET. This is a full release, no early access. All systems are in place. Everything works as intended, small balancing issues aside. Dominova took me 11 months to make, which I think is a great development cycle for a strategy game. Please do be aware I am a solo dev so on the super rare chance I missed something important, the release date might change. I really don’t think this will happen but you never know.The pricing range will be between $9.99 a…
- New Music - 23 September 2025
Hello everyone,The music in Dominova has been replaced by a new soundtrack. This soundtrack is made by the same composer who worked on Gum Ball Run: HappyHappyCloudMusicThe new soundtrack is more dynamic, changing intensity when the player gets further in a run and in a level. each level type has its own theme.Play the demo and tell me what you think. :)Thanks for playing and have a nice day! Glenn
- Steam Deck + Controller Support - 5 September 2025
Hello everyone,It was time to implement Steam Deck and controller support. It's not perfect, but it gets the job done. Now you can play Dominova while bedrotting.Make sure you go to the Dominova settings > Properties > compatibility and enable Proton.You can move the cursor with the control stick. Select and place dominoes with the A button (south button).Rotate and remove dominoes with the B button (eastern button).You can adjust the control stick sensitivity in the settings. No rebinding (yet, I don't know, it's kind of tricky to do with localization)The game should be completely playable on Steam Deck. I also made some UI tweaks to make sure everything is readable.If you play the game on Steam Deck I'd love to hear your feedback. I don't have a Steam Deck myself so it's hard to check if everything works as it should.Thanks for playing and have a nice day! Glenn
- Gameplay Update + Compendium - 29 August 2025
Hello everyone,The demo is now out for a couple of weeks and I received a lot of feedback. In general I think the game is a little too complex in the basic gameplay. Especially when it comes to domino placement and fitting them all on the board.To fix this issue I tried a different approach where all dominoes can be connected, but if you connect same colored ones you get a base score bonus.This will make it a lot easier to get around the board. You can focus more on Nova cards and getting all the upgrades.To counter balance, the score goals have increased by a lot. You really need Nova cards to get far in a run. Also since it's easier to place dominoes, there are also more obstacles to deal with now.There is also a compendium now that explains some basic stuff about the game. Settings and the nova card collection is placed in there too.I also fixed the Wild Clone Nova card that was prog…
- New bosses ALERT - 11 August 2025
Thanks everyone for playing the demo and giving feedback. My plan for the demo is to give some updates with fixes along with some new content. Dominova update v0.1.1.1- Added Cross domino- Added 2 new bosses (Nautilus and Porcupine)- Shop appears closer to starting tile- Slightly lower score goal at the start- Minor tweaks and level balancing Bug fixes- Fixed Nova Cards not saving correctly due to missing collection page- Fixed West Side nova card.- Fixed question dominoes high chance appearing on all boss fights- Fixed Fall nova card: now visualizes where leafs will be placed- Fixed Broccoli nova card: now visualizes where leafs will be placed- Fixed tooltip going out of the screenAlso, check out this awesome Dominova playthrough by interndotgif. They actually played a bugged version that creates a longer map system everytime you leave and re-enter the game in your first run. (This was…
- The Dominova Demo is live! - 7 August 2025
Thanks everyone for being patient for the demo release. As I've said before a lot of quality of live, gameplay tweaks + balancing has been implemented. This is all thanks to the people who either filled in the forms or told me through discord what they wanted to see changed. Also I saw a lot of Youtubers play which instantly showed me what to improve on.The game is a lot more strategic and satisfying to play now compared to the playtest version. I hope you will give it a try!Also remember that Dominova is part of the Tiny Teams Festival 2025. You can check their page over here: https://store.steampowered.com/sale/TinyTeams2025Thanks for playing, let me know what you think and have a nice day! :)
- Demo release date + Tiny Teams Festival - 2 August 2025
Hello everyone,The Dominova demo will launch on Thursday August 7th, together with the Tiny Teams Festival! With the amount of feedback I've implemented from the playtest I am sure it is a demo you will all enjoy. I am really thrilled to be part of the Tiny Teams festival and being able to showcase the Dominova demo to lots of new players. It's been hard to get into festivals with Dominova, so it was a difficult time to get good exposure. Hopefully the game will perform well. :)Have a nice day! Glenn
- Playtest concluded, preparing for demo release - 22 July 2025
Hello everyone,The Dominova Playtest is now over. Thanks everyone for playing and providing feedback. A lot of your feedback has already been implemented for the demo, which will launch early August, more details on that later. The demo will introduce some new gameplay mechanics, including a fully procedurally generated map system with special level nodes. Also a save system, seeding system and a speed up button. The playtest leaderboards were stacked with a total of 354 people finishing at least 1 run. The highest score was achieved by pivototo with a total of 237.042 points! The demo will have a new leaderboard, let's see who will get on top! Have a nice day! Glenn
- Dominova playtest + Demo info - 16 July 2025
Hello everyone,The Dominova Playtest version is now playable. It is a simplified version of the demo, which will release early August. If you want to give the playtest a shot and give me feedback I would appreciate it immensely!Also a wishlist could never hurt also. ːsteamhappyː 247 people have completed at least one run and submitted their score in the leaderboards! Can YOU reach top 100???? If you're on the demo page you might not see the playtest version available for download. You can find the download button here: Thanks for playing and have a nice day! Glenn
- Playtest beta is almost ready - 18 April 2025
Hey everyone! I am currently super busy with getting the first playtest build ready. With this I'll be able to slowly get some feedback from players. The first playtest build will not be open invitation until I know for certain that the game is stable enough to show to the general steam audience. If you want to be one of the first to play you can join the discord and I'll select a few players every few days. Discord link: https://discord.gg/jzZXWm36X8 If you haven't already, please wishlist the game if you are interested. It helps out a lot with Steam algorithm visibility. Glenn