Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3400110 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Q3 2026 |
| Developer | 2071 Games |
| Publisher | 2071 Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Ironweld is a 2D side-scrolling action game. Chain combos into air launchers, swap your jab for a sword slash, your finisher for a meteor kick, and equip parts that turn blocking into counter-attacks. Recruit allies and push deeper into a broken world.
About this game
A 2D side-scrolling action RPG where every encounter feels like PvP. You're an action-figure robot, thrown through a portal into a world built on iron and held together by force. Climb out of the scrapyard, cross the desert, and rebuild a ruined camp into your base. From there, venture into the wastes, fight through dangerous encounters, and gather the iron needed to repair a broken world. Return to camp to repair, upgrade, and prepare your squad for the next push. Damage carries forward. Iron is limited. Bad fights matter. Every Fight Pushes Back Combat is fast, aggressive, and built around enemies that fight for control. They chase you down, punish openings, launch you into the air, interrupt sloppy attacks, and pressure you back when you try to take control. Block, dodge, counter, recover, and strike before the momentum turns against you. Fights can be quick clashes during exploration, intense duels, outnumbered fights, or squad battles. Every mistake can cost you iron when you return to camp. As your power rises, combat escalates. Hits land harder, attacks get louder, effects intensify, and controlled fights can erupt into screen-shaking mechanical chaos. Opponents Fight Like You Enemies are not fixed routines with one trick to memorize. They can pressure you from the ground, chase you into the air, punish a bad attack, back off, change rhythm, or become more aggressive when damaged. That pressure comes from the same moves and parts your robots use. The same combat rules that let you launch, counter, dash, block, and attack can be turned against you. You are not just clearing monsters. You are reading opponents, reacting to what they do, and fighting to take control back. Repair, Upgrade, Push Deeper Iron is your only currency. Between stages, return to camp to repair damaged robots, buy new moves, equip new parts, unlock stages, and increase how much your squad can carry into battle. Do you spend iron on repairs? Do you buy a new move? Do you upgrade your parts? Or do you risk one more stage with a weakened squad? If every robot falls, the push ends. Survival is not guaranteed, and your squad is your lifeline. Make Your Robots Fight You…
Supported languages
English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Russian, Simplified Chinese, Korean, Portuguese - Brazil
