The Duck Amikaze Strikes Back news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews5
- Release dateJun 17, 2025
- DeveloperAlexandre Mailliu
- PublisherAlexandre Mailliu
Genres: Action, Adventure, Casual, Indie
Company pages: Developer: Alexandre MailliuPublisher: Alexandre Mailliu
The Duck Amikaze Strikes Back Steam news
The Duck Amikaze Strikes Back news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- My new game It's Chopping Time! Demo is out! check it and play it if you want! - 10 March 2026
Yeah-yeah-yeah, thunderstruck! After 4 months of hard work, here it is! My new indie game's demo is officially released on Steam! Please play It's Chopping Time! Demo and give me your feedback, as it's the best way for me to improve! https://store.steampowered.com/app/4272390/Its_Chopping_Time_Demo/ This is a 100% hand-drawn game by me! I'm really proud of the progress I've done since my last game, I bet you can tell it too! It's Chopping Time! Demo is a short incremental game about chopping down trees on a secluded island by using your mouse and the lightning strikes! In this demo you'll only have access to the lightning strikes, which are overpowered on purpose to give you a taste of the mighty endgame unlimited power! But this is just one of the 5 forces of nature that will be featured in the final game! This demo is about 20-30minutes and is meant to give you a taste of the full pow…
- Please Add A Review! - 17 November 2025
Since the game's release, on 17 June, I've listened to every feedback I could get my hands on, and handled every single one troubleshooting issue that you guys gave me, and I wanted to thank you all for that, as it's very important for me to get those feedback to know what you would like in the game. I always do my best, but after working a long time on the same project, I can't see some issues anymore, so again a huge thanks! To only quote those few: I've improved the learning difficulty curve of the game by adding more checkpoints in the first 4 levels of the game. adding infinite hearts in easy mode for those who really struggle too much on certain levels. adding accessibility features like changing the joystick's deadzone of the controllers by more than 20% default value, to prevent joystick drifting on older controllers. Or some minor tweaks, such as resetting the chrono if you die…
- 🍂 The Duck Amikaze Strikes Back Joins the Steam Animal Fest Event! 🧡 - 10 November 2025
🧡 Get The Duck Amikaze Strikes Back this week at its lowest discount ever! 🧡 store.steampowered.com/app/3413520/The_Duck_Amikaze_Strikes_Back
- New hand-drawn Key Art patch 1.2.0 is up for The Duck Amikaze Strikes Back! - 17 October 2025
Hello everyone, today marks the big identity change (a new cover slash key art) for my very first game on Steam The Duck Amikaze Strikes Back (as well as its Demo version). The new game cover is there! Hand-drawn, and pixelated, way more related to my game's artstyle as some people gave me in negative feedback for my first version. Now everything is perfect, when I look behind me, it's all shiny! Initially my first game cover was made with the help of an AI, partially, especially because I didn't know I was good enough to draw it myself back then. But also because I felt it was fine even tho I agree that it wasn't great. And finally because making a game takes a long amount of time, especially the first one, so I wanted to reduce the overall time needed to make it to the end, and still doing a game to the best of my abilities at that point in time. But some players brought this to my at…
- Big User-friendly patch 1.1.0 is up for The Duck Amikaze Strikes Back! - 18 September 2025
Hello everyone, today marks a big user-friendly update for my very first game on Steam The Duck Amikaze Strikes Back (as well as its Demo version). After some time thinking about what was lacking in my first game, receiving feedback from here and there, I realized that : 1.) Some players miss the information about the fact that there is an easy mode, and so on, they don't know what it could bring them, and they stop playing because the game is too hard for them. 2.) Some players who found the easy mode and use it, still struggle way too much even with the current bonuses it provides, and so they also stop playing because the game is too hard for them. In other words, the easy mode is not easy enough. 3.) My pause option menu miss some options, like being able to change the joysticks deadzone, instead of the default 20%, also some options are not at the most logical place, so I'll update…
- My new game page is up, check it out and wishlist it if you want! - 12 August 2025
Hi there,A quick announcement to let you know that my new game page 'Gran Theft Lure' is up on Steam!Gran Theft Lure is a top-down arena shooter roguelite in which you play as your lovely gran being attacked by hordes of burglars. They can only be killed by luring or pushing them into your garden’s traps. Choose one of the 4 weapon modes, and make them taste theft lure, or should we say failure!Make sure to go ahead and wishlist it! (it really helps getting visibility)Have a nice week, and see you soon for more crispy stuff!
- PATCH 1.0.1 - 18 June 2025
The Steam screenshot shortcut didn't worked because my game engine (Gamemaker) needed me to add a few lines of code in order to enable it. Now you should be able to take screenshots within the game.
- The Night Levels Aren't too hard! It's just double jumps + memorization - 8 June 2025
🦆 The Night Levels Aren't too hard! - SNEAK PEEK : 'The Duck Amikaze Strikes Back'I realize that some players may have difficulty understanding what to do in those levels. The solution lies in the next two concepts:With the double jump mechanic, you can use the first jump to move forward and check for traps or safe platforms, and use the second jump to move backward to where you were before. This lets you safely discover the location of traps, enemies, or moving wall patterns.The night levels are mostly memorization exercises. The first time you play one of them, it will take you longer. However after a few tries, you'll be able to earn gold medals easily.Finally if you really hate the darkness levels and you think they're too hard, you can always play them in Easy Mode. This will give you infinite jumps, making those levels a simple healthy walk for the most part... Or a simple health…
- 'The Duck Amikaze Strikes Back Demo' is now available! - 17 April 2025
🦆 Today marks the release of 'The Duck Amikaze Strikes Back' free demo! You can play the first 4 levels of the game (including the prolog level) all set in the peaceful yet colorful Maple Woods. I hope you'll enjoy it as much as I did creating it. Please note that the full game will feature 16 levels in total. Plus steam achivements! Plus steam leaderboard! Plus Hardcore mode! The more you progress, the harder it gets — so don't worry if you feel this demo is a bit too easy for your golden crispy ducks tenders out there ! Don't hesitate to : 🎮 Try the demo today and share your feedback! 🌠 Wishlist the full game if you like it! 💥 The light is on !
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 18 June 2025 | PATCH 1.0.1 | 1802893906705393 |
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