The Skeletons Are Fighting news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews18
- Release dateOct 30, 2025
- DeveloperSteamyDev
- PublisherSteamyDev
Company pages: Developer: SteamyDevPublisher: SteamyDev
The Skeletons Are Fighting Steam news
The Skeletons Are Fighting news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- December Update #2 (2/2) - 20 December 2025
The second half is finally here! Notably there are a lot more buffs in this one, mainly for our boy Albert. BALANCE CHANGES Universal:- All DPs now have Hard Punish recovery.Albert (All):- Increased walk speed (Forward for A/C and both for B).- Increased range on 2L- Changed super animation to move Albert forward before the flash and after it’s connected.Albert A:- Can now feint Screw Hammer with 4X during its start-up.- Will now turn around in the air if Air Screw Hammer crosses up.Albert B:- New Move: Bad Upper (623X)- Animation and hitboxes changed for j.H- Increased travel distance on L Screw Hammer, removed Armor, increased blockstun, and removed launch on grounded hit.- M Screw Hammer is now armored on frame 3.Albert C:- Gold Stocks now grant a stacking defense bonus.- Increased travel distance on M Screw Hammer, as well as decreased pushback and blockstun.Fredrick (All):- 2H has…
- December Update #2 (1/2) - 16 December 2025
PATCH ROUND 1 (split up mostly cause i had to fix a visual bug). Universal: Increased Normal Throw Range. Added Throw Protection. Character Balance Changes:Wreath Changes: Reduced 5L Range. Guard Cancel goes further, but has more recovery. Reduced Weeping Tree damage (Super). Reduced Walk Speed. Wreath C: Increased startup on 5M. Increased startup on j.M. j.M can no longer be cancelled. Reduced range on 5H. H Greed has increased startup. Buffering a puppet attack after control has ended costs additional decay. Reduced meter gain on puppet attacks. Gigante: Receives 10% less damage when hit. Gigante C: Specials build additional meter. Yor A: Increased recovery and decreased blockstun on L and H Lancer. Yor B/C:Increased recovery on M Lancer. Albert A/C:Increased Run Speed. Increased distance travelled during 4H. Albert B: Decreased normal jump height.
- December Update #1 - 8 December 2025
DEATH IS NOW VOICED BY SOMEONE NEW!Derek of Stop Skeletons From Fighting now voices the announcer, Death.Balance Changes:Universal- All j.Ls now only incur 10% scaling, down from 20%.- Counter Hit damage has been slightly reduced.Gigante (A/B/C)- Expanded the recovery hurtbox of 2M.Wreath (A/B)- Expanded the recovery hurtbox of all versions of Flourish (214X). Light Flourish also received increased recovery (214L).- A Dash Jump now occurs when jumping out of a run as intended.Wreath (C)- The Puppet now resets it's position when a round ends.- The Puppet now plays proper EX sfx when using EX Specials.- A Dash Jump now occurs when jumping out of a run as intended.Fredrick (C)- The first hit of 5M no longer counts towards damage scaling.QOL and Bug Fixes:Lobbies- Spectating has been fully implemented.- Many display errors have been fixed.Training- RNG Block has been added.- Meter no longer…
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