- Another small bugfix patch - 22 September 2025
Hey everyone! There's a few more bugfixes coming up, after the Silksong Haze finally faded. For now, here is what was fixed. In addition, I adjusted the pricing a bit. I hope more people feel encouraged trying the game out, and enjoying it!
- Version 1.0.0.3 is now live! - 4 September 2025
Hello everyone! After a lot of work, I'm happy to announce the new version, including the following bug fixes! * Issue when Locked cards are hidden when leaving the shop and returning to it * Several bugs related to the card "Queen of Pentacles" * Kardma crash fixed Plus, there's now a new feature! * When selecting your Seed, you can input the word "TUTORIAL" to repeat the tutorial sequence! For anyone who needs a refresher on how the game works. Happy playing! (Who are we kidding everyone's going to be playing Silksong now, myself included XD)
- Another hotfix! - 21 August 2025
Another small bugfix! This time: Fixed a bug with viewing the text of 'AI Generated Card' and 'Machine Printed Card' when seeing them in the store
- Another hotfix! - 18 August 2025
Another hotfix! Several bugs fixed in the new version. Some visual, some textual. Working hard to keep track of it all!
- Hotfix patch 1.0.0.1! - 18 August 2025
So as always, someone will find a bug you somehow missed. Well, quick hotfix! * Fixed the descriptions of AI Generated Card and Machine Printed Card from breaking * Fixed a bug in the main menu that prevented custom seeds from being inputted * Made first round easier
- Mau Squared is now available on Steam! - 18 August 2025
At long last, the game is released. Hey everyone!I am happy and excited to announce that after a year and a half in development, Mau Squared, the Rogue Lite based on the classic game Mau Mau (Or Uno, for those more familiar with the modern version) is now available!It's been one journey and a half, and I can't wait to hear people's opinions on it! I'm excited to see how people react, what people find fun, feedback people have, and so on!So please, if you have a moment, I encourage you to check the game and try it out!
- Finally... The Game is Complete - 25 July 2025
Hello everyone! I have some wonderful news! As of me writing this... It's done. The game, as far as I can make it, as complete. All the features are complete, the Achievements have been implemented, all the cards are fully live. And it's done. It doesn't mean it's time to release just yet! There's still a few more things to do. Testing, for one! I will soon release a steam public test phase for everyone to try the game out and give me your opinion! Balancing issues, bugs, and other things that could be done to improve the game are all welcomed. Please, do give it a try if you can! Regardless of all that, however, things are gearing up! We are now at the last stage of development, and I couldn't be more excited. I'm eager to share my work with everyone!See you at the public test and eventually, release!
- Demo is out now! - 10 June 2025
Happy Next Fest, everyone!I'm happy to finally present to you the last year of my labor, as well as those around me who helped me with the art and creation of this wonderful game.Mau²'s demo is now finally released!I'm super excited about this release. This is my actual, first product, demo or otherwise, released to a public platform for everyone to see, and I couldn't be prouder! I worked very hard on it, to make it not only fun, but also versatile and easy to follow, and I hope everyone will enjoy the fruits of our labor!I will say, it was a tough journey. Working along as a game developer is grueling work! But, worthy work, all the same. I'm super proud of how far this game as come, from a simple idea to a full blown release.As always, our game has a community, which you can find here: https://discord.gg/tD7jaknCxnFeel free to check it out, say hello, give your feedback for the full…
- Dev Log 3: Light, Camera, Action! - 25 May 2025
That's right! After lots of preparations and recordings, I'm happy to announce the trailer for Mau Squared is finally up! You can also check it out on YouTube here: We worked really hard on this bad boy, so I hope you enjoy it and get just as excited as I am for the eventual release of the game! But of course, there's more than just the trailer! Cause from hereon, I am happy to say that the amount of cards in the game has grown by a whopping 20! 20 new cards with all unique art for and every one of them, drawn by our talented artist! She did an amazing job on all of them, and I think you'll agree once you see them! With that, I'll be signing off for today! I hope to see you for the next Dev Log of Mau Squared!
- Dev Log 2: Swinging With It! - 9 May 2025
Hello everyone! Over the past couple of weeks, I've been hard at work on more features and polish for the game! Here's a couple of things you can expect to find in the full release of Mau²: Shop Trade In! ] In Mau², you get a lot of cash, you buy a lot of cards, and you remove cards to finetune cards. But sometimes, you wanna do both at the same time! Introducing the Trade In System! For a slight discount, you can remove AND add a new card from the shop to your deck in one go, effectively replacing it! Of course, you're not the only one privvy to this feature, and your opponents can use it too! Expect them to have stronger and stronger decks as you venture deeper into the game, with tighter synergies and strategies! Smooth moves! Enjoy the smooth visuals of cards following the direction of their movement naturally! This took some work and help to get done, but I finally have it working…
- Dev Log 1: Getting Hard - 20 April 2025
Hello everyone! I've been hard at work lately on the game, preparing it for the next NextFest. And, in lue of that, wanted to share one of the new, exciting features that I've been working on: The Difficulty System! We've all been there. A game's difficulty is what marks the key moment in replayability. Once you got the gist of it, you wanna push yourself to the max! Or maybe the opposite. You want to have it easy, just enjoy a cruise without having to push too hard because you enjoy the numbers going up. But on top of it all, what you want is the ability to decide your own parameters! Which parts of the game should be easier, or harder. For that, I have implemented a modular way to sculpt your own game experience! Within Mau Squared, you'll find six major components of the game. And each of these can be tweaked to your own liking! Want something to be easier while cranking everything e…