- One last update... for now. Version 1.1.7 from the Abyss, 45% discount! - 1 March 2026
There's a deep connection between the Traveller, the developement of The Rogue of Nexus and its developer, both will go forward, both will change.As players know, when the Traveller gets caught by The Hand, he will be dragged in the Abyss, and that will be the end of the run... but not of his journey, also... the next time he will stand up stronger and will proceed even further in this world of darkness.That because in the Abyss the Traveller stops for a moment and waits, before restarting again. In the Abyss he meditates about himself, his path and his goal, and here he upgrades himself. It's time for an Abyss Upgrade.Now it's your turn: check the latest and last 1.1.7 version (for now) of The Rogue of Nexus: play the game and experience its improvements, this is also a great chance for sharing your feedbacks about the game, that will be very helpful for the future.Also, until 2nd of M…
- The Rogue of Nexus, version 1.1.5 - 29 January 2026
Welcome back, Travellers... 2026 will be a year of changes.First of all, here's version 1.1.5 of The Rogue of Nexus: the more i iterate on your feedback, the more improvements become accurate, specific and effective. This version is the result of those iterations.Actually it turned out being pretty big as boost to UX, here's the changelog:- Major UI adjustments and improvements- Strong tutorial boost to increase readability, feedbacks on UI and smooth tutorial text;- Boosted all worldmap interactions, in particular the city open UI, which now has a way more clear UI;- Worldmap interactions show now the input button, say which keyboard key to press too and which action triggers, centered on screen;- Improved in a similar way stairs interactions in dungeon, much more flexible UI;- Dark gimmicks trigger again after getting the Compass Shield;- The Hand cell timers are now visible, as soon…
- The Rogue of Nexus, version 1.1.4.5 - 23 December 2025
Happy holidays, Travellers, one more gift for you! Released version 1.1.4.5 of The Rogue of Nexus, after more feedbacks and several insights on others' gameplayChangelog:Core input system for Keyboard, now playing mostly with keyboard is much more flexible (more improvements and coverage will follow);Fixed minor UI visual bug;Minor localization text fix; (thanks to VioletNightmare and Anita_was_here!)Minor text update;Added a new tutorial event to warn about the infamous lv 50 zone and about check the Lv in the bottom right UI;Added a further boost to Compass navigation in worldmap to find artifacts: now in area 1 the compass will literally spawn in the right location, when you're distant 5/less squares from it;Fixed a bug that would not remove the tutorial early event which blocks access to the Lv 50 zone (not the one mentioned before);Minor changes to the seed;Fixed a bug in placement…
- Steam Winter Sale 2025 - 16 December 2025
Hi,The Rogue of Nexus will be part of the Steam Winter Sale, with a whopping 40% discount!The last update introduced a lot of changes, that you can find here:Try to escape the Hand and find your way out fo the darness, buy The Rogue of Nexus now!
- The Rogue of Nexus, Version 1.1.4 - 11 December 2025
Hi Travellers, finally a new version The Rogue of Nexus has been released (1.1.4)I gathered feedbacks from anywhere and trying to improve the game according to them, this one should be a relevant milestone, for such purpose:Overhauled tutorial: the first tutorial dungeon is now designed to quickly guide the player to the basic actions and interactions of the dungeon and the game in general;Smooth text for tutorial: texts are way shorter and focused on what's essential for the player, i followed all your feedbacks, so i'm looking forward more feedbacks on how improved the tutorial feels now;Short tutorials: some tutorials have been replaced with a much more practic form of tutorial text which appears without interrupting gameplay and is more inctutive;Text updates in general;Fixed a minor camera shift in the intro after new game;Fixed a minor camera shift in the cutscene when you fall in…
- Minor update, version 1.1.3.1 - 10 November 2025
Hi travellers! Minor updates from the Abyss:Background image change behind the intro logo, before the main menu;Some slight updates to the game icon (you can notice the red vignette around The Hand, who played the game enough will know it represents the Critical Warning);Updates to the buttons in main menu: more padding for the text, changed the quit button and moved the Discord button, also some minor fix to the UI (thanks to Luca Rinaudo!);Your Bomb consumable won't hit you anymore with the explosion, in battle (thanks to Luca Rinaudo!);Lowered random encounter frequency in worldmap (-33%);Adjusted the early artifacts progression (they will be placed within a certain level range, so they won't appear behind the bridges which lead to a higher level zone, thanks to Luca Rinaudo again!);(the same changes are applied to the latest Demo, version 0.5.8.1)
- The Rogue of Nexus - Version 1.1.3 and Steam Scream Fest - 28 October 2025
Welcome back, Travellers: This world of darkness hasn't been caught off-guard and, in fact, is ready with several new contents and features!In particular there's a UI overhaul with a strong focus on intuitive learning of the key interactions of the player, all those elements now are designed to stay within the reach of player's sight, in order to be more functional. The UI will also provide more information for a better planning and understanding of gameplay.40% discount, join this spooky night.ChangelogGeneralExtra localization text;Shortened some pauses during events;Now in battle moving left/right will shift the automatic idle direction of the player, instead of going automatically towards right (thanks to Hekinsieden for the suggestion!);Several Travellers got lost despite finding the Compass Shield, there wasn't enough attention to the Compass UI in worldmap. Since it's a core elem…
- Unity vulnerability patch - 10 October 2025
This is a tiny update to fix a vulnerability patch that was recently discovered on Unity.
- Autumn Sales arrive even in the world of Nexus! - 29 September 2025
Fall is the season in which Travellers re/start their journey, here's your ticket:The Rogue of Nexus is a Roguelite Action RPG about finding artifacts in a world of darkness that The Hand is destroying. Don't let it drag you in the Abyss.Along with the latest recent 1.1.2 version update, this is the perfect chance to choose your travel and journey through darkness. Aventure or Campaign Mode?Powerful artifacts: Venture inside of dungeons in search of them;Race against time: The Hand is chasing you and will try to drag you in the Abyss;World destruction: the destruction caused by The Hand will make harder to move around the worldmap;Darkness and dark dungeons: you'll have to deal with it, the greatest dangers dwell inside them.
- The Rogue of Nexus: 1.1.2 version update - 26 September 2025
Hello, Travellers! Today the new update of The Rogue of Nexus is live, the most significant one is a new game mode which boosts the pacing of the gameplay, but there are also several UI/UX polishing updates, here's the list. Changelog 1.1.2:Created 2 game modes: Adventure and Campaign;Campaign is the one of the previous versions, with a calm pacing, 40 artifacts to search, wide exploration and high attrition;Adventure is the new one: it has a fast pacing, only 20 artifacts to find, The Hand's gimmicks trigger more often and fewer quests will be chosen randomly and found in dungeon instead of city. 2 different ways to play The Rogue of Nexus!Updated localization text;Now it's possible to skip the intro of the game; (it's quite short, though...)Several UI Core elements, like the button to enter inside dungeons, the Menu button and most importantly the compass in the upper right of the wor…
- DevGAMM Awards 2025 – Community Vote - 18 September 2025
Here's more news for Travellers We're participating at DevGAMM Awards 2025 with The Rogue of Nexus! https://devgamm.com/awards2025/games/ Check it out on Steam and give it a try: If you like it, how 'bout wishlisting and voting it?Voting is quick and simple:Go to https://devgamm.fillout.com/community-vote2025Log in with your email.Find The Rogue of Nexus in the list and submit your vote.You can also share the link with friends to help spread the word.Please note: one vote per email, and voting closes on October 5.
- Update 1.1.1 is here! - 10 September 2025
Hello everyone!A new update is here with many fixes and quite a few quality of life improvements.The Rogue of Nexus Demo has been updated too!Update v1.1.1Several minor bugfixing;,Improvements to hand attack gimmick with incremental steps;,Fixed a display bug for quest rewards in inventory which didn't track the current area;,Added incremental costs to consumables in the cities, for a more intense attrition;,Rebalanced Secret Chest loot;,Quest "!" mark on worldmap now display info on the quest by clicking on it, thanks to Sheivez, Jalek and other players at Svilupparty for this suggestion!,Fixed a GFX bug on worldmap, in the path which unlocks after defeating the Werewolf,Fixed bug which could trigger when going to 0 HP and escaping from battle at the same time;,Fixed bug which could trigger when going to 0 HP by getting hit from 2 enemies in the same moment, causing a double life loss;…
- TRoN Update 1.1.01 - 15 July 2025
Content of the patch: Sfx update Fixed a screen resolution bug with scrolling UI, when different from 1920x1080 Minor game economy changes Fixed stain traps bug which would some time keep slowing down even after the player exits from its hitbox Fixed a bug with timers and the Time Rune Minor fix with the spawn of eyes and mouths Changed starting timer of cells Changed cell max resistance to Hand destruction Fixed a issue with upgrade of Time Rune effect Changed the frequency of Hand Attacks Fixed for good a bug with the seed, related to orb artifacts Lowered the odds of many artifacts as secret treasures in the seed Fixed an event bug which would trigger only during the very first run (now it won't happen at all anymore) Boosts to loot resources will display the actual amount when opening chests and getting quest rewards Fixed a battle bug with collisions which few times would make the…
- Update v1.1! Darkness is lurking, be wary - 30 June 2025
Hi everyone! A major update for The Rogue of Nexus finally has been released!Darkness is lurking, be wary.Changelog: (1.1)You'll feel much more observed and threatened than before...Added extra skills, further balancement and improvements in the other skills as well;Slight changes to enemy statsThe intro run of the game is more smoothWhile travelling in dark and destroyed dungeons a countdown will display to let you know more precisely your time leftFixed a bug with camera, at certain resolutionsFixed a minor bug about removing statuses inflicted while in dungeon;Fixed a minor bug with time rune while resting in safe spots;Several fixes and polishing to the seed of each run;Expanded the max level limit for weapons and artifacts, which can now be unlocked;Added new artifacts, which can now be unlocked among each run;Nerfed Empty Map artifact which now scales its effect slower;Fixed a bug…
- Update 1.05 - 4 June 2025
Changelog: Improved some animations with additional effects and VFX Fixed and rebalanced all artifacts Various data and animation fixes Fixed and expanded the Skill system Doubled the time shift when resting in Safe Spots Fixed a minor bug with the Time Rune, which prevented time shifting while resting with an active Rune Fixed several bugs related to dungeon traps, which now work as intended Rebalanced traps Fixed a collision bug with the Frozen Bomb in dungeons Reduced the hitbox size of some traps (thanks to all the Svilupparty players for their feedback — starting with the infamous ground spike hitboxes) All these changes have also been applied to the Demo version (now version 0.5.1). It wasn't officially announced, but as mentioned on the game page, there's also a link to download the free demo. The next update will be a big one — stay tuned!
- Update 1.03 - 3 April 2025
Changelog: Fixed Critical hit gimmick, now it works as intended; Minor localization fix; Various artifacts fix and balancements; Fixed Status ailments gimmick, in particular with Frozen Bomb and Shadow Slug artifact; Added minimap to dungeon; Improved collision sounds cue when exploiting a weakness/resistance and/or when a critical hit is landed; Improved sounds collisions direction pan; Various minor fix and improvements; Minor enemy frame adjustments; minor fix to dungeon room explored and explore quest minor cooldown fix; minor sound adjustments; improved UX interactions with sounds; The update will require the refresh of the current run
- Update 1.02 - 14 March 2025
Changelog 1.02: Added French, Spanish and Portuguese language localizations! Changed font into another one which is more versatile with localizations Minor UI adjustments Fixed a bug with Compass Shield, now the Shield Stance and the Shield Parry will work as intended Localization texts adjustments Fixed a bug which dind't allow to unlock the extra quests Minor fix with events Fixed the extra loot that certain enemies will drop Fixed the element system, now elements will interact properly with weaknesses and resistances Minor balancement adjustments Fixed a bug with weapons tutorial (now weapon swap feature will display properly in battle, after it triggers) Fixed a bug with certain achievements which didn't unlock when the condition was met The current run will be reset to avoid data issues, sorry for the inconvenience
- The Rogue of Nexus update 1.01 - 25 February 2025
Fixed a bug which didn't trigger the achievements Added Italian localization and language settings Fixed a bug which didn't unlock the Abyss Upgrades Minor balancement adjustments Extra miscellanous polishing Minor bugfixing Major Improvement in save data management (the current run will be reset to avoid data issues, so it's better to finish the run before updating or the Dark Matter won't be obtained, sorry for the inconvenience) Fixed some data management bug Now the upgrades stats will be loaded properly Readressed the savedata path (see Steam discussions for more details) Generic UI Improvements Added few tutorial notifications fixed a minor weapon set bug fixed some minor Time Rune bug fixed a bug with Orb artifacts, after loading a run fixed some artifact data minor issue fixed a minor bug of day-night cycle fixed a minor bug after being caught from The Hand