SPSTEAMPULSELIVE ANALYTICS
BREAKPOINT: Viper Squad

BREAKPOINT: Viper Squad Steam metadata

Adrian Nicolae | Apr 17, 2025 | game

Released

0players observed · 23 September 2026 - 16:34:27 UTC

ActionIndieMassively MultiplayerStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)402
  • Revenue (VGI)$4,821
  • Review score73% positive

BREAKPOINT: Viper Squad metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)402
  • Revenue (VGI)$4,821
  • Review score73% positive
  • Total reviews11
  • Release dateApr 17, 2025
  • DeveloperAdrian Nicolae
  • PublisherAdrian Nicolae, GizmoGameLab

Genres: Action, Indie, Massively Multiplayer, Strategy, Early Access

Company pages: Developer: Adrian NicolaePublisher: Adrian Nicolae, GizmoGameLab

Top Steam chartsTop 100 gamesGame directorySteam Store page

BREAKPOINT: Viper Squad Steam metadata

BREAKPOINT: Viper Squad metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3399480/metadata
Steam Storehttps://store.steampowered.com/app/3399480/
Steam Communityhttps://steamcommunity.com/app/3399480
PCGamingWiki search
IGDB searchSearch IGDB for BREAKPOINT: Viper Squad

Reviews, pricing, and metadata

Review summary

Mostly Positive

73% positive, 8 positive, 3 negative

Price and discount

$2.99

Platforms

Windows, Linux

Categories

Multi-player, PvP, Online PvP, Co-op, Online Co-op, Cross-Platform Multiplayer

Achievements

Not available

Platform releases
  • Steam 17 April 2025

Latest Steam announcements

  • Overload Update: New Visual Polish, HUD Improvements & Weapon Effects - 30 June 2026

    This update focuses on improving the overall feel of the game, especially the visual presentation, Overload gameplay, HUD clarity, and moment-to-moment combat feedback. The game is starting to look a lot closer to the direction I always wanted for it, instead of looking like Unity and pain had a child.What’s newImproved Visual DirectionThe game now has a more cinematic sci-fi look, with stronger lighting, deeper shadows, better contrast, improved color grading, and a more polished atmosphere across the maps.Overload Mode ImprovementsOverload has received more work to make matches feel more intense and readable. The mode now has clearer feedback when the Overload state is active, including better HUD warnings and stronger visual effects around the weapon.Updated HUD FeedbackThe HUD has been improved to make important information easier to read during combat, including objective status, s…

  • Overload Mode Improvements - 29 June 2026

    Overload mode has received another round of improvements, focused on making the mode feel clearer, more intense, and more reliable during matches. One of the biggest changes is the new Overload visual effect. When a player enters the Overload state, their weapon now activates a dedicated energy effect, making the moment much easier to read during combat. The goal is to make Overload feel more powerful without covering the screen in unnecessary visual noise. We also fixed several issues related to charge progression and match state syncing. Charge should now increase properly, reset correctly between matches, and behave more consistently after leaving or restarting games. This update includes: * New weapon-based Overload VFX * Improved Overload state feedback * Fixed charge not increasing correctly * Better charge reset between matches * Cleaner Overload start and stop behavior * Reduced…

  • Breakpoint: Viper Squad is 90% Off During the Steam Summer Sale - 26 June 2026

    Breakpoint: Viper Squad is on Sale NowBreakpoint: Viper Squad is now on sale on Steam.If you’ve been waiting to jump in, this is a good time to try the game and see the latest improvements we’ve been working on.Over the past period, we’ve been rebuilding and polishing key parts of the multiplayer experience, including matchmaking, lobbies, squads, friend invites, player cards, training room access, and overall UI/UX improvements.The goal is simple: make it faster, smoother, and less frustrating to get into matches and play.Thank you to everyone who has supported the game so far. Your feedback keeps shaping the direction of Breakpoint: Viper Squad, and there is more coming.Grab the game while it’s on sale and join the fight.

  • Lobby, Squad & Matchmaking Improvements - 26 June 2026

    Hey everyone,Over the last few days, we focused mainly on improving the flow before a match starts. This update is not about flashy new explosions, sadly, but about making the game feel smoother, clearer, and less annoying to use.What changed:Improved the main matchmaking flowAdded a cleaner lobby state before matches startUpdated the Ready / Not Ready systemAdded a visible match start countdown once players are readyImproved squad handling so teammates stay grouped correctlyImproved friend invites and invite popupsAdded better handling for joining invited lobbiesImproved lobby player cards with avatars, ping, level, rank, and K/D infoAdded region selection and ping displayImproved connection and reconnect feedbackAdded Training Room support from the game mode menuImproved lobby UI animations and player list behaviorImproved squad leader and kick logicFixed several cases where lobby UI…

  • Development Update 1.0.16 - 8 June 2026

    It's been a while since our last update, but Breakpoint: Viper Squad has been receiving a lot of work behind the scenes.Over the past months we've rebuilt large parts of the multiplayer experience, including matchmaking, lobbies, squads, friend invites, and networking systems. The goal has been simple: make getting into matches smoother, more reliable, and less frustrating.Some of the biggest additions include:New ready-up lobby systemImproved squad functionality and invitationsFriend presence and lobby invitesDedicated Training Room access from the main menuImproved player cards showing ranks, levels, and statisticsBetter region selection and connection handlingNumerous UI improvements and bug fixesWhile many of these changes are focused on improving the core experience, we've also been working on future content that we'll be sharing soon.Thank you for your patience and continued suppo…

  • Viper Squad - Patch 1.0.15 ExoLeague Update - 14 November 2025

    What changedRebuilt ExoLeague screen with a cleaner layout and custom badge artClear Ascension Points (AP) panel that explains where AP comes from and how it is talliedProgress bar shows AP to next division and next tierTooltips for rank tiers and subdivisionsRank structureTiers: Recruit, Operator, Prime, Sentinel, Vanguard, ApexRecruit to Sentinel use four subdivisionsVanguard and Apex are standalone tiers

  • Viper Squad - Patch 1.0.14 Weekly Patch Update - 9 November 2025

    🧠 AI: Bots re-evaluate threat & engagement distance more reliably (less “frozen” moments, more consistent pressure).Smoothed look/aim target blending to reduce jitter and produce steadier tracking.Smarter idle → patrol → engage transitions; bots resume movement sooner after losing line of sight.General performance uplift by removing excessive logging and tightening per-frame calculations💥 Grenades: New Grenade Proximity Icon: when a live grenade is near, you’ll get a clear HUD indicator to react faster.📈 Progression: Attachments now unlock by player level (see loadout for requirements).⚙️ Perf: Killed spammy logs; lighter AI updates = steadier frames.🐛 Fixes: Scoped view sticking + attachment state after fast swaps.As always, thanks for playing and sharing feedback, keep it coming so we can continue tightening the experience. Keep the bug reports and clips coming on Discord.

  • Viper Squad — Patch 1.0.13 End-of-Month Update - 1 November 2025

    Overview: Focused improvements to progression clarity, combat consistency, and moment-to-moment readability.HighlightsAttachment unlocks by level - clear, linear progression for weapon mods.Per-weapon crosshairs - tailored reticles for each firearm.Combat & BalanceExplosion self-damage restored - consistent risk–reward for explosives.Grenade kill attribution corrected - proper credit on grenade eliminations.Bullet penetration tuning - fairer wall-bang behavior and damage falloff.UI / UXGrenade proximity icon - immediate awareness of nearby live grenades.Distance-scaled scan brackets - cleaner target acquisition across ranges.Overload HUD clarity pass - clearer charge states, alerts, and feedback.Monochrome minimap - improved legibility during heavy VFX.Loadout class animations - responsive, unique style transitions.Cinematic pre-match countdown - sharper presentation and pacing.Modes &…

  • Viper Squad — Patch 1.0.12 Social, Squads & Lobby Update - 11 October 2025

    Update: Squads & Lobby Glow-UpHighlights • Squads are in - party up, launch together, stick together. • Cleaner lobby - faster invites, clearer ready-up, smoother starts. • Friends list shows Online / In Game / In Squad at a glance.Quality of Life • Friendly popups when adding friends fails (name taken, already friends, etc.). • Clearer colors & icons across social UI.Fixes & Polish • Fewer lobby hiccups, steadier stats/ping, cleaner panels.Known• Rare cross-region invite quirks, reopen menu and retry if it happens.Thanks for playing, squad up and send it!Thanks! Your feedback powered this update. Keep the reports coming and enjoy the smoother squads, sharper lobby, and cleaner social UI!

  • Viper Squad — Patch 1.0.11 “Lobby Love” - 4 October 2025

    Cleaner lobby, faster invites, less jank. What’s new Live Avatars - See your squad’s picked character right on their tile. Quick Invites - Click the empty slot to open the friends panel. Smoother UI - Clean fades and tiny pops for that better feel. Fixes Ready state now syncs reliably. Avatar updates no longer throw errors. Invite slot count logic tidied up. Pro tip Want to invite? Hit the card in your squad. GLHF! 💥

  • 🛠 Patch Notes — Hotfix: Weapon Attachment Visibility - 1 October 2025

    Release Date: 10/1/2025 🔧 Fixes & Improvements Fixed attachment visibility bug: Attachments on secondary weapons were sometimes visible at match start, even when the weapon was not equipped. Attachments now correctly hide when weapons are holstered or not visible. Both first-person and third-person weapon models now properly sync attachment visibility. Improved reliability of weapon rendering when switching between primary and secondary loadouts. 🎯 What this means for you No more floating scopes, silencers, or other parts appearing before you switch to your secondary. Smoother, more polished weapon handling for both you and other players in multiplayer.

  • 📢 Viper Squad – Patch 1.0.10 - 10 September 2025

    Over the past few days, we’ve been addressing core gameplay systems, UI flow issues, and backend improvements to keep your experience smooth and competitive. Here’s what’s new:⚔️ Gameplay UpdatesScoreboard Expansion: Updated to fully support Overload Mode while keeping compatibility with all other game modes.Assist System (TDM & Overload): Players now earn points and RP for assists, giving proper recognition for team support plays.Weapon Balancing:Some Automatic rifles adjusted for smoother recoil and spray patterns.Minor tuning for handling and spread to keep combat feeling crisp.🖥️ UI & UX FixesBack Button Logic: Fixed an issue where pressing Esc in menus triggered all back buttons at once.Each panel now properly respects its own back action.Exit panel now shows correctly.Match Summary (WIP): Early steps toward a more AAA-style post-match screen with better feedback and progression c…

  • Patch Hotfix – Back on Deck! - 4 September 2025

    Patch Notes – September Hotfix🛠 FixesSteam Deck Launch Crash Fixed – Game now launches properly on Steam Deck & Linux builds.Steamworks Integration Updated – Ensured all required libraries are correctly included for Windows, Linux, and macOS.Minor Optimizations – Small backend improvements for smoother performance.💡 NoteIf you’re on Steam Deck, make sure to update & restart Steam to grab the latest build.Thank you to the community for the fast reports and patience, this fix was prioritized thanks to your feedback 💜

  • 🐍 Viper Squad – Patch Notes - 31 August 2025

    We’ve rolled out a ton of UI upgrades, bug fixes, and gameplay improvements over the past two weeks. Here’s everything new:⚔️ Gameplay Fixes & ImprovementsOverload Game Mode is back!Stable charge gain & fair scoringClearer alerts + new risk bar (know when you’ll pop)Reliable energy sinks & team-drain mechanicsOverload Scoring UpdateKill / Assist → +1 PointHigh-Risk Kill (70%+ charge) → +2 PointsOverload Explosion Kill → +3 Points per enemyManual Detonation (multi-enemy self-sacrifice) → +4 PointsStabilization at a sink → +2 Team PointsOverload Death w/ no kills → –1 Point🎨 UI & Quality of Life✨ New Driver Selection UIFully redesigned with smoother flow, micro-animations, and sound polish🎮 New Game Mode Selection ScreenCleaner design, easier navigation, animated transitions🛠️ Weapon Loadout UI OverhaulMore intuitive layout for swapping and customizing gearWeapon Stats Bars for quick s…

  • Visual Update Patch - 21 August 2025

    This patch focuses on a major graphics pass to bring the game closer to AAA realism while keeping performance stable.🔦 Lighting & ShadowsRebalanced directional sun & ambient light → stronger highlights with softer fill for better depth.Adjusted shadow cascades & bias → sharper, more grounded shadows.Tuned SSAO radius → objects sit naturally in the world (no more floating look).🎨 Post-Processing & GradingSwitched to ACES tonemapping → film-like highlight rolloff.Reduced contrast crunch and lifted midtones → clearer visuals.Toned down oversaturated reds/blues for a more realistic palette.Refined bloom → subtle glow on emissives, no more “overblown haze.”Added light film grain & vignette for cinematic polish.🛠 Materials & SurfacesWeapons updated with detail normals + roughness variation for more realistic metal/plastic finish.Ground & walls now use roughness maps and decals → less flat,…

  • Terminal Zero Map Release - 2 June 2025

    We’re excited to launch our latest battleground, Terminal Zero, now available for Team Deathmatch mode! This industrial sci-fi facility features tight corridors, vertical firefights, ambush lanes, and dynamic lighting designed to push squad tactics to the limit. 🧪 Note: This is a testing phase map. We’ll be monitoring gameplay balance, performance, and feedback to refine the experience. Expect continued updates! 🔧 Map-Specific Improvements: ✅ Optimized lighting and reflection probes to reduce GPU spikes ✅ Reworked occlusion and probe volumes for better visibility and performance ✅ Fixed clipping issues with certain wall props and ledges ✅ Improved AI bot navigation and pathing ✅ Added ambient SFX zones for immersive audio layering ✅ Adjusted spawn points for fairer match starts 📢 What’s Next: We’re continuing to polish Terminal Zero based on your feedback. If you spot bugs, issues, o…

  • New Weapon Skins - 26 May 2025

    Viper Squad just got a serious visual upgrade—check out the latest weapon skins now available in-game: 🟣 Limbo Cannon Skins Redshift Void Howl 🔸 DRF1-RB0 SMG Skins Hyperline Ignis Dragonbyte

  • New Character: Lotus + New Secondary Weapon: RIPR - 24 May 2025

    A fresh update just landed in Viper Squad, bringing new content, community creativity, and gameplay improvements! New Content: › New Playable Character: Lotus A silent assassin with a sleek, deadly look Agile and precise — ideal for fast, tactical players › New Secondary Weapon: RIPR Fully-automatic sidearm with high burst potential Perfect for close-range takedowns Named by the community — shoutout to Drafneer for the winning submission! Other Updates & Fixes: Integrated IK system for improved weapon-in-hand alignment Minor animation and audio tweaks General performance and stability improvements Jump in now and try the new gear. More updates coming soon! Don’t forget to leave a review or drop your feedback in the community hub!

  • ⚙️ Performance Improvements Update - 20 May 2025

    Hey Vipers, We’ve just rolled out a new update focused entirely on improving performance and overall game stability based on your feedback and crash reports. ✅ Here’s what’s improved: Optimized rendering performance for both low and high-end machines Reduced memory usage across all maps and game modes Improved load times for menus, characters, and weapon assets Fixed stuttering issues during combat-heavy moments Better FPS stability during intense firefights Network improvements for smoother online matches and faster syncs Whether you're pushing frames on max settings or playing on older hardware — you should feel the difference immediately. We’re continuing to monitor performance closely, so keep that feedback coming. Next stop: new content 👀

  • 🚨 NEW UPDATE DEPLOYED – EXPLOSIVE ARSENAL INBOUND 💥 - 18 May 2025

    Heads up, Vipers – it’s about to get real spicy on the battlefield. Our latest update just dropped and brings three brand new tactical grenades to the fight: 🧪 Poison Grenade – Explodes on impact and releases a toxic cloud that lingers for 10 seconds, dealing damage over time. Perfect for chokepoints and flushing out cowards hiding behind cover. ⚡ Electric Grenade – Delayed detonation (5 seconds) followed by a ground-shocking electric field that zaps enemies for 5 seconds. Deny zones, trap squads, and shock your enemies into submission. 🔥 Plasma Grenade – Delayed boom (3 seconds) with a deadly blast of superheated plasma. Deals massive damage and tears through cover. You won’t want to be near this thing when it goes off. 💣 These grenades are now LIVE. Jump in, gear up, and test out their destructive potential.

Patch notes and updates

S.noRelease datePatch nameGID number
129 June 2026Overload Mode Improvements1836506165559012
211 October 2025Viper Squad — Patch 1.0.12 Social, Squads & Lobby Update1813041031256819
34 October 2025Viper Squad — Patch 1.0.11 “Lobby Love”1811772772551829
41 October 2025🛠 Patch Notes — Hotfix: Weapon Attachment Visibility1811772772453433
54 September 2025Patch Hotfix – Back on Deck!1809869180026219
631 August 2025🐍 Viper Squad – Patch Notes1809235871692590
724 May 2025New Character: Lotus + New Secondary Weapon: RIPR1800357164458185
820 May 2025⚙️ Performance Improvements Update1799817379641287
918 May 2025🚨 NEW UPDATE DEPLOYED – EXPLOSIVE ARSENAL INBOUND 💥1799817379574791
1017 May 2025📢 Viper Squad Update – Customizable Key Bindings Now Live! 🎮1799817379542490
1113 May 2025Patch 1.0.4 “Invite Flow” + New Icons Update1799088287993400
1211 May 2025New Scope System1799088287912229
1310 May 2025New Weapon Drop: The Volt Viper Revolver is Here!1799088287906618
1410 May 2025Small fixes1799088287881938
159 May 2025Server Browser List1799088287878408
169 May 2025Instant Loadout Dismissal on Auto-Respawn1799088287877071
179 May 2025Big Improvements & Progression Reset – May Patch Notes1799088287874356
185 May 2025Weapons VFX1798454487732910
194 May 2025Matchmaking & Friends System Fixes Are Live!1798454487699315
2028 April 2025Major Bug Fixes & Improvements!1797820624572242

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3399480
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateApr 17, 2025
DeveloperAdrian Nicolae
PublisherAdrian Nicolae, GizmoGameLab
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent73%
Positive reviews8
Negative reviews3
Total reviews11
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3399480/

Short description

A high-velocity sci-fi shooter built around charge management, explosive team fights, and Drivers who flip the match with their abilities.

About this game

YOU ARE THE WEAPON Viper Squad is a squad-based FPS built around one dangerous idea: The stronger you become, the closer you get to breaking. Build your Overload during combat to push your abilities beyond their limits. But keep pushing and you'll hit the Breakpoint. When that happens, your squad has seconds to save you. Fight harder. Push further. Don't lose control. PUSH YOUR LIMIT Overload is the heart of Viper Squad. Your actions build charge during combat, giving you more power and greater combat potential. But power isn't free. Push too far and your Overload becomes unstable. Your squad can keep you alive. Or watch you explode. YOU DON'T SURVIVE ALONE Viper Squad is built around squad coordination. Push aggressively, cover your teammates, and keep overloaded players alive. The best squad isn't necessarily the one with the best aim. It's the one that knows when to push and when to pull someone back. FAST. TACTICAL. DANGEROUS WEAPONS Choose your loadout ABILITIES Master your abilities MOVEMENT Control the fight MODES PRIMARY OVERLOAD SECONDARY Team Deathmatch Objective Modes Custom Matches SOLO Training / AI PLAY EVEN WHEN THE SERVERS ARE QUIET Want to practice? Learn the weapons, experiment with abilities, and fight AI opponents while you're waiting for other players. BUILD YOUR EXOSUIT Unlock weapons, improve your loadout, climb the ranks, and build your own way to play.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
28Full controller support
68Custom Volume Controls
75Keyboard Only Option
76Mouse Only Option
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
79Save Anytime
59Steam Input API Support
69Stereo Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência Conteúdo sexual
steam germany16Drastische Gewalt Sexuelle Andeutungen Derbe Sprache
igrs18Interaksi Daring Penampilan Tokoh Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

BREAKPOINT: Viper Squad's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

BREAKPOINT: Viper Squad's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records BREAKPOINT: Viper Squad at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$2.99$2.99No discountSteam Store

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Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe94,57323 September 2026 - 20:17:42 UTC181,509676,031Digital Extremes
Marvel Rivals70,57823 September 2026 - 22:13:15 UTC642,333409,518NetEase Games
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
Team Fortress 266,47623 September 2026 - 17:16:16 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid46,13723 September 2026 - 21:52:40 UTC122,811467,999The Indie Stone
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Wallpaper Engine41,53023 September 2026 - 21:37:19 UTC150,2711,008,495Wallpaper Engine Team
Geometry Dash37,81523 September 2026 - 21:27:39 UTC108,707590,977RobTop Games
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming

Massively Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS120,93923 September 2026 - 22:14:16 UTC3,236,0272,744,193PUBG Corporation
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
Delta Force54,12623 September 2026 - 17:32:23 UTC246,418192,933Team Jade
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
War Thunder35,86623 September 2026 - 21:44:17 UTC125,317781,076Gaijin Entertainment
VRChat35,72323 September 2026 - 22:04:32 UTC74,217261,953VRChat Inc.
DayZ33,44023 September 2026 - 21:29:27 UTC78,739460,377Bohemia Interactive
Arena Breakout: Infinite28,79923 September 2026 - 21:21:36 UTC65,94478,112Morefun Studios
NARAKA: BLADEPOINT23,17023 September 2026 - 08:59:42 UTC385,770302,33024 Entertainment

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2470,97823 September 2026 - 22:14:15 UTC1,291,3282,758,031Valve
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Football Manager 2637,31423 September 2026 - 18:33:14 UTC82,75035,608Sports Interactive
Arena Breakout: Infinite28,79923 September 2026 - 21:21:36 UTC65,94478,112Morefun Studios
Hearts of Iron IV26,79923 September 2026 - 21:48:59 UTC93,196377,014Paradox Development Studio
Age of Empires II: Definitive Edition24,45423 September 2026 - 19:58:51 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
RimWorld23,68523 September 2026 - 20:28:47 UTC95,851239,107Ludeon Studios
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Sid Meier’s Civilization® VI20,40123 September 2026 - 21:49:43 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Black Desert20,16323 September 2026 - 22:04:20 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid46,13723 September 2026 - 21:52:40 UTC122,811467,999The Indie Stone
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
VRChat35,72323 September 2026 - 22:04:32 UTC74,217261,953VRChat Inc.
RuneScape: Dragonwilds22,75923 September 2026 - 21:26:51 UTC39,10324,686Jagex Ltd
BeamNG.drive22,04223 September 2026 - 19:12:32 UTC44,232392,944BeamNG
R.E.P.O.20,30323 September 2026 - 18:02:19 UTC266,908420,693semiwork
The Isle15,43623 September 2026 - 21:14:23 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games

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