SPSTEAMPULSELIVE ANALYTICS
Sadko

Sadko Steam metadata

Glitch Fight Games | Q3 2026 | game

Coming Soon

GameSteam Store content

ActionAdventureIndie

  • Steam app typegame
  • Steam App ID3413440
  • PriceNo longer available on Steam Store
  • Release dateQ3 2026
  • DeveloperGlitch Fight Games

Sadko metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3413440
  • PriceNo longer available on Steam Store
  • Release dateQ3 2026
  • DeveloperGlitch Fight Games
  • PublisherGlitch Fight Games
  • Parent gameNot available

Genres: Action, Adventure, Indie

Company pages: Developer: Glitch Fight GamesPublisher: Glitch Fight Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Sadko Steam metadata

Sadko metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3413440/metadata
Steam Communityhttps://steamcommunity.com/app/3413440
PCGamingWiki search
IGDB searchSearch IGDB for Sadko

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Full controller support, Custom Volume Controls, Adjustable Difficulty, Playable without Timed Input, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • New competition mode and preparation for the full version. - 25 August 2026

    Update demo 5.1.2 We are starting a big stage - the development of the remaining mechanics of the full version of "Sadko". But before that, we have prepared for you an update that is not so noticeable from the outside, but hides many important changes inside. And also - a new mode that will brighten the wait!Technical improvements ➖ Improved performance: FPS became higher (due to this, a loading screen was added); ➖ Full gamepad support in all sections of the game. Button icons automatically adjust to your controller - Xbox, PlayStation and others; ➖Added checkpoints for saving on each gathering stage, including remembering the location: no more running across the entire map after death; ➖Save reset moved to settings; ➖ You can notice new sections, the content of which will appear in the full version.Fixed many bugs: ➖ Enemies no longer appear right on the screen - now they appear as th…

  • Getting closer to release! Major update for the game "Sadko" - 8 June 2026

    Getting closer to release! Sadko has received a major new update 4.1! In it, we've fixed, changed, and spruced up a lot of things.Technical:Skill radius now linked to upgradingImproved camera feedback effects when using skillsChanged logic for ranged enemies (laser beam)Added new attacks for Kikimora and Bolotnik (crabs)Enemies leave combat if Sadko moves awayTemporary meta-progression systemFixed a bug with picking up the speed boosterAdded an attack buffer zone around the heroPassive skillsArt:Main character has been transformedMorok has a new lookBoosters now have a brighter outline colorEnemies, the hero, power-ups, and boosters are now visible through obstaclesNew temporary main menu designAudio:English voiceover for the introductory storySocial:Completely updated banners and capsule artWe now occasionally share progress on Reddit: https://www.reddit.com/user/ViperLowsGame/And Tele…

  • Refactoring of many systems, moving away from AI in music - 19 May 2026

    Participation in the "IGROPROM 2026" contest brought us a lot of real-time feedback, which allowed us to work extremely productively. Many mechanics have been polished, new small details have been implemented, and some systems have been completely rewritten.But most importantly - we're saying goodbye forever to the "Uses AI" checkbox, because today's update replaces the last two tracks we made with it with live, professional performances by a music group.Visual Changes Minor UI tweaks: hiding unnecessary elements and highlighting key moments with animation VFX for the temporary speed booster's active duration The story scroll has been moved into 3D space Added animations for illustrations Locations refined: removed hard-to-navigate spots, filled empty spaces AudioFixed track behavior: removed overlapping when transitioning between stages Reduced the "bass" on the power-up collect sound…

  • Demo Update 3.5 - 30 April 2026

    Completely reworked enemy spawn system: no limits and (almost) no enemy trains — the longer you last in a stage, the harder and more fun it gets :)Enemies expelled by the monument wave now grant experience, buffs, and boostersNew booster drop system, allowing much finer control over drop chances and making it easier to respond to feedback about parametersStat upgrades in the upgrade window are now significantly more effectiveSkills obtained and equipped in previous runs are now savedActive skill levels and leveling up, plus camera effects when skills are usedGamepad support has been restored

  • Demo 3.2 Update - 24 March 2026

    Increased tree spawn chance in the swamp.Fixed spawner colliders.Fixed holes in fences.Added pulsing effect to UI elements (multiple).Removed unused elements from the upgrade window to avoid confusion; the continue button has been moved to a more prominent location.Auto‑close of the new active skill acquisition window.Fixed pointer arrows.Fixed bugs with booster lifetime.Slight balance adjustments.More prominent warning title when leaving the construction area.Closed spawners and their effects, opening animation.VFX animations for construction zones.Replaced VFX for the well’s healing zone; added logic to hide it when healing is inactive.Notification when a new location is unlocked.Added "invulnerability" after the construction phase, as well as a camera fly‑through to the monument.

  • Wow, what an update! — Demo 3.1 - 12 March 2026

    Technical:A system for obtaining active skillsNew active ability: KnockbackThe hero's characteristic system has been changedSadko won't attack until he's looking at an enemyRun faster when you're looking at your feet)A step-by-step tutorial has been added so you don't miss anythingWhen leaving the construction zone, resources aren't lost but are scattered nearbyYou now have time to return to the construction zoneBack to the roots: stat boosts drop from enemies againThree brand new temporary boostersNow you can build a mini-monument (still without a boss for now)A spawn system based on locations - go visit your swamp friendsA hint system: if you need something, an indicator will lead you straight to the targetLocations are filled with interactive animalsThe beginnings of balance: a smoother difficulty curveArtistic:The level-up stat interface has been updatedNew animations and effects fo…

  • Sadko at the IGROPROM 2025 Expo - 22 October 2025

    This September, our project "Sadko" was part of a major video game exhibition. Throughout the day, we handed out merch, chatted with players, and we even had our own booth for a full two hours! Visitors could try out a new build, which will be available on platforms soon.At any given time, there were up to 8 visitors near our booth! And over the course of the day, at least 60 people passed by, more than half of whom stopped for at least a minute. As for actual players, we had no fewer than 12-14.Over the day, we gave out more than:80 single card-style stickers,35 sticker packs,9 pins,10 business cards,Half a kilogram of "Fizzers" and "Sour Candies."In return, we gained new contacts from journalists and colleagues, feedback from players, comments from experts, and most importantly, the smiles of the visitors.Thank you to the festival organizers, its visitors, and everyone who supports us…

  • O, merch! - 21 October 2025

    Sadko now has its first merch! We designed it ourselves with special love, because we didn't want it to become just another flyer tossed into the nearest trash can. Each sticker has a quality die-cut, is coated with a matte laminate, and comes in its own individual packetWe had stickers and sticker packs, pins and candy—almost everything sold like hotcakes at Igroprom 2025! But we're not stopping there. We'll definitely make a new batch soon, putting in just as much effort to share a little piece of the project with you.Follow our VK group to be the first to know when the new batch drops!

  • Large, juicy, and long-awaited - Demo 2.0 - 10 August 2025

    Hurray! The new version of Sadko Demo is already available on Steam. This update has been labeled 2.0 because we've done some serious work since the last release.Technical:Added tutorial hintsAdjusted construction stages and their requirementsIntroduced unique location resourcesBoosters dropped by enemies now have a temporary effectA new location is available—the swamp (currently without mobs or a boss)Developed a location unlocking mechanicAfter completing all stages, players can enjoy an almost endless mode—have fun upgrading your stats!Artistic:Unique lighting for each locationCompletely new environment layoutsAnimals and other animated objects can now be found in locationsUpdated the appearance of the monumentRevamped the UI for the main screen and upgrade screenBug Fixes:Fixed comic bugsFixed numerous terrain "roughness" issues (you'll get stuck less often now)Enemies with incomple…

  • Release date change - 12 May 2025

    We regret to announce that we must postpone the release date as we initially overestimated our development capacity. We sincerely apologize for this situation. The game is currently in active development with core mechanics largely implemented. However, the current state of "Sadko" does not yet meet the quality standards we wish to deliver to our players. This difficult decision was made with that consideration in mind. Thank you for staying with us during this process.

  • Updated Demo 1.2 - 5 March 2025

    It has been over a week since Sadko became available to Steam users. During this time, we have received valuable feedback from the first players and are ready to show how we have responded to it. The updated demo build of Sadko is now available! Technical Changes: An explosive wave after completing the construction phase now repels all nearby enemies, giving you a moment to breathe. Ability usage has been remapped to mouse buttons instead of "Q" and "E." Difficulty balance has been adjusted for smoother progression and a more moderate game start. Audio-Visual Updates: Added a visual effect when taking damage. Added audio and visual effects when picking up hero upgrades. Added a sound effect for collecting resources. Bug Fixes: The monument no longer has an "invisible wall." Fixed the bug where resources would spawn during game pauses. Default sound and music volume have been reduced. Th…

  • Demo is now available to everyone! - 25 February 2025

    We’ve been working towards this for a long time (almost) and finally made it! Now, any player can try out the core mechanics of the game thanks to the free demo version. Of course, it’s still vastly different from what we’ll show at release, but it already includes the most important part – battling hordes of evil creatures coming from all directions. Since the first announcements, the following has been added to the game: Visuals: Skins for each type of mob New location objects (all those little details that bring the location to life – flowers, bushes) Water bodies and elevation changes on the map Objects for all new locations (only level design work remains) Floating damage numbers when the hero or enemies take damage The interface has been almost completely updated (but this is far from final) A new interactive story scene with basic animations Completely reworked level design Techn…

  • Who is Sadko and why does he fight with gusli* - 22 January 2025

    Sadko is a mix of two genres - Idle Tycoon Arcade and Vampire Survivors. With the blend of fast-paced action and laid-back resource gathering, you get a gameplay loop where you collect resources, constantly upgrade your stats, unlock new areas, and don't forget about the battles that literally chase you everywhere! Who is Sadko and why is he doing this?Sadko is a hero from Slavic epics who got fabulously rich because of his talent and skill at playing a musical instrument called the gusli*. In our game, he’s been called to help develop the city of Belozero, which is crawling with all kinds of nasty creatures. However, it’s been noted that these local evil beings are absolutely terrified of the sound of the letter "O." And guess what? Sadko is famous for his amazing "O" all over the world! * The gusli is a traditional string plucked musical instrument that was popular in Kievan Rus. What…

Patch notes and updates

S.noRelease datePatch nameGID number
124 March 2026Demo 3.2 Update1827626365766308

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3413440
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateQ3 2026
DeveloperGlitch Fight Games
PublisherGlitch Fight Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Monsters are closing in from all sides, and all you've got is a gusli… and the letter O? Dynamic combat with Slavic folk music, hero progression, and building a unique build to take on each location and its boss - so you can finally face Koschei himself.

About this game

Use your magic gusli to damage endless hordes of enemies. Use abilities and boost Sadko's power with temporary upgrades and stat boosts. Then you'll be able to take down all the evil bosses! Enemies from four unique locations, soaked in the legends of all Slavic peoples, await you. Moroks and strygas will stalk you along the way, and you'll come face to face with Baba Yaga. Who knows what other creatures lurk in these lands… Your enemies won't wait for you to get stronger - use your abilities to the max: get new skills and meta-progress points to become permanently stronger, and destroy monsters to increase your stats or get temporary boosts! Your main task will be to build a monument that will rid Beloozero of evil forever. Grab any materials you can find, or wait until the magic workshop gets them. But be warned - for some of them you'll have to fight… Stay sharp! This run won't be easy!

Supported languages

Russian, English, French, German, Simplified Chinese, Korean, Japanese

Steam categories

Category IDCategory
2Single-player
28Full controller support
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Sadko's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Sadko's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Sadko at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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