- Small Hotfix: Stability & Improvements - 4 July 2026
Small Hotfix AvailableHi everyone!A small patch has just gone live to fix a few issues reported over the past few days.FixesFixed apples disappearing when loading a save created on Day 1.Added the Candle to the Carpenter's shop.Fixed several issues with the employee interface.Re-enabled the Gatherer on very old save files.Improved the Hunter's interaction highlights and outline.Added the Miner icon.Thank you again to everyone taking the time to report bugs and share feedback. Every report helps make Medieval StartUp even better!Have fun!Florian
- Major Update: Jewelry, Mining, and New Buildings - 28 June 2026
Hello everyone!I am happy to share a major new update for Medieval Startup!This update greatly expands Medieval Startup with new buildings, new jobs, new production chains, and many improvements that make your village feel more alive and more enjoyable to develop.A huge thank you to everyone who keeps testing the game and sharing feedback ❤️🔥 New ContentAdded Jewelry (workshop, job, and stand)Added the Miner jobAdded ores and stones to the world (new games only)Added the StonecutterAdded the ChurchAdded new resources, recipes, and decorationsNew introduction panel with language selection and keyboard setup🌍 New LanguagesPortuguesePolishTurkish🛠️ Quality of LifeQuick deposit to storage with right clickStorages can now be connected to crafting stationsStocks are displayed directly in crafting menus when a storage is connectedImproved controller controlsImproved pop-ups and world inform…
- On the Road to 1.0! - 17 June 2026
Hello everyone!A little piece of good news 🙂 Medieval StartUp has been selected to participate in the Cozy Job Simulators Sale 2026!This event brings together hundreds of cozy management and simulation games, and I'm very happy to see my little solo-developed tavern game among them. On my side, I'm actively working on the next update. Most of the features are already in place, but I still want to take some time to stabilize and polish everything before releasing it. This update will also be the last major milestone before version 1.0! 🎉As always, thank you for your support, feedback, bug reports, and suggestions. They help shape Medieval StartUp every day.Back to development! Florian
- Patch 0.24.8 : Fixes and Improvements - 29 April 2026
Hello everyone!A new small update is now available for Medieval Startup.It brings several fixes and improvements, especially for NPCs, rabbits, and a few issues reported recently.Patch 0.24.8 ContentFixed the blue circle that could appear in the tavern at the end of a gameImproved the AI of rabbits and room guest NPCsRabbits no longer go underwaterRabbits are now reset every morningImproved option translationsThe transporter no longer goes through storage and is now more efficientPrestige board choices are now properly savedFOV is now correctly applied when loading a saveThank you again for your feedback and for helping improve the game!Enjoy the game!Florian / Aspic Games
- Small Update: Grand Inn and Agriculture Quest Fix - 24 April 2026
Hello everyone!A small update has just been released for Medieval Startup.It fixes an issue that could block the completion of the Agriculture quest and also adds the Grand Inn, the final inn upgrade, allowing you to welcome even more customers and expand your establishment further.Update ContentAdded the Grand Inn, the final inn upgradeFixed an issue that could prevent the Agriculture quest from being completedImproved information pop-ups for items and upgradesThe Warren and the Capture Net have been moved earlier in the upgrade treeImproved translationsFixed the refresh of some merchants’ discounts when leaving and reopening their menuThank you again for your feedback and for helping spot bugs.Enjoy the game!Florian / Aspic Games
- Prestige, Decorations, and Economy Improvements - 21 April 2026
Hello everyone!I’m happy to share a new update for Medieval Startup!This update introduces an important new feature: the Prestige system. From now on, the way you decorate and improve your tavern will play an even bigger role in your progression.With this update, you’ll be able to earn Prestige through your tavern and progress through different milestones.A big thank you to everyone who already tested the update on the dev branch and took the time to share feedback ❤️Patch Notes v0.24🔥 New ContentAdded the new Prestige systemTavern decoration and layout now play a bigger role in progressionRunning your tavern efficiently now attracts more customersYou can now control the prices of your meals and items for saleAdded new decorations:Flower Box (sold by the farmer)Deer Trophy (sold by the hunter)Added Russian localizationAdded and updated questsMerchants can now offer discounts on certain…
- The Steam Medieval Fest has begun! - 20 April 2026
The Steam Medieval Fest is now live, and I’m really happy to share that Medieval Startup is part of it!The game is currently 20% off for the event.In Medieval Startup, you build up your own medieval business step by step: manage your tavern, craft, cook, decorate, hire help, and turn a humble beginning into a thriving place.If you’ve had the game on your wishlist for a while, this is a great moment to join in.Thank you for being here and supporting the game.I hope you enjoy the festival !A new update featuring the Prestige system is on the way and is already available to test on the dev branch :DFlorian,
- Today’s patch: translations + UI - 25 March 2026
Quick little patch before I move on to the next update. I’ve fixed a bunch of text/translation issues and a few UI problems (some display/navigation quirks depending on the situation), with a couple of small tweaks on top.Thanks for all your feedback, it helps me a ton to keep improving the game.
- 🎮 Steam Deck Update – Controller Support + Cloud Saves - 21 February 2026
🎮 Steam Deck Update: Controller Support + Cloud SavesHi everyone!This update is a big step toward making Medieval Startup much more comfortable to play on Steam Deck (and fully playable with a controller in general).And because it’s also a real “core” update, you’re getting a breeding rework + a new save system with cloud saves as a bonus.🔥 New contentController support: movement + interactions + UI navigationAutomatic switching (keyboard/mouse ↔ controller)Steam Deck: compatibility in progress + Steam Deck Verified process currently under reviewI need your feedback: if you play on Steam Deck, tell me what still feels “not natural” (menus, inventory, chest, text input…). I’ll keep polishing based on your feedback.New save systemSaves sorted by date (your most recently played save is shown first)Up to 40 save slotsCloud SavesAdded UI soundsNew breeding system for chickens and rabbits🛠…
- Next patch progress & design changes - 7 February 2026
Just a quick update to share some development news 🙂The next update is moving along well, with fixes, balance changes, and quality-of-life improvements in progress.Two important content updates:Animals are being reworked into a simple, easy-to-access breeding system, based on in-game days. Feeding them will allow them to reproduce or generate resources in a clearer and more consistent daily loop.Based on your feedback, the duality system is changing: it will no longer lock content. All upgrades will be accessible in a single playthrough, and dualities will now act as specialization boosts instead of permanent unlock choices.At the same time, I’ve started a big new task: controller and Steam Deck support. It’s a fairly challenging piece of work (inputs, UI, interactions…), especially since it’s a first for me, so it’s taking some time, but I want to do it properly.Thanks again for all y…
- 🎉 New Year Update – The Baker Has Arrived! - 1 January 2026
Happy New Year everyone!A small update for Medieval StartUp is live to kick off the new year on the right foot. This update introduces a brand-new profession, some tasty new content, and several fixes based on your feedback. Thank you for that! 🙏🥖 New ContentNew profession: BakerYour employees can now work as BakersNew production available: baguettes 🥖Baguette bakingBaguettes can be prepared and baked using the existing crafting systemsFully integrated into the production and serving loops⚙️ Improvements & BalancingNew centralized dialogue system for better consistency (dev-side improvement)Improved automatic job handling and helper assignmentBalance tweaks related to skills and basketsImproved item outlines on some objects (bowls, tankards)🐛 Bug FixesFixed translation issues and missing textsFixed problems with collectible items (cloth, baskets)Servers now prioritize the oldest wai…
- Agriculture vs Gifts of Nature - 18 December 2025
🌱 First Major UpdateAgriculture vs Gifts of Nature DualityHello everyone!The first major update of Medieval StartUp is finally live 🎉 It introduces a key new feature: the first duality in the upgrade tree 👉 Agriculture vs Gifts of NatureThis exclusive choice will have a lasting impact on how you develop your tavern, your village, and your economy.🔥 New Content- AgricultureAgriculture Workshop, allowing you to craft:Fertilizer BinSeed TrayPumpkin SeedsFertilizer Bin Turn vegetables and dishes into fertilizer to boost your fields.Seed Tray Allows your vegetables to go to seed.New Job: FarmerFertilizes fieldsAutomatically plants and harvests crops- Gifts of NatureNature Workshop, allowing you to craft:Honey TreesBasketsMushroom, Apple, and Strawberry BasketsHoney Trees Speed up the regrowth of natural resources around them.Wild Strawberries Now appear near honey trees. - Well Upgrade :…
- Medieval StartUp celebrates its first month in Early Access! - 2 December 2025
Medieval StartUp celebrates its first month in Early Access! 🎉Hey everyone!It’s hard to believe, but it’s already been a month since Medieval StartUp opened the doors of its tavern in Early Access! Since then, the game has gathered over 800 tavern keepers from all around the world, with an average playtime of more than 3 hours per player!It’s incredible to see so much enthusiasm around a solo-developed project — a huge thank you to everyone for your support, feedback, and Steam reviews ❤️ Your feedback has helped fix many bugs, improve comfort and usability, and shape what’s coming next.The first major content update is coming soon!This update will introduce:The first Mystic Duality: Agriculture vs. Gifts of NatureA new job: the Farmer, allowing you to develop your fields and produce your own resourcesMany quality-of-life improvements and balance tweaks inspired by your feedback👉 It w…
- Update – v0.20 - 15 November 2025
Hello everyone!A new update for Medieval StartUp is now live 🎉 This isn’t a major update, but it brings some nice new content and plenty of fixes to make your experience smoother all while preparing for the big December update 🔥🔥 New ContentNew Job: Transporter The transporter automatically restocks market stands to keep your village running smoothly.New Market Stand: Furniture Stand A brand-new stand dedicated to selling furniture.New Recipe: Chandelier Added to the forge : light up your tavern in style!⚙️ Balancing & AdjustmentsRebalanced prices for dishes, furniture, and crafted items.Durability added to fish traps and pumpkin plants (they no longer last forever).Wall-mounted items now properly align to walls when placed.Furniture placement is now more stable after saving/loading.Date and time are now recorded in save files.🐛 Bug FixesFixed bowls and mugs disappearing overnight.F…
- Roadmap & Patch #2 Update! - 7 November 2025
🧭 Roadmap & Update!Hey everyone!Thank you so much for all your feedback since release ❤️ It’s amazing to see so much activity around the game! We’ve already passed 400 players in Early Access, with an average playtime of 3 hours, a huge thank you for your enthusiasm and support!A special thanks as well to everyone who already took the time to leave a Steam review, it helps a lot to make the game more visible and keep it growing. 👉 If you haven’t yet, taking 30 seconds to drop a short review really makes a difference 🙏Here’s the first Medieval StartUp roadmap, along with a new quality-of-life update and bug fixes to keep improving your experience.🔧 Patch NotesImproved NPC pathfindingAdded a confirmation popUp before deleting a saveAdded customizable shortcuts for Map and Employees menusStools can now be placed with click or E (no more blocked customers!)Fixed several save issues (obj…
- Patch 0.1 – Launch Fixes 🛠️ - 2 November 2025
Hi everyone!Huge thanks for all your feedback since yesterday’s release ❤️ Here’s the first update to address issues reported by the very first tavern keepers:FixesFish no longer all turn into roach.Improved furniture colliders for more precise placement.Round tables can no longer be placed too close to walls (stools won’t clip into walls anymore).NPCs no longer get stuck around tables due to chairs.Several English and German translations corrected.Weaver stand name and description fixed in the skill tree.Chair preview no longer remains visible after removing a table while holding a chair.Merchant’s iron stock increased.Kitchen assistant quest no longer asks for chopped carrots.Dishwashing sound is now 3D and reduced in volume.Round table blueprint is no longer available before you unlock it.“Game Paused” is now shown on the end-of-day summary screen.Wool, thread, shirts, pants, and fis…
- Medieval StartUp - Now Available in Early Access! - 1 November 2025
Hi everyone!I’m Florian, solo developer at Aspic Games, and I’m thrilled to announce that Medieval StartUp is now live in Early Access! 🎉This marks the beginning of a new adventure: manage your own medieval tavern deep in the swamp, serve your customers, brew your beers, hire your staff, and turn a small shack into a thriving hub of the kingdom.👉 Launch discount -10% for 14 days 👉 Your feedback means a lot! The game will keep evolving throughout Early Access, with new content, balancing, and some mysterious surprises along the way.Huge thanks to everyone who played the demo, shared feedback, and supported the project since the Steam Next Fest (and even before)!Sit back, serve your first customers… and most importantly, have fun!Florian Aspic Games
- Update – v0.19 - Tailor - 29 October 2025
Hello everyone!A brand-new update for Medieval StartUp is now live, bringing plenty of improvements, fresh content, and fixes based on your feedback from the Next Fest 🙏⚙️ Major ChangesIn-game Wiki – A new help panel (TAB or ESC) to easily revisit core mechanics and gameplay tips.Steam Achievements – 23 achievements are now fully functional and integrated!New Table & Chair System – Chairs are now independent; place them freely around tables. ⚠️ Save compatibility: existing 2-seat tables will automatically be replaced with 1 round table + 2 stools.Mystic Upgrades – A new upgrade category added to the skill tree (not yet usable) that will later unlock unique gameplay paths for each playthrough.🔥 New FeaturesNew items & resources – Weighted net (to catch rabbits), shirt, rope, banner, carpet, and more.New workshops & professions – Weaver and tailor, with new recipes (shirts, fabric, clot…
- Thank you for an amazing Next Fest! 🎉 - 21 October 2025
🎉 Thank you for an amazing Next Fest! 🎉The Steam Next Fest has just ended, and I simply wanted to say thank you 💚More than 1,700 players tried out the Medieval StartUp demo, with a median playtime of 38 minutes – that’s HUUUUGE for a demo!Thanks to you, the game has now passed 2,400 wishlists and received over 360 feedback forms in-game, which I finished sorting last night (okay fine… Laurène helped a lot on that part 😅).💪 Now it’s time to get back to work! The goal: to integrate as many of your suggestions as possible and make this the best Early Access version we can.👉 Early Access launches on November 1st! There are still a few tweaks and optimizations left, but the tavern is almost ready to open its doors again.Thank you all once more for your support, your messages, and your screenshots, you’re the reason this cozy medieval world keeps coming to life!See you soon in the marsh…
- Update – v0.18.4 - 15 October 2025
Hello everyone!A small update just went live to fix a few issues reported since the Next Fest 👇⚙️ Fixes & ImprovementsFixed a visual bug where some objects and NPCs could appear completely black.Added apples now visible on the player map.Improved and cleaned up several translations (FR / EN / DE / IT / ES).What would you like to see added to this map?Thank you once again for all your feedback during the Next Fest! 🙏 Your messages are a huge help in refining Medieval StartUp and preparing upcoming updates.If you enjoyed the demo, please consider leaving a short review — it really helps the game get discovered 🍻See you soon in the swamp! Florian / Aspic Games