Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3401060 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Games by Arky |
| Publisher | Games by Arky |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
First Person, Party Blobbing, Dungeon Crawling, World Spanning RPG. Explore a tile based, hand crafted, fantasy world. Engage in turn based combat with a variety of enemies. Survive dungeons full of devious traps and hidden dangers. Assemble the ultimate party of adventurers and save Aeldrath.
About this game
I am a solo/hobbyist developer and this is my attempt at the modernization of my favorite old time RPGs like Bards Tale and Might and Magic. My goal is to create an atmospheric, world-spanning, fantasy epic with a little but of old school feel and some more modern features. Aeldrath is being brought to life in a low poly 3d world with a day/night cycle, weather and a time based event system. Descending will have a heavy focus on exploration, combat and character progression. There will be lore available in the world, but it will not be a story heavy game. Stories and lore are intentionally simple, to evoke a feeling of a simpler time in gaming. I am also developing a full map editor which will allow players to modify or build new maps, this editor will be used to build the entire world and all of its content. A data editor will also be included which will allow most content in the game to be edited and created, greatly extending the lifetime and replayability of the game. 8/30 ALPHA FEATURES IMPLEMENTED - 27% TO BETA CURRENT FEATURE LIST First person, grid based movement and rotation with an unlockable camera for freely looking around Turn based combat with ranged attack options for most heroes Build a party of up to 6 Heroes from 18 different fantasy races (Human, Elves, Dwarves, Halflings, Half Orcs, etc.) and 12 Professions (Recruit, Mercenary, Scout, Thief, 4 Apprentice Variants and 4 Acolyte Variants). Masteries - Secondary classes that have various requirements and grant skills unique abilities. (e.g. Soldier, Paladin, Wizard, Pyromancer, Cleric). Randomly Generated Heroes can be hired and swapped in and out of the active party. Deadly dungeons full of monsters, traps, treasure, hidden rooms and ancient secrets. Day/Night cycle with weather, fog, sound and particle effects. Hero Death, Wounds and Aging - When a hero is killed they can be resurrected through magic or healer NPCs. Wounds are semi-permanent attribute debuffs that can also be removed with spells or by healers. Heroes will age and receive attribute debuffs as they grow older. Camping - prepare a meal (meals add attribute buffs), cast rituals (powerful buffs or healing spells), boos…
Supported languages
English * * languages with full audio support
