- [Version 0.15] Major Update: The Darkness Approaches! - 15 July 2026
Hello everyone! We are excited to roll out our biggest update yet. This version brings structural changes, a complete overhaul of the combat system, brand-new enemy types, and significant performance optimizations. The stakes have never been higher—protect the Generator, or face the total darkness.Here is everything you need to know about the latest changes:🛡️ Redesigned Defense SystemWall Overhaul: Walls have been redesigned with 4 distinct levels and better-balanced stats. Each wall now features a "Chain-link" reinforcement in the background, adding both aesthetic flair and a sense of security.New Workshops: We’ve added three specialized workshops. Assign your technicians to keep your base impenetrable:Mine Workshop: Technicians will now lay landmines behind your walls.Barricade Lodge: Technicians will deploy defensive barricades in front of walls to boost their durability.Spike Work…
- ☀️ Summer Sales Update: Something Huge is Coming! ☀️ - 1 June 2026
Hey everyone!The sun is up, temperatures are rising, and we are cooking up a massive update just in time for the upcoming Steam Summer Sale! We’ve been working hard behind the scenes, and we can’t wait for you to experience what’s next.Here is a quick teaser of what’s heading your way:5 Brand New Buildings: Expand your strategy and change your layout with entirely new structures.5 New Night Enemies: Just when you thought you were safe after dark... expect new threats, new mechanics, and fresh nightmares.New Environmental Effects: Immerse yourself in a more dynamic world with game-changing weather and atmospheric shifts.No more spoilers for now! 😉We want to leave some surprises for you to discover on launch day. Keep an eye on our community hub, wishlist the game if you haven't already, and get ready for the heat!See you in the summer, The Development Team
- 🛠️ New Character, Improved AI, Visual Overhaul & Core Fixes - 22 March 2026
🔧 \• Camera shake is now stable and no longer causes unwanted jitter • Rain and wind effects are fully restored and working correctly • Save system bugs have been resolved • Fixed visual gap around the main character’s eyes • Weapon production indicator is now clearer • Camp capacity display fixed • Minor visual fixes across multiple buildings━━━━━━━━━━━━━━━━━━━━━━━✨ \• Overall building visuals are now more cohesive and polished • Improved structure readability during gameplay • Updated UI & command system for smoother control • Items are now properly highlighted • Main character shooting power increased • AI improved for defending walls and antenna • AI can now upgrade walls while actively defending━━━━━━━━━━━━━━━━━━━━━━━➕ \• New character introduced: Technician • New building added: Technician Workshop━━━━━━━━━━━━━━━━━━━━━━━🎨 \• Redesigned key buildings: – Residential Houses – Farmi…
- 🔄 December Update - 10 February 2026
It’s been about one month since the last version of the game was released. We are currently testing the game in the Beta version, but this version is now available to you.We hope you enjoy the new character models and the improvements we’ve made.
- 🧩 Development Update - 9 December 2025
Hey everyone, We’re still in the Alpha stage of development and currently testing the latest build to make sure everything runs smoothly.Over the past weeks, we’ve made major gameplay changes — new systems, improved AI, and several balance updates. The upcoming version includes all of these new features, and we need to carefully test everything to make sure it’s stable and free of bugs before release.The playable version will be available on Steam in less than two weeks!We truly appreciate your patience and support — and we’re sorry for the delay. Your feedback keeps us going, and we can’t wait to share the next version with you soon. 💛
- Gunner & Protagonist Update - 21 November 2025
The upcoming version introduces manual aiming. Now, the protagonist can aim while moving, staying ready to shoot at any moment. Fire rate while moving is slightly slower than firing while standing still, but when danger strikes, being ready often matters more than speed.And that’s not all — in the next update, the protagonist and all human characters will be able to run. This means faster movement and more dynamic gameplay. But don’t get too comfortable — with every new advantage, there’s a new challenge waiting for you.The Gunners are built for both offense and defense. When they follow the main character, they respond more accurately to your commands — aligning their aim with yours and firing in perfect sync with the protagonist’s shots.\\Also, new buildings are going to be added.👉 Follow us on YouTube and Twitter for the latest news!
- New AI Farmer System Update Coming in December! - 12 November 2025
Your workers just got smarter. From now on, when you assign any unassigned worker to a building like the Wood Cutter Tent, Stone Cutter Tent, or Farm, they will automatically change outfits and begin collecting resources — no manual control needed.During the day, they work tirelessly: chopping trees, mining stone, and harvesting crops. As they level up, they’ll equip better tools — from simple axes to power saws for faster gathering.But when the sun sets, everything changes. These same workers swap their tools for weapons and head behind the walls to defend your base from incoming threats.The new AI system means your workers are now self-sufficient, faster, and smarter — freeing you to focus on strategy, expansion, and survival.Follow our YouTube channel!
- Meet the Unassigned Workers - 5 November 2025
Not all survivors have found their purpose — yet. Unassigned workers are versatile survivors who haven’t been assigned to a specific profession but still possess valuable general (and sometimes rare) skills.You can directly control these characters to open blocked paths, repair damaged structures, or take on special tasks that others can’t. They’re essential to keep around your base — flexible, resourceful, and always ready to adapt.During the day, they await your command. You can assign them to gather wood, repair a wall, or even craft weapons to arm your workforce. But when night falls, their true resilience shines: unassigned workers grab stones or firearms (if upgraded) to defend the base and repair walls between enemy waves.Keep a few unassigned workers close — they’re the backbone of survival, ready for anything the darkness brings.
- Character Redesign & Upcoming Release - 19 October 2025
Hey everyone! 🌲We’re excited to share some big news about Whispers in the Forest!Over the past few months, we’ve been deeply focused on redesigning our characters from the ground up. We’ve gone through multiple design iterations to ensure every character looks, moves, and feels exactly as we envisioned — and that process took longer than expected.To achieve the quality we’re aiming for, we’ve been building a professional design team dedicated to improving both the visuals and gameplay experience. Every character is now fully animated, and we’ve invested a great deal of time and resources to make sure the animation quality truly stands out.🪓 What’s NewThe Farmer will now automatically gather resources.Builder and Gatherer characters will also perform their tasks automatically.Other characters remain commandable, with a new aiming & defense system added to enhance gameplay control and s…
- Bug fix & Game Balance - 21 March 2025
Fixed the unity error at the beginning. Buildings are created faster. Tools are made faster. Faster researches
- 🔥 V0.10.0: Graphics improvement, Voices - 18 March 2025
Voices Protagonist command voices added. Added voices for wall events. New retreat and last-stand voice lines. Grass Improved texture. When a wall is built, all grass in front of the wall will disappear, so it no longer slows movement in the base. Ally Improved texture and animation for all Ally characters. Harvesters have been changed to Farmers; they now attack from range and no longer have headlights. Technicians can now engage in melee combat behind the walls and have headlights now. Without lights, you cannot command anymore! Technicians hit three times while building and work faster. Farmers hit trees two times while cutting and work faster. Ally AI Allies will fear when in the dark and will run to the nearest guard. When the protagonist is positioned between an ally and an enemy or near the ally, the ally will not flee. Soldiers will fire when following the protagonist, provided…
- Roadmap - 26 February 2025
- V0.9.1 Bugfix - 23 February 2025
Fixed the problem with the menu. Fixed the DualShock problem. Fixed the Antenna problem when the enemy didn't hit it.
- Version 0.9.0, Iron, Roofs, Doors, Better textures, & More - 22 February 2025
Iron Iron is added to the game! Now you have another challenge in the game. Roof & Door for buildings Added Roof for each building and a door which reveals inside when the protagonist approaches: Workshop Lab Tailor Shop Effects The allies' cloth changing has a new FX. The allies' call highlight has a new FX. Shadow for buildings and people New hit effects for the player, the allies, and the enemies. Walls Changes Walls' sprites have more texture quality. Walls have less upgrades count but better upgrades. Walls' health outlines are glowing now. New guard posts sign for the walls. Texture Changes Tents/Cottages have better textures now. The antenna has a better texture. Stones have 2 new textures. Hints Hints are now visible in the pause menu. When you forget something, you can return to see the hints. Menu Added Keymap for all devices in the pause menu. Bring stats to the pause menu. Y…
- Game Title Change: Whispers in the Forest - 13 February 2025
Whispers in the Wood will be Whispers in the Forest soon! We're excited to announce that Whispers in the Wood is getting a new name: Whispers in the Forest! Don’t be surprised when you see the new name—it’s still the same game you love, just with a title that better reflects its evolving world! This change better represents the world of the game. Instead of just a woodland area, the game takes you through a vast forest with multiple unique regions. Some areas may feel like dense woods, while others open up into unexpected landscapes where surprising events await. All gameplay, mechanics, and progress remain unchanged. Stay tuned for more updates, and let us know what you think in the comments!
- V0.8: New Enemies, Upgrades, Game Balance and Optimization - 11 February 2025
New Enemy Eye Flyers are added in two variants. They might look cute, but they are very dangerous! Upgrades & Researches Techs can now research as well, but scientists research twice as fast. The Workshop and the Lab require less wood and no stone, allowing you to build them earlier. Stats Added stats in the pause menu. Now, you can see how many enemies you have killed and how much you have lost. Animations New enemy death animations for all enemies. Insects now appear around garbage bags. Settings Menu Video, Audio, and Game settings are now separated. VSync has been added to the Video Settings. You can now toggle post-processing effects in the Video Settings. Background details can now be adjusted in the Video Settings. Game Balance Trees are easier to cut but yield less wood. Corrected wind speed in the evenings to provide better guidance. Two people can now work in the Lab. Bulls wi…
- A Massive Update Brings Seasons, Weather effects, Enhancements, and new Enemies! - 24 January 2025
Environment Improvements: Wind waves will guide you through the game! (Discover the secret!) Wind effects now interact with grasses, trees, bushes, and other plants. Wind also affects rain, snow, dust, fog, and similar elements. Added new tree types Added grass to the ground that interacts with wind and objects. Added bushes and small trees. Seasonal Additions: Introducing new seasons: Fall, Summer, Spring, and Winter. Weather effects added: Rain, Shine, Shooting Stars, Dust, Fog, and Mist. Protagonist Enhancements: Improved shooting effects, realistic gun recoil, gun muzzle, gun smoke, and visible anger while shooting. Shiny bullet visuals. Thought balloons for commands when resources are insufficient or when beds are unavailable for recruitment. Healing over time Danger Effect when the protagonist's health is low. Bullets can now hit and scatter raindrops and snowflakes. Allies Upgrad…
- Upcoming Major Update: Seasons, Smarter AI, New Features, and More! 🌟 - 19 January 2025
Great news! 🎉 The latest update is packed with amazing features: Seasonal Changes: Experience the beauty of Spring, Summer, Autumn, and Winter with dynamic seasonal transitions. Weather Effects: Feel the immersive world with wind, rain, snow, auroras, dust storms, fog, and more! New Environmental Elements: Enjoy added bushes and grass, making the game world more vibrant and alive. Day Cycle Enhancements: Experience sunrises and an improved day cycle display for a more natural flow of time. Unlocked Content: All previously restricted content marked as "Not in Demo Version" is now fully available for gameplay. Smarter Enemies: Enemies are now smarter with upgraded AI for tougher challenges. New Enemies: Two new foes await: the Healer and the EyeSpider! DualShock Features: Enjoy dynamic color changes and vibration feedback on your controller for a more immersive experience. This update go…