- UPDATE 1.0.9 - 5 August 2026
Accept the challenge and beat the last two chapters. New Chapter End of the World Chapter Return of Ancient Fire dragon - strong helper, you can train and set his behavior A few new achievements Sign with final wave marker Unique beast lock indicator in the map selection menu Changes Miniboss takes 5 militia instead 10 and is marked By defeating miniboss, you earn 10 gold instead 50 Unreachable chapters are covered Enhanced access to the Dark forest by defeating Farm Dragon First boss in Invasion chapter was changed Few FX added or changed Fixed Chapter Ice Age - fixed health multiplier for enemies from the hills Mammoth achievement now works Fixed new discovered enemies from Dark forest in progress menu Wizard Flamewave position Dendroid spawn does not affect other monsters Dendroid spawn FX will disappear Thunderbird button show level correctly Thunderbird target priority can be saved…
- UPDATE 1.0.8 - 5 May 2026
News Bonus chapter - Dark Forest - The difficulty increases with each freed bird Thunderbirds - Valid helpers - you can train and set their the behavior Inventory - Access to the inventory is via the icon on the skills screen Smooth effects - They take a little performance, but you can turn them off in the settings Boss icons on the left side shows enemy HP when the pointer is over Fixed ESC key behaviour in menu Tooltips no more stays on skill screen Start hints behaviour Music and sound volume slider (lower limit) Access to inventory :
- April Update - 12 April 2026
Hello everyone Next update will be released at the end of April. What will it bring this time? A new chapter in which you can get a few helpers. With this, a inventory will be added where you can improve the helpers and assign them attack priorities. Smoke effects will be improved, no more cubes. They eat up a bit of performance but they can be turned off. Martin
- UPDATE 1.0.7 - 17 March 2026
New chapter - Far oasis Undertake up to four expeditions for a powerful artefact The difficulty increases with each expedition The perks stay with you for the rest of the game Miniboss appear randomly throughout the game. If the miniboss is not defeated, he will take 10 militia. Daily quests You can complete two quests every day and get bonuses to play on next map Good to use on the map where you got stuck News Game selection panel is updated (clearer choice of hero and place for future chapters) Alternative mode of ALT key (press the key to switch highlight mode or hold it for quick view) Fixed Fixed targeting weak enemies Fixed height of enemy healthbars
- New Update this Sunday - 11 March 2026
Hello everyone. A new update will be released this Sunday. It will include a new chapter, in which you will undertake up to 4 expeditions for an artifact that will give you a useful ability. This chapter will be available from the beginning of the game and each completion will increase the difficulty of obtaining the next ability. Another new feature will be daily quests, which can help you if you are stuck in the game and need to move on. Completing the quest will give you a bonus for the next map. Martin
- UPDATE 1.0.6 - 9 February 2026
News Enemies and towers are bigger and more detailed The movement of enemies is smoother. Cloud saves - You can choose one of three slots where you will save your progress. Checkmark on an enemy card indicates a defeated enemy (preparation for later achievements) Fixed Increased hero level cap Elf hero animation Enemy cards only rotates when a new enemy is discovered Balance Adjusted the difficulty of higher levels in endless mode How to use cloud autosave Enter settings menu - button Cloud settings Select a storage position and click on Create new save (it'll save your current progress, previous save in this slot will be overwritten) Click on activate button to set storage as default To synchronize on other device click on activate button of the same storage position You can also use this storage offline
- Next update next week ... - 31 January 2026
Hi everyone Updates are now coming with more thorough testing to avoid unnecessary problems. The next update is currently being tested and what will it bring? cloud saving more detailed and larger enemies and towers added some graphics details and a few fixes
- UPDATE 1.0.5 - 4 January 2026
News Steam achievements Endless mode in chapter Invasion (click on reward icon on debriefing board to play) Endless mode leader board (experimental version now) Boss icon - click to focus camera on boss Fixed Some bad descriptions Debriefing XP icons Debriefing freezes for a few seconds Balance Alien alpha health increased Alien boss is able shock nearby towers for a few seconds
- GAME ROADMAP 2026 - 1 January 2026
Hello, I wish you all the best for the new year. The December update, it was a little delayed but it will finally be released on January 3, 2026 and will include an endless mode for the Invasion chapter, leaderboard and Steam achievements. And now what are the plans for 2026 January Voxel graphics will be more detailed Closer camera zoom Cloud save Februrary Two new chapters : Sandstorm - reward will be epic skill trainer Dark Forest - with endless mode March Terrain graphics improvements Effects improvements April Next two new chapters : End of the World - reward will be hero trainer Return of Ancient - final chapter With Regards Martin
- Update 1.0.4 - 14 December 2025
News Mana gem - source of mana (can be upgraded by crystals) The pop-up hints contains images and are clearer New hint screen in the game The tower can be selected using the hotkeys ~`,1,2,3,4 and 5 Holding ALT key display the unoccupied tiles and heightmap The shift key now has two functions : Holding SHIFT key places multiple towers Pressing SHIFT key selects the last action (if is enough money) Fixed Maps are slightly more compact Tower attack distance circle is more visible Towers description Epic button color on skill screen Issue where a card would not be added in some rounds Tiles where the fireball will land and you cannot build on them are marked Mining slowdown was misused Minor fixes around screen mode switching Balance Epic level research starts at 200xp instead of 500xp but final skill cost 666xp Final epic skill causes more damage Epic skills are a bit charged over time
- Update 1.0.3 - 30 November 2025
News Windowed mode (experimental function - may be a problem on a PC with multiple monitors, if so let me know.) Fixed Fixed an issue with displaying arrows to send the next wave (the map generator was bugged). Fixed an issue where pressing the Esc key at the wrong time would cause the game to crash.
- Update 1.0.2 - 26 November 2025
Hi, Your responses required some corrections, here they are: News Added boss status icon in boss level Fixed Negative experience issue Card deck - sometimes a used card was drawn and took the place of another card Two top level Archery card values Hover text over objects shows earlier now Totems now have a description Some descriptions were fixed FX when increasing the hero's attack multiplier Balance Experience gain in lower levels has been increased Mines will be a little cheaper
- They are coming ... - 24 November 2025
Take to the ever-expanding field and employ a variety of different towers and heroes and upgrade them to grand heights over multiple playthrough. Fight off dozens of different foes deployed from multiple biomes, each with unique defenses, forcing you to vary you tactics as the situation demands. And ultimately let fate decide your strategy as the hand you're dealt empowers your towers, giving constant small advantages against the incoming horde. What are the next plans? December Achievements Endless mode Ingame boss icon Maps will be more compact Until March Two new chapters And then we'll see, maybe localization Cheers Martin Small update A small update was made today. Regarding the lighting of the game. The game will now be a little darker and have more shadows. And few typos was fixed.
- Demo update 1.0.0 - 21 November 2025
A new demo will be released on Friday the 21st. News Three playable chapters to wave 33. Up to three heroes. Note : Saved progress from the older demo version will be lost.
- Release announcement - 8 November 2025
Hi everyone The game is finished, full version of the game will be available on November 24th, 2025. Thanks for the support and comments. There will be an update in December, that will add achievements and an endless mode to the game. Endless Mode After completing the Invasion chapter, you can stay in the game and face a new threat. Cheers Martin
- Demo Update 0.9.12 - 12 August 2025
Pre-release update News Graphics quality settings low / medium / high Preview of full version chapters Partially playable (to the wave 33) new chapter "Scorched Earth" A player can obtain bonus coin by completing chapters, that give bonus to selected branch of towers Adjustable map view angle Short intro animation Epic hero skills Fixed Fixed destroyer animation bug Some graphics improvements and UI changes
- Demo Update 0.9.11 - 18 May 2025
News Player can obtain bonus gold from starting next wave early Show info of map objects (if pointer stays on object) Towers showing special ability Changed debriefing screen Random encounters Hero portal - teleports unused hero on the map Power up - adjacent towers get double bonus damage (not base damage) Old bastion - give 1.5x range bonus to tower built on top Wasp nest - poisons nearby enemies Golden veil - 3x gold gain to mine built here Gnome engineer - choose and build level 5 top tower Priest - towers of chosen kind gain 3 levels Fixed First levels music (not in loop now) Crash after selecting share damage cards Build tower SFX Tower clicking accuracy Changed graphics of Vulcan turret Changed graphics of swamp platforms Overtime damage indicator Skill tree respec behaviour Damage bonus after tower upgrade Improved scene lighting (SSAO -> HBAO)
- Demo Update 0.9.10 - 21 April 2025
News MacOS support (Apple M1 and later) Mousewheel reverse option When a player leave game early, he will receive some XP New hints after start game New boss special behaviour Some visual improvements Fixed Deathray sound is less annoying Adjusted some sounds Sand platform tower placement Some VFXs changed Some minor bugs fixed
- Demo Update 0.9.9 - 6 April 2025
News New heroes are playable (Druid and Tesla), player can combine two heroes on map Crytals now adds hero power instead attack count Enabled tower targeting switch (player can choose between near, first, slow, strong and weaks targets) Enabled tower selling Respec button (player can forget skill and gain half XP value) Changed two cards Goldmine and Reroll, goldmine is default now Next 10 epic cards are functional now (16 in total) Added ingame tooltips Fixed Cursor behaviour Throwing weapon aim prediction Frozen card deck after epic card draw Some control changes (escape, selecting towers) Towers show range circle correctly Some tower and hero balancing Some visual improvements Few more bugs fixed