SPSTEAMPULSELIVE ANALYTICS
ODYSSEY: Starship Pinball

ODYSSEY: Starship Pinball Steam metadata

Clip Through Interactive | Nov 28, 2025 | game

Released

0players observed · 23 September 2026 - 09:01:07 UTC

AdventureCasualIndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

ODYSSEY: Starship Pinball metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews16
  • Release dateNov 28, 2025
  • DeveloperClip Through Interactive
  • Publisherclipthru

Genres: Adventure, Casual, Indie, Simulation, Early Access

Company pages: Developer: Clip Through InteractivePublisher: clipthru

Top Steam chartsTop 100 gamesGame directorySteam Store page

ODYSSEY: Starship Pinball Steam metadata

ODYSSEY: Starship Pinball metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3412640/metadata
Steam Storehttps://store.steampowered.com/app/3412640/
Steam Communityhttps://steamcommunity.com/app/3412640
PCGamingWiki search
IGDB searchSearch IGDB for ODYSSEY: Starship Pinball

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 16 positive, 0 negative

Price and discount

$4.99

Platforms

Windows, Linux

Categories

Single-player, Full controller support, Camera Comfort, Custom Volume Controls, Keyboard Only Option, Save Anytime

Achievements

Not available

Platform releases
  • Steam 28 November 2025

Latest Steam announcements

  • 1.0 Release Date Announcement - 17 August 2026

    We're part of the Pins and Pegs fest! To celebrate the event, we've put out a brand new trailer announcing our 1.0 Version Release Date.Wishlist now, and sign up for our 1.0 closed playtest. Or share the link with a friend

  • No Cone Left Unturned - v0.1.0.17 - 6 May 2026

    Another Wilbur Wednesday, another Wednesday with more Wilbur! We've made some exciting backend progress toward bosses and mobile in the past few weeks, but we've still wanted to make sure we get out a regular update. To give us time to focus on Boss work and prepare for 1.0 this summer, our next update is scheduled for early June -- please continue to leave feedback here on Steam or on our discord (clipthru.gg) in the meantime! Also, if you're in the Vancouver area and happen to be going to the international Web Summit conference, we'll be there with an exhibit of Starship Pinball for all three days a a featured startup! Drop by our booth to grab some swag, chat with the devs, and see all sorts of premiere tech and games next week, May 11 - 14. Thanks as always for playing! Fully changelog below. v0.1.0.17 ChangelogROTATED CONES (cones in City biome were sometimes spawning backward, no…

  • Spring Cleaning - v0.1.0.16 - 22 April 2026

    Happy Wilbur Wednesday! This is a small patch this week as we continue to move full-steam ahead on our 1.0 version, slated for this summer! We hope to share a release window and post-launch roadmap in the coming weeks, but for now please enjoy our latest patch with bug fixes and additional HUD tuning. Reminder you can check out our YouTube for our Wilbur Wednesday livestream playlist, or chat with the devs any time directly on discord @ clipthru.gg. Thanks for playing!v0.1.0.16 ChangelogChanged game over screen to say “coming summer 2026”Repositioned flippers with the drain catch rather than underneath them in hall levelFixed bug where bump bar is empty on initializedFixed portrait mode HUD resizing itself too largeFixed lives counter cut off at specific window sizeAdded commas to the score in game over screenImproved alignment lives counter text to its backgroundFixed bug where the mus…

  • The HUD Update - v0.1.0.15 - 8 April 2026

    Hey Wilburites, happy Wilbur Wedensday!We're back with a regular update as we continue making our way toward 1.0. This update focuses on some improvements to the HUD and also features some other bug fixes and tuning. With this update, we'll be streaming on YouTube at 12pm PT, but you can also catch the latest in our Livestream series playlist. And as always, you can connect with the devs directly over on our discord at clipthru.gg.v0.1.0.15 ChangelogRefactored HUD logic, fixing all issues with offset buttons or elementsUpdated HUD parameters to reduce size when in wider portrait modeFixed bug where pinball could be destroyed on random wallsAdded “Top High Score Reached” state to the "Next Score To Beat" widgetAdditional Level tuningsRotated bumpers in Biome StartAdded drain catch to End Cap RightAdded VFX to Hall drainsFixed rail exit flipper not opening in specific Cloud level

  • Quality of Life patch - v0.1.0.14 - 25 March 2026

    Happy Wilbur Wednesday! Our new update today focuses on quality of life and bug fixing. It's mostly a behind-the-scenes changelog, wrapping up a major milestone for our mobile version as we move to full production on bosses next month! As always, you can leave feedback on the forums or our discord at clipthru.gg to connect with our devs directly. You can also catch us on YouTube right now during our Wilbur Wednesday Idle Livestream! Full changelog below.v0.1.0.14 Change logUpgraded engine version to UE 5.7.3Added "Invert Bump" option to settings menuAllows players to bump with inverted flight (or "slingshot") styleAdded functionality that makes Gates bouncy when lockedReduced cooldown of Bump while in "Classic Physics" modeBiome generation tuningPlayers should now see randomized biomes during their initial run, as intendedRemoved satellite mesh that blocked game view Fixed bug where bal…

  • The Clouds Update - v0.1.0.13 - 4 March 2026

    Hi Wilburites, happy Wilbur wednesday! We've got a ton of new fixes in this week, as well as a new feature update that should make discovering new biomes -- like Clouds -- easier! This week, we're taking off from the YouTube livestreams, but you can always catch the previous weeks' replays in this playlist! In its place, we've released another new Meet the Devs blog, this time introducing our software engineer, Neriah Benoit! You can read it for free and give us a follow over on Patreon. Full patch notes for this week's update below! Changelog 0.1.0.13Updated parameters for unlocking biomes; Cloud biome is now much more likely after the first gateFixed bug where ball can get trapped behind flipper when exiting rail in Cloud biomeImproved visibility and lighting balance in Space and Cloud biomesFixed bug where space and cloud backgrounds can sometimes lose resolutionDropped Key can now b…

  • Bug fixes, Meet the Devs, Livestream, and Global Gam Jam! - 18 February 2026

    Happy Wednesday Wilburites, we've got a bunch of cool updates to share with you today.First up, our latest patch is now live! Moving forward, we're planning to release these patches regularly on a bi-weekly basis (every two weeks). This one is mostly quality-of-life fixes, and a bunch of backend work preparing for our mobile release later this Spring! You can check at the full patch notes at the bottom of this post.Next, we're excited to have started a new blog series, Meet the Devs available to read for free on our Patreon page. Today we're introducing our Technical Artist, Mary Gigiberia! We plan to release these blogs weekly over the next month, so check back again or follow the page for free to get notifications right away and learn more about our team! Third: Every Wednedsay, henceforth known as Wilbur Wednesday, we'll be streaming Idle Mode over on our YouTube channel, cheering on…

  • Keyboard Remapping - v0.1.0.10 - 28 January 2026

    Happy Wilbur Wednesday! We've got another quality of life update this week: this time in the form of keyboard remapping. You can now adjust keyboard inputs directly from the settings menu. This should help folks align their experience with their favourite input map right inside the game. Changelog 0.1.0.8Introduced key remappingPlayers can now adjust keyboard inputs directly in the gameNote: Bump inputs remain on the mouse, WASD, and arrow keysAdditional backend work on BossesGoing into February, we have a series of new content ideas planned including "Meet the Devs" and other Dev Diary blogs, as well as a weekly "Wilbur Wednesday" livestream of Idle mode over on our YouTube channel. This weekend, we'll also be taking part in GLOBAL GAME JAM 2026! We'll be streaming the experience over on our discord where you can drop in and chat while we build a small game in just under 72 hours. The…

  • A Window into Wilbur's soul - v0.1.0.9 - 19 January 2026

    Hey Wilburities, We've just released our latest QoL update, introducing a new windowed mode option suited for idle mode. Windowed mode can be resized and automatically scales the game's UI for vertical or widescreen window sizes, meaning you can now tuck Wilbur into the corner and watch him on another monitor while alt-tabbed to your hearts content. Full changelog below. As always, you can chat with us any time on discord at clipthru.gg!Changelog 0.1.0.9Added Windowed Mode option in the game settings menuOn first startup, game now opens in windowed modeFullscreen can be re-enabled at any time in the game's settings menuAudio is disabled while game window is not in focusSettings menu is now organized by categoryFix for bug preventing player from entering some roomsBackend work on key-remapping updateBackend work on boss designs

  • New year, new update - 0.1.0.8 - 6 January 2026

    Hey Wilburites, Happy New Year! We're back from the holidays and fast into gear providing regular updates and hints at what's to come for Starship Pinball. Today we're releasing our first patch of the year with new quality of life changes and some bug fixes. Changelog 0.1.0.8Added new key bindings per user requests:ENTER: PlungerLeft CTRL: Left flipperRight CTRL: Right flipperAdded ability to cancel bump (right click mouse or gamepad right face button)Game will now remember Classic Physics setting between sessionsFix for HUD visual offsetsSolved rare bug where Multiballs would get stuck in Kickout portal destinationBackend work on mobile version settingsBackend work on boss battles...Speaking of bosses, here's an early look at some boss designs -- nothing is final yet, but we're loving building out new starship "factions" and exploring more of their stories behind the scenes. We'll show…

  • Week 2 - Feature update: Classic Physics - 0.1.0.6 - 12 December 2025

    Hey Wilburites (we'll workshop that one),Thank you all for an amazing first couple weeks. As a small team with a debut game that did very little promotion -- announcing the game and releasing within only 1 month -- we're really excited to have gained over 500 active wishlists and over 100 units sold in our first week! A big thanks especially to those who have left reviews; this is the biggest impact you can make on the success of the game and we really appreciate you taking the time to write about the game and share it with your friends and community.Last week, we put out our first hotfix, addressing some immediate bug fixes and tuning the game to improve the core experience. This week, we're releasing our first feature update with a new mode to try and some quality of life changes which bring us closer and closer to delivering an endless pinball sandbox.Changelog 0.1.0.6FeaturesAdded "…

  • EXPERIMENTAL: Classic Physics Mode - 6 December 2025

    Hey folks, Based on feedback in our first week, we've introduced a new physics beta called Classic Physics mode. Classic Physics makes the following object physics changes:Decreased pinball massIncreased flipper, bump, and kickout powerIncreased pinball gravityThis mode is available on our unstable branch with access key, prior to release in our week 2 hotfix. If you're interested in early access, please see instructions to access the private branch below.To enable physics mode, check it in the settings.Please note that the unstable branch may be unstable and feature other bugs or crashes that are not present in the main branch.How to access the 'unstable' branch/beta on SteamRight click ODYSSEY: Starship Pinball in library side bar then select PropertiesClick the Betas tabIn Private Betas, enter the access code:Tea988Grape564Toothbrush

  • Week 1 Hotfix - 0.1.0.1 - 3 December 2025

    Hey folks, following our initial release feedback and expo demo at VGX on the weekend, we've pushed a small update to the main branch. If you're interested in testing RC updates before they're live, let us know and we can work on connecting you to a beta release branch. PATCH NOTES 0.1.0.1fix for room objective errors in some levelsupdated key rarityupdated balance of some levelsfix for various stuck ballsfix for missing checkpoints when entering a new biomeupdated SFX assets and mixingrebalanced biome rarityadded one-time points bonus when completing a roomadded game hints and compliments to the loading screenWe've got another small update in the works planned for next week, and we've started working on boss designs for our first major update. Thanks everyone for your feedback so far, and we hope this new update improves your progression rate for unlocking new biomes!

  • Launch Stream - Idle Mode - 28 November 2025

    Running an all-day livestream of Idle mode! It might get stuck! We'll have on-screen stats showing Wilbur's progress during each run!Join the discussion at clipthru.gg

  • ODYSSEY: Starship Pinball is OUT NOW in Early Access - 28 November 2025

    Hey everyone, we're excited to be releasing ODYSSEY: Starship Pinball, our debut game as Clip Through TODAY on Steam in Early Access.We want to send a huge thank-you out to our Discord community over at clipthru.gg, and to our pre-release playtesters who have given feedback, helped us strengthen level design, improve visibility across levels, and help make sure this release is stable and endlessly playable as we dreamed it. Since this is our first game, it's especially helpful for us if you leave a review or share the game link with a friend. If you're on the fence about dropping 5 buckeroos on a chaotic roguelite pinball game, check out the livestream we'll be running all day, or come visit our booth in Vancouver, Canada TOMORROW, November 29th, at the VGX Conference. If you're not out here on the west coast, I'd still encourage you to try the game here on Steam anyway or check out our…

  • ODYSSEY: Starship Pinball journeys into Early Access November 28 - 21 October 2025

    Hey everyone, thanks for checking out our debut game as Clip Through: ODYSSEY: Starship Pinball, coming to Steam in Early Access on November 28.EARLY ACCESS FEATURES:Endless pinball gameplayProcedural roguelite progressionZany physics comedyOver 30 handcrafted levels4 unique biomesIdle modeStarship is expected to exit Early Access in Early 2026 with the following new features:Boss battlesLocal multiplayer (Remote Play Together)Achievements and Community ItemsMac supportA NOTE ON EARLY ACCESS:Early Access allows us to get the game into your hands sooner, and to make choices about the direction of future updates with help from our community. It also allows us a bit more time to polish art, audio, and bug fix while the game is still fully playable. Let us know in the comments if you prefer any of our scoped feature additions, or if there are other features you'd like to see that we haven't…

Patch notes and updates

S.noRelease datePatch nameGID number
122 April 2026Spring Cleaning - v0.1.0.161830797770231294
225 March 2026Quality of Life patch - v0.1.0.141827626365768927
328 January 2026Keyboard Remapping - v0.1.0.101823191198600536
419 January 2026A Window into Wilbur's soul - v0.1.0.91821922921822144
56 January 2026New year, new update - 0.1.0.81819386365126214
63 December 2025Week 1 Hotfix - 0.1.0.11818118366170812

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3412640
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateNov 28, 2025
DeveloperClip Through Interactive
Publisherclipthru
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews16
Negative reviews0
Total reviews16
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3412640/

Short description

A zany pinball platformer, inspired by classic arcade tables with a procedural twist. Bounce, fling, and bump through a roguelite pinball world in endless singleplayer or idle modes.

About this game

ENDLESS PINBALL MADNESS Join the intrepid Starship captain, Wilbur, on their ridiculous journey through an infinite pinball-inspired world. Each room (or table) draws from classic pinball motifs (with targets, flippers, Multiball, and more) but this retro pinball gameplay has a twist… Every room connects to another, procedurally selected from over a dozen handcrafted levels, endlessly. Bump from room to room to play new tables in classic pinball style, unlocking new biomes and astronomical scores the higher you go – forever. Inspired by pinball classics, like 3D Pinball: Space Cadet , plus the physics comedy of Getting Over It , ODYSSEY: Starship Pinball is a next-generation take on the endless arcade format with a roguelite twist. BUMP ANYWHERE Flippers aren’t the only way to get around; you can manually bump the ship to thrust Wilbur in any direction and reach new heights. As you explore, you’ll unlock new plunger checkpoints (in case dear Wilbur is lost) for a new intrepid Starship captain to continue the odyssey. ZANY PHYSICS As Wilbur hits targets and bumps into walls, their ship takes damage. Inevitably, the ship explodes, setting Wilbur free to tumble through the world, equal parts pinball astronaut and floppy little guy NOW WITH IDLE MODE Kick your feet up with Idle Mode and let Wilbur take over, activating flippers, bumping away from peril, and adventuring higher automatically. And if an emergency requires a manual override, you always have control even while Idle Mode is active. Finally, you can rocket your score while working on spreadsheets and scrolling TikTok.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
28Full controller support
67Camera Comfort
68Custom Volume Controls
75Keyboard Only Option
79Save Anytime
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

ODYSSEY: Starship Pinball's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

ODYSSEY: Starship Pinball's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records ODYSSEY: Starship Pinball at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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9Brotato: Abyssal Terrors00

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Indie

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WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
TBH: Task Bar Hero77,74923 September 2026 - 08:59:39 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Wallpaper Engine70,88623 September 2026 - 09:29:09 UTC150,2711,008,495Wallpaper Engine Team
Rust52,57223 September 2026 - 08:59:39 UTC259,6461,359,516Facepunch Studios
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld43,66323 September 2026 - 08:59:40 UTC2,101,535451,088Pocketpair
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid29,95023 September 2026 - 10:12:12 UTC122,811467,999The Indie Stone
Terraria24,21823 September 2026 - 10:20:23 UTC486,9181,521,492Re-Logic

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
War Thunder39,35523 September 2026 - 09:32:19 UTC125,317781,076Gaijin Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
Project Zomboid29,95023 September 2026 - 10:12:12 UTC122,811467,999The Indie Stone
Hearts of Iron IV27,18623 September 2026 - 09:24:53 UTC93,196366,107Paradox Development Studio
RimWorld22,99423 September 2026 - 09:40:27 UTC95,851239,107Ludeon Studios
Football Manager 2622,97523 September 2026 - 08:59:42 UTC82,75035,608Sports Interactive
Don't Starve Together21,29823 September 2026 - 10:00:33 UTC122,662531,182Klei Entertainment
Escape from Tarkov17,60323 September 2026 - 08:24:45 UTC46,24962,122Battlestate Games

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld43,66323 September 2026 - 08:59:40 UTC2,101,535451,088Pocketpair
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Project Zomboid29,95023 September 2026 - 10:12:12 UTC122,811467,999The Indie Stone
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
RuneScape: Dragonwilds10,61623 September 2026 - 10:13:24 UTC39,10324,686Jagex Ltd
R.E.P.O.7,42023 September 2026 - 08:30:16 UTC266,908420,693semiwork

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