Everstill Valley news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3411120
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperPixel Army Games
- PublisherPixel Army Games
- Parent gameNot available
Genres: Adventure, Indie, Simulation, Strategy
Company pages: Developer: Pixel Army GamesPublisher: Pixel Army Games
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Everstill Valley Steam news
Everstill Valley news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- [v0.1.5] Atmosphere Tweaks & Quality of Life Fixes - 3 August 2025
Event Description:A new patch is live with a bunch of small but meaningful improvements! Most of these came straight from watching playthroughs and listening to your feedback. A big thank you to all the YouTubers who took the time to explore the Valley. You're all truly appreciated.Highlights:The creepy static effect will now reliably trigger when you're carrying a certain item... and not alone.The day now starts an hour earlier, giving you more time to explore before things get… complicated.Gathering now pauses movement. No more wandering off mid-forage.Torches and stoves now emit proper fire visuals and sounds.Crafting now shows tooltips, and lets you know when your inventory is full.A few UI terms are now properly localized.Dropped sewing kits no longer float in mid-air (unless haunted).A certain metro tunnel event will now trigger properly.Small tweaks to swamp textures and missing…
- [v0.1.4] Small Tweaks, Subtle Clues - 18 July 2025
This update includes a handful of small but meaningful changes aimed at clarity, atmosphere, and discovery:Foraged items now display their name and quantity when picked up.A few key props in the world have been visually adjusted to better catch the eye.One more sewing kit has been tucked away. Just in case you’re short on thread.The lamp now appears dimmer when unlit, making it easier to spot when it’s active.
- [v0.1.3] Demo Update - A Moment of Stillness - 16 July 2025
New Ending Event: A one-time event now brings quiet closure to the demo - if you're paying attention, you’ll know when it's time to rest.A subtle prompt now appears to let players know they’ve reached the end - along with a small invitation to leave a review.New ambient details added to signal that something has shifted… but the forest remains open to exploration.Thanks to everyone who’s played the demo so far - your feedback has helped shape this update.
- [v0.1.2] Demo Update: QoL Fixes & Improvements - 11 July 2025
Hey everyone - thanks so much for playing the demo and sharing your thoughts! Based on your feedback, here are some of the changes in this update:The oven can no longer be interacted with unless you’ve learned at least one recipe.Blocked off some areas that were causing unintended confusion.Rewrote several item descriptions to make them clearer and less cryptic.Added subtle hints to better guide players through the core gameplay loop.Improved key mapping behavior for inventory and interactions.The Token of Regret now emits a small glow, making it easier to spot in the dark.More improvements are on the way. Keep the feedback coming - it helps a lot!
- [v0.1.1] Demo Update - Thanks for Playing + What's Next - 5 July 2025
First of all - thank you to everyone who’s tried the demo for Everstill Valley!Seeing players explore, survive, get lost, and occasionally run screaming into the fog has been incredibly rewarding.Special thanks to the YouTubers who’ve uploaded long-plays - watching those has given me a lot of insight into what needs work.Upcoming Improvements (based on feedback):Crafting UI: The current crafting window is a bit unclear - I’m working on making it more readable and intuitiveLevel flow: A few areas are too directionless - I’ll be adding subtle world hints to help players orient without hand-holdingLighting & fog: Tweaks to improve visibility in key spaces, especially around important POIsSpawn logic: Fixes to stop the stalker from spawning in weird places (yes, including rooftops…)Notes: Improvements to visibility and placement of lore notesAudio levels: Some sound effects are too quiet -…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 August 2025 | [v0.1.5] Atmosphere Tweaks & Quality of Life Fixes | 1806698490793206 |
| 2 | 18 July 2025 | [v0.1.4] Small Tweaks, Subtle Clues | 1805431065381788 |
| 3 | 16 July 2025 | [v0.1.3] Demo Update - A Moment of Stillness | 1805431065287046 |
| 4 | 11 July 2025 | [v0.1.2] Demo Update: QoL Fixes & Improvements | 1805065414250741 |
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